Revision a31d25de
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/dialog/RubikDialogPatternView.java | ||
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153 | 153 |
state.setPattern(act, mTab, category, ii); |
154 | 154 |
int[] sizes = RubikObjectList.CUBE.getSizes(); |
155 | 155 |
RubikPattern pattern = RubikPattern.getInstance(); |
156 |
String moves = pattern.getMoves(mTab, category, ii);
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|
156 |
int[][] moves = pattern.getMoves(mTab, category, ii);
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|
157 | 157 |
act.changeObject(RubikObjectList.CUBE,sizes[mTab],moves); |
158 | 158 |
mDialog.rememberCategories(); |
159 | 159 |
mDialog.dismiss(); |
src/main/java/org/distorted/magic/RubikActivity.java | ||
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193 | 193 |
|
194 | 194 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
195 | 195 |
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196 |
public void changeObject(RubikObjectList object, int size, String moves)
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196 |
public void changeObject(RubikObjectList object, int size, int[][] moves)
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|
197 | 197 |
{ |
198 | 198 |
RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
199 | 199 |
RubikPostRender post = view.getPostRender(); |
src/main/java/org/distorted/magic/RubikPostRender.java | ||
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54 | 54 |
private long mNewRecord; |
55 | 55 |
private int mScreenWidth, mScreenHeight; |
56 | 56 |
private SharedPreferences mPreferences; |
57 |
private String mNextMoves;
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57 |
private int[][] mNextMoves;
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58 | 58 |
private RubikObject mOldObject, mNewObject; |
59 | 59 |
private int mScrambleObjectNum; |
60 | 60 |
private int mAddRotationAxis, mAddRotationRowBitmap, mAddRotationAngle; |
... | ... | |
92 | 92 |
|
93 | 93 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
94 | 94 |
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95 |
private void createObjectNow(RubikObjectList object, int size, String moves)
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95 |
private void createObjectNow(RubikObjectList object, int size, int[][] moves)
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96 | 96 |
{ |
97 | 97 |
boolean firstTime = (mNewObject==null); |
98 | 98 |
|
... | ... | |
161 | 161 |
} |
162 | 162 |
} |
163 | 163 |
|
164 |
android.util.Log.e("post", "1 canDrag true"); |
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165 |
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166 | 164 |
mCanDrag = true; |
167 | 165 |
mCanRotate = false; |
168 | 166 |
mCanUI = false; |
... | ... | |
312 | 310 |
|
313 | 311 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
314 | 312 |
|
315 |
void changeObject(RubikObjectList object, int size, String moves)
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|
313 |
void changeObject(RubikObjectList object, int size, int[][] moves)
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316 | 314 |
{ |
317 | 315 |
if( size>0 ) |
318 | 316 |
{ |
src/main/java/org/distorted/object/RubikCube.java | ||
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78 | 78 |
|
79 | 79 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
80 | 80 |
|
81 |
RubikCube(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, MeshRectangles mesh, DistortedEffects effects, String moves)
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81 |
RubikCube(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, MeshRectangles mesh, DistortedEffects effects, int[][] moves)
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82 | 82 |
{ |
83 | 83 |
super(size, 60, quatCur,quatAcc,texture,mesh,effects,moves, RubikObjectList.CUBE); |
84 | 84 |
} |
src/main/java/org/distorted/object/RubikObject.java | ||
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75 | 75 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
76 | 76 |
|
77 | 77 |
RubikObject(int size, int fov, Static4D quatCur, Static4D quatAcc, DistortedTexture nodeTexture, |
78 |
MeshRectangles nodeMesh, DistortedEffects nodeEffects, String moves, RubikObjectList list)
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78 |
MeshRectangles nodeMesh, DistortedEffects nodeEffects, int[][] moves, RubikObjectList list)
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79 | 79 |
{ |
80 | 80 |
super(nodeTexture,nodeEffects,nodeMesh); |
81 | 81 |
|
... | ... | |
221 | 221 |
} |
222 | 222 |
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223 | 223 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
224 |
// TODO |
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224 |
// note the minus in front of the sin() - we rotate counterclockwise |
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225 |
// when looking towards the direction where the axis increases in values. |
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225 | 226 |
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226 |
private void setupPosition(String moves)
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227 |
private Static4D makeQuaternion(int axisIndex, int angleInDegrees)
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227 | 228 |
{ |
228 |
android.util.Log.e("object", "initializing: "+moves); |
|
229 |
/* |
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230 |
int index,tmp, a1,a2,a3, rv, rc, ra; |
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231 |
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232 |
numRotations=0; |
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initializeVertices(mSize); |
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234 |
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235 |
int len=moves.length()/4; |
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236 |
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for(int i=0; i<len; i++) |
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{ |
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a1=moves.charAt(4*i+1)-'0'; |
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a2=moves.charAt(4*i+2)-'0'; |
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241 |
a3=moves.charAt(4*i+3)-'0'; |
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242 |
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243 |
rv = (10*a1+a2)/32; |
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rc = (10*a1+a2)%32; |
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ra = 2-a3; |
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246 |
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rotVector = rv; |
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248 |
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249 |
tmp=rc; |
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index=0; |
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251 |
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252 |
while( tmp!=0 ) |
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253 |
{ |
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254 |
if( (tmp&0x1)==1 ) |
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255 |
{ |
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256 |
rotAngle[index] = ra*90; |
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257 |
RubikWorld.setIdentity(rotMat[index]); |
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258 |
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259 |
switch(rotVector) |
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260 |
{ |
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case VECTX: RubikWorld.postRotate( rotMat[index], (float)((ra*90)%360), 1f,0f,0f); break; |
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case VECTY: RubikWorld.postRotate( rotMat[index], (float)((ra*90)%360), 0f,1f,0f); break; |
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case VECTZ: RubikWorld.postRotate( rotMat[index], (float)((ra*90)%360), 0f,0f,1f); break; |
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} |
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265 |
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transposeTiles(index); |
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rotAngle[index]=0; |
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} |
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269 |
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tmp/=2; |
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index++; |
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} |
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273 |
} |
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*/ |
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Static3D axis = ROTATION_AXIS[axisIndex]; |
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230 |
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while( angleInDegrees<0 ) angleInDegrees += 360; |
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angleInDegrees %= 360; |
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233 |
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234 |
float cosA = (float)Math.cos(Math.PI*angleInDegrees/360); |
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235 |
float sinA =-(float)Math.sqrt(1-cosA*cosA); |
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236 |
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return new Static4D(axis.get0()*sinA, axis.get1()*sinA, axis.get2()*sinA, cosA); |
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238 |
} |
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239 |
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240 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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241 |
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242 |
private void setupPosition(int[][] moves) |
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{ |
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if( moves!=null ) |
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{ |
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Static4D quat; |
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247 |
int axis, rowBitmap, angle; |
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248 |
int corr = (360/getBasicAngle()); |
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249 |
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for(int[] move: moves) |
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{ |
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axis = move[0]; |
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rowBitmap= move[1]; |
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254 |
angle = move[2]*corr; |
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255 |
quat = makeQuaternion(axis,angle); |
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256 |
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257 |
for(int j=0; j<NUM_CUBITS; j++) |
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if( belongsToRotation(j,axis,rowBitmap) ) |
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{ |
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mCubits[j].removeRotationNow(quat); |
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} |
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262 |
} |
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} |
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275 | 264 |
} |
276 | 265 |
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277 | 266 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
523 | 512 |
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524 | 513 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
525 | 514 |
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526 |
public void initializeObject(String moves)
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515 |
public void initializeObject(int[][] moves)
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527 | 516 |
{ |
528 | 517 |
solve(); |
529 | 518 |
setupPosition(moves); |
src/main/java/org/distorted/object/RubikObjectList.java | ||
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245 | 245 |
|
246 | 246 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
247 | 247 |
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248 |
public RubikObject create(int size, Static4D quatCur, Static4D quatAcc, String moves)
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248 |
public RubikObject create(int size, Static4D quatCur, Static4D quatAcc, int[][] moves)
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249 | 249 |
{ |
250 | 250 |
DistortedTexture texture = new DistortedTexture(); |
251 | 251 |
DistortedEffects effects = new DistortedEffects(); |
src/main/java/org/distorted/object/RubikPyraminx.java | ||
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83 | 83 |
|
84 | 84 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
85 | 85 |
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86 |
RubikPyraminx(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, MeshRectangles mesh, DistortedEffects effects, String moves)
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86 |
RubikPyraminx(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, MeshRectangles mesh, DistortedEffects effects, int[][] moves)
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87 | 87 |
{ |
88 | 88 |
super(size, 30, quatCur,quatAcc,texture,mesh,effects,moves, RubikObjectList.PYRA); |
89 | 89 |
} |
src/main/java/org/distorted/patterns/RubikPattern.java | ||
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138 | 138 |
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139 | 139 |
///////////////////////////////////////////////////////////// |
140 | 140 |
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141 |
String getMoves(int pattern)
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141 |
int[][] getMoves(int pattern)
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142 | 142 |
{ |
143 | 143 |
if( pattern>=0 && pattern<numPatterns ) |
144 | 144 |
{ |
... | ... | |
146 | 146 |
if( p!=null ) return p.getMoves(); |
147 | 147 |
} |
148 | 148 |
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149 |
return "";
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149 |
return null;
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150 | 150 |
} |
151 | 151 |
} |
152 | 152 |
|
... | ... | |
155 | 155 |
private static class Pattern implements RubikPostRender.ActionFinishedListener |
156 | 156 |
{ |
157 | 157 |
private String name; |
158 |
private String moves;
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158 |
private int[][] moves;
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159 | 159 |
private int curMove; |
160 | 160 |
private int numMove; |
161 | 161 |
|
... | ... | |
167 | 167 |
Pattern(String n, String m) |
168 | 168 |
{ |
169 | 169 |
name=n; |
170 |
moves=m; |
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numMove = moves.length()/4; |
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moves= movesParser(m); |
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172 | 171 |
curMove=numMove; |
173 |
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174 | 172 |
mCanRotate = true; |
175 | 173 |
} |
176 | 174 |
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///////////////////////////////////////////////////////////// |
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176 |
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private int[][] movesParser(String moves) |
|
178 |
{ |
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179 |
numMove = moves.length()/4; |
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180 |
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int digit0, digit1, digit2; |
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int[][] result = new int[numMove][3]; |
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183 |
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184 |
for(int i=0; i<numMove; i++) |
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{ |
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digit0 = moves.charAt(4*i+1)-'0'; |
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digit1 = moves.charAt(4*i+2)-'0'; |
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digit2 = moves.charAt(4*i+3)-'0'; |
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189 |
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result[i][0] = (10*digit0+digit1)/32; |
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result[i][1] = (10*digit0+digit1)%32; |
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result[i][2] = 2-digit2; |
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} |
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194 |
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return result; |
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} |
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197 |
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177 | 198 |
///////////////////////////////////////////////////////////// |
178 | 199 |
|
179 | 200 |
String getName() |
... | ... | |
205 | 226 |
if( curMove>numMove ) |
206 | 227 |
{ |
207 | 228 |
curMove= 0; |
208 |
object.initializeObject(moves.substring(0,4*curMove));
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object.initializeObject(null);
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209 | 230 |
} |
210 | 231 |
else |
211 | 232 |
{ |
... | ... | |
214 | 235 |
mCanRotate = false; |
215 | 236 |
mObject = object; |
216 | 237 |
|
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String move = moves.substring(4*curMove-4,4*curMove); |
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int a1=move.charAt(1)-'0'; |
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int a2=move.charAt(2)-'0'; |
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int a3=move.charAt(3)-'0'; |
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221 |
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int axis = (10*a1+a2)/32; |
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int rowBitmap = (10*a1+a2)%32; |
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int angle = (2-a3)*(360/object.getBasicAngle()); |
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int numRot = Math.abs(2-a3); |
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int axis =moves[curMove-1][0]; |
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int rowBitmap=moves[curMove-1][1]; |
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int bareAngle=moves[curMove-1][2]; |
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int angle = bareAngle*(360/object.getBasicAngle()); |
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int numRot = Math.abs(bareAngle); |
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226 | 243 |
|
227 | 244 |
post.addRotation(this, axis, rowBitmap, angle, numRot*DURATION_MILLIS); |
228 | 245 |
} |
... | ... | |
245 | 262 |
if( curMove<0 ) |
246 | 263 |
{ |
247 | 264 |
curMove=numMove; |
248 |
object.initializeObject(moves.substring(0,4*curMove));
|
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265 |
object.initializeObject(moves); |
|
249 | 266 |
} |
250 | 267 |
else |
251 | 268 |
{ |
... | ... | |
254 | 271 |
mCanRotate = false; |
255 | 272 |
mObject = object; |
256 | 273 |
|
257 |
String move = moves.substring(4*curMove,4*curMove+4); |
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258 |
int a1=move.charAt(1)-'0'; |
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259 |
int a2=move.charAt(2)-'0'; |
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260 |
int a3=move.charAt(3)-'0'; |
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261 |
|
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262 |
int axis = (10*a1+a2)/32; |
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263 |
int rowBitmap = (10*a1+a2)%32; |
|
264 |
int angle = (2-a3)*(360/object.getBasicAngle()); |
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int numRot = Math.abs(2-a3); |
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274 |
int axis =moves[curMove][0]; |
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275 |
int rowBitmap=moves[curMove][1]; |
|
276 |
int bareAngle=moves[curMove][2]; |
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277 |
int angle = bareAngle*(360/object.getBasicAngle()); |
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278 |
int numRot = Math.abs(bareAngle); |
|
266 | 279 |
|
267 | 280 |
post.addRotation(this, axis, rowBitmap, -angle, numRot*DURATION_MILLIS); |
268 | 281 |
} |
... | ... | |
276 | 289 |
|
277 | 290 |
///////////////////////////////////////////////////////////// |
278 | 291 |
|
279 |
String getMoves()
|
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292 |
int[][] getMoves()
|
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280 | 293 |
{ |
281 |
return moves.substring(0,4*curMove);
|
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294 |
return moves; |
|
282 | 295 |
} |
283 | 296 |
|
284 | 297 |
///////////////////////////////////////////////////////////// |
... | ... | |
461 | 474 |
|
462 | 475 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
463 | 476 |
|
464 |
public String getMoves(int size, int cat, int pat)
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477 |
public int[][] getMoves(int size, int cat, int pat)
|
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465 | 478 |
{ |
466 | 479 |
if( size>=0 && size<NUM_CUBES && cat>=0 && cat< numCategories[size] ) |
467 | 480 |
{ |
... | ... | |
469 | 482 |
if( c!=null ) return c.getMoves(pat); |
470 | 483 |
} |
471 | 484 |
|
472 |
return "";
|
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485 |
return null;
|
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473 | 486 |
} |
474 | 487 |
} |
Also available in: Unified diff
Major progress with Prretty Patterns.
Two things remain:
1) looks like sometimes making/backing Moves in a Pattern gets stuck. ( Pattern.mCanRotate! )
2) we need to add RubikPatternList!