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magiccube / src / main / java / org / distorted / objects @ b9d4aa3b

Latest revisions

# Date Author Comment
b9d4aa3b 07/08/2021 01:58 PM Leszek Koltunski

Lots of changes :)

23be3096 07/07/2021 08:21 PM Leszek Koltunski

Bugfix

9d56dba8 06/26/2021 12:17 AM Leszek Koltunski

New Kilominx mesh.

0bda7e06 06/19/2021 10:06 AM Leszek Koltunski

Workaround for a crash.

516451c4 06/17/2021 05:35 PM Leszek Koltunski

Correct the Redmi mesh to eliminate the visible seams.

d17f7a73 06/17/2021 04:26 PM Leszek Koltunski

Correct the dino mesh to eliminate the visible seams.

8e6dc249 06/17/2021 01:51 PM Leszek Koltunski

Correct rotations of the Cube - eliminate one cse when four consecutive rotations collapse into one or a NOP.

3ca97293 06/17/2021 10:01 AM Leszek Koltunski

Correct rotations of the Pyraminx - eliminate one cse when three consecutive rotations collapse into one.

0a7aa15b 06/16/2021 11:19 PM Leszek Koltunski

Separate the notion of maxLevel (in DB) [which has to stay backwards-compatible with previous versions of the app] and 'numScrambles' - the number of times an objects gets scrambled in the 'full scramble' mode. Now the second can be whatever we want without breaking backwards compatibility.

4c737817 06/16/2021 05:41 PM Leszek Koltunski

Minor.

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