IAP, part 3: non-free objects appear in the popup with a lock icon: make the lock icon's size resolution-independent
IAP, part 3: non-free objects appear in the popup with a lock icon.
IAP, part 2: unify the way we create object popups in ScreenPlay and ConfigActivity.
IAP, part 1: Introduce the concept of a 'free' and 'not free' object to
- ObjectType- DownloadedObject- RubikObject- jsons
Move the 'bandaged' button back to the main menu.
Simplification for the new way of storing records.
New way to store records, comopletely independent on the number of scrambles.Do away with the weird 'getDBLevel' thing.
difficulty icons.
Make error reporting in the Solver a bit better.
Bugfix for rotating the object in BandagedCreator mode.
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