Revision b376bfd7
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/objects/RubikObject.java | ||
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165 | 165 |
mEffects.apply(mScaleEffect); |
166 | 166 |
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167 | 167 |
// Now postprocessed effects (the glow when you solve an object) require component centers. In |
168 |
// order for the center to be in front of the object, we need to set the center to be behind it.
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// order for the effect to be in front of the object, we need to set the center to be behind it.
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169 | 169 |
getMesh().setComponentCenter(0,0,0,-0.1f); |
170 | 170 |
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171 | 171 |
attach( new DistortedNode(mTexture,mEffects,mMesh) ); |
src/main/java/org/distorted/states/RubikStatePlay.java | ||
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118 | 118 |
LinearLayout layoutTop = act.findViewById(R.id.upperBar); |
119 | 119 |
layoutTop.removeAllViews(); |
120 | 120 |
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setupObjectWindow(act,width); |
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121 | 122 |
setupObjectButton(act,width); |
122 | 123 |
layoutTop.addView(mObjButton); |
123 | 124 |
setupLevelSpinner(act,width); |
... | ... | |
125 | 126 |
setupPlayButton(act,width); |
126 | 127 |
layoutTop.addView(mPlayButton); |
127 | 128 |
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setupObjectWindow(act,width); |
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130 | 129 |
// BOT //////////////////////////// |
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132 | 130 |
LinearLayout layoutLeft = act.findViewById(R.id.mainBarLeft); |
133 | 131 |
layoutLeft.removeAllViews(); |
134 | 132 |
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... | ... | |
140 | 138 |
LinearLayout layoutRight = act.findViewById(R.id.mainBarRight); |
141 | 139 |
layoutRight.removeAllViews(); |
142 | 140 |
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setupMenuWindow(act,width); |
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143 | 142 |
setupMenuButton(act,width); |
144 | 143 |
layoutRight.addView(mMenuButton); |
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setupMenuWindow(act,width); |
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147 | 144 |
} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Fix for a crasher.