Revision 9c2f0c91
Added by Leszek Koltunski about 5 years ago
| src/main/java/org/distorted/dialogs/RubikDialogNewRecord.java | ||
|---|---|---|
| 38 | 38 |
|
| 39 | 39 |
import org.distorted.main.R; |
| 40 | 40 |
import org.distorted.main.RubikActivity; |
| 41 |
import org.distorted.objects.RubikObjectList;
|
|
| 41 |
import org.distorted.objects.ObjectList; |
|
| 42 | 42 |
import org.distorted.scores.RubikScores; |
| 43 | 43 |
import org.distorted.states.RubikState; |
| 44 | 44 |
import org.distorted.states.RubikStatePlay; |
| ... | ... | |
| 105 | 105 |
RubikStatePlay play = (RubikStatePlay) RubikState.PLAY.getStateClass(); |
| 106 | 106 |
int object = play.getObject(); |
| 107 | 107 |
int size = play.getSize(); |
| 108 |
int sizeIndex = RubikObjectList.getSizeIndex(object,size);
|
|
| 108 |
int sizeIndex = ObjectList.getSizeIndex(object,size); |
|
| 109 | 109 |
|
| 110 |
bundle.putInt("tab", RubikObjectList.pack(object,sizeIndex) );
|
|
| 110 |
bundle.putInt("tab", ObjectList.pack(object,sizeIndex) );
|
|
| 111 | 111 |
bundle.putBoolean("submitting", true);
|
| 112 | 112 |
|
| 113 | 113 |
RubikDialogScores scoresDiag = new RubikDialogScores(); |
| src/main/java/org/distorted/dialogs/RubikDialogPattern.java | ||
|---|---|---|
| 41 | 41 |
|
| 42 | 42 |
import org.distorted.main.R; |
| 43 | 43 |
import org.distorted.main.RubikActivity; |
| 44 |
import org.distorted.objects.RubikObjectList;
|
|
| 44 |
import org.distorted.objects.ObjectList; |
|
| 45 | 45 |
import org.distorted.patterns.RubikPatternList; |
| 46 | 46 |
|
| 47 | 47 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 94 | 94 |
|
| 95 | 95 |
for(int i=0; i< RubikPatternList.NUM_OBJECTS; i++) |
| 96 | 96 |
{
|
| 97 |
RubikObjectList list = RubikPatternList.getObject(i);
|
|
| 97 |
ObjectList list = RubikPatternList.getObject(i); |
|
| 98 | 98 |
int size = RubikPatternList.getSize(i); |
| 99 |
int sizeIndex = RubikObjectList.getSizeIndex(list.ordinal(),size);
|
|
| 99 |
int sizeIndex = ObjectList.getSizeIndex(list.ordinal(),size); |
|
| 100 | 100 |
int iconID = list.getIconIDs()[sizeIndex]; |
| 101 | 101 |
|
| 102 | 102 |
ImageView imageView = new ImageView(act); |
| src/main/java/org/distorted/dialogs/RubikDialogPatternView.java | ||
|---|---|---|
| 28 | 28 |
|
| 29 | 29 |
import org.distorted.main.R; |
| 30 | 30 |
import org.distorted.main.RubikActivity; |
| 31 |
import org.distorted.objects.RubikObjectList;
|
|
| 31 |
import org.distorted.objects.ObjectList; |
|
| 32 | 32 |
import org.distorted.patterns.RubikPattern; |
| 33 | 33 |
import org.distorted.patterns.RubikPatternList; |
| 34 | 34 |
import org.distorted.states.RubikState; |
| ... | ... | |
| 94 | 94 |
RubikPattern pattern = RubikPattern.getInstance(); |
| 95 | 95 |
int[][] moves = pattern.reInitialize(mTab, groupPosition, childPosition); |
| 96 | 96 |
|
| 97 |
RubikObjectList list = RubikPatternList.getObject(mTab);
|
|
| 97 |
ObjectList list = RubikPatternList.getObject(mTab); |
|
| 98 | 98 |
int size = RubikPatternList.getSize(mTab); |
| 99 | 99 |
|
| 100 | 100 |
ract.setupObject(list, size, moves); |
| src/main/java/org/distorted/dialogs/RubikDialogScores.java | ||
|---|---|---|
| 41 | 41 |
|
| 42 | 42 |
import org.distorted.main.R; |
| 43 | 43 |
import org.distorted.main.RubikActivity; |
| 44 |
import org.distorted.objects.RubikObjectList;
|
|
| 44 |
import org.distorted.objects.ObjectList; |
|
| 45 | 45 |
|
| 46 | 46 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 47 | 47 |
|
| ... | ... | |
| 104 | 104 |
tabLayout.setupWithViewPager(viewPager); |
| 105 | 105 |
|
| 106 | 106 |
viewPager.setCurrentItem(curTab); |
| 107 |
RubikObjectList list;
|
|
| 107 |
ObjectList list; |
|
| 108 | 108 |
|
| 109 |
for (int object=0; object<RubikObjectList.NUM_OBJECTS; object++)
|
|
| 109 |
for (int object = 0; object< ObjectList.NUM_OBJECTS; object++)
|
|
| 110 | 110 |
{
|
| 111 |
list = RubikObjectList.getObject(object);
|
|
| 111 |
list = ObjectList.getObject(object); |
|
| 112 | 112 |
int[] iconID = list.getIconIDs(); |
| 113 | 113 |
int len = list.getSizes().length; |
| 114 | 114 |
|
| 115 | 115 |
for(int size=0; size<len; size++) |
| 116 | 116 |
{
|
| 117 |
int t = RubikObjectList.pack(object,size);
|
|
| 117 |
int t = ObjectList.pack(object,size); |
|
| 118 | 118 |
ImageView imageView = new ImageView(act); |
| 119 | 119 |
imageView.setImageResource(iconID[size]); |
| 120 | 120 |
TabLayout.Tab tab = tabLayout.getTabAt(t); |
| src/main/java/org/distorted/dialogs/RubikDialogScoresPagerAdapter.java | ||
|---|---|---|
| 32 | 32 |
|
| 33 | 33 |
import org.distorted.scores.RubikScores; |
| 34 | 34 |
import org.distorted.scores.RubikScoresDownloader; |
| 35 |
import org.distorted.objects.RubikObjectList;
|
|
| 35 |
import org.distorted.objects.ObjectList; |
|
| 36 | 36 |
|
| 37 | 37 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 38 | 38 |
|
| ... | ... | |
| 108 | 108 |
|
| 109 | 109 |
for(int i=0; i<mNumTabs; i++) |
| 110 | 110 |
{
|
| 111 |
int object = RubikObjectList.unpackObject(i);
|
|
| 112 |
int sizeIndex= RubikObjectList.unpackSizeIndex(i);
|
|
| 113 |
maxTab[i] = RubikObjectList.getMaxLevel(object, sizeIndex);
|
|
| 111 |
int object = ObjectList.unpackObject(i); |
|
| 112 |
int sizeIndex= ObjectList.unpackSizeIndex(i); |
|
| 113 |
maxTab[i] = ObjectList.getMaxLevel(object, sizeIndex); |
|
| 114 | 114 |
toDoTab[i] = 0; |
| 115 | 115 |
|
| 116 | 116 |
toDo += maxTab[i]; |
| ... | ... | |
| 200 | 200 |
{
|
| 201 | 201 |
mAct = act; |
| 202 | 202 |
mDialog = diag; |
| 203 |
mNumTabs = RubikObjectList.getTotal();
|
|
| 203 |
mNumTabs = ObjectList.getTotal(); |
|
| 204 | 204 |
mViews = new RubikDialogScoresView[mNumTabs]; |
| 205 | 205 |
mViewPager = viewPager; |
| 206 | 206 |
mIsSubmitting = isSubmitting; |
| src/main/java/org/distorted/dialogs/RubikDialogScoresView.java | ||
|---|---|---|
| 33 | 33 |
|
| 34 | 34 |
import org.distorted.main.R; |
| 35 | 35 |
import org.distorted.main.RubikActivity; |
| 36 |
import org.distorted.objects.RubikObjectList;
|
|
| 36 |
import org.distorted.objects.ObjectList; |
|
| 37 | 37 |
import org.distorted.scores.RubikScores; |
| 38 | 38 |
|
| 39 | 39 |
import static org.distorted.scores.RubikScoresDownloader.MAX_PLACES; |
| ... | ... | |
| 88 | 88 |
Resources res = act.getResources(); |
| 89 | 89 |
String packageName = act.getPackageName(); |
| 90 | 90 |
|
| 91 |
int object = RubikObjectList.unpackObject(tab);
|
|
| 92 |
int sizeIndex= RubikObjectList.unpackSizeIndex(tab);
|
|
| 91 |
int object = ObjectList.unpackObject(tab); |
|
| 92 |
int sizeIndex= ObjectList.unpackSizeIndex(tab); |
|
| 93 | 93 |
RubikScores scores = RubikScores.getInstance(); |
| 94 | 94 |
|
| 95 | 95 |
boolean inserted = false; |
| src/main/java/org/distorted/dialogs/RubikDialogSetName.java | ||
|---|---|---|
| 40 | 40 |
|
| 41 | 41 |
import org.distorted.main.R; |
| 42 | 42 |
import org.distorted.main.RubikActivity; |
| 43 |
import org.distorted.objects.RubikObjectList;
|
|
| 43 |
import org.distorted.objects.ObjectList; |
|
| 44 | 44 |
import org.distorted.scores.RubikScores; |
| 45 | 45 |
import org.distorted.states.RubikState; |
| 46 | 46 |
import org.distorted.states.RubikStatePlay; |
| ... | ... | |
| 148 | 148 |
|
| 149 | 149 |
int object = play.getObject(); |
| 150 | 150 |
int size = play.getSize(); |
| 151 |
int sizeIndex = RubikObjectList.getSizeIndex(object,size);
|
|
| 151 |
int sizeIndex = ObjectList.getSizeIndex(object,size); |
|
| 152 | 152 |
|
| 153 | 153 |
Bundle bundle = new Bundle(); |
| 154 |
bundle.putInt("tab", RubikObjectList.pack(object,sizeIndex) );
|
|
| 154 |
bundle.putInt("tab", ObjectList.pack(object,sizeIndex) );
|
|
| 155 | 155 |
bundle.putBoolean("submitting", true);
|
| 156 | 156 |
|
| 157 | 157 |
RubikDialogScores scores = new RubikDialogScores(); |
| src/main/java/org/distorted/effects/objectchange/ObjectChangeEffect.java | ||
|---|---|---|
| 25 | 25 |
import org.distorted.library.main.DistortedScreen; |
| 26 | 26 |
import org.distorted.library.message.EffectListener; |
| 27 | 27 |
import org.distorted.main.RubikPreRender; |
| 28 |
import org.distorted.objects.RubikObject;
|
|
| 28 |
import org.distorted.objects.TwistyObject;
|
|
| 29 | 29 |
|
| 30 | 30 |
import java.lang.reflect.Method; |
| 31 | 31 |
|
| ... | ... | |
| 73 | 73 |
private int[] mEffectFinished; |
| 74 | 74 |
private boolean[] mPhaseActive; |
| 75 | 75 |
|
| 76 |
RubikObject[] mObject;
|
|
| 76 |
TwistyObject[] mObject;
|
|
| 77 | 77 |
DistortedScreen mScreen; |
| 78 | 78 |
Effect[][] mCubeEffects; |
| 79 | 79 |
int[][] mCubeEffectPosition; |
| ... | ... | |
| 93 | 93 |
mNodeEffectPosition = new int[NUM_PHASES][]; |
| 94 | 94 |
mCubeEffects = new Effect[NUM_PHASES][]; |
| 95 | 95 |
mNodeEffects = new Effect[NUM_PHASES][]; |
| 96 |
mObject = new RubikObject[NUM_PHASES];
|
|
| 96 |
mObject = new TwistyObject[NUM_PHASES];
|
|
| 97 | 97 |
} |
| 98 | 98 |
|
| 99 | 99 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/effects/scramble/ScrambleEffect.java | ||
|---|---|---|
| 25 | 25 |
import org.distorted.library.main.DistortedScreen; |
| 26 | 26 |
import org.distorted.library.message.EffectListener; |
| 27 | 27 |
import org.distorted.main.RubikPreRender; |
| 28 |
import org.distorted.objects.RubikObject;
|
|
| 28 |
import org.distorted.objects.TwistyObject;
|
|
| 29 | 29 |
|
| 30 | 30 |
import java.lang.reflect.Method; |
| 31 | 31 |
import java.util.Random; |
| ... | ... | |
| 74 | 74 |
private Random mRnd; |
| 75 | 75 |
private int mBasicAngle; |
| 76 | 76 |
|
| 77 |
RubikObject mObject;
|
|
| 77 |
TwistyObject mObject;
|
|
| 78 | 78 |
Effect[] mNodeEffects; |
| 79 | 79 |
int[] mNodeEffectPosition; |
| 80 | 80 |
Effect[] mCubeEffects; |
| src/main/java/org/distorted/effects/solve/SolveEffect.java | ||
|---|---|---|
| 25 | 25 |
import org.distorted.library.main.DistortedScreen; |
| 26 | 26 |
import org.distorted.library.message.EffectListener; |
| 27 | 27 |
import org.distorted.main.RubikPreRender; |
| 28 |
import org.distorted.objects.RubikObject;
|
|
| 28 |
import org.distorted.objects.TwistyObject;
|
|
| 29 | 29 |
|
| 30 | 30 |
import java.lang.reflect.Method; |
| 31 | 31 |
|
| ... | ... | |
| 69 | 69 |
private int[] mCubeEffectNumber, mNodeEffectNumber; |
| 70 | 70 |
private int mPhase; |
| 71 | 71 |
|
| 72 |
RubikObject mObject;
|
|
| 72 |
TwistyObject mObject;
|
|
| 73 | 73 |
DistortedScreen mScreen; |
| 74 | 74 |
Effect[][] mCubeEffects; |
| 75 | 75 |
int[][] mCubeEffectPosition; |
| src/main/java/org/distorted/effects/win/WinEffect.java | ||
|---|---|---|
| 25 | 25 |
import org.distorted.library.main.DistortedScreen; |
| 26 | 26 |
import org.distorted.library.message.EffectListener; |
| 27 | 27 |
import org.distorted.main.RubikPreRender; |
| 28 |
import org.distorted.objects.RubikObject;
|
|
| 28 |
import org.distorted.objects.TwistyObject;
|
|
| 29 | 29 |
|
| 30 | 30 |
import java.lang.reflect.Method; |
| 31 | 31 |
|
| ... | ... | |
| 67 | 67 |
private int mEffectReturned; |
| 68 | 68 |
private int mCubeEffectNumber, mNodeEffectNumber; |
| 69 | 69 |
|
| 70 |
RubikObject mObject;
|
|
| 70 |
TwistyObject mObject;
|
|
| 71 | 71 |
DistortedScreen mScreen; |
| 72 | 72 |
Effect[] mCubeEffects; |
| 73 | 73 |
int[] mCubeEffectPosition; |
| src/main/java/org/distorted/main/RubikActivity.java | ||
|---|---|---|
| 37 | 37 |
import org.distorted.effects.BaseEffect; |
| 38 | 38 |
import org.distorted.library.main.DistortedLibrary; |
| 39 | 39 |
|
| 40 |
import org.distorted.objects.RubikObject;
|
|
| 40 |
import org.distorted.objects.TwistyObject;
|
|
| 41 | 41 |
import org.distorted.scores.RubikScores; |
| 42 | 42 |
import org.distorted.scores.RubikScoresDownloader; |
| 43 |
import org.distorted.objects.RubikObjectList;
|
|
| 43 |
import org.distorted.objects.ObjectList; |
|
| 44 | 44 |
import org.distorted.states.RubikState; |
| 45 | 45 |
import org.distorted.states.RubikStatePlay; |
| 46 | 46 |
|
| ... | ... | |
| 219 | 219 |
int object = play.getObject(); |
| 220 | 220 |
int size = play.getSize(); |
| 221 | 221 |
|
| 222 |
if( object>=0 && object<RubikObjectList.NUM_OBJECTS )
|
|
| 222 |
if( object>=0 && object< ObjectList.NUM_OBJECTS )
|
|
| 223 | 223 |
{
|
| 224 |
RubikObjectList obj = RubikObjectList.getObject(object);
|
|
| 224 |
ObjectList obj = ObjectList.getObject(object);
|
|
| 225 | 225 |
int[] sizes = obj.getSizes(); |
| 226 |
int sizeIndex = RubikObjectList.getSizeIndex(object,size);
|
|
| 226 |
int sizeIndex = ObjectList.getSizeIndex(object,size); |
|
| 227 | 227 |
|
| 228 | 228 |
if( sizeIndex>=0 && sizeIndex<sizes.length ) |
| 229 | 229 |
{
|
| ... | ... | |
| 234 | 234 |
|
| 235 | 235 |
if( !success ) |
| 236 | 236 |
{
|
| 237 |
RubikObjectList obj = RubikObjectList.getObject(RubikStatePlay.DEF_OBJECT);
|
|
| 237 |
ObjectList obj = ObjectList.getObject(RubikStatePlay.DEF_OBJECT);
|
|
| 238 | 238 |
int s = RubikStatePlay.DEF_SIZE; |
| 239 | 239 |
|
| 240 | 240 |
play.setObjectAndSize(this,obj,s); |
| ... | ... | |
| 334 | 334 |
|
| 335 | 335 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 336 | 336 |
|
| 337 |
public RubikObject getObject()
|
|
| 337 |
public TwistyObject getObject()
|
|
| 338 | 338 |
{
|
| 339 | 339 |
RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
| 340 | 340 |
RubikPreRender pre = view.getPreRender(); |
| ... | ... | |
| 365 | 365 |
|
| 366 | 366 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 367 | 367 |
|
| 368 |
public void changeObject(RubikObjectList newObject, int newSize, boolean reportChange)
|
|
| 368 |
public void changeObject(ObjectList newObject, int newSize, boolean reportChange) |
|
| 369 | 369 |
{
|
| 370 | 370 |
RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
| 371 | 371 |
RubikPreRender pre = view.getPreRender(); |
| 372 | 372 |
|
| 373 | 373 |
if( reportChange ) |
| 374 | 374 |
{
|
| 375 |
RubikObject oldObject = pre.getObject();
|
|
| 376 |
RubikObjectList oldList = oldObject.getObjectList();
|
|
| 375 |
TwistyObject oldObject = pre.getObject();
|
|
| 376 |
ObjectList oldList = oldObject.getObjectList(); |
|
| 377 | 377 |
int oldSize = oldObject.getSize(); |
| 378 | 378 |
float fps = view.getRenderer().getFPS(); |
| 379 | 379 |
fps = (int)(fps+0.5f); |
| ... | ... | |
| 410 | 410 |
|
| 411 | 411 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 412 | 412 |
|
| 413 |
public void setupObject(RubikObjectList object, int size, int[][] moves)
|
|
| 413 |
public void setupObject(ObjectList object, int size, int[][] moves) |
|
| 414 | 414 |
{
|
| 415 | 415 |
RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
| 416 | 416 |
RubikPreRender pre = view.getPreRender(); |
| src/main/java/org/distorted/main/RubikPreRender.java | ||
|---|---|---|
| 28 | 28 |
import org.distorted.dialogs.RubikDialogSolved; |
| 29 | 29 |
import org.distorted.effects.BaseEffect; |
| 30 | 30 |
import org.distorted.library.message.EffectListener; |
| 31 |
import org.distorted.objects.RubikObject;
|
|
| 32 |
import org.distorted.objects.RubikObjectList;
|
|
| 31 |
import org.distorted.objects.TwistyObject;
|
|
| 32 |
import org.distorted.objects.ObjectList; |
|
| 33 | 33 |
import org.distorted.scores.RubikScores; |
| 34 | 34 |
import org.distorted.states.RubikState; |
| 35 | 35 |
import org.distorted.states.RubikStateSolving; |
| ... | ... | |
| 49 | 49 |
mInitializeObject, mSetTextureMap, mResetAllTextureMaps; |
| 50 | 50 |
private boolean mCanRotate, mCanPlay; |
| 51 | 51 |
private boolean mIsSolved; |
| 52 |
private RubikObjectList mNextObject;
|
|
| 52 |
private ObjectList mNextObject; |
|
| 53 | 53 |
private int mNextSize; |
| 54 | 54 |
private long mRotationFinishedID; |
| 55 | 55 |
private long[] mEffectID; |
| ... | ... | |
| 58 | 58 |
private int mScreenWidth, mScreenHeight; |
| 59 | 59 |
private SharedPreferences mPreferences; |
| 60 | 60 |
private int[][] mNextMoves; |
| 61 |
private RubikObject mOldObject, mNewObject;
|
|
| 61 |
private TwistyObject mOldObject, mNewObject;
|
|
| 62 | 62 |
private int mScrambleObjectNum; |
| 63 | 63 |
private int mAddRotationAxis, mAddRotationRowBitmap, mAddRotationAngle; |
| 64 | 64 |
private long mAddRotationDuration; |
| ... | ... | |
| 97 | 97 |
|
| 98 | 98 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 99 | 99 |
|
| 100 |
private void createObjectNow(RubikObjectList object, int size, int[][] moves)
|
|
| 100 |
private void createObjectNow(ObjectList object, int size, int[][] moves) |
|
| 101 | 101 |
{
|
| 102 | 102 |
boolean firstTime = (mNewObject==null); |
| 103 | 103 |
|
| ... | ... | |
| 366 | 366 |
|
| 367 | 367 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 368 | 368 |
|
| 369 |
void changeObject(RubikObjectList object, int size)
|
|
| 369 |
void changeObject(ObjectList object, int size) |
|
| 370 | 370 |
{
|
| 371 | 371 |
if( size>0 ) |
| 372 | 372 |
{
|
| ... | ... | |
| 378 | 378 |
|
| 379 | 379 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 380 | 380 |
|
| 381 |
void setupObject(RubikObjectList object, int size, int[][] moves)
|
|
| 381 |
void setupObject(ObjectList object, int size, int[][] moves) |
|
| 382 | 382 |
{
|
| 383 | 383 |
if( size>0 ) |
| 384 | 384 |
{
|
| ... | ... | |
| 492 | 492 |
|
| 493 | 493 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 494 | 494 |
|
| 495 |
public RubikObject getObject()
|
|
| 495 |
public TwistyObject getObject()
|
|
| 496 | 496 |
{
|
| 497 | 497 |
return mNewObject; |
| 498 | 498 |
} |
| 499 | 499 |
|
| 500 | 500 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 501 | 501 |
|
| 502 |
public RubikObject getOldObject()
|
|
| 502 |
public TwistyObject getOldObject()
|
|
| 503 | 503 |
{
|
| 504 | 504 |
return mOldObject; |
| 505 | 505 |
} |
| src/main/java/org/distorted/main/RubikSurfaceView.java | ||
|---|---|---|
| 32 | 32 |
|
| 33 | 33 |
import org.distorted.library.type.Static2D; |
| 34 | 34 |
import org.distorted.library.type.Static4D; |
| 35 |
import org.distorted.objects.RubikObject;
|
|
| 35 |
import org.distorted.objects.TwistyObject;
|
|
| 36 | 36 |
import org.distorted.objects.Movement; |
| 37 | 37 |
import org.distorted.solvers.SolverMain; |
| 38 | 38 |
import org.distorted.states.RubikState; |
| ... | ... | |
| 328 | 328 |
mLastCubitFace = mMovement.getTouchedFace(); |
| 329 | 329 |
float[] point = mMovement.getTouchedPoint3D(); |
| 330 | 330 |
int color = solver.getCurrentColor(); |
| 331 |
RubikObject object = mPreRender.getObject();
|
|
| 331 |
TwistyObject object = mPreRender.getObject();
|
|
| 332 | 332 |
mLastCubit = object.getCubit(point); |
| 333 | 333 |
mPreRender.setTextureMap( mLastCubit, mLastCubitFace, color ); |
| 334 | 334 |
mLastCubitColor = SolverMain.cubitIsLocked(object.getObjectList(), object.getSize(), mLastCubit); |
| ... | ... | |
| 389 | 389 |
float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance; |
| 390 | 390 |
mInitDistance = distNow; |
| 391 | 391 |
|
| 392 |
RubikObject object = mPreRender.getObject();
|
|
| 392 |
TwistyObject object = mPreRender.getObject();
|
|
| 393 | 393 |
if( object!=null ) object.setObjectRatio(distQuot); |
| 394 | 394 |
} |
| 395 | 395 |
else |
| ... | ... | |
| 463 | 463 |
Static4D rotatedTouchPoint2= rotateVectorByInvertedQuat(touchPoint2, mQuat); |
| 464 | 464 |
|
| 465 | 465 |
Static2D res = mMovement.newRotation(rotatedTouchPoint2); |
| 466 |
RubikObject object = mPreRender.getObject();
|
|
| 466 |
TwistyObject object = mPreRender.getObject();
|
|
| 467 | 467 |
|
| 468 | 468 |
mCurrentAxis = (int)res.get0(); |
| 469 | 469 |
float offset = res.get1(); |
| src/main/java/org/distorted/objects/Cubit.java | ||
|---|---|---|
| 31 | 31 |
{
|
| 32 | 32 |
private final Static3D mOrigPosition; |
| 33 | 33 |
|
| 34 |
private RubikObject mParent;
|
|
| 34 |
private TwistyObject mParent;
|
|
| 35 | 35 |
private Static3D mCurrentPosition; |
| 36 | 36 |
private int mNumAxis; |
| 37 | 37 |
|
| ... | ... | |
| 40 | 40 |
|
| 41 | 41 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 42 | 42 |
|
| 43 |
Cubit(RubikObject parent, Static3D position)
|
|
| 43 |
Cubit(TwistyObject parent, Static3D position)
|
|
| 44 | 44 |
{
|
| 45 | 45 |
float x = position.get0(); |
| 46 | 46 |
float y = position.get1(); |
| ... | ... | |
| 167 | 167 |
{
|
| 168 | 168 |
row = (int)(mRotationRow[axis]+0.5f); |
| 169 | 169 |
result += (1<<(row+accumulativeShift)); |
| 170 |
accumulativeShift += RubikObjectList.MAX_OBJECT_SIZE;
|
|
| 170 |
accumulativeShift += ObjectList.MAX_OBJECT_SIZE; |
|
| 171 | 171 |
} |
| 172 | 172 |
|
| 173 | 173 |
return result; |
| src/main/java/org/distorted/objects/Movement.java | ||
|---|---|---|
| 240 | 240 |
|
| 241 | 241 |
public boolean faceTouched(Static4D rotatedTouchPoint, Static4D rotatedCamera) |
| 242 | 242 |
{
|
| 243 |
float objectRatio = RubikObject.getObjectRatio();
|
|
| 243 |
float objectRatio = TwistyObject.getObjectRatio();
|
|
| 244 | 244 |
|
| 245 | 245 |
mPoint[0] = rotatedTouchPoint.get0()/objectRatio; |
| 246 | 246 |
mPoint[1] = rotatedTouchPoint.get1()/objectRatio; |
| ... | ... | |
| 267 | 267 |
|
| 268 | 268 |
public Static2D newRotation(Static4D rotatedTouchPoint) |
| 269 | 269 |
{
|
| 270 |
float objectRatio = RubikObject.getObjectRatio();
|
|
| 270 |
float objectRatio = TwistyObject.getObjectRatio();
|
|
| 271 | 271 |
|
| 272 | 272 |
mPoint[0] = rotatedTouchPoint.get0()/objectRatio; |
| 273 | 273 |
mPoint[1] = rotatedTouchPoint.get1()/objectRatio; |
| src/main/java/org/distorted/objects/MovementCube.java | ||
|---|---|---|
| 25 | 25 |
{
|
| 26 | 26 |
MovementCube() |
| 27 | 27 |
{
|
| 28 |
super(RubikCube.ROT_AXIS, RubikCube.FACE_AXIS, 0.5f, 0.5f);
|
|
| 28 |
super(TwistyCube.ROT_AXIS, TwistyCube.FACE_AXIS, 0.5f, 0.5f);
|
|
| 29 | 29 |
} |
| 30 | 30 |
|
| 31 | 31 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/MovementDiamond.java | ||
|---|---|---|
| 25 | 25 |
{
|
| 26 | 26 |
MovementDiamond() |
| 27 | 27 |
{
|
| 28 |
super(RubikDiamond.ROT_AXIS, RubikDiamond.FACE_AXIS, 0.25f, 0.25f);
|
|
| 28 |
super(TwistyDiamond.ROT_AXIS, TwistyDiamond.FACE_AXIS, 0.25f, 0.25f);
|
|
| 29 | 29 |
} |
| 30 | 30 |
|
| 31 | 31 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/MovementDino.java | ||
|---|---|---|
| 25 | 25 |
{
|
| 26 | 26 |
MovementDino() |
| 27 | 27 |
{
|
| 28 |
super(RubikDino.ROT_AXIS, RubikDino.FACE_AXIS, 0.5f, 0.5f);
|
|
| 28 |
super(TwistyDino.ROT_AXIS, TwistyDino.FACE_AXIS, 0.5f, 0.5f);
|
|
| 29 | 29 |
} |
| 30 | 30 |
|
| 31 | 31 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/MovementHelicopter.java | ||
|---|---|---|
| 25 | 25 |
{
|
| 26 | 26 |
MovementHelicopter() |
| 27 | 27 |
{
|
| 28 |
super(RubikHelicopter.ROT_AXIS, RubikHelicopter.FACE_AXIS, 0.166f, 0.166f);
|
|
| 28 |
super(TwistyHelicopter.ROT_AXIS, TwistyHelicopter.FACE_AXIS, 0.166f, 0.166f);
|
|
| 29 | 29 |
} |
| 30 | 30 |
|
| 31 | 31 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/MovementPyraminx.java | ||
|---|---|---|
| 30 | 30 |
|
| 31 | 31 |
MovementPyraminx() |
| 32 | 32 |
{
|
| 33 |
super(RubikPyraminx.ROT_AXIS, RubikPyraminx.FACE_AXIS, SQ6/12, SQ3/6);
|
|
| 33 |
super(TwistyPyraminx.ROT_AXIS, TwistyPyraminx.FACE_AXIS, SQ6/12, SQ3/6);
|
|
| 34 | 34 |
} |
| 35 | 35 |
|
| 36 | 36 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/MovementSkewb.java | ||
|---|---|---|
| 25 | 25 |
{
|
| 26 | 26 |
MovementSkewb() |
| 27 | 27 |
{
|
| 28 |
super(RubikSkewb.ROT_AXIS, RubikSkewb.FACE_AXIS, 0.25f, 0.25f);
|
|
| 28 |
super(TwistySkewb.ROT_AXIS, TwistySkewb.FACE_AXIS, 0.25f, 0.25f);
|
|
| 29 | 29 |
} |
| 30 | 30 |
|
| 31 | 31 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/ObjectList.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2020 Leszek Koltunski // |
|
| 3 |
// // |
|
| 4 |
// This file is part of Magic Cube. // |
|
| 5 |
// // |
|
| 6 |
// Magic Cube is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
|
| 11 |
// Magic Cube is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. // |
|
| 18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 19 |
|
|
| 20 |
package org.distorted.objects; |
|
| 21 |
|
|
| 22 |
import android.content.res.Resources; |
|
| 23 |
|
|
| 24 |
import org.distorted.library.main.DistortedEffects; |
|
| 25 |
import org.distorted.library.main.DistortedTexture; |
|
| 26 |
import org.distorted.library.mesh.MeshSquare; |
|
| 27 |
import org.distorted.library.type.Static4D; |
|
| 28 |
import org.distorted.main.R; |
|
| 29 |
import org.distorted.main.RubikActivity; |
|
| 30 |
|
|
| 31 |
import java.lang.reflect.Field; |
|
| 32 |
|
|
| 33 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 34 |
|
|
| 35 |
public enum ObjectList |
|
| 36 |
{
|
|
| 37 |
CUBE ( |
|
| 38 |
new int[][] {
|
|
| 39 |
{2 , 12, R.raw.cube2, R.drawable.ui_small_cube2, R.drawable.ui_medium_cube2, R.drawable.ui_big_cube2, R.drawable.ui_huge_cube2} ,
|
|
| 40 |
{3 , 16, R.raw.cube3, R.drawable.ui_small_cube3, R.drawable.ui_medium_cube3, R.drawable.ui_big_cube3, R.drawable.ui_huge_cube3} ,
|
|
| 41 |
{4 , 20, R.raw.cube4, R.drawable.ui_small_cube4, R.drawable.ui_medium_cube4, R.drawable.ui_big_cube4, R.drawable.ui_huge_cube4} ,
|
|
| 42 |
{5 , 24, R.raw.cube5, R.drawable.ui_small_cube5, R.drawable.ui_medium_cube5, R.drawable.ui_big_cube5, R.drawable.ui_huge_cube5}
|
|
| 43 |
}, |
|
| 44 |
TwistyCube.class, |
|
| 45 |
new MovementCube(), |
|
| 46 |
0 |
|
| 47 |
), |
|
| 48 |
|
|
| 49 |
PYRA ( |
|
| 50 |
new int[][] {
|
|
| 51 |
{3 , 10, R.raw.pyra3, R.drawable.ui_small_pyra3, R.drawable.ui_medium_pyra3, R.drawable.ui_big_pyra3, R.drawable.ui_huge_pyra3} ,
|
|
| 52 |
{4 , 15, R.raw.pyra4, R.drawable.ui_small_pyra4, R.drawable.ui_medium_pyra4, R.drawable.ui_big_pyra4, R.drawable.ui_huge_pyra4} ,
|
|
| 53 |
{5 , 20, R.raw.pyra5, R.drawable.ui_small_pyra5, R.drawable.ui_medium_pyra5, R.drawable.ui_big_pyra5, R.drawable.ui_huge_pyra5}
|
|
| 54 |
}, |
|
| 55 |
TwistyPyraminx.class, |
|
| 56 |
new MovementPyraminx(), |
|
| 57 |
1 |
|
| 58 |
), |
|
| 59 |
|
|
| 60 |
DIAM ( |
|
| 61 |
new int[][] {
|
|
| 62 |
{2 , 10, R.raw.dino, R.drawable.ui_small_dino, R.drawable.ui_medium_dino, R.drawable.ui_big_dino, R.drawable.ui_huge_dino} ,
|
|
| 63 |
}, |
|
| 64 |
TwistyDiamond.class, |
|
| 65 |
new MovementDiamond(), |
|
| 66 |
1 |
|
| 67 |
), |
|
| 68 |
|
|
| 69 |
DINO ( |
|
| 70 |
new int[][] {
|
|
| 71 |
{3 , 10, R.raw.dino, R.drawable.ui_small_dino, R.drawable.ui_medium_dino, R.drawable.ui_big_dino, R.drawable.ui_huge_dino} ,
|
|
| 72 |
}, |
|
| 73 |
TwistyDino6.class, |
|
| 74 |
new MovementDino(), |
|
| 75 |
2 |
|
| 76 |
), |
|
| 77 |
|
|
| 78 |
DIN4 ( |
|
| 79 |
new int[][] {
|
|
| 80 |
{3 , 7, R.raw.dino, R.drawable.ui_small_din4, R.drawable.ui_medium_din4, R.drawable.ui_big_din4, R.drawable.ui_huge_din4} ,
|
|
| 81 |
}, |
|
| 82 |
TwistyDino4.class, |
|
| 83 |
new MovementDino(), |
|
| 84 |
2 |
|
| 85 |
), |
|
| 86 |
|
|
| 87 |
SKEW ( |
|
| 88 |
new int[][] {
|
|
| 89 |
{2 , 11, R.raw.skewb, R.drawable.ui_small_skewb, R.drawable.ui_medium_skewb, R.drawable.ui_big_skewb, R.drawable.ui_huge_skewb} ,
|
|
| 90 |
}, |
|
| 91 |
TwistySkewb.class, |
|
| 92 |
new MovementSkewb(), |
|
| 93 |
2 |
|
| 94 |
), |
|
| 95 |
|
|
| 96 |
HELI ( |
|
| 97 |
new int[][] {
|
|
| 98 |
{3 , 18, R.raw.heli, R.drawable.ui_small_heli, R.drawable.ui_medium_heli, R.drawable.ui_big_heli, R.drawable.ui_huge_heli} ,
|
|
| 99 |
}, |
|
| 100 |
TwistyHelicopter.class, |
|
| 101 |
new MovementHelicopter(), |
|
| 102 |
2 |
|
| 103 |
), |
|
| 104 |
; |
|
| 105 |
|
|
| 106 |
public static final int NUM_OBJECTS = values().length; |
|
| 107 |
public static final int MAX_NUM_OBJECTS; |
|
| 108 |
public static final int MAX_LEVEL; |
|
| 109 |
public static final int MAX_OBJECT_SIZE; |
|
| 110 |
|
|
| 111 |
private final int[] mObjectSizes, mMaxLevels, mSmallIconIDs, mMediumIconIDs, mBigIconIDs, mHugeIconIDs, mResourceIDs; |
|
| 112 |
private final Class<? extends TwistyObject> mObjectClass; |
|
| 113 |
private final Movement mObjectMovementClass; |
|
| 114 |
private final int mColumn, mNumSizes; |
|
| 115 |
|
|
| 116 |
private static final ObjectList[] objects; |
|
| 117 |
private static int mNumAll; |
|
| 118 |
private static int[] mIndices; |
|
| 119 |
private static int mColCount, mRowCount; |
|
| 120 |
|
|
| 121 |
static |
|
| 122 |
{
|
|
| 123 |
mNumAll = 0; |
|
| 124 |
int num, i = 0; |
|
| 125 |
objects = new ObjectList[NUM_OBJECTS]; |
|
| 126 |
int maxNum = Integer.MIN_VALUE; |
|
| 127 |
int maxLevel= Integer.MIN_VALUE; |
|
| 128 |
int maxSize = Integer.MIN_VALUE; |
|
| 129 |
|
|
| 130 |
for(ObjectList object: ObjectList.values()) |
|
| 131 |
{
|
|
| 132 |
objects[i] = object; |
|
| 133 |
i++; |
|
| 134 |
num = object.mObjectSizes.length; |
|
| 135 |
mNumAll += num; |
|
| 136 |
if( num> maxNum ) maxNum = num; |
|
| 137 |
|
|
| 138 |
for(int j=0; j<num; j++) |
|
| 139 |
{
|
|
| 140 |
if( object.mMaxLevels[j] > maxLevel ) maxLevel = object.mMaxLevels[j]; |
|
| 141 |
if( object.mObjectSizes[j] > maxSize) maxSize = object.mObjectSizes[j]; |
|
| 142 |
} |
|
| 143 |
} |
|
| 144 |
|
|
| 145 |
MAX_NUM_OBJECTS = maxNum; |
|
| 146 |
MAX_LEVEL = maxLevel; |
|
| 147 |
MAX_OBJECT_SIZE = maxSize; |
|
| 148 |
} |
|
| 149 |
|
|
| 150 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 151 |
|
|
| 152 |
private static void setUpColAndRow() |
|
| 153 |
{
|
|
| 154 |
mIndices = new int[NUM_OBJECTS]; |
|
| 155 |
mColCount= 0; |
|
| 156 |
|
|
| 157 |
for(int obj=0; obj<NUM_OBJECTS; obj++) |
|
| 158 |
{
|
|
| 159 |
mIndices[obj] = objects[obj].mColumn; |
|
| 160 |
if( mIndices[obj]>=mColCount ) mColCount = mIndices[obj]+1; |
|
| 161 |
} |
|
| 162 |
|
|
| 163 |
mRowCount = 0; |
|
| 164 |
|
|
| 165 |
for(int col=0; col<mColCount; col++) |
|
| 166 |
{
|
|
| 167 |
int numObjects = computeNumObjectsInColumn(col); |
|
| 168 |
if( numObjects>mRowCount ) mRowCount = numObjects; |
|
| 169 |
} |
|
| 170 |
} |
|
| 171 |
|
|
| 172 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 173 |
|
|
| 174 |
private static int computeNumObjectsInColumn(int column) |
|
| 175 |
{
|
|
| 176 |
int num=0; |
|
| 177 |
|
|
| 178 |
for(int object=0; object<NUM_OBJECTS; object++) |
|
| 179 |
{
|
|
| 180 |
if( objects[object].mColumn == column ) |
|
| 181 |
{
|
|
| 182 |
num += objects[object].mNumSizes; |
|
| 183 |
} |
|
| 184 |
} |
|
| 185 |
|
|
| 186 |
return num; |
|
| 187 |
} |
|
| 188 |
|
|
| 189 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 190 |
|
|
| 191 |
public static int getColumnCount() |
|
| 192 |
{
|
|
| 193 |
if( mIndices==null ) setUpColAndRow(); |
|
| 194 |
|
|
| 195 |
return mColCount; |
|
| 196 |
} |
|
| 197 |
|
|
| 198 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 199 |
|
|
| 200 |
public static int getRowCount() |
|
| 201 |
{
|
|
| 202 |
if( mIndices==null ) setUpColAndRow(); |
|
| 203 |
|
|
| 204 |
return mRowCount; |
|
| 205 |
} |
|
| 206 |
|
|
| 207 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 208 |
|
|
| 209 |
public static int[] getIndices() |
|
| 210 |
{
|
|
| 211 |
if( mIndices==null ) setUpColAndRow(); |
|
| 212 |
|
|
| 213 |
return mIndices; |
|
| 214 |
} |
|
| 215 |
|
|
| 216 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 217 |
|
|
| 218 |
public static ObjectList getObject(int ordinal) |
|
| 219 |
{
|
|
| 220 |
return ordinal>=0 && ordinal<NUM_OBJECTS ? objects[ordinal] : CUBE; |
|
| 221 |
} |
|
| 222 |
|
|
| 223 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 224 |
|
|
| 225 |
public static int pack(int object, int sizeIndex) |
|
| 226 |
{
|
|
| 227 |
int ret = 0; |
|
| 228 |
for(int i=0; i<object; i++) ret += objects[i].mObjectSizes.length; |
|
| 229 |
|
|
| 230 |
return ret+sizeIndex; |
|
| 231 |
} |
|
| 232 |
|
|
| 233 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 234 |
|
|
| 235 |
public static int unpackSizeIndex(int number) |
|
| 236 |
{
|
|
| 237 |
int num; |
|
| 238 |
|
|
| 239 |
for(int i=0; i<NUM_OBJECTS; i++) |
|
| 240 |
{
|
|
| 241 |
num = objects[i].mObjectSizes.length; |
|
| 242 |
if( number<num ) return number; |
|
| 243 |
number -= num; |
|
| 244 |
} |
|
| 245 |
|
|
| 246 |
return -1; |
|
| 247 |
} |
|
| 248 |
|
|
| 249 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 250 |
|
|
| 251 |
public static int unpackObject(int number) |
|
| 252 |
{
|
|
| 253 |
int num; |
|
| 254 |
|
|
| 255 |
for(int i=0; i<NUM_OBJECTS; i++) |
|
| 256 |
{
|
|
| 257 |
num = objects[i].mObjectSizes.length; |
|
| 258 |
if( number<num ) return i; |
|
| 259 |
number -= num; |
|
| 260 |
} |
|
| 261 |
|
|
| 262 |
return -1; |
|
| 263 |
} |
|
| 264 |
|
|
| 265 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 266 |
|
|
| 267 |
public static int unpackObjectFromString(String obj) |
|
| 268 |
{
|
|
| 269 |
int u = obj.indexOf('_');
|
|
| 270 |
int l = obj.length(); |
|
| 271 |
|
|
| 272 |
if( u>0 ) |
|
| 273 |
{
|
|
| 274 |
String name = obj.substring(0,u); |
|
| 275 |
int size = Integer.parseInt( obj.substring(u+1,l) ); |
|
| 276 |
|
|
| 277 |
for(int i=0; i<NUM_OBJECTS; i++) |
|
| 278 |
{
|
|
| 279 |
if( objects[i].name().equals(name) ) |
|
| 280 |
{
|
|
| 281 |
int sizeIndex = getSizeIndex(i,size); |
|
| 282 |
return pack(i,sizeIndex); |
|
| 283 |
} |
|
| 284 |
} |
|
| 285 |
} |
|
| 286 |
|
|
| 287 |
return -1; |
|
| 288 |
} |
|
| 289 |
|
|
| 290 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 291 |
|
|
| 292 |
public static String getObjectList() |
|
| 293 |
{
|
|
| 294 |
String name; |
|
| 295 |
StringBuilder list = new StringBuilder(); |
|
| 296 |
int len; |
|
| 297 |
int[] sizes; |
|
| 298 |
|
|
| 299 |
for(int i=0; i<NUM_OBJECTS; i++) |
|
| 300 |
{
|
|
| 301 |
sizes = objects[i].mObjectSizes; |
|
| 302 |
len = sizes.length; |
|
| 303 |
name = objects[i].name(); |
|
| 304 |
|
|
| 305 |
for(int j=0; j<len; j++) |
|
| 306 |
{
|
|
| 307 |
if( i>0 || j>0 ) list.append(',');
|
|
| 308 |
list.append(name); |
|
| 309 |
list.append('_');
|
|
| 310 |
list.append(sizes[j]); |
|
| 311 |
} |
|
| 312 |
} |
|
| 313 |
|
|
| 314 |
return list.toString(); |
|
| 315 |
} |
|
| 316 |
|
|
| 317 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 318 |
|
|
| 319 |
public static int getTotal() |
|
| 320 |
{
|
|
| 321 |
return mNumAll; |
|
| 322 |
} |
|
| 323 |
|
|
| 324 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 325 |
|
|
| 326 |
public static int getMaxLevel(int ordinal, int sizeIndex) |
|
| 327 |
{
|
|
| 328 |
if( ordinal>=0 && ordinal<NUM_OBJECTS ) |
|
| 329 |
{
|
|
| 330 |
int num = objects[ordinal].mObjectSizes.length; |
|
| 331 |
return sizeIndex>=0 && sizeIndex<num ? objects[ordinal].mMaxLevels[sizeIndex] : 0; |
|
| 332 |
} |
|
| 333 |
|
|
| 334 |
return 0; |
|
| 335 |
} |
|
| 336 |
|
|
| 337 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 338 |
|
|
| 339 |
public static int getOrdinal(String name) |
|
| 340 |
{
|
|
| 341 |
for(int i=0; i<NUM_OBJECTS; i++) |
|
| 342 |
{
|
|
| 343 |
if(objects[i].name().equals(name)) return i; |
|
| 344 |
} |
|
| 345 |
|
|
| 346 |
return -1; |
|
| 347 |
} |
|
| 348 |
|
|
| 349 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 350 |
|
|
| 351 |
public static int getSizeIndex(int ordinal, int size) |
|
| 352 |
{
|
|
| 353 |
if( ordinal>=0 && ordinal<NUM_OBJECTS ) |
|
| 354 |
{
|
|
| 355 |
int[] sizes = objects[ordinal].getSizes(); |
|
| 356 |
int len = sizes.length; |
|
| 357 |
|
|
| 358 |
for(int i=0; i<len; i++) |
|
| 359 |
{
|
|
| 360 |
if( sizes[i]==size ) return i; |
|
| 361 |
} |
|
| 362 |
} |
|
| 363 |
|
|
| 364 |
return -1; |
|
| 365 |
} |
|
| 366 |
|
|
| 367 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 368 |
|
|
| 369 |
public static int[] retFaceColors(ObjectList object) |
|
| 370 |
{
|
|
| 371 |
Field field; |
|
| 372 |
int[] faceColors=null; |
|
| 373 |
|
|
| 374 |
try |
|
| 375 |
{
|
|
| 376 |
field = object.mObjectClass.getDeclaredField("FACE_COLORS");
|
|
| 377 |
field.setAccessible(true); |
|
| 378 |
Object obj = field.get(null); |
|
| 379 |
faceColors = (int[]) obj; |
|
| 380 |
} |
|
| 381 |
catch(NoSuchFieldException ex) |
|
| 382 |
{
|
|
| 383 |
android.util.Log.e("RubikObjectList", object.mObjectClass.getSimpleName()+": no such field exception getting field: "+ex.getMessage());
|
|
| 384 |
} |
|
| 385 |
catch(IllegalAccessException ex) |
|
| 386 |
{
|
|
| 387 |
android.util.Log.e("RubikObjectList", object.mObjectClass.getSimpleName()+": illegal access exception getting field: "+ex.getMessage());
|
|
| 388 |
} |
|
| 389 |
|
|
| 390 |
return faceColors; |
|
| 391 |
} |
|
| 392 |
|
|
| 393 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 394 |
|
|
| 395 |
ObjectList(int[][] info, Class<? extends TwistyObject> object , Movement movement, int column) |
|
| 396 |
{
|
|
| 397 |
mNumSizes = info.length; |
|
| 398 |
|
|
| 399 |
mObjectSizes = new int[mNumSizes]; |
|
| 400 |
mMaxLevels = new int[mNumSizes]; |
|
| 401 |
mResourceIDs = new int[mNumSizes]; |
|
| 402 |
mSmallIconIDs = new int[mNumSizes]; |
|
| 403 |
mMediumIconIDs= new int[mNumSizes]; |
|
| 404 |
mBigIconIDs = new int[mNumSizes]; |
|
| 405 |
mHugeIconIDs = new int[mNumSizes]; |
|
| 406 |
|
|
| 407 |
for(int i=0; i<mNumSizes; i++) |
|
| 408 |
{
|
|
| 409 |
mObjectSizes[i] = info[i][0]; |
|
| 410 |
mMaxLevels[i] = info[i][1]; |
|
| 411 |
mResourceIDs[i] = info[i][2]; |
|
| 412 |
mSmallIconIDs[i] = info[i][3]; |
|
| 413 |
mMediumIconIDs[i]= info[i][4]; |
|
| 414 |
mBigIconIDs[i] = info[i][5]; |
|
| 415 |
mHugeIconIDs[i] = info[i][6]; |
|
| 416 |
} |
|
| 417 |
|
|
| 418 |
mObjectClass = object; |
|
| 419 |
mObjectMovementClass = movement; |
|
| 420 |
mColumn = column; |
|
| 421 |
} |
|
| 422 |
|
|
| 423 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 424 |
|
|
| 425 |
public int[] getSizes() |
|
| 426 |
{
|
|
| 427 |
return mObjectSizes; |
|
| 428 |
} |
|
| 429 |
|
|
| 430 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 431 |
|
|
| 432 |
public int[] getMaxLevels() |
|
| 433 |
{
|
|
| 434 |
return mMaxLevels; |
|
| 435 |
} |
|
| 436 |
|
|
| 437 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 438 |
|
|
| 439 |
public int[] getIconIDs() |
|
| 440 |
{
|
|
| 441 |
int size = RubikActivity.getDrawableSize(); |
|
| 442 |
|
|
| 443 |
switch(size) |
|
| 444 |
{
|
|
| 445 |
case 0 : return mSmallIconIDs; |
|
| 446 |
case 1 : return mMediumIconIDs; |
|
| 447 |
case 2 : return mBigIconIDs; |
|
| 448 |
default: return mHugeIconIDs; |
|
| 449 |
} |
|
| 450 |
} |
|
| 451 |
|
|
| 452 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 453 |
|
|
| 454 |
public int[] getResourceIDs() |
|
| 455 |
{
|
|
| 456 |
return mResourceIDs; |
|
| 457 |
} |
|
| 458 |
|
|
| 459 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 460 |
|
|
| 461 |
public int getNumVariants() |
|
| 462 |
{
|
|
| 463 |
return mObjectSizes.length; |
|
| 464 |
} |
|
| 465 |
|
|
| 466 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 467 |
|
|
| 468 |
public TwistyObject create(int size, Static4D quat, int[][] moves, Resources res, int scrWidth) |
|
| 469 |
{
|
|
| 470 |
DistortedTexture texture = new DistortedTexture(); |
|
| 471 |
DistortedEffects effects = new DistortedEffects(); |
|
| 472 |
MeshSquare mesh = new MeshSquare(20,20); // mesh of the node, not of the cubits |
|
| 473 |
|
|
| 474 |
switch(ordinal()) |
|
| 475 |
{
|
|
| 476 |
case 0: return new TwistyCube(size, quat, texture, mesh, effects, moves, res, scrWidth); |
|
| 477 |
case 1: return new TwistyPyraminx(size, quat, texture, mesh, effects, moves, res, scrWidth); |
|
| 478 |
case 2: return new TwistyDiamond(size, quat, texture, mesh, effects, moves, res, scrWidth); |
|
| 479 |
case 3: return new TwistyDino6(size, quat, texture, mesh, effects, moves, res, scrWidth); |
|
| 480 |
case 4: return new TwistyDino4(size, quat, texture, mesh, effects, moves, res, scrWidth); |
|
| 481 |
case 5: return new TwistySkewb(size, quat, texture, mesh, effects, moves, res, scrWidth); |
|
| 482 |
case 6: return new TwistyHelicopter(size, quat, texture, mesh, effects, moves, res, scrWidth); |
|
| 483 |
} |
|
| 484 |
|
|
| 485 |
return null; |
|
| 486 |
} |
|
| 487 |
|
|
| 488 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 489 |
|
|
| 490 |
public Movement getObjectMovementClass() |
|
| 491 |
{
|
|
| 492 |
return mObjectMovementClass; |
|
| 493 |
} |
|
| 494 |
} |
|
| src/main/java/org/distorted/objects/RubikCube.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2019 Leszek Koltunski // |
|
| 3 |
// // |
|
| 4 |
// This file is part of Magic Cube. // |
|
| 5 |
// // |
|
| 6 |
// Magic Cube is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
|
| 11 |
// Magic Cube is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. // |
|
| 18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 19 |
|
|
| 20 |
package org.distorted.objects; |
|
| 21 |
|
|
| 22 |
import android.content.res.Resources; |
|
| 23 |
import android.graphics.Canvas; |
|
| 24 |
import android.graphics.Paint; |
|
| 25 |
|
|
| 26 |
import org.distorted.library.effect.VertexEffectDeform; |
|
| 27 |
import org.distorted.library.effect.VertexEffectMove; |
|
| 28 |
import org.distorted.library.effect.VertexEffectRotate; |
|
| 29 |
import org.distorted.library.main.DistortedEffects; |
|
| 30 |
import org.distorted.library.main.DistortedTexture; |
|
| 31 |
import org.distorted.library.mesh.MeshBase; |
|
| 32 |
import org.distorted.library.mesh.MeshJoined; |
|
| 33 |
import org.distorted.library.mesh.MeshPolygon; |
|
| 34 |
import org.distorted.library.mesh.MeshSquare; |
|
| 35 |
import org.distorted.library.type.Static1D; |
|
| 36 |
import org.distorted.library.type.Static3D; |
|
| 37 |
import org.distorted.library.type.Static4D; |
|
| 38 |
import org.distorted.main.RubikSurfaceView; |
|
| 39 |
|
|
| 40 |
import java.util.Random; |
|
| 41 |
|
|
| 42 |
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS; |
|
| 43 |
|
|
| 44 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 45 |
|
|
| 46 |
class RubikCube extends RubikObject |
|
| 47 |
{
|
|
| 48 |
static final float SQ2 = (float)Math.sqrt(2); |
|
| 49 |
|
|
| 50 |
// the three rotation axis of a RubikCube. Must be normalized. |
|
| 51 |
static final Static3D[] ROT_AXIS = new Static3D[] |
|
| 52 |
{
|
|
| 53 |
new Static3D(1,0,0), |
|
| 54 |
new Static3D(0,1,0), |
|
| 55 |
new Static3D(0,0,1) |
|
| 56 |
}; |
|
| 57 |
|
|
| 58 |
// the six axis that determine the faces |
|
| 59 |
static final Static3D[] FACE_AXIS = new Static3D[] |
|
| 60 |
{
|
|
| 61 |
new Static3D(1,0,0), new Static3D(-1,0,0), |
|
| 62 |
new Static3D(0,1,0), new Static3D(0,-1,0), |
|
| 63 |
new Static3D(0,0,1), new Static3D(0,0,-1) |
|
| 64 |
}; |
|
| 65 |
|
|
| 66 |
private static final int[] FACE_COLORS = new int[] |
|
| 67 |
{
|
|
| 68 |
COLOR_YELLOW, COLOR_WHITE, |
|
| 69 |
COLOR_BLUE , COLOR_GREEN, |
|
| 70 |
COLOR_RED , COLOR_BROWN |
|
| 71 |
}; |
|
| 72 |
|
|
| 73 |
// All legal rotation quats of a RubikCube of any size. |
|
| 74 |
// Here's how to compute this: |
|
| 75 |
// 1) compute how many rotations there are (RubikCube of any size = 24) |
|
| 76 |
// 2) take the AXIS, angles of rotation (90 in RubikCube's case) compute the basic quaternions |
|
| 77 |
// (i.e. rotations of 1 basic angle along each of the axis) and from there start semi-randomly |
|
| 78 |
// multiplying them and eventually you'll find all (24) legal rotations. |
|
| 79 |
// Example program in C, res/raw/compute_quats.c , is included. |
|
| 80 |
private static final Static4D[] QUATS = new Static4D[] |
|
| 81 |
{
|
|
| 82 |
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f), |
|
| 83 |
new Static4D( 1.0f, 0.0f, 0.0f, 0.0f), |
|
| 84 |
new Static4D( 0.0f, 1.0f, 0.0f, 0.0f), |
|
| 85 |
new Static4D( 0.0f, 0.0f, 1.0f, 0.0f), |
|
| 86 |
|
|
| 87 |
new Static4D( SQ2/2, SQ2/2, 0.0f , 0.0f), |
|
| 88 |
new Static4D( SQ2/2, -SQ2/2, 0.0f , 0.0f), |
|
| 89 |
new Static4D( SQ2/2, 0.0f, SQ2/2, 0.0f), |
|
| 90 |
new Static4D(-SQ2/2, 0.0f, SQ2/2, 0.0f), |
|
| 91 |
new Static4D( SQ2/2, 0.0f, 0.0f, SQ2/2), |
|
| 92 |
new Static4D( SQ2/2, 0.0f, 0.0f, -SQ2/2), |
|
| 93 |
new Static4D( 0.0f, SQ2/2, SQ2/2, 0.0f), |
|
| 94 |
new Static4D( 0.0f, SQ2/2, -SQ2/2, 0.0f), |
|
| 95 |
new Static4D( 0.0f, SQ2/2, 0.0f, SQ2/2), |
|
| 96 |
new Static4D( 0.0f, SQ2/2, 0.0f, -SQ2/2), |
|
| 97 |
new Static4D( 0.0f, 0.0f, SQ2/2, SQ2/2), |
|
| 98 |
new Static4D( 0.0f, 0.0f, SQ2/2, -SQ2/2), |
|
| 99 |
|
|
| 100 |
new Static4D( 0.5f, 0.5f, 0.5f, 0.5f), |
|
| 101 |
new Static4D( 0.5f, 0.5f, -0.5f, 0.5f), |
|
| 102 |
new Static4D( 0.5f, 0.5f, -0.5f, -0.5f), |
|
| 103 |
new Static4D( 0.5f, -0.5f, 0.5f, -0.5f), |
|
| 104 |
new Static4D( -0.5f, -0.5f, -0.5f, 0.5f), |
|
| 105 |
new Static4D( -0.5f, 0.5f, -0.5f, -0.5f), |
|
| 106 |
new Static4D( -0.5f, 0.5f, 0.5f, -0.5f), |
|
| 107 |
new Static4D( -0.5f, 0.5f, 0.5f, 0.5f) |
|
| 108 |
}; |
|
| 109 |
|
|
| 110 |
private static MeshBase[] mMeshes; |
|
| 111 |
|
|
| 112 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 113 |
|
|
| 114 |
RubikCube(int size, Static4D quat, DistortedTexture texture, |
|
| 115 |
MeshSquare mesh, DistortedEffects effects, int[][] moves, Resources res, int scrWidth) |
|
| 116 |
{
|
|
| 117 |
super(size, 60, quat, texture, mesh, effects, moves, RubikObjectList.CUBE, res, scrWidth); |
|
| 118 |
} |
|
| 119 |
|
|
| 120 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 121 |
// paint the square with upper-right corner at (left,top) and side length 'side' with texture |
|
| 122 |
// for face 'face'. |
|
| 123 |
|
|
| 124 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side) |
|
| 125 |
{
|
|
| 126 |
final float R = side*0.10f; |
|
| 127 |
final float M = side*0.05f; |
|
| 128 |
|
|
| 129 |
paint.setColor(FACE_COLORS[face]); |
|
| 130 |
canvas.drawRoundRect( left+M, top+M, left+side-M, top+side-M, R, R, paint); |
|
| 131 |
} |
|
| 132 |
|
|
| 133 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 134 |
|
|
| 135 |
Static3D[] getCubitPositions(int size) |
|
| 136 |
{
|
|
| 137 |
int numCubits = size>1 ? 6*size*size - 12*size + 8 : 1; |
|
| 138 |
Static3D[] tmp = new Static3D[numCubits]; |
|
| 139 |
|
|
| 140 |
float diff = 0.5f*(size-1); |
|
| 141 |
int currentPosition = 0; |
|
| 142 |
|
|
| 143 |
for(int x = 0; x<size; x++) |
|
| 144 |
for(int y = 0; y<size; y++) |
|
| 145 |
for(int z = 0; z<size; z++) |
|
| 146 |
if( x==0 || x==size-1 || y==0 || y==size-1 || z==0 || z==size-1 ) |
|
| 147 |
{
|
|
| 148 |
tmp[currentPosition++] = new Static3D(x-diff,y-diff,z-diff); |
|
| 149 |
} |
|
| 150 |
|
|
| 151 |
return tmp; |
|
| 152 |
} |
|
| 153 |
|
|
| 154 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 155 |
|
|
| 156 |
Static4D[] getQuats() |
|
| 157 |
{
|
|
| 158 |
return QUATS; |
|
| 159 |
} |
|
| 160 |
|
|
| 161 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 162 |
|
|
| 163 |
boolean shouldResetTextureMaps() |
|
| 164 |
{
|
|
| 165 |
return false; |
|
| 166 |
} |
|
| 167 |
|
|
| 168 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 169 |
|
|
| 170 |
int getNumFaces() |
|
| 171 |
{
|
|
| 172 |
return FACE_COLORS.length; |
|
| 173 |
} |
|
| 174 |
|
|
| 175 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 176 |
|
|
| 177 |
float getBasicStep() |
|
| 178 |
{
|
|
| 179 |
return 1.0f; |
|
| 180 |
} |
|
| 181 |
|
|
| 182 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 183 |
|
|
| 184 |
int getNumStickerTypes() |
|
| 185 |
{
|
|
| 186 |
return 1; |
|
| 187 |
} |
|
| 188 |
|
|
| 189 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 190 |
|
|
| 191 |
int getNumCubitFaces() |
|
| 192 |
{
|
|
| 193 |
return FACE_COLORS.length; |
|
| 194 |
} |
|
| 195 |
|
|
| 196 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 197 |
|
|
| 198 |
float getScreenRatio() |
|
| 199 |
{
|
|
| 200 |
return 0.5f; |
|
| 201 |
} |
|
| 202 |
|
|
| 203 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 204 |
|
|
| 205 |
int getFaceColor(int cubit, int cubitface, int size) |
|
| 206 |
{
|
|
| 207 |
boolean belongs = isOnFace(cubit, cubitface/2, cubitface%2==0 ? size-1:0 ); |
|
| 208 |
return belongs ? cubitface : NUM_FACES; |
|
| 209 |
} |
|
| 210 |
|
|
| 211 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 212 |
|
|
| 213 |
MeshBase createCubitMesh(int cubit) |
|
| 214 |
{
|
|
| 215 |
int size = getSize(); |
|
| 216 |
int ordinal= RubikObjectList.CUBE.ordinal(); |
|
| 217 |
int index = RubikObjectList.getSizeIndex(ordinal,size); |
|
| 218 |
float[] bands; |
|
| 219 |
float D = 0.027f; |
|
| 220 |
float E = 0.5f-D; |
|
| 221 |
float[] vertices = { -E,-E, +E,-E, +E,+E, -E,+E };
|
|
| 222 |
int extraI, extraV; |
|
| 223 |
|
|
| 224 |
switch(size) |
|
| 225 |
{
|
|
| 226 |
case 2 : bands = new float[] { 1.0f ,-D,
|
|
| 227 |
1.0f-D/2,-D*0.55f, |
|
| 228 |
1.0f-D ,-D*0.25f, |
|
| 229 |
1.0f-2*D, 0.0f, |
|
| 230 |
0.50f, 0.040f, |
|
| 231 |
0.0f, 0.048f }; |
|
| 232 |
extraI = 2; |
|
| 233 |
extraV = 2; |
|
| 234 |
break; |
|
| 235 |
case 3 : bands = new float[] { 1.0f ,-D,
|
|
| 236 |
1.0f-D*1.2f,-D*0.55f, |
|
| 237 |
1.0f-2*D, 0.0f, |
|
| 238 |
0.50f, 0.040f, |
|
| 239 |
0.0f, 0.048f }; |
|
| 240 |
extraI = 2; |
|
| 241 |
extraV = 2; |
|
| 242 |
break; |
|
| 243 |
case 4 : bands = new float[] { 1.0f ,-D,
|
|
| 244 |
1.0f-D*1.2f,-D*0.55f, |
|
| 245 |
1.0f-2*D, 0.0f, |
|
| 246 |
0.50f, 0.040f, |
|
| 247 |
0.0f, 0.048f }; |
|
| 248 |
extraI = 1; |
|
| 249 |
extraV = 2; |
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| 250 |
break; |
|
| 251 |
default: bands = new float[] { 1.0f ,-D,
|
|
| 252 |
1.0f-2*D, 0.0f, |
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| 253 |
0.50f, 0.025f, |
|
| 254 |
0.0f, 0.030f }; |
|
| 255 |
extraI = 1; |
|
| 256 |
extraV = 1; |
|
| 257 |
break; |
|
| 258 |
} |
|
| 259 |
|
|
| 260 |
return createCubitMesh(index,vertices,bands,extraI,extraV); |
|
| 261 |
} |
|
| 262 |
|
|
| 263 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 264 |
|
|
| 265 |
MeshBase createCubitMesh(int index, float[] vertices, float[] bands, int extraI, int extraV) |
|
| 266 |
{
|
|
| 267 |
if( mMeshes==null ) |
|
| 268 |
{
|
|
| 269 |
mMeshes = new MeshBase[RubikObjectList.CUBE.getNumVariants()]; |
|
| 270 |
} |
|
| 271 |
|
|
| 272 |
if( mMeshes[index]==null ) |
|
| 273 |
{
|
|
| 274 |
final int MESHES=6; |
|
| 275 |
int association = 1; |
|
| 276 |
MeshBase[] meshes = new MeshPolygon[MESHES]; |
|
| 277 |
meshes[0] = new MeshPolygon(vertices,bands,extraI,extraV); |
|
| 278 |
meshes[0].setEffectAssociation(0,association,0); |
|
| 279 |
|
|
| 280 |
for(int i=1; i<MESHES; i++) |
|
| 281 |
{
|
|
| 282 |
association <<=1; |
|
| 283 |
meshes[i] = meshes[0].copy(true); |
|
| 284 |
meshes[i].setEffectAssociation(0,association,0); |
|
| 285 |
} |
|
| 286 |
|
|
| 287 |
mMeshes[index] = new MeshJoined(meshes); |
|
| 288 |
|
|
| 289 |
Static3D axisY = new Static3D(0,1,0); |
|
| 290 |
Static3D axisX = new Static3D(1,0,0); |
|
| 291 |
Static3D center = new Static3D(0,0,0); |
|
| 292 |
Static1D angle90 = new Static1D(90); |
|
| 293 |
Static1D angle180= new Static1D(180); |
|
| 294 |
Static1D angle270= new Static1D(270); |
|
| 295 |
|
|
| 296 |
float d1 = 1.0f; |
|
| 297 |
float d2 =-0.05f; |
|
| 298 |
float d3 = 0.12f; |
|
| 299 |
|
|
| 300 |
Static3D dCen0 = new Static3D( d1*(+0.5f), d1*(+0.5f), d1*(+0.5f) ); |
|
| 301 |
Static3D dCen1 = new Static3D( d1*(+0.5f), d1*(+0.5f), d1*(-0.5f) ); |
|
| 302 |
Static3D dCen2 = new Static3D( d1*(+0.5f), d1*(-0.5f), d1*(+0.5f) ); |
|
| 303 |
Static3D dCen3 = new Static3D( d1*(+0.5f), d1*(-0.5f), d1*(-0.5f) ); |
|
| 304 |
Static3D dCen4 = new Static3D( d1*(-0.5f), d1*(+0.5f), d1*(+0.5f) ); |
|
| 305 |
Static3D dCen5 = new Static3D( d1*(-0.5f), d1*(+0.5f), d1*(-0.5f) ); |
|
| 306 |
Static3D dCen6 = new Static3D( d1*(-0.5f), d1*(-0.5f), d1*(+0.5f) ); |
|
| 307 |
Static3D dCen7 = new Static3D( d1*(-0.5f), d1*(-0.5f), d1*(-0.5f) ); |
|
| 308 |
|
|
| 309 |
Static3D dVec0 = new Static3D( d2*(+0.5f), d2*(+0.5f), d2*(+0.5f) ); |
|
| 310 |
Static3D dVec1 = new Static3D( d2*(+0.5f), d2*(+0.5f), d2*(-0.5f) ); |
|
| 311 |
Static3D dVec2 = new Static3D( d2*(+0.5f), d2*(-0.5f), d2*(+0.5f) ); |
|
| 312 |
Static3D dVec3 = new Static3D( d2*(+0.5f), d2*(-0.5f), d2*(-0.5f) ); |
|
| 313 |
Static3D dVec4 = new Static3D( d2*(-0.5f), d2*(+0.5f), d2*(+0.5f) ); |
|
| 314 |
Static3D dVec5 = new Static3D( d2*(-0.5f), d2*(+0.5f), d2*(-0.5f) ); |
|
| 315 |
Static3D dVec6 = new Static3D( d2*(-0.5f), d2*(-0.5f), d2*(+0.5f) ); |
|
| 316 |
Static3D dVec7 = new Static3D( d2*(-0.5f), d2*(-0.5f), d2*(-0.5f) ); |
|
| 317 |
|
|
| 318 |
Static4D dReg = new Static4D(0,0,0,d3); |
|
| 319 |
Static1D dRad = new Static1D(1); |
|
| 320 |
|
|
| 321 |
VertexEffectMove effect0 = new VertexEffectMove(new Static3D(0,0,+0.5f)); |
|
| 322 |
effect0.setMeshAssociation(63,-1); // all 6 sides |
|
| 323 |
VertexEffectRotate effect1 = new VertexEffectRotate( angle180, axisX, center ); |
|
| 324 |
effect1.setMeshAssociation(32,-1); // back |
|
| 325 |
VertexEffectRotate effect2 = new VertexEffectRotate( angle90 , axisX, center ); |
|
| 326 |
effect2.setMeshAssociation( 8,-1); // bottom |
|
| 327 |
VertexEffectRotate effect3 = new VertexEffectRotate( angle270, axisX, center ); |
|
| 328 |
effect3.setMeshAssociation( 4,-1); // top |
|
| 329 |
VertexEffectRotate effect4 = new VertexEffectRotate( angle270, axisY, center ); |
|
| 330 |
effect4.setMeshAssociation( 2,-1); // left |
|
| 331 |
VertexEffectRotate effect5 = new VertexEffectRotate( angle90 , axisY, center ); |
|
| 332 |
effect5.setMeshAssociation( 1,-1); // right |
|
| 333 |
|
|
| 334 |
VertexEffectDeform effect6 = new VertexEffectDeform(dVec0, dRad, dCen0, dReg); |
|
| 335 |
VertexEffectDeform effect7 = new VertexEffectDeform(dVec1, dRad, dCen1, dReg); |
|
| 336 |
VertexEffectDeform effect8 = new VertexEffectDeform(dVec2, dRad, dCen2, dReg); |
|
| 337 |
VertexEffectDeform effect9 = new VertexEffectDeform(dVec3, dRad, dCen3, dReg); |
|
| 338 |
VertexEffectDeform effect10= new VertexEffectDeform(dVec4, dRad, dCen4, dReg); |
|
| 339 |
VertexEffectDeform effect11= new VertexEffectDeform(dVec5, dRad, dCen5, dReg); |
|
| 340 |
VertexEffectDeform effect12= new VertexEffectDeform(dVec6, dRad, dCen6, dReg); |
|
| 341 |
VertexEffectDeform effect13= new VertexEffectDeform(dVec7, dRad, dCen7, dReg); |
|
| 342 |
|
|
| 343 |
mMeshes[index].apply(effect0); |
|
| 344 |
mMeshes[index].apply(effect1); |
|
| 345 |
mMeshes[index].apply(effect2); |
|
| 346 |
mMeshes[index].apply(effect3); |
|
| 347 |
mMeshes[index].apply(effect4); |
|
| 348 |
mMeshes[index].apply(effect5); |
|
| 349 |
mMeshes[index].apply(effect6); |
|
| 350 |
mMeshes[index].apply(effect7); |
|
| 351 |
mMeshes[index].apply(effect8); |
|
| 352 |
mMeshes[index].apply(effect9); |
|
| 353 |
mMeshes[index].apply(effect10); |
|
| 354 |
mMeshes[index].apply(effect11); |
|
| 355 |
mMeshes[index].apply(effect12); |
|
| 356 |
mMeshes[index].apply(effect13); |
|
| 357 |
|
|
| 358 |
mMeshes[index].mergeEffComponents(); |
|
| 359 |
} |
|
| 360 |
|
|
| 361 |
return mMeshes[index].copy(true); |
|
| 362 |
} |
|
| 363 |
|
|
| 364 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 365 |
|
|
| 366 |
float returnMultiplier() |
|
| 367 |
{
|
|
| 368 |
return getSize(); |
|
| 369 |
} |
|
| 370 |
|
|
| 371 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 372 |
|
|
| 373 |
float[] getRowChances() |
|
| 374 |
{
|
|
Also available in: Unified diff
Rename some classes.