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magiccube / src / main / java / org / distorted / main / RubikSurfaceView.java @ a64e07d0

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.main;
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import android.app.ActivityManager;
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import android.content.Context;
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import android.content.pm.ConfigurationInfo;
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import android.opengl.GLES30;
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import android.opengl.GLSurfaceView;
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import android.util.AttributeSet;
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import android.util.DisplayMetrics;
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import android.view.MotionEvent;
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import com.google.firebase.crashlytics.FirebaseCrashlytics;
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import org.distorted.library.type.Static2D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objects.TwistyObject;
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import org.distorted.objects.Movement;
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import org.distorted.solvers.SolverMain;
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import org.distorted.states.StateList;
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import org.distorted.states.RubikStatePlay;
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import org.distorted.states.RubikStateSolver;
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import org.distorted.states.RubikStateSolving;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class RubikSurfaceView extends GLSurfaceView
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{
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    private static final int NUM_SPEED_PROBES = 10;
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    private static final int INVALID_POINTER_ID = -1;
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    public static final int MODE_ROTATE  = 0;
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    public static final int MODE_DRAG    = 1;
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    public static final int MODE_REPLACE = 2;
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    // Moving the finger from the middle of the vertical screen to the right edge will rotate a
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    // given face by SWIPING_SENSITIVITY/2 degrees.
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    private final static int SWIPING_SENSITIVITY  = 240;
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    // Moving the finger by 0.3 of an inch will start a Rotation.
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    private final static float ROTATION_SENSITIVITY = 0.3f;
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    private final Static4D CAMERA_POINT = new Static4D(0, 0, 1, 0);
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    private RubikRenderer mRenderer;
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    private RubikPreRender mPreRender;
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    private Movement mMovement;
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    private boolean mDragging, mBeginningRotation, mContinuingRotation;
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    private int mScreenWidth, mScreenHeight, mScreenMin;
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    private float mRotAngle, mInitDistance;
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    private int mPtrID1, mPtrID2;
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    private float mX, mY;
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    private float mStartRotX, mStartRotY;
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    private float mAxisX, mAxisY;
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    private float mRotationFactor;
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    private int mLastCubitColor, mLastCubitFace, mLastCubit;
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    private int mCurrentAxis, mCurrentRow;
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    private float mCurrentAngle, mCurrRotSpeed;
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    private float[] mLastX;
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    private float[] mLastY;
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    private long[] mLastT;
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    private int mFirstIndex, mLastIndex;
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    private int mDensity;
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    private static final Static4D mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
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    private static final Static4D mTemp= new Static4D(0,0,0,1);
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void setScreenSize(int width, int height)
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      {
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      mScreenWidth = width;
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      mScreenHeight= height;
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      mScreenMin = Math.min(width, height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
97

    
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    boolean isVertical()
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      {
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      return mScreenHeight>mScreenWidth;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
104

    
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    RubikRenderer getRenderer()
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      {
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      return mRenderer;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
111

    
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    RubikPreRender getPreRender()
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      {
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      return mPreRender;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void setQuat()
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      {
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      mQuat.set(mTemp);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    Static4D getQuat()
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      {
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      return mQuat;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void setMovement(Movement movement)
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      {
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      mMovement = movement;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Static4D quatFromDrag(float dragX, float dragY)
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      {
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      float axisX = dragY;  // inverted X and Y - rotation axis is perpendicular to (dragX,dragY)
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      float axisY = dragX;  // Why not (-dragY, dragX) ? because Y axis is also inverted!
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      float axisZ = 0;
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      float axisL = (float)Math.sqrt(axisX*axisX + axisY*axisY + axisZ*axisZ);
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      if( axisL>0 )
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        {
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        axisX /= axisL;
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        axisY /= axisL;
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        axisZ /= axisL;
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        float ratio = axisL;
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        ratio = ratio - (int)ratio;     // the cos() is only valid in (0,Pi)
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        float cosA = (float)Math.cos(Math.PI*ratio);
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        float sinA = (float)Math.sqrt(1-cosA*cosA);
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        return new Static4D(axisX*sinA, axisY*sinA, axisZ*sinA, cosA);
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        }
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      return new Static4D(0f, 0f, 0f, 1f);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// cast the 3D axis we are currently rotating along (which is already casted to the surface of the
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// currently touched face AND converted into a 4D vector - fourth 0) to a 2D in-screen-surface axis
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    private void computeCurrentAxis(Static4D axis)
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      {
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      Static4D result = rotateVectorByQuat(axis, mQuat);
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      mAxisX =result.get0();
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      mAxisY =result.get1();
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      float len = (float)Math.sqrt(mAxisX*mAxisX + mAxisY*mAxisY);
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      mAxisX /= len;
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      mAxisY /= len;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// return quat1*quat2
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    public static Static4D quatMultiply( Static4D quat1, Static4D quat2 )
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      {
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      float qx = quat1.get0();
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      float qy = quat1.get1();
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      float qz = quat1.get2();
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      float qw = quat1.get3();
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      float rx = quat2.get0();
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      float ry = quat2.get1();
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      float rz = quat2.get2();
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      float rw = quat2.get3();
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      float tx = rw*qx - rz*qy + ry*qz + rx*qw;
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      float ty = rw*qy + rz*qx + ry*qw - rx*qz;
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      float tz = rw*qz + rz*qw - ry*qx + rx*qy;
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      float tw = rw*qw - rz*qz - ry*qy - rx*qx;
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      return new Static4D(tx,ty,tz,tw);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// rotate 'vector' by quat  ( i.e. return quat*vector*(quat^-1) )
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    public static Static4D rotateVectorByQuat(Static4D vector, Static4D quat)
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      {
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      float qx = quat.get0();
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      float qy = quat.get1();
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      float qz = quat.get2();
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      float qw = quat.get3();
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      Static4D quatInverted= new Static4D(-qx,-qy,-qz,qw);
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      Static4D tmp = quatMultiply(quat,vector);
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      return quatMultiply(tmp,quatInverted);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// rotate 'vector' by quat^(-1)  ( i.e. return (quat^-1)*vector*quat )
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    public static Static4D rotateVectorByInvertedQuat(Static4D vector, Static4D quat)
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      {
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      float qx = quat.get0();
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      float qy = quat.get1();
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      float qz = quat.get2();
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      float qw = quat.get3();
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      Static4D quatInverted= new Static4D(-qx,-qy,-qz,qw);
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      Static4D tmp = quatMultiply(quatInverted,vector);
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      return quatMultiply(tmp,quat);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void addSpeedProbe(float x, float y)
239
      {
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      long currTime = System.currentTimeMillis();
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      boolean theSame = mLastIndex==mFirstIndex;
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      mLastIndex++;
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      if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
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      mLastT[mLastIndex] = currTime;
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      mLastX[mLastIndex] = x;
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      mLastY[mLastIndex] = y;
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      if( mLastIndex==mFirstIndex)
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        {
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        mFirstIndex++;
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        if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
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        }
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256
      if( theSame )
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        {
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        mLastT[mFirstIndex] = currTime;
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        mLastX[mFirstIndex] = x;
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        mLastY[mFirstIndex] = y;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void computeCurrentSpeedInInchesPerSecond()
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      {
268
      long firstTime = mLastT[mFirstIndex];
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      long lastTime  = mLastT[mLastIndex];
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      float fX = mLastX[mFirstIndex];
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      float fY = mLastY[mFirstIndex];
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      float lX = mLastX[mLastIndex];
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      float lY = mLastY[mLastIndex];
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275
      long timeDiff = lastTime-firstTime;
276

    
277
      mLastIndex = 0;
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      mFirstIndex= 0;
279

    
280
      mCurrRotSpeed = timeDiff>0 ? 1000*retFingerDragDistanceInInches(fX,fY,lX,lY)/timeDiff : 0;
281
      }
282

    
283
///////////////////////////////////////////////////////////////////////////////////////////////////
284

    
285
    private float retFingerDragDistanceInInches(float xFrom, float yFrom, float xTo, float yTo)
286
      {
287
      float xDist = mScreenWidth*(xFrom-xTo);
288
      float yDist = mScreenHeight*(yFrom-yTo);
289
      float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
290

    
291
      return distInPixels/mDensity;
292
      }
293

    
294
///////////////////////////////////////////////////////////////////////////////////////////////////
295

    
296
    private void setUpDragOrRotate(boolean down, float x, float y)
297
      {
298
      int mode = StateList.getMode();
299

    
300
      if( mode==MODE_DRAG )
301
        {
302
        mDragging           = true;
303
        mBeginningRotation  = false;
304
        mContinuingRotation = false;
305
        }
306
      else
307
        {
308
        Static4D touchPoint = new Static4D(x, y, 0, 0);
309
        Static4D rotatedTouchPoint= rotateVectorByInvertedQuat(touchPoint, mQuat);
310
        Static4D rotatedCamera= rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
311

    
312
        if( mMovement!=null && mMovement.faceTouched(rotatedTouchPoint,rotatedCamera) )
313
          {
314
          mDragging           = false;
315
          mContinuingRotation = false;
316

    
317
          if( mode==MODE_ROTATE )
318
            {
319
            mBeginningRotation= mPreRender.canRotate();
320
            }
321
          else if( mode==MODE_REPLACE )
322
            {
323
            mBeginningRotation= false;
324

    
325
            if( down )
326
              {
327
              RubikStateSolver solver = (RubikStateSolver) StateList.SVER.getStateClass();
328
              mLastCubitFace = mMovement.getTouchedFace();
329
              float[] point = mMovement.getTouchedPoint3D();
330
              int color = solver.getCurrentColor();
331
              TwistyObject object = mPreRender.getObject();
332
              mLastCubit = object.getCubit(point);
333
              mPreRender.setTextureMap( mLastCubit, mLastCubitFace, color );
334
              mLastCubitColor = SolverMain.cubitIsLocked(object.getObjectList(), object.getNumLayers(), mLastCubit);
335
              }
336
            }
337
          }
338
        else
339
          {
340
          final RubikActivity act = (RubikActivity)getContext();
341

    
342
          mDragging           = !act.isLocked();
343
          mBeginningRotation  = false;
344
          mContinuingRotation = false;
345
          }
346
        }
347
      }
348

    
349
///////////////////////////////////////////////////////////////////////////////////////////////////
350

    
351
    private void drag(MotionEvent event, float x, float y)
352
      {
353
      if( mPtrID1!=INVALID_POINTER_ID && mPtrID2!=INVALID_POINTER_ID)
354
        {
355
        int pointer = event.findPointerIndex(mPtrID2);
356
        float pX,pY;
357

    
358
        try
359
          {
360
          pX = event.getX(pointer);
361
          pY = event.getY(pointer);
362
          }
363
        catch(IllegalArgumentException ex)
364
          {
365
          mPtrID1=INVALID_POINTER_ID;
366
          mPtrID2=INVALID_POINTER_ID;
367

    
368
          FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
369
          crashlytics.setCustomKey("DragError", "pointer="+pointer );
370
          crashlytics.recordException(ex);
371

    
372
          return;
373
          }
374

    
375
        float x2 = (pX - mScreenWidth*0.5f)/mScreenMin;
376
        float y2 = (mScreenHeight*0.5f -pY)/mScreenMin;
377

    
378
        float angleNow = getAngle(x,y,x2,y2);
379
        float angleDiff = angleNow-mRotAngle;
380
        float sinA =-(float)Math.sin(angleDiff);
381
        float cosA = (float)Math.cos(angleDiff);
382

    
383
        Static4D dragQuat = quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
384
        mTemp.set(dragQuat);
385

    
386
        mRotAngle = angleNow;
387

    
388
        float distNow  = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
389
        float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
390
        mInitDistance = distNow;
391

    
392
        TwistyObject object = mPreRender.getObject();
393
        if( object!=null ) object.setObjectRatio(distQuot);
394
        }
395
      else
396
        {
397
        Static4D dragQuat = quatMultiply(quatFromDrag(mX-x,y-mY), mQuat);
398
        mTemp.set(dragQuat);
399
        }
400

    
401
      mPreRender.setQuatOnNextRender();
402
      mX = x;
403
      mY = y;
404
      }
405

    
406
///////////////////////////////////////////////////////////////////////////////////////////////////
407

    
408
    private void finishRotation()
409
      {
410
      computeCurrentSpeedInInchesPerSecond();
411
      int angle = mPreRender.getObject().computeNearestAngle(mCurrentAngle, mCurrRotSpeed);
412
      mPreRender.finishRotation(angle);
413
      mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle);
414

    
415
      if( angle!=0 )
416
        {
417
        if( StateList.getCurrentState()== StateList.SOLV )
418
          {
419
          RubikStateSolving solving = (RubikStateSolving) StateList.SOLV.getStateClass();
420
          solving.addMove(mCurrentAxis, mCurrentRow, angle);
421
          }
422
        if( StateList.getCurrentState()== StateList.PLAY )
423
          {
424
          RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
425
          play.addMove(mCurrentAxis, mCurrentRow, angle);
426
          }
427
        }
428

    
429
      mContinuingRotation = false;
430
      mBeginningRotation  = false;
431
      mDragging           = true;
432
      }
433

    
434
///////////////////////////////////////////////////////////////////////////////////////////////////
435

    
436
    private void continueRotation(float x, float y)
437
      {
438
      float dx = x-mStartRotX;
439
      float dy = y-mStartRotY;
440
      float alpha = dx*mAxisX + dy*mAxisY;
441
      float x2 = dx - alpha*mAxisX;
442
      float y2 = dy - alpha*mAxisY;
443

    
444
      float len = (float)Math.sqrt(x2*x2 + y2*y2);
445

    
446
      // we have the length of 1D vector 'angle', now the direction:
447
      float tmp = mAxisY==0 ? -mAxisX*y2 : mAxisY*x2;
448

    
449
      float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
450
      mCurrentAngle = SWIPING_SENSITIVITY*angle;
451
      mPreRender.getObject().continueRotation(mCurrentAngle);
452

    
453
      addSpeedProbe(x2,y2);
454
      }
455

    
456
///////////////////////////////////////////////////////////////////////////////////////////////////
457

    
458
    private void beginRotation(float x, float y)
459
      {
460
      mStartRotX = x;
461
      mStartRotY = y;
462

    
463
      TwistyObject object = mPreRender.getObject();
464
      int numLayers = object.getNumLayers();
465

    
466
      Static4D touchPoint2 = new Static4D(x, y, 0, 0);
467
      Static4D rotatedTouchPoint2= rotateVectorByInvertedQuat(touchPoint2, mQuat);
468
      Static2D res = mMovement.newRotation(numLayers,rotatedTouchPoint2);
469

    
470
      mCurrentAxis = (int)res.get0();
471
      mCurrentRow  = (int)res.get1();
472

    
473
      computeCurrentAxis( mMovement.getCastedRotAxis(mCurrentAxis) );
474
      mRotationFactor = mMovement.returnRotationFactor(numLayers,mCurrentRow);
475

    
476
      object.beginNewRotation( mCurrentAxis, mCurrentRow );
477

    
478
      if( StateList.getCurrentState()== StateList.READ )
479
        {
480
        RubikStateSolving solving = (RubikStateSolving) StateList.SOLV.getStateClass();
481
        solving.resetElapsed();
482

    
483
        final RubikActivity act = (RubikActivity)getContext();
484

    
485
        act.runOnUiThread(new Runnable()
486
          {
487
          @Override
488
          public void run()
489
            {
490
            StateList.switchState( act, StateList.SOLV);
491
            }
492
          });
493
        }
494

    
495
      addSpeedProbe(x,y);
496

    
497
      mBeginningRotation = false;
498
      mContinuingRotation= true;
499
      }
500

    
501
///////////////////////////////////////////////////////////////////////////////////////////////////
502

    
503
    private float getAngle(float x1, float y1, float x2, float y2)
504
      {
505
      return (float) Math.atan2(y1-y2, x1-x2);
506
      }
507

    
508
///////////////////////////////////////////////////////////////////////////////////////////////////
509

    
510
    private void actionMove(MotionEvent event)
511
      {
512
      int pointer = event.findPointerIndex(mPtrID1 != INVALID_POINTER_ID ? mPtrID1:mPtrID2);
513

    
514
      if( pointer<0 ) return;
515

    
516
      float pX = event.getX(pointer);
517
      float pY = event.getY(pointer);
518

    
519
      float x = (pX - mScreenWidth*0.5f)/mScreenMin;
520
      float y = (mScreenHeight*0.5f -pY)/mScreenMin;
521

    
522
      if( mBeginningRotation )
523
        {
524
        if( retFingerDragDistanceInInches(mX,mY,x,y) > ROTATION_SENSITIVITY )
525
          {
526
          beginRotation(x,y);
527
          }
528
        }
529
      else if( mContinuingRotation )
530
        {
531
        continueRotation(x,y);
532
        }
533
      else if( mDragging )
534
        {
535
        drag(event,x,y);
536
        }
537
      else
538
        {
539
        setUpDragOrRotate(false,x,y);
540
        }
541
      }
542

    
543
///////////////////////////////////////////////////////////////////////////////////////////////////
544

    
545
    private void actionDown(MotionEvent event)
546
      {
547
      mPtrID1 = event.getPointerId(0);
548

    
549
      float x = event.getX();
550
      float y = event.getY();
551

    
552
      mX = (x - mScreenWidth*0.5f)/mScreenMin;
553
      mY = (mScreenHeight*0.5f -y)/mScreenMin;
554

    
555
      setUpDragOrRotate(true,mX,mY);
556
      }
557

    
558
///////////////////////////////////////////////////////////////////////////////////////////////////
559

    
560
    private void actionUp(MotionEvent event)
561
      {
562
      mPtrID1 = INVALID_POINTER_ID;
563
      mPtrID2 = INVALID_POINTER_ID;
564

    
565
      if( mContinuingRotation )
566
        {
567
        finishRotation();
568
        }
569

    
570
      if( mLastCubitColor>=0 )
571
        {
572
        mPreRender.setTextureMap( mLastCubit, mLastCubitFace, mLastCubitColor );
573
        mLastCubitColor = -1;
574
        }
575
      }
576

    
577
///////////////////////////////////////////////////////////////////////////////////////////////////
578

    
579
    private void actionDown2(MotionEvent event)
580
      {
581
      int index = event.getActionIndex();
582

    
583
      if( mPtrID1==INVALID_POINTER_ID )
584
        {
585
        mPtrID1 = event.getPointerId(index);
586
        float x = event.getX();
587
        float y = event.getY();
588

    
589
        if( mPtrID2 != INVALID_POINTER_ID )
590
          {
591
          int pointer = event.findPointerIndex(mPtrID2);
592

    
593
          try
594
            {
595
            float x2 = event.getX(pointer);
596
            float y2 = event.getY(pointer);
597

    
598
            mRotAngle = getAngle(x,-y,x2,-y2);
599
            mInitDistance = -1;
600
            }
601
          catch(IllegalArgumentException ex)
602
            {
603
            mPtrID1=INVALID_POINTER_ID;
604
            mPtrID2=INVALID_POINTER_ID;
605

    
606
            FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
607
            crashlytics.setCustomKey("DragError", "pointer="+pointer );
608
            crashlytics.recordException(ex);
609

    
610
            return;
611
            }
612
          }
613

    
614
        mX = (x - mScreenWidth*0.5f)/mScreenMin;
615
        mY = (mScreenHeight*0.5f -y)/mScreenMin;
616
        }
617
      else if( mPtrID2==INVALID_POINTER_ID )
618
        {
619
        mPtrID2 = event.getPointerId(index);
620

    
621
        float x = event.getX();
622
        float y = event.getY();
623

    
624
        if( mPtrID2 != INVALID_POINTER_ID )
625
          {
626
          int pointer = event.findPointerIndex(mPtrID2);
627

    
628
          try
629
            {
630
            float x2 = event.getX(pointer);
631
            float y2 = event.getY(pointer);
632

    
633
            mRotAngle = getAngle(x,-y,x2,-y2);
634
            mInitDistance = -1;
635
            }
636
          catch(IllegalArgumentException ex)
637
            {
638
            mPtrID1=INVALID_POINTER_ID;
639
            mPtrID2=INVALID_POINTER_ID;
640

    
641
            FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
642
            crashlytics.setCustomKey("DragError", "pointer="+pointer );
643
            crashlytics.recordException(ex);
644

    
645
            return;
646
            }
647
          }
648

    
649
        if( mBeginningRotation || mContinuingRotation )
650
          {
651
          mX = (x - mScreenWidth*0.5f)/mScreenMin;
652
          mY = (mScreenHeight*0.5f -y)/mScreenMin;
653
          }
654
        }
655

    
656
      if( mBeginningRotation )
657
        {
658
        mContinuingRotation = false;
659
        mBeginningRotation  = false;
660
        mDragging           = true;
661
        }
662
      else if( mContinuingRotation )
663
        {
664
        finishRotation();
665
        }
666
      }
667

    
668
///////////////////////////////////////////////////////////////////////////////////////////////////
669

    
670
    private void actionUp2(MotionEvent event)
671
      {
672
      int index = event.getActionIndex();
673

    
674
      if( index==event.findPointerIndex(mPtrID1) )
675
        {
676
        mPtrID1 = INVALID_POINTER_ID;
677
        int pointer = event.findPointerIndex(mPtrID2);
678

    
679
        if( pointer>=0 )
680
          {
681
          float x1 = event.getX(pointer);
682
          float y1 = event.getY(pointer);
683

    
684
          mX = (x1 - mScreenWidth*0.5f)/mScreenMin;
685
          mY = (mScreenHeight*0.5f -y1)/mScreenMin;
686
          }
687
        }
688
      else if( index==event.findPointerIndex(mPtrID2) )
689
        {
690
        mPtrID2 = INVALID_POINTER_ID;
691
        }
692
      }
693

    
694
///////////////////////////////////////////////////////////////////////////////////////////////////
695

    
696
    void initialize()
697
      {
698
      mPtrID1 = INVALID_POINTER_ID;
699
      mPtrID2 = INVALID_POINTER_ID;
700
      }
701

    
702
///////////////////////////////////////////////////////////////////////////////////////////////////
703
// PUBLIC API
704
///////////////////////////////////////////////////////////////////////////////////////////////////
705

    
706
    public RubikSurfaceView(Context context, AttributeSet attrs)
707
      {
708
      super(context,attrs);
709

    
710
      if(!isInEditMode())
711
        {
712
        mLastCubitColor = -1;
713
        mCurrRotSpeed   = 0.0f;
714

    
715
        mLastX = new float[NUM_SPEED_PROBES];
716
        mLastY = new float[NUM_SPEED_PROBES];
717
        mLastT = new long[NUM_SPEED_PROBES];
718
        mFirstIndex =0;
719
        mLastIndex  =0;
720

    
721
        mRenderer  = new RubikRenderer(this);
722
        mPreRender = new RubikPreRender(this);
723

    
724
        RubikActivity act = (RubikActivity)context;
725
        DisplayMetrics dm = new DisplayMetrics();
726
        act.getWindowManager().getDefaultDisplay().getMetrics(dm);
727

    
728
        mDensity = dm.densityDpi;
729

    
730
        final ActivityManager activityManager= (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
731

    
732
        try
733
          {
734
          final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
735
          int esVersion = configurationInfo.reqGlEsVersion>>16;
736
          setEGLContextClientVersion(esVersion);
737
          setRenderer(mRenderer);
738
          }
739
        catch(Exception ex)
740
          {
741
          act.OpenGLError();
742

    
743
          String shading = GLES30.glGetString(GLES30.GL_SHADING_LANGUAGE_VERSION);
744
          String version = GLES30.glGetString(GLES30.GL_VERSION);
745
          String vendor  = GLES30.glGetString(GLES30.GL_VENDOR);
746
          String renderer= GLES30.glGetString(GLES30.GL_RENDERER);
747

    
748
          FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
749
          crashlytics.setCustomKey("GLSL Version"  , shading );
750
          crashlytics.setCustomKey("GLversion"     , version );
751
          crashlytics.setCustomKey("GL Vendor "    , vendor  );
752
          crashlytics.setCustomKey("GLSLrenderer"  , renderer);
753
          crashlytics.recordException(ex);
754
          }
755
        }
756
      }
757

    
758
///////////////////////////////////////////////////////////////////////////////////////////////////
759

    
760
    @Override
761
    public boolean onTouchEvent(MotionEvent event)
762
      {
763
      int action = event.getActionMasked();
764

    
765
      switch(action)
766
         {
767
         case MotionEvent.ACTION_DOWN        : actionDown(event) ; break;
768
         case MotionEvent.ACTION_MOVE        : actionMove(event) ; break;
769
         case MotionEvent.ACTION_UP          : actionUp(event)   ; break;
770
         case MotionEvent.ACTION_POINTER_DOWN: actionDown2(event); break;
771
         case MotionEvent.ACTION_POINTER_UP  : actionUp2(event)  ; break;
772
         }
773

    
774
      return true;
775
      }
776
}
777

    
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