Project

General

Profile

« Previous | Next » 

Revision a353dcee

Added by Leszek Koltunski over 1 year ago

speedups (correctly remove the internal walls of joined elements)

View differences:

src/main/java/org/distorted/bandaged/BandagedPlayRenderer.java
44 44
     mResources = v.getResources();
45 45
     mScreen = new DistortedScreen();
46 46
     mScreen.glClearColor(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS, 1.0f);
47
     mScreen.showFPS();
47 48
     }
48 49

  
49 50
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/main/RubikRenderer.java
97 97
     mScreen = new DistortedScreen();
98 98
     mScreen.glClearColor(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS, 1.0f);
99 99
     mScreen.enableDepthStencil(InternalOutputSurface.DEPTH_NO_STENCIL);
100
     mScreen.showFPS();
100 101
     }
101 102

  
102 103
///////////////////////////////////////////////////////////////////////////////////////////////////

Also available in: Unified diff