Project

General

Profile

Download (5.06 KB) Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / objects / TwistyDino4.java @ 9c2f0c91

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2020 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
6
// Magic Cube is free software: you can redistribute it and/or modify                            //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Magic Cube is distributed in the hope that it will be useful,                                 //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

    
20
package org.distorted.objects;
21

    
22
import android.content.res.Resources;
23

    
24
import org.distorted.library.main.DistortedEffects;
25
import org.distorted.library.main.DistortedTexture;
26
import org.distorted.library.mesh.MeshSquare;
27
import org.distorted.library.type.Static4D;
28

    
29
import java.util.Random;
30

    
31
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
32

    
33
///////////////////////////////////////////////////////////////////////////////////////////////////
34

    
35
public class TwistyDino4 extends TwistyDino
36
{
37
  private static final int[] mFaceMap = {4,4, 2,2, 2,2, 4,4,
38
                                         0,0, 2,2, 1,1, 4,4,
39
                                         0,0, 0,0, 1,1, 1,1 };
40

    
41
///////////////////////////////////////////////////////////////////////////////////////////////////
42

    
43
  TwistyDino4(int size, Static4D quat, DistortedTexture texture,
44
              MeshSquare mesh, DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
45
    {
46
    super(size, quat, texture, mesh, effects, moves, ObjectList.DIN4, res, scrWidth);
47
    }
48

    
49
///////////////////////////////////////////////////////////////////////////////////////////////////
50

    
51
  int getFaceColor(int cubit, int cubitface, int size)
52
    {
53
    switch(cubitface)
54
      {
55
      case 0 : return mFaceMap[2*cubit];
56
      case 1 : return mFaceMap[2*cubit+1];
57
      default: return NUM_FACES;
58
      }
59
    }
60

    
61
///////////////////////////////////////////////////////////////////////////////////////////////////
62

    
63
  boolean shouldResetTextureMaps()
64
    {
65
    return true;
66
    }
67

    
68
///////////////////////////////////////////////////////////////////////////////////////////////////
69

    
70
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
71
    {
72
    return (oldRotAxis==START_AXIS) ? ((newRotAxis==1 || newRotAxis==2) ? 0:2) : (oldRotAxis+newRotAxis==3 ? 2-oldRow : oldRow);
73
    }
74

    
75
///////////////////////////////////////////////////////////////////////////////////////////////////
76
// Dino4 is solved if and only if the four groups of three same-colored cubits are each 'together'
77
// (actually we need to check only 3 first groups - if those are correct, the fourth one also needs
78
// to be correct).
79
//
80
// White group : (X,Y,Z) = 10,11,6
81
// Red group   : (X,Y,Z) = 0,3,7
82
// Blue group  : (X,Y,Z) = 2,1,5
83
// Yellow group: (X,Y,Z) = 8,9,4
84
//
85
// A group of 3 cubits is 'together' if and only if they are all rotated with one quat - but we cannot
86
// forget that the whole Dino can be mirrored! (so then qY = qX*Q2 and qZ = qX*Q8 )
87
//
88
// X cubits: 0, 2, 8, 10
89
// Y cubits: 1, 3, 9, 11
90
// Z cubits: 4, 5, 6, 7
91

    
92
  public boolean isSolved()
93
    {
94
    int redX = CUBITS[0].mQuatIndex;
95
    int bluX = CUBITS[2].mQuatIndex;
96
    int yelX = CUBITS[8].mQuatIndex;
97

    
98
    if (CUBITS[3].mQuatIndex == redX && CUBITS[7].mQuatIndex == redX &&
99
        CUBITS[1].mQuatIndex == bluX && CUBITS[5].mQuatIndex == bluX &&
100
        CUBITS[9].mQuatIndex == yelX && CUBITS[4].mQuatIndex == yelX  ) return true;
101

    
102
    if (CUBITS[3].mQuatIndex != mulQuat(redX,2)) return false;
103
    if (CUBITS[7].mQuatIndex != mulQuat(redX,8)) return false;
104
    if (CUBITS[1].mQuatIndex != mulQuat(bluX,2)) return false;
105
    if (CUBITS[5].mQuatIndex != mulQuat(bluX,8)) return false;
106
    if (CUBITS[9].mQuatIndex != mulQuat(yelX,2)) return false;
107
    if (CUBITS[4].mQuatIndex != mulQuat(yelX,8)) return false;
108

    
109
    return true;
110
    }
111
}
(13-13/18)