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magiccube / src / main / java / org / distorted / bandaged / BandagedPlayScreen.java @ b42c8399

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2022 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is proprietary software licensed under an EULA which you should have received      //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html        //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.bandaged;
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import android.app.Activity;
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import android.content.SharedPreferences;
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import android.view.View;
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import android.widget.LinearLayout;
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import org.distorted.helpers.LockController;
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import org.distorted.helpers.MovesController;
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import org.distorted.helpers.TransparentImageButton;
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import org.distorted.main.R;
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import org.distorted.objectlib.effects.BaseEffect;
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import org.distorted.objectlib.main.ObjectControl;
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import org.distorted.os.OSInterface;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class BandagedPlayScreen
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{
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  private static final int NUM_SCRAMBLES = 300;
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  private TransparentImageButton mBackButton, mScrambleButton, mSolveButton;
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  private final LockController mLockController;
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  private final MovesController mMovesController;
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  private String mKey;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public BandagedPlayScreen()
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    {
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    mLockController = new LockController();
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    mMovesController= new MovesController();
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  private void setupBackButton(final BandagedPlayActivity act)
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    {
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    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT);
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    mBackButton = new TransparentImageButton(act,R.drawable.ui_smallback,params);
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    mBackButton.setOnClickListener( new View.OnClickListener()
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      {
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      @Override
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      public void onClick(View v)
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        {
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        act.finish();
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        }
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      });
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  private void setupSolveButton(final BandagedPlayActivity act)
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    {
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    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT,1.0f);
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    mSolveButton = new TransparentImageButton(act,R.drawable.ui_cube_solve,params);
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    mSolveButton.setOnClickListener( new View.OnClickListener()
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      {
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      @Override
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      public void onClick(View v)
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        {
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        ObjectControl control = act.getControl();
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        control.solveObject();
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        mMovesController.clearMoves(act);
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        }
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      });
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  private void setupScrambleButton(final BandagedPlayActivity act)
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    {
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    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT,1.0f);
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    mScrambleButton = new TransparentImageButton(act,R.drawable.ui_cube_scramble,params);
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    mScrambleButton.setOnClickListener( new View.OnClickListener()
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      {
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      @Override
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      public void onClick(View v)
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        {
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        ObjectControl control = act.getControl();
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        int duration = BaseEffect.Type.FAST_SCRAMBLE.getDuration();
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        control.fastScrambleObject(duration,NUM_SCRAMBLES);
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        mMovesController.clearMoves(act);
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        }
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      });
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  void onAttachedToWindow(final BandagedPlayActivity act, String objectName)
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    {
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    mKey = "moveController_"+objectName;
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    int width = act.getScreenWidthInPixels();
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    LinearLayout.LayoutParams paramsL = new LinearLayout.LayoutParams(width/4, LinearLayout.LayoutParams.MATCH_PARENT);
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    LinearLayout.LayoutParams paramsM = new LinearLayout.LayoutParams(width/2, LinearLayout.LayoutParams.MATCH_PARENT);
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    LinearLayout.LayoutParams paramsR = new LinearLayout.LayoutParams(width/4, LinearLayout.LayoutParams.MATCH_PARENT);
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    LinearLayout layoutLeft = new LinearLayout(act);
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    layoutLeft.setLayoutParams(paramsL);
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    LinearLayout layoutMid  = new LinearLayout(act);
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    layoutMid.setLayoutParams(paramsM);
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    LinearLayout layoutRight= new LinearLayout(act);
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    layoutRight.setLayoutParams(paramsR);
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    setupBackButton(act);
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    ObjectControl control = act.getControl();
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    mMovesController.setupButton(act,control);
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    layoutLeft.addView(mMovesController.getButton());
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    mLockController.setupButton(act,control);
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    layoutMid.addView(mLockController.getButton());
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    layoutRight.addView(mBackButton);
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    LinearLayout layoutLower = act.findViewById(R.id.lowerBar);
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    layoutLower.removeAllViews();
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    layoutLower.addView(layoutLeft);
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    layoutLower.addView(layoutMid);
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    layoutLower.addView(layoutRight);
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    setupSolveButton(act);
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    setupScrambleButton(act);
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    LinearLayout layoutUpper = act.findViewById(R.id.upperBar);
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    LinearLayout layoutLeftU = new LinearLayout(act);
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    layoutLeftU.setLayoutParams(paramsL);
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    LinearLayout layoutMidU  = new LinearLayout(act);
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    layoutMidU.setLayoutParams(paramsM);
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    LinearLayout layoutRightU= new LinearLayout(act);
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    layoutRightU.setLayoutParams(paramsR);
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    layoutLeftU.addView(mSolveButton);
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    layoutRightU.addView(mScrambleButton);
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    layoutUpper.removeAllViews();
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    layoutUpper.addView(layoutLeftU);
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    layoutUpper.addView(layoutMidU);
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    layoutUpper.addView(layoutRightU);
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public void reddenLock(final BandagedPlayActivity act)
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    {
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    ObjectControl control = act.getControl();
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    mLockController.reddenLock(act,control);
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public void addMove(Activity act, int axis, int row, int angle)
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    {
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    mMovesController.addMove(act,axis,row,angle);
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public void savePreferences(BandagedPlayActivity act, SharedPreferences.Editor editor)
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    {
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    mMovesController.savePreferences(mKey,editor);
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    ObjectControl control = act.getControl();
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    OSInterface os = (OSInterface)control.getOS();
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    os.setEditor(editor);
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    control.savePreferences();
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public void restorePreferences(BandagedPlayActivity act, SharedPreferences preferences)
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    {
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    mMovesController.restorePreferences(act,mKey,preferences);
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    ObjectControl control = act.getControl();
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    OSInterface os = (OSInterface)control.getOS();
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    os.setPreferences(preferences);
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    control.restorePreferences();
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    }
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}