Revision a353dcee
Added by Leszek Koltunski over 1 year ago
src/main/java/org/distorted/bandaged/BandagedPlayRenderer.java | ||
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44 | 44 |
mResources = v.getResources(); |
45 | 45 |
mScreen = new DistortedScreen(); |
46 | 46 |
mScreen.glClearColor(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS, 1.0f); |
47 |
mScreen.showFPS(); |
|
47 | 48 |
} |
48 | 49 |
|
49 | 50 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/main/RubikRenderer.java | ||
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97 | 97 |
mScreen = new DistortedScreen(); |
98 | 98 |
mScreen.glClearColor(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS, 1.0f); |
99 | 99 |
mScreen.enableDepthStencil(InternalOutputSurface.DEPTH_NO_STENCIL); |
100 |
mScreen.showFPS(); |
|
100 | 101 |
} |
101 | 102 |
|
102 | 103 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
speedups (correctly remove the internal walls of joined elements)