Revision 9f171eba
Added by Leszek Koltunski over 4 years ago
| src/main/java/org/distorted/effects/scramble/ScrambleEffect.java | ||
|---|---|---|
| 104 | 104 |
|
| 105 | 105 |
for(int scramble=0; scramble<mNumScramblesLeft; scramble++) |
| 106 | 106 |
{
|
| 107 |
mObject.randomizeNewScramble(mScrambles, mRnd, scramble); |
|
| 107 |
mObject.randomizeNewScramble(mScrambles, mRnd, scramble, numScrambles);
|
|
| 108 | 108 |
axis = mScrambles[scramble][0]; |
| 109 | 109 |
angle = mScrambles[scramble][2]; |
| 110 | 110 |
absAngle = (angle<0 ? -angle : angle); |
| src/main/java/org/distorted/objects/TwistyBandaged2Bar.java | ||
|---|---|---|
| 86 | 86 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 87 | 87 |
// PUBLIC API |
| 88 | 88 |
|
| 89 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 89 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles)
|
|
| 90 | 90 |
{
|
| 91 |
if( num==0 )
|
|
| 91 |
if( curr==0 )
|
|
| 92 | 92 |
{
|
| 93 | 93 |
int random = rnd.nextInt(4); |
| 94 | 94 |
|
| 95 |
scramble[num][0] = 1;
|
|
| 96 |
scramble[num][1] = random>1 ? 2:0;
|
|
| 97 |
scramble[num][2] = random%2 == 0 ? -1:1;
|
|
| 95 |
scramble[curr][0] = 1;
|
|
| 96 |
scramble[curr][1] = random>1 ? 2:0;
|
|
| 97 |
scramble[curr][2] = random%2 == 0 ? -1:1;
|
|
| 98 | 98 |
} |
| 99 | 99 |
else |
| 100 | 100 |
{
|
| 101 |
boolean even = ((num%2) == 0);
|
|
| 101 |
boolean even = ((curr%2) == 0);
|
|
| 102 | 102 |
int angle = rnd.nextInt(4); |
| 103 | 103 |
|
| 104 |
scramble[num][0] = even ? 1 : scramble[0][1];
|
|
| 105 |
scramble[num][1] = rnd.nextInt(3);
|
|
| 104 |
scramble[curr][0] = even ? 1 : scramble[0][1];
|
|
| 105 |
scramble[curr][1] = rnd.nextInt(3);
|
|
| 106 | 106 |
|
| 107 |
if( even == (scramble[num][1]==1) )
|
|
| 107 |
if( even == (scramble[curr][1]==1) )
|
|
| 108 | 108 |
{
|
| 109 | 109 |
switch(angle) |
| 110 | 110 |
{
|
| 111 |
case 0: scramble[num][2] = -2; break;
|
|
| 112 |
case 1: scramble[num][2] = -1; break;
|
|
| 113 |
case 2: scramble[num][2] = 1; break;
|
|
| 114 |
case 3: scramble[num][2] = 2; break;
|
|
| 111 |
case 0: scramble[curr][2] = -2; break;
|
|
| 112 |
case 1: scramble[curr][2] = -1; break;
|
|
| 113 |
case 2: scramble[curr][2] = 1; break;
|
|
| 114 |
case 3: scramble[curr][2] = 2; break;
|
|
| 115 | 115 |
} |
| 116 | 116 |
} |
| 117 | 117 |
else |
| 118 | 118 |
{
|
| 119 |
scramble[num][2] = angle>1 ? 2:-2;
|
|
| 119 |
scramble[curr][2] = angle>1 ? 2:-2;
|
|
| 120 | 120 |
} |
| 121 | 121 |
} |
| 122 | 122 |
} |
| src/main/java/org/distorted/objects/TwistyBandaged3Plate.java | ||
|---|---|---|
| 122 | 122 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 123 | 123 |
// PUBLIC API |
| 124 | 124 |
|
| 125 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 125 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles)
|
|
| 126 | 126 |
{
|
| 127 |
if( num==0 )
|
|
| 127 |
if( curr==0 )
|
|
| 128 | 128 |
{
|
| 129 | 129 |
mCurrState = 0; |
| 130 | 130 |
mUseX = true; |
| ... | ... | |
| 136 | 136 |
int random= rnd.nextInt(total); |
| 137 | 137 |
int[] info= mStates[mCurrState].getInfo(random,mUseX,mUseY,mUseZ); |
| 138 | 138 |
|
| 139 |
scramble[num][0] = info[0];
|
|
| 140 |
scramble[num][1] = info[1];
|
|
| 141 |
scramble[num][2] = info[2];
|
|
| 139 |
scramble[curr][0] = info[0];
|
|
| 140 |
scramble[curr][1] = info[1];
|
|
| 141 |
scramble[curr][2] = info[2];
|
|
| 142 | 142 |
|
| 143 | 143 |
mCurrState = info[3]; |
| 144 | 144 |
|
| src/main/java/org/distorted/objects/TwistyBandagedEvil.java | ||
|---|---|---|
| 237 | 237 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 238 | 238 |
// PUBLIC API |
| 239 | 239 |
|
| 240 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 240 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles)
|
|
| 241 | 241 |
{
|
| 242 |
if( num==0 )
|
|
| 242 |
if( curr==0 )
|
|
| 243 | 243 |
{
|
| 244 | 244 |
mCurrState = 0; |
| 245 | 245 |
mUseX = true; |
| ... | ... | |
| 251 | 251 |
int random= rnd.nextInt(total); |
| 252 | 252 |
int[] info= mStates[mCurrState].getInfo(random,mUseX,mUseY,mUseZ); |
| 253 | 253 |
|
| 254 |
scramble[num][0] = info[0];
|
|
| 255 |
scramble[num][1] = info[1];
|
|
| 256 |
scramble[num][2] = info[2];
|
|
| 254 |
scramble[curr][0] = info[0];
|
|
| 255 |
scramble[curr][1] = info[1];
|
|
| 256 |
scramble[curr][2] = info[2];
|
|
| 257 | 257 |
|
| 258 | 258 |
mCurrState = info[3]; |
| 259 | 259 |
|
| src/main/java/org/distorted/objects/TwistyBandagedFused.java | ||
|---|---|---|
| 90 | 90 |
|
| 91 | 91 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 92 | 92 |
|
| 93 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 93 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles)
|
|
| 94 | 94 |
{
|
| 95 |
if( num==0 )
|
|
| 95 |
if( curr==0 )
|
|
| 96 | 96 |
{
|
| 97 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 97 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 98 | 98 |
} |
| 99 | 99 |
else |
| 100 | 100 |
{
|
| 101 | 101 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 102 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 102 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 103 | 103 |
} |
| 104 | 104 |
|
| 105 | 105 |
float rowFloat = rnd.nextFloat(); |
| ... | ... | |
| 109 | 109 |
{
|
| 110 | 110 |
if( rowFloat*numLayers <= row+1 ) |
| 111 | 111 |
{
|
| 112 |
scramble[num][1] = row;
|
|
| 112 |
scramble[curr][1] = row;
|
|
| 113 | 113 |
break; |
| 114 | 114 |
} |
| 115 | 115 |
} |
| 116 | 116 |
|
| 117 | 117 |
switch( rnd.nextInt(4) ) |
| 118 | 118 |
{
|
| 119 |
case 0: scramble[num][2] = -2; break;
|
|
| 120 |
case 1: scramble[num][2] = -1; break;
|
|
| 121 |
case 2: scramble[num][2] = 1; break;
|
|
| 122 |
case 3: scramble[num][2] = 2; break;
|
|
| 119 |
case 0: scramble[curr][2] = -2; break;
|
|
| 120 |
case 1: scramble[curr][2] = -1; break;
|
|
| 121 |
case 2: scramble[curr][2] = 1; break;
|
|
| 122 |
case 3: scramble[curr][2] = 2; break;
|
|
| 123 | 123 |
} |
| 124 | 124 |
} |
| 125 | 125 |
|
| src/main/java/org/distorted/objects/TwistyCube.java | ||
|---|---|---|
| 299 | 299 |
|
| 300 | 300 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 301 | 301 |
|
| 302 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 302 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 303 | 303 |
{
|
| 304 |
if( num==0 )
|
|
| 304 |
if( curr==0 )
|
|
| 305 | 305 |
{
|
| 306 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 306 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 307 | 307 |
} |
| 308 | 308 |
else |
| 309 | 309 |
{
|
| 310 | 310 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 311 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 311 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 312 | 312 |
} |
| 313 | 313 |
|
| 314 | 314 |
float rowFloat = rnd.nextFloat(); |
| ... | ... | |
| 318 | 318 |
{
|
| 319 | 319 |
if( rowFloat*numLayers <= row+1 ) |
| 320 | 320 |
{
|
| 321 |
scramble[num][1] = row;
|
|
| 321 |
scramble[curr][1] = row;
|
|
| 322 | 322 |
break; |
| 323 | 323 |
} |
| 324 | 324 |
} |
| 325 | 325 |
|
| 326 | 326 |
switch( rnd.nextInt(4) ) |
| 327 | 327 |
{
|
| 328 |
case 0: scramble[num][2] = -2; break;
|
|
| 329 |
case 1: scramble[num][2] = -1; break;
|
|
| 330 |
case 2: scramble[num][2] = 1; break;
|
|
| 331 |
case 3: scramble[num][2] = 2; break;
|
|
| 328 |
case 0: scramble[curr][2] = -2; break;
|
|
| 329 |
case 1: scramble[curr][2] = -1; break;
|
|
| 330 |
case 2: scramble[curr][2] = 1; break;
|
|
| 331 |
case 3: scramble[curr][2] = 2; break;
|
|
| 332 | 332 |
} |
| 333 | 333 |
} |
| 334 | 334 |
|
| src/main/java/org/distorted/objects/TwistyDiamond.java | ||
|---|---|---|
| 522 | 522 |
|
| 523 | 523 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 524 | 524 |
|
| 525 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 525 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 526 | 526 |
{
|
| 527 |
if( num==0 )
|
|
| 527 |
if( curr==0 )
|
|
| 528 | 528 |
{
|
| 529 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 529 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 530 | 530 |
} |
| 531 | 531 |
else |
| 532 | 532 |
{
|
| 533 | 533 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 534 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 534 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 535 | 535 |
} |
| 536 | 536 |
|
| 537 | 537 |
float rowFloat = rnd.nextFloat(); |
| ... | ... | |
| 541 | 541 |
{
|
| 542 | 542 |
if( rowFloat*numLayers <= row+1 ) |
| 543 | 543 |
{
|
| 544 |
scramble[num][1] = row;
|
|
| 544 |
scramble[curr][1] = row;
|
|
| 545 | 545 |
break; |
| 546 | 546 |
} |
| 547 | 547 |
} |
| 548 | 548 |
|
| 549 | 549 |
switch( rnd.nextInt(2) ) |
| 550 | 550 |
{
|
| 551 |
case 0: scramble[num][2] = -1; break;
|
|
| 552 |
case 1: scramble[num][2] = 1; break;
|
|
| 551 |
case 0: scramble[curr][2] = -1; break;
|
|
| 552 |
case 1: scramble[curr][2] = 1; break;
|
|
| 553 | 553 |
} |
| 554 | 554 |
} |
| 555 | 555 |
|
| src/main/java/org/distorted/objects/TwistyDino4.java | ||
|---|---|---|
| 104 | 104 |
|
| 105 | 105 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 106 | 106 |
|
| 107 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 107 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 108 | 108 |
{
|
| 109 |
if( num==0 )
|
|
| 109 |
if( curr==0 )
|
|
| 110 | 110 |
{
|
| 111 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 112 |
scramble[num][1] = (scramble[num][0]==1 || scramble[num][0]==2) ? 0:2;
|
|
| 111 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 112 |
scramble[curr][1] = (scramble[curr][0]==1 || scramble[curr][0]==2) ? 0:2;
|
|
| 113 | 113 |
} |
| 114 | 114 |
else |
| 115 | 115 |
{
|
| 116 | 116 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 117 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 118 |
scramble[num][1] = scramble[num-1][0]+scramble[num][0]==3 ? 2-scramble[num-1][1] : scramble[num-1][1];
|
|
| 117 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 118 |
scramble[curr][1] = scramble[curr-1][0]+scramble[curr][0]==3 ? 2-scramble[curr-1][1] : scramble[curr-1][1];
|
|
| 119 | 119 |
} |
| 120 | 120 |
|
| 121 | 121 |
switch( rnd.nextInt(2) ) |
| 122 | 122 |
{
|
| 123 |
case 0: scramble[num][2] = -1; break;
|
|
| 124 |
case 1: scramble[num][2] = 1; break;
|
|
| 123 |
case 0: scramble[curr][2] = -1; break;
|
|
| 124 |
case 1: scramble[curr][2] = 1; break;
|
|
| 125 | 125 |
} |
| 126 | 126 |
} |
| 127 | 127 |
|
| src/main/java/org/distorted/objects/TwistyDino6.java | ||
|---|---|---|
| 66 | 66 |
|
| 67 | 67 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 68 | 68 |
|
| 69 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 69 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 70 | 70 |
{
|
| 71 |
if( num==0 )
|
|
| 71 |
if( curr==0 )
|
|
| 72 | 72 |
{
|
| 73 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 74 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0:2;
|
|
| 73 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 74 |
scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0:2;
|
|
| 75 | 75 |
} |
| 76 | 76 |
else |
| 77 | 77 |
{
|
| 78 | 78 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 79 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 80 |
scramble[num][1] = scramble[num-1][0]+scramble[num][0]==3 ? 2-scramble[num-1][1] : scramble[num-1][1];
|
|
| 79 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 80 |
scramble[curr][1] = scramble[curr-1][0]+scramble[curr][0]==3 ? 2-scramble[curr-1][1] : scramble[curr-1][1];
|
|
| 81 | 81 |
} |
| 82 | 82 |
|
| 83 | 83 |
switch( rnd.nextInt(2) ) |
| 84 | 84 |
{
|
| 85 |
case 0: scramble[num][2] = -1; break;
|
|
| 86 |
case 1: scramble[num][2] = 1; break;
|
|
| 85 |
case 0: scramble[curr][2] = -1; break;
|
|
| 86 |
case 1: scramble[curr][2] = 1; break;
|
|
| 87 | 87 |
} |
| 88 | 88 |
} |
| 89 | 89 |
|
| src/main/java/org/distorted/objects/TwistyHelicopter.java | ||
|---|---|---|
| 408 | 408 |
|
| 409 | 409 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 410 | 410 |
|
| 411 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 411 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 412 | 412 |
{
|
| 413 |
if( num==0 )
|
|
| 413 |
if( curr==0 )
|
|
| 414 | 414 |
{
|
| 415 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 415 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 416 | 416 |
} |
| 417 | 417 |
else |
| 418 | 418 |
{
|
| 419 | 419 |
int newVector = rnd.nextInt(NUM_AXIS -2); |
| 420 | 420 |
|
| 421 |
switch(scramble[num-1][0])
|
|
| 421 |
switch(scramble[curr-1][0])
|
|
| 422 | 422 |
{
|
| 423 | 423 |
case 0: |
| 424 |
case 1: scramble[num][0] = newVector+2;
|
|
| 424 |
case 1: scramble[curr][0] = newVector+2;
|
|
| 425 | 425 |
break; |
| 426 | 426 |
case 2: |
| 427 |
case 3: scramble[num][0] = (newVector==0 || newVector==1) ? newVector:newVector+2;
|
|
| 427 |
case 3: scramble[curr][0] = (newVector==0 || newVector==1) ? newVector:newVector+2;
|
|
| 428 | 428 |
break; |
| 429 |
default: scramble[num][0] = newVector;
|
|
| 429 |
default: scramble[curr][0] = newVector;
|
|
| 430 | 430 |
break; |
| 431 | 431 |
} |
| 432 | 432 |
} |
| 433 | 433 |
|
| 434 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0 : 2;
|
|
| 434 |
scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0 : 2;
|
|
| 435 | 435 |
|
| 436 | 436 |
switch( rnd.nextInt(2) ) |
| 437 | 437 |
{
|
| 438 |
case 0: scramble[num][2] = -1; break;
|
|
| 439 |
case 1: scramble[num][2] = 1; break;
|
|
| 438 |
case 0: scramble[curr][2] = -1; break;
|
|
| 439 |
case 1: scramble[curr][2] = 1; break;
|
|
| 440 | 440 |
} |
| 441 | 441 |
} |
| 442 | 442 |
|
| src/main/java/org/distorted/objects/TwistyIvy.java | ||
|---|---|---|
| 433 | 433 |
|
| 434 | 434 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 435 | 435 |
|
| 436 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 436 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 437 | 437 |
{
|
| 438 |
if( num==0 )
|
|
| 438 |
if( curr==0 )
|
|
| 439 | 439 |
{
|
| 440 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 440 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 441 | 441 |
} |
| 442 | 442 |
else |
| 443 | 443 |
{
|
| 444 | 444 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 445 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 445 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 446 | 446 |
} |
| 447 | 447 |
|
| 448 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0 : 1;
|
|
| 448 |
scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0 : 1;
|
|
| 449 | 449 |
|
| 450 | 450 |
switch( rnd.nextInt(2) ) |
| 451 | 451 |
{
|
| 452 |
case 0: scramble[num][2] = -1; break;
|
|
| 453 |
case 1: scramble[num][2] = 1; break;
|
|
| 452 |
case 0: scramble[curr][2] = -1; break;
|
|
| 453 |
case 1: scramble[curr][2] = 1; break;
|
|
| 454 | 454 |
} |
| 455 | 455 |
} |
| 456 | 456 |
|
| src/main/java/org/distorted/objects/TwistyMinx.java | ||
|---|---|---|
| 443 | 443 |
|
| 444 | 444 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 445 | 445 |
|
| 446 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 446 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 447 | 447 |
{
|
| 448 | 448 |
int numLayers = getNumLayers(); |
| 449 | 449 |
int nom = (numLayers-1)/2; |
| 450 | 450 |
int row = rnd.nextInt(nom); |
| 451 | 451 |
|
| 452 |
if( num==0 )
|
|
| 452 |
if( curr==0 )
|
|
| 453 | 453 |
{
|
| 454 | 454 |
int lf = rnd.nextInt(2); |
| 455 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 456 |
scramble[num][1] = (lf==0 ? row : numLayers-1-row);
|
|
| 455 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 456 |
scramble[curr][1] = (lf==0 ? row : numLayers-1-row);
|
|
| 457 | 457 |
} |
| 458 | 458 |
else |
| 459 | 459 |
{
|
| 460 |
boolean opposite = OPPOSITE_ROWS[scramble[num-1][0]][scramble[num][0]];
|
|
| 461 |
boolean low = opposite^(scramble[num-1][1]<nom);
|
|
| 460 |
boolean opposite = OPPOSITE_ROWS[scramble[curr-1][0]][scramble[curr][0]];
|
|
| 461 |
boolean low = opposite^(scramble[curr-1][1]<nom);
|
|
| 462 | 462 |
int newVector = rnd.nextInt(NUM_AXIS-1); |
| 463 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 464 |
scramble[num][1] = (low ? row : numLayers-1-row);
|
|
| 463 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 464 |
scramble[curr][1] = (low ? row : numLayers-1-row);
|
|
| 465 | 465 |
} |
| 466 | 466 |
|
| 467 | 467 |
switch( rnd.nextInt(4) ) |
| 468 | 468 |
{
|
| 469 |
case 0: scramble[num][2] = -2; break;
|
|
| 470 |
case 1: scramble[num][2] = -1; break;
|
|
| 471 |
case 2: scramble[num][2] = 1; break;
|
|
| 472 |
case 3: scramble[num][2] = 2; break;
|
|
| 469 |
case 0: scramble[curr][2] = -2; break;
|
|
| 470 |
case 1: scramble[curr][2] = -1; break;
|
|
| 471 |
case 2: scramble[curr][2] = 1; break;
|
|
| 472 |
case 3: scramble[curr][2] = 2; break;
|
|
| 473 | 473 |
} |
| 474 | 474 |
} |
| 475 | 475 |
|
| src/main/java/org/distorted/objects/TwistyObject.java | ||
|---|---|---|
| 977 | 977 |
public abstract boolean isSolved(); |
| 978 | 978 |
public abstract int[] getBasicAngle(); |
| 979 | 979 |
public abstract String retObjectString(); |
| 980 |
public abstract void randomizeNewScramble(int[][] scramble, Random rnd, int numScramble);
|
|
| 980 |
public abstract void randomizeNewScramble(int[][] scramble, Random rnd, int curScramble, int totScrambles);
|
|
| 981 | 981 |
public abstract int getObjectName(int numLayers); |
| 982 | 982 |
public abstract int getInventor(int numLayers); |
| 983 | 983 |
public abstract int getComplexity(int numLayers); |
| src/main/java/org/distorted/objects/TwistyPyraminx.java | ||
|---|---|---|
| 390 | 390 |
|
| 391 | 391 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 392 | 392 |
|
| 393 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 393 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 394 | 394 |
{
|
| 395 | 395 |
int numLayers = getNumLayers(); |
| 396 | 396 |
|
| 397 | 397 |
if( mRowChances==null ) mRowChances = getRowChances(numLayers); |
| 398 | 398 |
|
| 399 |
if( num==0 )
|
|
| 399 |
if( curr==0 )
|
|
| 400 | 400 |
{
|
| 401 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 401 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 402 | 402 |
} |
| 403 | 403 |
else |
| 404 | 404 |
{
|
| 405 | 405 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 406 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 406 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 407 | 407 |
} |
| 408 | 408 |
|
| 409 | 409 |
float rowFloat = rnd.nextFloat(); |
| ... | ... | |
| 412 | 412 |
{
|
| 413 | 413 |
if( rowFloat<=mRowChances[row] ) |
| 414 | 414 |
{
|
| 415 |
scramble[num][1] = row;
|
|
| 415 |
scramble[curr][1] = row;
|
|
| 416 | 416 |
break; |
| 417 | 417 |
} |
| 418 | 418 |
} |
| 419 | 419 |
|
| 420 | 420 |
switch( rnd.nextInt(2) ) |
| 421 | 421 |
{
|
| 422 |
case 0: scramble[num][2] = -1; break;
|
|
| 423 |
case 1: scramble[num][2] = 1; break;
|
|
| 422 |
case 0: scramble[curr][2] = -1; break;
|
|
| 423 |
case 1: scramble[curr][2] = 1; break;
|
|
| 424 | 424 |
} |
| 425 | 425 |
} |
| 426 | 426 |
|
| src/main/java/org/distorted/objects/TwistyRedi.java | ||
|---|---|---|
| 421 | 421 |
|
| 422 | 422 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 423 | 423 |
|
| 424 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 424 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 425 | 425 |
{
|
| 426 |
if( num==0 )
|
|
| 426 |
if( curr==0 )
|
|
| 427 | 427 |
{
|
| 428 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 429 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0:2;
|
|
| 428 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 429 |
scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0:2;
|
|
| 430 | 430 |
} |
| 431 | 431 |
else |
| 432 | 432 |
{
|
| 433 | 433 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 434 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 435 |
scramble[num][1] = (scramble[num-1][0]+scramble[num][0]==3 ? 2-scramble[num-1][1] : scramble[num-1][1]);
|
|
| 434 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 435 |
scramble[curr][1] = (scramble[curr-1][0]+scramble[curr][0]==3 ? 2-scramble[curr-1][1] : scramble[curr-1][1]);
|
|
| 436 | 436 |
} |
| 437 | 437 |
|
| 438 | 438 |
switch( rnd.nextInt(2) ) |
| 439 | 439 |
{
|
| 440 |
case 0: scramble[num][2] = -1; break;
|
|
| 441 |
case 1: scramble[num][2] = 1; break;
|
|
| 440 |
case 0: scramble[curr][2] = -1; break;
|
|
| 441 |
case 1: scramble[curr][2] = 1; break;
|
|
| 442 | 442 |
} |
| 443 | 443 |
} |
| 444 | 444 |
|
| src/main/java/org/distorted/objects/TwistyRex.java | ||
|---|---|---|
| 599 | 599 |
|
| 600 | 600 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 601 | 601 |
|
| 602 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 602 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 603 | 603 |
{
|
| 604 |
if( num==0 )
|
|
| 604 |
if( curr==0 )
|
|
| 605 | 605 |
{
|
| 606 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 606 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 607 | 607 |
} |
| 608 | 608 |
else |
| 609 | 609 |
{
|
| 610 | 610 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 611 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 611 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 612 | 612 |
} |
| 613 | 613 |
|
| 614 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0 : 2;
|
|
| 614 |
scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0 : 2;
|
|
| 615 | 615 |
|
| 616 | 616 |
switch( rnd.nextInt(2) ) |
| 617 | 617 |
{
|
| 618 |
case 0: scramble[num][2] = -1; break;
|
|
| 619 |
case 1: scramble[num][2] = 1; break;
|
|
| 618 |
case 0: scramble[curr][2] = -1; break;
|
|
| 619 |
case 1: scramble[curr][2] = 1; break;
|
|
| 620 | 620 |
} |
| 621 | 621 |
} |
| 622 | 622 |
|
| src/main/java/org/distorted/objects/TwistySkewb.java | ||
|---|---|---|
| 613 | 613 |
|
| 614 | 614 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 615 | 615 |
|
| 616 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 616 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 617 | 617 |
{
|
| 618 |
if( num==0 )
|
|
| 618 |
if( curr==0 )
|
|
| 619 | 619 |
{
|
| 620 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 620 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 621 | 621 |
} |
| 622 | 622 |
else |
| 623 | 623 |
{
|
| 624 | 624 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 625 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 625 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 626 | 626 |
} |
| 627 | 627 |
|
| 628 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0 : getNumLayers()-1;
|
|
| 628 |
scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0 : getNumLayers()-1;
|
|
| 629 | 629 |
|
| 630 | 630 |
switch( rnd.nextInt(2) ) |
| 631 | 631 |
{
|
| 632 |
case 0: scramble[num][2] = -1; break;
|
|
| 633 |
case 1: scramble[num][2] = 1; break;
|
|
| 632 |
case 0: scramble[curr][2] = -1; break;
|
|
| 633 |
case 1: scramble[curr][2] = 1; break;
|
|
| 634 | 634 |
} |
| 635 | 635 |
} |
| 636 | 636 |
|
| src/main/java/org/distorted/objects/TwistySquare1.java | ||
|---|---|---|
| 454 | 454 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 455 | 455 |
// PUBLIC API |
| 456 | 456 |
|
| 457 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 457 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 458 | 458 |
{
|
| 459 | 459 |
int layer, nextAngle; |
| 460 | 460 |
|
| 461 |
if( num==0 )
|
|
| 461 |
if( curr==0 )
|
|
| 462 | 462 |
{
|
| 463 | 463 |
for(int corner=0; corner<8; corner++) mCornerQuat[corner] = 0; |
| 464 | 464 |
mLastRot = rnd.nextInt(4); |
| ... | ... | |
| 476 | 476 |
nextAngle = getNextAngleNotZero(rnd,layer); |
| 477 | 477 |
} |
| 478 | 478 |
|
| 479 |
scramble[num][0] = 0;
|
|
| 480 |
scramble[num][1] = 2*layer;
|
|
| 481 |
scramble[num][2] = nextAngle;
|
|
| 479 |
scramble[curr][0] = 0;
|
|
| 480 |
scramble[curr][1] = 2*layer;
|
|
| 481 |
scramble[curr][2] = nextAngle;
|
|
| 482 | 482 |
mLastRot = layer==0 ? LAST_LO : LAST_UP; |
| 483 |
updateCornerQuats(scramble[num]);
|
|
| 483 |
updateCornerQuats(scramble[curr]);
|
|
| 484 | 484 |
break; |
| 485 | 485 |
case LAST_LO: |
| 486 | 486 |
case LAST_UP: layer = mLastRot==LAST_LO ? 1:0; |
| ... | ... | |
| 488 | 488 |
|
| 489 | 489 |
if( nextAngle!=0 ) |
| 490 | 490 |
{
|
| 491 |
scramble[num][0] = 0;
|
|
| 492 |
scramble[num][1] = 2*layer;
|
|
| 493 |
scramble[num][2] = nextAngle;
|
|
| 494 |
updateCornerQuats(scramble[num]);
|
|
| 491 |
scramble[curr][0] = 0;
|
|
| 492 |
scramble[curr][1] = 2*layer;
|
|
| 493 |
scramble[curr][2] = nextAngle;
|
|
| 494 |
updateCornerQuats(scramble[curr]);
|
|
| 495 | 495 |
mLastRot = LAST_UL; |
| 496 | 496 |
} |
| 497 | 497 |
else |
| 498 | 498 |
{
|
| 499 |
scramble[num][0] = 1;
|
|
| 500 |
scramble[num][1] = rnd.nextInt(2);
|
|
| 501 |
scramble[num][2] = 1;
|
|
| 499 |
scramble[curr][0] = 1;
|
|
| 500 |
scramble[curr][1] = rnd.nextInt(2);
|
|
| 501 |
scramble[curr][2] = 1;
|
|
| 502 | 502 |
mLastRot = LAST_SL; |
| 503 |
updateCornerQuats(scramble[num]);
|
|
| 503 |
updateCornerQuats(scramble[curr]);
|
|
| 504 | 504 |
computePermittedAngles(); |
| 505 | 505 |
} |
| 506 | 506 |
|
| 507 | 507 |
break; |
| 508 |
case LAST_UL: scramble[num][0] = 1;
|
|
| 509 |
scramble[num][1] = rnd.nextInt(2);
|
|
| 510 |
scramble[num][2] = 1;
|
|
| 508 |
case LAST_UL: scramble[curr][0] = 1;
|
|
| 509 |
scramble[curr][1] = rnd.nextInt(2);
|
|
| 510 |
scramble[curr][2] = 1;
|
|
| 511 | 511 |
mLastRot = LAST_SL; |
| 512 |
updateCornerQuats(scramble[num]);
|
|
| 512 |
updateCornerQuats(scramble[curr]);
|
|
| 513 | 513 |
computePermittedAngles(); |
| 514 | 514 |
break; |
| 515 | 515 |
} |
| src/main/java/org/distorted/objects/TwistySquare2.java | ||
|---|---|---|
| 278 | 278 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 279 | 279 |
// PUBLIC API |
| 280 | 280 |
|
| 281 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 281 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 282 | 282 |
{
|
| 283 | 283 |
int layer, nextAngle; |
| 284 | 284 |
|
| 285 |
if( num==0 ) mLastRot = rnd.nextInt(4);
|
|
| 285 |
if( curr==0 ) mLastRot = rnd.nextInt(4);
|
|
| 286 | 286 |
|
| 287 | 287 |
switch(mLastRot) |
| 288 | 288 |
{
|
| ... | ... | |
| 295 | 295 |
nextAngle = (2*rnd.nextInt(2)-1)*(rnd.nextInt(5)+1); |
| 296 | 296 |
} |
| 297 | 297 |
|
| 298 |
scramble[num][0] = 0;
|
|
| 299 |
scramble[num][1] = 2*layer;
|
|
| 300 |
scramble[num][2] = nextAngle;
|
|
| 298 |
scramble[curr][0] = 0;
|
|
| 299 |
scramble[curr][1] = 2*layer;
|
|
| 300 |
scramble[curr][2] = nextAngle;
|
|
| 301 | 301 |
mLastRot = layer==0 ? LAST_LO : LAST_UP; |
| 302 | 302 |
break; |
| 303 | 303 |
case LAST_LO: |
| ... | ... | |
| 306 | 306 |
|
| 307 | 307 |
if( nextAngle!=0 ) |
| 308 | 308 |
{
|
| 309 |
scramble[num][0] = 0;
|
|
| 310 |
scramble[num][1] = 2*layer;
|
|
| 311 |
scramble[num][2] = nextAngle;
|
|
| 309 |
scramble[curr][0] = 0;
|
|
| 310 |
scramble[curr][1] = 2*layer;
|
|
| 311 |
scramble[curr][2] = nextAngle;
|
|
| 312 | 312 |
mLastRot = LAST_UL; |
| 313 | 313 |
} |
| 314 | 314 |
else |
| 315 | 315 |
{
|
| 316 |
scramble[num][0] = 1;
|
|
| 317 |
scramble[num][1] = rnd.nextInt(2);
|
|
| 318 |
scramble[num][2] = 1;
|
|
| 316 |
scramble[curr][0] = 1;
|
|
| 317 |
scramble[curr][1] = rnd.nextInt(2);
|
|
| 318 |
scramble[curr][2] = 1;
|
|
| 319 | 319 |
mLastRot = LAST_SL; |
| 320 | 320 |
} |
| 321 | 321 |
break; |
| 322 |
case LAST_UL: scramble[num][0] = 1;
|
|
| 323 |
scramble[num][1] = rnd.nextInt(2);
|
|
| 324 |
scramble[num][2] = 1;
|
|
| 322 |
case LAST_UL: scramble[curr][0] = 1;
|
|
| 323 |
scramble[curr][1] = rnd.nextInt(2);
|
|
| 324 |
scramble[curr][2] = 1;
|
|
| 325 | 325 |
mLastRot = LAST_SL; |
| 326 | 326 |
break; |
| 327 | 327 |
} |
| src/main/java/org/distorted/objects/TwistyUltimate.java | ||
|---|---|---|
| 441 | 441 |
|
| 442 | 442 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 443 | 443 |
|
| 444 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int num)
|
|
| 444 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
|
|
| 445 | 445 |
{
|
| 446 |
if( num==0 )
|
|
| 446 |
if( curr==0 )
|
|
| 447 | 447 |
{
|
| 448 |
scramble[num][0] = rnd.nextInt(NUM_AXIS);
|
|
| 448 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS);
|
|
| 449 | 449 |
} |
| 450 | 450 |
else |
| 451 | 451 |
{
|
| 452 | 452 |
int newVector = rnd.nextInt(NUM_AXIS -1); |
| 453 |
scramble[num][0] = (newVector>=scramble[num-1][0] ? newVector+1 : newVector);
|
|
| 453 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
|
|
| 454 | 454 |
} |
| 455 | 455 |
|
| 456 |
scramble[num][1] = rnd.nextFloat()<=0.5f ? 0 : 1;
|
|
| 456 |
scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0 : 1;
|
|
| 457 | 457 |
|
| 458 | 458 |
switch( rnd.nextInt(2) ) |
| 459 | 459 |
{
|
| 460 |
case 0: scramble[num][2] = 1; break;
|
|
| 461 |
case 1: scramble[num][2] = -1; break;
|
|
| 460 |
case 0: scramble[curr][2] = 1; break;
|
|
| 461 |
case 1: scramble[curr][2] = -1; break;
|
|
| 462 | 462 |
} |
| 463 | 463 |
} |
| 464 | 464 |
|
Also available in: Unified diff
Preparation for 'smart scrambling' : introduce the total number of scrambles to the 'randomizeNewScramble' function.