66 |
66 |
new Static3D( 0,C,-B)
|
67 |
67 |
};
|
68 |
68 |
|
69 |
|
private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
|
70 |
|
|
71 |
69 |
private static final int[] FACE_COLORS = new int[]
|
72 |
70 |
{
|
73 |
71 |
MINX_LGREEN, MINX_PINK , MINX_SANDY , MINX_LBLUE,
|
... | ... | |
75 |
73 |
MINX_DBLUE , MINX_DYELLOW, MINX_WHITE , MINX_GREY
|
76 |
74 |
};
|
77 |
75 |
|
78 |
|
private static final Static4D[] QUATS = new Static4D[]
|
79 |
|
{
|
80 |
|
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f ),
|
81 |
|
new Static4D(-0.5f, 0.5f, 0.5f, 0.5f ),
|
82 |
|
new Static4D( 0.5f,-0.5f,-0.5f, 0.5f ),
|
83 |
|
new Static4D( 0.0f, F, -E, 0.5f ),
|
84 |
|
new Static4D( 0.0f, -F, E, 0.5f ),
|
85 |
|
new Static4D( E, 0.0f, F, 0.5f ),
|
86 |
|
new Static4D( -E, 0.0f, -F, 0.5f ),
|
87 |
|
new Static4D( F, E, 0.0f, 0.5f ),
|
88 |
|
new Static4D( -F, -E, 0.0f, 0.5f ),
|
89 |
|
new Static4D( E, F,-0.5f, 0.0f ),
|
90 |
|
new Static4D( 0.5f, -E, F, 0.0f ),
|
91 |
|
new Static4D( F, 0.5f, E, 0.0f )
|
92 |
|
};
|
93 |
|
|
94 |
|
// Colors of the faces of cubits.
|
95 |
|
private static final int[][] mFaceMap = new int[][]
|
96 |
|
{
|
97 |
|
{ 25,24,35, 36,36,36,36,36 },
|
98 |
|
{ 27,28,29, 36,36,36,36,36 },
|
99 |
|
{ 31,26,30, 36,36,36,36,36 },
|
100 |
|
{ 32,34,33, 36,36,36,36,36 },
|
101 |
|
|
102 |
|
{ 31,32,25, 36,36,36,36,36 },
|
103 |
|
{ 33,28,24, 36,36,36,36,36 },
|
104 |
|
{ 26,35,27, 36,36,36,36,36 },
|
105 |
|
{ 30,29,34, 36,36,36,36,36 },
|
106 |
|
|
107 |
|
{ 8, 0,13,21, 36,36,36,36 },
|
108 |
|
{ 1, 2,19,23, 36,36,36,36 },
|
109 |
|
{ 4,11,12,15, 36,36,36,36 },
|
110 |
|
{ 3, 6,14,17, 36,36,36,36 },
|
111 |
|
{ 5, 9,22,16, 36,36,36,36 },
|
112 |
|
{ 7,10,20,18, 36,36,36,36 }
|
113 |
|
};
|
114 |
|
|
115 |
|
// centers of the 14 cubits.
|
116 |
|
static final float[][] CENTERS = new float[][]
|
117 |
|
{
|
118 |
|
{ 0.0f,-0.5f, G },
|
119 |
|
{ E, -E, -E },
|
120 |
|
{ -G, 0.0f,-0.5f },
|
121 |
|
{ 0.5f, G, 0.0f },
|
122 |
|
|
123 |
|
{ -E, E, E },
|
124 |
|
{ G, 0.0f, 0.5f },
|
125 |
|
{-0.5f, -G, 0.0f },
|
126 |
|
{ 0.0f, 0.5f, -G },
|
127 |
|
|
128 |
|
{ E/2, (E+0.5f)/2, (E+G)/2 },
|
129 |
|
{ -(E+G)/2, -E/2, (E+0.5f)/2 },
|
130 |
|
{ (E+0.5f)/2, -(E+G)/2, E/2 },
|
131 |
|
{ -E/2,-(E+0.5f)/2, -(E+G)/2 },
|
132 |
|
{ (E+G)/2, E/2,-(E+0.5f)/2 },
|
133 |
|
{-(E+0.5f)/2, (E+G)/2, -E/2 }
|
134 |
|
};
|
135 |
|
|
136 |
|
private static final double[][] VERTICES_SMALL_LEFT = new double[][]
|
137 |
|
{
|
138 |
|
{ 0.000, 0.000, 0.000},
|
139 |
|
{ - 0.250,-SQ5/8 - 0.125,-SQ5/8 - 0.375},
|
140 |
|
{ SQ5/8 + 0.125,-SQ5/8 - 0.375, + 0.250},
|
141 |
|
{ SQ5/8 + 0.375, + 0.250,-SQ5/8 - 0.125},
|
142 |
|
{ SQ5/4 + 0.250,-SQ5/4 - 0.250,-SQ5/4 - 0.250},
|
143 |
|
{ SQ5/8 - 0.125, + 0.250,-SQ5/8 - 0.125},
|
144 |
|
{ - 0.250,-SQ5/8 - 0.125,-SQ5/8 + 0.125},
|
145 |
|
{ SQ5/8 + 0.125,-SQ5/8 + 0.125, + 0.250}
|
146 |
|
};
|
147 |
|
|
148 |
|
private static final int[][] VERT_INDEXES_SMALL_LEFT = new int[][]
|
149 |
|
{
|
150 |
|
{6,0,5,1}, // counterclockwise!
|
151 |
|
{0,7,3,5},
|
152 |
|
{0,6,2,7},
|
153 |
|
{1,5,3,4},
|
154 |
|
{3,7,2,4},
|
155 |
|
{2,6,1,4},
|
156 |
|
};
|
157 |
|
|
158 |
|
private static final double[][] VERTICES_SMALL_RIGHT = new double[][]
|
159 |
|
{
|
160 |
|
{ 0.0 , 0.0 , 0.0 },
|
161 |
|
{ -0.5*E , 0.5*E+0.25, -0.25 },
|
162 |
|
{-0.25 , -E/2 , (-2*E-1)/4},
|
163 |
|
{ 0.5*E+0.25, 0.25 , -E/2 },
|
164 |
|
{ 0.0 , 0.5 , -E-0.5 },
|
165 |
|
{ 0.0 , 0.5 , 0.0 },
|
166 |
|
{ -0.5*E ,-0.5*E+0.25, -0.25 },
|
167 |
|
{ 0.5*E ,-0.5*E+0.25, -0.25 }
|
168 |
|
};
|
169 |
|
|
170 |
|
private static final int[][] VERT_INDEXES_SMALL_RIGHT = new int[][]
|
171 |
|
{
|
172 |
|
{6,0,5,1}, // counterclockwise!
|
173 |
|
{0,7,3,5},
|
174 |
|
{0,6,2,7},
|
175 |
|
{4,3,5,1},
|
176 |
|
{4,2,7,3},
|
177 |
|
{4,1,6,2},
|
178 |
|
};
|
179 |
|
|
180 |
|
private static final double[][] VERTICES_BIG = new double[][]
|
181 |
|
{
|
182 |
|
{-E/2 ,-E/2+0.25, 0.25},
|
183 |
|
{ E/2 , E/2-0.25, -0.25},
|
184 |
|
{-E , 0.00, 0.00},
|
185 |
|
{ 0.25, E/2 ,-E/2-0.25},
|
186 |
|
{-E/2 ,-E/2-0.25, 0.25},
|
187 |
|
{ E/2+0.25, -0.25,-E/2 },
|
188 |
|
{-E , -0.50, 0.00},
|
189 |
|
{ 0.50, 0.00,-E },
|
190 |
|
{-E +0.25, E/2 ,-E/2-0.25},
|
191 |
|
{ 0.25,-E/2-0.50,-E/2+0.25},
|
192 |
|
{-E/2 ,-E/2-0.25,-E -0.25}
|
193 |
|
};
|
194 |
|
|
195 |
|
private static final int[][] VERT_INDEXES_BIG = new int[][]
|
196 |
|
{
|
197 |
|
{0,1,3,8,2}, // counterclockwise!
|
198 |
|
{0,4,9,5,1},
|
199 |
|
{ 0,2,6,4},
|
200 |
|
{ 1,5,7,3},
|
201 |
|
{10,9,4,6},
|
202 |
|
{10,9,5,7},
|
203 |
|
{10,8,3,7},
|
204 |
|
{10,8,2,6}
|
205 |
|
};
|
206 |
|
|
207 |
|
private static final int[] QUAT_INDEX = new int[]
|
208 |
|
{
|
209 |
|
0,6,1,2,0,4,6,5,0,1,4,9,5,2
|
210 |
|
};
|
211 |
|
|
212 |
|
private static final float[][] STICKERS = new float[][]
|
213 |
|
{
|
214 |
|
{ -0.14400357f, -0.47894150f, 0.50000000f,-0.011045523f, 0.37700626f, 0.36749030f,-0.26699730f, 0.36749026f, -0.46600536f, -0.24499352f }, // Big cubit 1st
|
215 |
|
{ 0.36327127f, 0.26393202f,-0.36327127f, 0.500000000f,-0.36327127f,-0.26393202f, 0.36327127f,-0.50000000f }, // Big cubit 2nd
|
216 |
|
{ -0.29389262f, -0.50000000f, 0.29389262f,-0.309017000f, 0.29389262f, 0.30901700f,-0.29389262f, 0.50000000f }, // Small cubit 1st
|
217 |
|
};
|
218 |
|
|
219 |
|
private static final ObjectSticker[] mStickers;
|
220 |
|
|
221 |
|
static
|
222 |
|
{
|
223 |
|
mStickers = new ObjectSticker[STICKERS.length];
|
224 |
|
final float R1 = 0.08f;
|
225 |
|
final float R2 = 0.13f;
|
226 |
|
final float R3 = 0.11f;
|
227 |
|
final float[][] radii = { {R1,R1,R1,R1,R1},{R2,R2,R2,R2},{R3,R3,R3,R3} };
|
228 |
|
final float[] strokes = { 0.07f, 0.09f, 0.08f };
|
229 |
|
|
230 |
|
for(int s=0; s<STICKERS.length; s++)
|
231 |
|
{
|
232 |
|
mStickers[s] = new ObjectSticker(STICKERS[s],null,radii[s],strokes[s]);
|
233 |
|
}
|
234 |
|
}
|
235 |
|
|
236 |
76 |
private int mCurrState;
|
237 |
77 |
private int mIndexExcluded;
|
238 |
78 |
private final ScrambleState[] mStates;
|
239 |
79 |
private int[][] mScrambleTable;
|
240 |
80 |
private int[] mNumOccurences;
|
|
81 |
private int[] mBasicAngle;
|
|
82 |
private Static4D[] mQuats;
|
|
83 |
private int[][] mFaceMap;
|
|
84 |
private float[][] mCenters;
|
|
85 |
private int[] mQuatIndex;
|
|
86 |
private ObjectSticker[] mStickers;
|
241 |
87 |
|
242 |
88 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
243 |
89 |
|
... | ... | |
254 |
100 |
};
|
255 |
101 |
}
|
256 |
102 |
|
|
103 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
104 |
|
|
105 |
private void initializeQuats()
|
|
106 |
{
|
|
107 |
mQuats = new Static4D[]
|
|
108 |
{
|
|
109 |
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f ),
|
|
110 |
new Static4D(-0.5f, 0.5f, 0.5f, 0.5f ),
|
|
111 |
new Static4D( 0.5f,-0.5f,-0.5f, 0.5f ),
|
|
112 |
new Static4D( 0.0f, F, -E, 0.5f ),
|
|
113 |
new Static4D( 0.0f, -F, E, 0.5f ),
|
|
114 |
new Static4D( E, 0.0f, F, 0.5f ),
|
|
115 |
new Static4D( -E, 0.0f, -F, 0.5f ),
|
|
116 |
new Static4D( F, E, 0.0f, 0.5f ),
|
|
117 |
new Static4D( -F, -E, 0.0f, 0.5f ),
|
|
118 |
new Static4D( E, F,-0.5f, 0.0f ),
|
|
119 |
new Static4D( 0.5f, -E, F, 0.0f ),
|
|
120 |
new Static4D( F, 0.5f, E, 0.0f )
|
|
121 |
};
|
|
122 |
}
|
|
123 |
|
257 |
124 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
258 |
125 |
|
259 |
126 |
int[] getSolvedQuats(int cubit, int numLayers)
|
260 |
127 |
{
|
|
128 |
if( mQuats==null ) initializeQuats();
|
261 |
129 |
int status = retCubitSolvedStatus(cubit,numLayers);
|
262 |
|
return status<0 ? null : buildSolvedQuats(MovementUltimate.FACE_AXIS[status],QUATS);
|
|
130 |
return status<0 ? null : buildSolvedQuats(MovementUltimate.FACE_AXIS[status],mQuats);
|
263 |
131 |
}
|
264 |
132 |
|
265 |
133 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
270 |
138 |
|
271 |
139 |
if( variant==0 )
|
272 |
140 |
{
|
|
141 |
double[][] vertices = new double[][]
|
|
142 |
{
|
|
143 |
{ 0.0 , 0.0 , 0.0 },
|
|
144 |
{ -0.5*E , 0.5*E+0.25, -0.25 },
|
|
145 |
{-0.25 , -E/2 , (-2*E-1)/4},
|
|
146 |
{ 0.5*E+0.25, 0.25 , -E/2 },
|
|
147 |
{ 0.0 , 0.5 , -E-0.5 },
|
|
148 |
{ 0.0 , 0.5 , 0.0 },
|
|
149 |
{ -0.5*E ,-0.5*E+0.25, -0.25 },
|
|
150 |
{ 0.5*E ,-0.5*E+0.25, -0.25 }
|
|
151 |
};
|
|
152 |
int[][] vert_indices = new int[][]
|
|
153 |
{
|
|
154 |
{6,0,5,1},
|
|
155 |
{0,7,3,5},
|
|
156 |
{0,6,2,7},
|
|
157 |
{4,3,5,1},
|
|
158 |
{4,2,7,3},
|
|
159 |
{4,1,6,2},
|
|
160 |
};
|
|
161 |
|
273 |
162 |
float[][] bands = new float[][] { {0.03f,17,0.5f,0.2f,5,2,2}, {0.01f, 1,0.5f,0.2f,5,2,2} };
|
274 |
163 |
int[] bandIndices = new int[] { 0,0,0,1,1,1 };
|
275 |
164 |
float[][] corners = new float[][] { { 0.013f, 0.08f } };
|
276 |
165 |
int[] cornerIndices = new int[] { 0, 0, 0, 0,-1, 0, 0, 0 };
|
277 |
166 |
float[][] centers = new float[][] { { 0.0f,-0.5f, -(SQ5+3)/4 } };
|
278 |
167 |
int[] centerIndices = new int[] { 0,0,0,0,0,0,0,0 };
|
279 |
|
return new ObjectShape(VERTICES_SMALL_RIGHT,VERT_INDEXES_SMALL_RIGHT,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
|
168 |
return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
280 |
169 |
}
|
281 |
170 |
else if( variant==1 )
|
282 |
171 |
{
|
|
172 |
double[][] vertices = new double[][]
|
|
173 |
{
|
|
174 |
{ 0.000, 0.000, 0.000},
|
|
175 |
{ - 0.250,-SQ5/8 - 0.125,-SQ5/8 - 0.375},
|
|
176 |
{ SQ5/8 + 0.125,-SQ5/8 - 0.375, + 0.250},
|
|
177 |
{ SQ5/8 + 0.375, + 0.250,-SQ5/8 - 0.125},
|
|
178 |
{ SQ5/4 + 0.250,-SQ5/4 - 0.250,-SQ5/4 - 0.250},
|
|
179 |
{ SQ5/8 - 0.125, + 0.250,-SQ5/8 - 0.125},
|
|
180 |
{ - 0.250,-SQ5/8 - 0.125,-SQ5/8 + 0.125},
|
|
181 |
{ SQ5/8 + 0.125,-SQ5/8 + 0.125, + 0.250}
|
|
182 |
};
|
|
183 |
int[][] vert_indices = new int[][]
|
|
184 |
{
|
|
185 |
{6,0,5,1},
|
|
186 |
{0,7,3,5},
|
|
187 |
{0,6,2,7},
|
|
188 |
{1,5,3,4},
|
|
189 |
{3,7,2,4},
|
|
190 |
{2,6,1,4},
|
|
191 |
};
|
|
192 |
|
283 |
193 |
float[][] bands = new float[][] { {0.03f,17,0.5f,0.2f,5,2,2}, {0.01f, 1,0.5f,0.2f,5,2,2} };
|
284 |
194 |
int[] bandIndices = new int[] { 0,0,0,1,1,1 };
|
285 |
195 |
float[][] corners = new float[][] { { 0.013f, 0.08f } };
|
286 |
196 |
int[] cornerIndices = new int[] { 0, 0, 0, 0,-1, 0, 0, 0 };
|
287 |
197 |
float[][] centers = new float[][] { { 0.0f,-0.5f, -(SQ5+3)/4 } };
|
288 |
198 |
int[] centerIndices = new int[] { 0,0,0,0,0,0,0,0 };
|
289 |
|
return new ObjectShape(VERTICES_SMALL_LEFT,VERT_INDEXES_SMALL_LEFT,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
|
199 |
return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
290 |
200 |
}
|
291 |
201 |
else
|
292 |
202 |
{
|
|
203 |
double[][] vertices = new double[][]
|
|
204 |
{
|
|
205 |
{-E/2 ,-E/2+0.25, 0.25},
|
|
206 |
{ E/2 , E/2-0.25, -0.25},
|
|
207 |
{-E , 0.00, 0.00},
|
|
208 |
{ 0.25, E/2 ,-E/2-0.25},
|
|
209 |
{-E/2 ,-E/2-0.25, 0.25},
|
|
210 |
{ E/2+0.25, -0.25,-E/2 },
|
|
211 |
{-E , -0.50, 0.00},
|
|
212 |
{ 0.50, 0.00,-E },
|
|
213 |
{-E +0.25, E/2 ,-E/2-0.25},
|
|
214 |
{ 0.25,-E/2-0.50,-E/2+0.25},
|
|
215 |
{-E/2 ,-E/2-0.25,-E -0.25}
|
|
216 |
};
|
|
217 |
int[][] vert_indices = new int[][]
|
|
218 |
{
|
|
219 |
{0,1,3,8,2}, // counterclockwise!
|
|
220 |
{0,4,9,5,1},
|
|
221 |
{ 0,2,6,4},
|
|
222 |
{ 1,5,7,3},
|
|
223 |
{10,9,4,6},
|
|
224 |
{10,9,5,7},
|
|
225 |
{10,8,3,7},
|
|
226 |
{10,8,2,6}
|
|
227 |
};
|
|
228 |
|
293 |
229 |
float[][] bands = new float[][] { {0.04f,17,0.5f,0.2f,5,2,2}, {0.03f,17,0.5f,0.2f,5,2,2}, {0.01f, 1,0.5f,0.2f,5,2,2} };
|
294 |
230 |
int[] bandIndices = new int[] { 0,0,1,1,2,2,2,2 };
|
295 |
231 |
float[][] corners = new float[][] { { 0.013f, 0.08f } };
|
296 |
232 |
int[] cornerIndices = new int[] { 0,0,0,0,0,0,0,0,0,0,-1 };
|
297 |
233 |
float[][] centers = new float[][] { { -(SQ5+1)/8, 0.25f, -(SQ5+5)/8 } };
|
298 |
234 |
int[] centerIndices = new int[] { 0,0,0,0,0,0,0,0,0,0,0 };
|
299 |
|
return new ObjectShape(VERTICES_BIG,VERT_INDEXES_BIG,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
|
235 |
return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
300 |
236 |
}
|
301 |
237 |
}
|
302 |
238 |
|
... | ... | |
304 |
240 |
|
305 |
241 |
Static4D getQuat(int cubit, int numLayers)
|
306 |
242 |
{
|
307 |
|
return QUATS[QUAT_INDEX[cubit]];
|
|
243 |
if( mQuats ==null ) initializeQuats();
|
|
244 |
if( mQuatIndex ==null ) mQuatIndex = new int[] { 0,6,1,2,0,4,6,5,0,1,4,9,5,2 };
|
|
245 |
return mQuats[mQuatIndex[cubit]];
|
308 |
246 |
}
|
309 |
247 |
|
310 |
248 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
325 |
263 |
|
326 |
264 |
float[][] getCubitPositions(int numLayers)
|
327 |
265 |
{
|
328 |
|
return CENTERS;
|
|
266 |
if( mCenters==null )
|
|
267 |
{
|
|
268 |
mCenters = new float[][]
|
|
269 |
{
|
|
270 |
{ 0.0f,-0.5f, G },
|
|
271 |
{ E, -E, -E },
|
|
272 |
{ -G, 0.0f,-0.5f },
|
|
273 |
{ 0.5f, G, 0.0f },
|
|
274 |
|
|
275 |
{ -E, E, E },
|
|
276 |
{ G, 0.0f, 0.5f },
|
|
277 |
{-0.5f, -G, 0.0f },
|
|
278 |
{ 0.0f, 0.5f, -G },
|
|
279 |
|
|
280 |
{ E/2, (E+0.5f)/2, (E+G)/2 },
|
|
281 |
{ -(E+G)/2, -E/2, (E+0.5f)/2 },
|
|
282 |
{ (E+0.5f)/2, -(E+G)/2, E/2 },
|
|
283 |
{ -E/2,-(E+0.5f)/2, -(E+G)/2 },
|
|
284 |
{ (E+G)/2, E/2,-(E+0.5f)/2 },
|
|
285 |
{-(E+0.5f)/2, (E+G)/2, -E/2 }
|
|
286 |
};
|
|
287 |
}
|
|
288 |
|
|
289 |
return mCenters;
|
329 |
290 |
}
|
330 |
291 |
|
331 |
292 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
332 |
293 |
|
333 |
294 |
int getFaceColor(int cubit, int cubitface, int size)
|
334 |
295 |
{
|
|
296 |
if( mFaceMap==null )
|
|
297 |
{
|
|
298 |
mFaceMap = new int[][]
|
|
299 |
{
|
|
300 |
{ 25,24,35, 36,36,36,36,36 },
|
|
301 |
{ 27,28,29, 36,36,36,36,36 },
|
|
302 |
{ 31,26,30, 36,36,36,36,36 },
|
|
303 |
{ 32,34,33, 36,36,36,36,36 },
|
|
304 |
|
|
305 |
{ 31,32,25, 36,36,36,36,36 },
|
|
306 |
{ 33,28,24, 36,36,36,36,36 },
|
|
307 |
{ 26,35,27, 36,36,36,36,36 },
|
|
308 |
{ 30,29,34, 36,36,36,36,36 },
|
|
309 |
|
|
310 |
{ 8, 0,13,21, 36,36,36,36 },
|
|
311 |
{ 1, 2,19,23, 36,36,36,36 },
|
|
312 |
{ 4,11,12,15, 36,36,36,36 },
|
|
313 |
{ 3, 6,14,17, 36,36,36,36 },
|
|
314 |
{ 5, 9,22,16, 36,36,36,36 },
|
|
315 |
{ 7,10,20,18, 36,36,36,36 }
|
|
316 |
};
|
|
317 |
}
|
|
318 |
|
335 |
319 |
return mFaceMap[cubit][cubitface];
|
336 |
320 |
}
|
337 |
321 |
|
... | ... | |
346 |
330 |
|
347 |
331 |
ObjectSticker retSticker(int face)
|
348 |
332 |
{
|
|
333 |
if( mStickers==null )
|
|
334 |
{
|
|
335 |
float[][] STICKERS = new float[][]
|
|
336 |
{
|
|
337 |
{ -0.14400357f, -0.47894150f, 0.50000000f,-0.011045523f, 0.37700626f, 0.36749030f,-0.26699730f, 0.36749026f, -0.46600536f, -0.24499352f }, // Big cubit 1st
|
|
338 |
{ 0.36327127f, 0.26393202f,-0.36327127f, 0.500000000f,-0.36327127f,-0.26393202f, 0.36327127f,-0.50000000f }, // Big cubit 2nd
|
|
339 |
{ -0.29389262f, -0.50000000f, 0.29389262f,-0.309017000f, 0.29389262f, 0.30901700f,-0.29389262f, 0.50000000f }, // Small cubit 1st
|
|
340 |
};
|
|
341 |
|
|
342 |
final float R1 = 0.08f;
|
|
343 |
final float R2 = 0.13f;
|
|
344 |
final float R3 = 0.11f;
|
|
345 |
final float[][] radii = { {R1,R1,R1,R1,R1},{R2,R2,R2,R2},{R3,R3,R3,R3} };
|
|
346 |
final float[] strokes = { 0.07f, 0.09f, 0.08f };
|
|
347 |
|
|
348 |
mStickers = new ObjectSticker[STICKERS.length];
|
|
349 |
|
|
350 |
for(int s=0; s<STICKERS.length; s++)
|
|
351 |
{
|
|
352 |
mStickers[s] = new ObjectSticker(STICKERS[s],null,radii[s],strokes[s]);
|
|
353 |
}
|
|
354 |
}
|
|
355 |
|
349 |
356 |
return mStickers[face/NUM_FACES];
|
350 |
357 |
}
|
351 |
358 |
|
... | ... | |
360 |
367 |
|
361 |
368 |
Static4D[] getQuats()
|
362 |
369 |
{
|
363 |
|
return QUATS;
|
|
370 |
if( mQuats==null ) initializeQuats();
|
|
371 |
return mQuats;
|
364 |
372 |
}
|
365 |
373 |
|
366 |
374 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
396 |
404 |
|
397 |
405 |
int getNumStickerTypes(int numLayers)
|
398 |
406 |
{
|
399 |
|
return STICKERS.length;
|
|
407 |
return 3;
|
400 |
408 |
}
|
401 |
409 |
|
402 |
410 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
... | ... | |
473 |
481 |
|
474 |
482 |
public int[] getBasicAngle()
|
475 |
483 |
{
|
476 |
|
return BASIC_ANGLE;
|
|
484 |
if( mBasicAngle ==null ) mBasicAngle = new int[] { 3,3,3,3 };
|
|
485 |
return mBasicAngle;
|
477 |
486 |
}
|
478 |
487 |
|
479 |
488 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
Remove statics from the Ultimate class.