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0c52af30
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski //
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// //
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fdec60a3
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Leszek Koltunski
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// This file is part of Magic Cube. //
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0c52af30
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Leszek Koltunski
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// //
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fdec60a3
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Leszek Koltunski
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// Magic Cube is free software: you can redistribute it and/or modify //
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0c52af30
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Leszek Koltunski
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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fdec60a3
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Leszek Koltunski
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// Magic Cube is distributed in the hope that it will be useful, //
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0c52af30
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Leszek Koltunski
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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fdec60a3
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Leszek Koltunski
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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0c52af30
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.magic;
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0333d81e
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Leszek Koltunski
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import android.content.SharedPreferences;
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0c52af30
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Leszek Koltunski
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import android.opengl.GLSurfaceView;
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64975793
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Leszek Koltunski
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import org.distorted.effect.BaseEffect;
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0c52af30
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Leszek Koltunski
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import org.distorted.library.effect.VertexEffectSink;
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e1111500
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Leszek Koltunski
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import org.distorted.library.main.DistortedLibrary;
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0c52af30
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Leszek Koltunski
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.message.EffectListener;
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4f9f99a2
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Leszek Koltunski
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import org.distorted.object.RubikObject;
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27a70eae
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Leszek Koltunski
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import org.distorted.object.RubikObjectList;
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211b48f2
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Leszek Koltunski
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import org.distorted.uistate.RubikState;
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0333d81e
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Leszek Koltunski
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import org.distorted.uistate.RubikStateSolving;
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0c52af30
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Leszek Koltunski
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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9208e27b
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Leszek Koltunski
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public class RubikRenderer implements GLSurfaceView.Renderer, EffectListener
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0c52af30
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Leszek Koltunski
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{
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0fd3ac1f
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Leszek Koltunski
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static final float CAMERA_DISTANCE = 0.6f; // 0.6 of the length of min(scrHeight,scrWidth)
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ba740a0c
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Leszek Koltunski
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public static final int NODE_FBO_SIZE = 600;
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0c52af30
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Leszek Koltunski
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private RubikSurfaceView mView;
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private DistortedScreen mScreen;
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27a70eae
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Leszek Koltunski
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private RubikObjectList mNextObject;
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private int mScrambleObjectNum;
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64975793
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Leszek Koltunski
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private long mRotationFinishedID;
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private long[] mEffectID;
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05fa94d9
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Leszek Koltunski
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private boolean mFinishRotation, mRemoveRotation, mSetQuatCurrent, mSetQuatAccumulated;
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27a70eae
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Leszek Koltunski
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private boolean mChangeObject, mSolveObject, mScrambleObject;
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45686da2
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Leszek Koltunski
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private boolean mCanRotate, mCanDrag, mCanUI;
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47ba5ddc
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Leszek Koltunski
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private boolean mIsSolved;
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27a70eae
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Leszek Koltunski
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private RubikObject mOldObject, mNewObject;
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d1484aba
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Leszek Koltunski
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private int mScreenWidth, mScreenHeight;
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5bfc1b49
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private SharedPreferences mPreferences;
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9208e27b
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Leszek Koltunski
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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RubikRenderer(RubikSurfaceView v)
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{
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mView = v;
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mScreen = new DistortedScreen();
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27a70eae
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Leszek Koltunski
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mOldObject = null;
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mNewObject = null;
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434f2f5a
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d1484aba
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mScreenWidth = mScreenHeight = 0;
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27a70eae
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mScrambleObjectNum = 0;
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d1484aba
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05fa94d9
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mFinishRotation = false;
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mRemoveRotation = false;
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mSetQuatCurrent = false;
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mSetQuatAccumulated = false;
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27a70eae
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Leszek Koltunski
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mChangeObject = false;
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mSolveObject = false;
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mScrambleObject = false;
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0c52af30
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Leszek Koltunski
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2ecf0c21
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mCanRotate = true;
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mCanDrag = true;
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45686da2
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mCanUI = true;
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9208e27b
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64975793
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Leszek Koltunski
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mEffectID = new long[BaseEffect.Type.LENGTH];
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0c52af30
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Leszek Koltunski
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}
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47ba5ddc
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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27a70eae
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Leszek Koltunski
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private void createObjectNow(RubikObjectList object)
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47ba5ddc
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Leszek Koltunski
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{
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27a70eae
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boolean firstTime = (mNewObject==null);
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5bfc1b49
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Leszek Koltunski
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27a70eae
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Leszek Koltunski
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if( mOldObject!=null ) mOldObject.releaseResources();
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mOldObject = mNewObject;
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47ba5ddc
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Leszek Koltunski
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74686c71
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Leszek Koltunski
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mNewObject = object.create(mView.getQuatCurrent(), mView.getQuatAccumulated());
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27a70eae
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Leszek Koltunski
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mNewObject.createTexture();
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mView.setMovement(object.getObjectMovementClass());
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if( firstTime ) mNewObject.restorePreferences(mPreferences);
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47ba5ddc
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Leszek Koltunski
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if( mScreenWidth!=0 )
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{
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27a70eae
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Leszek Koltunski
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mNewObject.recomputeScaleFactor(mScreenWidth, mScreenHeight);
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47ba5ddc
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Leszek Koltunski
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}
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mIsSolved = true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// do all 'adjustable' effects (SizeChange, Solve, Scramble)
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private void doEffectNow(BaseEffect.Type type)
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{
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int index = type.ordinal();
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beb325a0
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try
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{
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mEffectID[index] = type.startEffect(this);
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}
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catch( Exception ex )
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47ba5ddc
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Leszek Koltunski
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{
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beb325a0
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Leszek Koltunski
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android.util.Log.e("renderer", "exception starting effect: "+ex.getMessage());
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47ba5ddc
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Leszek Koltunski
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mCanUI = true;
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mCanRotate = true;
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mCanDrag = true;
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}
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}
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0333d81e
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void savePreferences(SharedPreferences.Editor editor)
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{
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3c4a326c
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Leszek Koltunski
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if( mNewObject!=null )
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{
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mNewObject.savePreferences(editor);
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}
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0333d81e
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void restorePreferences(SharedPreferences preferences)
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{
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5bfc1b49
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Leszek Koltunski
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mPreferences = preferences;
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0333d81e
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Leszek Koltunski
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}
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47ba5ddc
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// no this will not race with onDrawFrame
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void finishRotation()
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{
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mFinishRotation = true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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27a70eae
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Leszek Koltunski
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boolean createObject(RubikObjectList object)
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47ba5ddc
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Leszek Koltunski
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{
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27a70eae
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Leszek Koltunski
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if( mCanDrag && mCanRotate && object!=mNextObject )
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47ba5ddc
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Leszek Koltunski
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{
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27a70eae
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Leszek Koltunski
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mChangeObject = true;
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mNextObject = object;
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47ba5ddc
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Leszek Koltunski
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return true;
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}
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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27a70eae
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Leszek Koltunski
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void scrambleObject(int num)
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47ba5ddc
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Leszek Koltunski
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{
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if( mCanUI )
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{
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27a70eae
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Leszek Koltunski
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mScrambleObject = true;
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mScrambleObjectNum = num;
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47ba5ddc
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Leszek Koltunski
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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27a70eae
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Leszek Koltunski
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void solveObject()
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184 |
47ba5ddc
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Leszek Koltunski
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{
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if( mCanUI )
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{
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187 |
27a70eae
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Leszek Koltunski
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mSolveObject = true;
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188 |
47ba5ddc
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Leszek Koltunski
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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boolean canRotate()
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{
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return mCanRotate;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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boolean canDrag()
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{
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return mCanDrag;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void setQuatCurrentOnNextRender()
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{
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mSetQuatCurrent = true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void setQuatAccumulatedOnNextRender()
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{
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216 |
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mSetQuatAccumulated = true;
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}
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219 |
0c52af30
|
Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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220 |
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// various things are done here delayed, 'after the next render' as not to be done mid-render and
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// cause artifacts.
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a7a7cc9c
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Leszek Koltunski
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@Override
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public void onDrawFrame(GL10 glUnused)
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{
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mScreen.render( System.currentTimeMillis() );
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if( mSetQuatCurrent )
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{
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mSetQuatCurrent = false;
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mView.setQuatCurrent();
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}
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if( mSetQuatAccumulated )
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{
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mSetQuatAccumulated = false;
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mView.setQuatAccumulated();
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}
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if( mFinishRotation )
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241 |
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{
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242 |
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mFinishRotation = false;
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mCanRotate = false;
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mCanUI = false;
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245 |
27a70eae
|
Leszek Koltunski
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mRotationFinishedID = mNewObject.finishRotationNow(this);
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246 |
a7a7cc9c
|
Leszek Koltunski
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}
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if( mRemoveRotation )
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{
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250 |
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mRemoveRotation=false;
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251 |
27a70eae
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Leszek Koltunski
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mNewObject.removeRotationNow();
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252 |
a7a7cc9c
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Leszek Koltunski
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253 |
27a70eae
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Leszek Koltunski
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boolean solved = mNewObject.isSolved();
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254 |
a7a7cc9c
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Leszek Koltunski
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if( solved && !mIsSolved )
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256 |
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{
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257 |
0333d81e
|
Leszek Koltunski
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if( RubikState.getCurrentState()==RubikState.SOLV )
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258 |
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{
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259 |
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RubikStateSolving solving = (RubikStateSolving)RubikState.SOLV.getStateClass();
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260 |
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long time = solving.stopCounting();
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android.util.Log.e("renderer", "solving time: "+time+" milliseconds");
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262 |
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}
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263 |
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mCanDrag = true;
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265 |
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mCanRotate = false;
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266 |
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mCanUI = false;
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267 |
a7a7cc9c
|
Leszek Koltunski
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doEffectNow( BaseEffect.Type.WIN );
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268 |
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}
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269 |
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else
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270 |
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{
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271 |
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mCanRotate = true;
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272 |
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mCanUI = true;
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273 |
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}
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274 |
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mIsSolved = solved;
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276 |
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}
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277 |
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278 |
27a70eae
|
Leszek Koltunski
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if( mChangeObject )
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279 |
a7a7cc9c
|
Leszek Koltunski
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{
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280 |
27a70eae
|
Leszek Koltunski
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mChangeObject = false;
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281 |
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mCanDrag = false;
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282 |
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mCanRotate = false;
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283 |
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mCanUI = false;
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284 |
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createObjectNow(mNextObject);
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285 |
a7a7cc9c
|
Leszek Koltunski
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doEffectNow( BaseEffect.Type.SIZECHANGE );
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286 |
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}
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287 |
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288 |
27a70eae
|
Leszek Koltunski
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if( mSolveObject )
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289 |
a7a7cc9c
|
Leszek Koltunski
|
{
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290 |
27a70eae
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Leszek Koltunski
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mSolveObject = false;
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291 |
a7a7cc9c
|
Leszek Koltunski
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mCanDrag = false;
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292 |
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mCanRotate = false;
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293 |
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mCanUI = false;
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294 |
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doEffectNow( BaseEffect.Type.SOLVE );
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295 |
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}
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296 |
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297 |
27a70eae
|
Leszek Koltunski
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if( mScrambleObject )
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298 |
a7a7cc9c
|
Leszek Koltunski
|
{
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299 |
27a70eae
|
Leszek Koltunski
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mScrambleObject = false;
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300 |
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mCanDrag = false;
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301 |
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mCanRotate = false;
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302 |
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mCanUI = false;
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303 |
a7a7cc9c
|
Leszek Koltunski
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doEffectNow( BaseEffect.Type.SCRAMBLE );
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304 |
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}
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305 |
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}
|
306 |
0c52af30
|
Leszek Koltunski
|
|
307 |
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///////////////////////////////////////////////////////////////////////////////////////////////////
|
308 |
aa8b36aa
|
Leszek Koltunski
|
|
309 |
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@Override
|
310 |
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
|
311 |
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{
|
312 |
27a70eae
|
Leszek Koltunski
|
if( mNewObject!=null ) mNewObject.createTexture();
|
313 |
aa8b36aa
|
Leszek Koltunski
|
|
314 |
123d6172
|
Leszek Koltunski
|
double halfFOVInRadians = Math.atan( 1.0f/(2*CAMERA_DISTANCE) );
|
315 |
|
|
float fovInDegrees = (float)(2*halfFOVInRadians*(180/Math.PI));
|
316 |
beb325a0
|
Leszek Koltunski
|
|
317 |
|
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mScreen.setProjection( fovInDegrees, 0.1f);
|
318 |
aa8b36aa
|
Leszek Koltunski
|
mScreen.resize(width, height);
|
319 |
123d6172
|
Leszek Koltunski
|
mView.setScreenSize(width,height);
|
320 |
aa8b36aa
|
Leszek Koltunski
|
|
321 |
27a70eae
|
Leszek Koltunski
|
if( mNewObject!=null )
|
322 |
beb325a0
|
Leszek Koltunski
|
{
|
323 |
27a70eae
|
Leszek Koltunski
|
mNewObject.recomputeScaleFactor(width,height);
|
324 |
beb325a0
|
Leszek Koltunski
|
}
|
325 |
aa8b36aa
|
Leszek Koltunski
|
|
326 |
|
|
mScreenHeight = height;
|
327 |
|
|
mScreenWidth = width;
|
328 |
|
|
}
|
329 |
|
|
|
330 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
331 |
|
|
|
332 |
|
|
@Override
|
333 |
|
|
public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
|
334 |
|
|
{
|
335 |
|
|
VertexEffectSink.enable();
|
336 |
64975793
|
Leszek Koltunski
|
BaseEffect.Type.enableEffects();
|
337 |
aa8b36aa
|
Leszek Koltunski
|
|
338 |
|
|
try
|
339 |
|
|
{
|
340 |
|
|
DistortedLibrary.onCreate(mView.getContext());
|
341 |
|
|
}
|
342 |
|
|
catch(Exception ex)
|
343 |
|
|
{
|
344 |
|
|
android.util.Log.e("Rubik", ex.getMessage() );
|
345 |
|
|
}
|
346 |
|
|
}
|
347 |
|
|
|
348 |
ad9e8bb3
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
349 |
|
|
// PUBLIC API
|
350 |
aa8b36aa
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
351 |
0c52af30
|
Leszek Koltunski
|
|
352 |
f647630d
|
Leszek Koltunski
|
public void effectFinished(final long effectID)
|
353 |
0c52af30
|
Leszek Koltunski
|
{
|
354 |
45686da2
|
Leszek Koltunski
|
if( effectID == mRotationFinishedID )
|
355 |
434f2f5a
|
Leszek Koltunski
|
{
|
356 |
|
|
mRemoveRotation = true;
|
357 |
|
|
}
|
358 |
45686da2
|
Leszek Koltunski
|
else
|
359 |
3b12e641
|
Leszek Koltunski
|
{
|
360 |
45686da2
|
Leszek Koltunski
|
for(int i=0; i<BaseEffect.Type.LENGTH; i++)
|
361 |
|
|
{
|
362 |
|
|
if( effectID == mEffectID[i] )
|
363 |
|
|
{
|
364 |
|
|
mCanRotate = true;
|
365 |
|
|
mCanDrag = true;
|
366 |
|
|
mCanUI = true;
|
367 |
ad9e8bb3
|
Leszek Koltunski
|
|
368 |
|
|
if( i==BaseEffect.Type.SCRAMBLE.ordinal() )
|
369 |
|
|
{
|
370 |
|
|
final RubikActivity act = (RubikActivity)mView.getContext();
|
371 |
|
|
|
372 |
|
|
act.runOnUiThread(new Runnable()
|
373 |
|
|
{
|
374 |
|
|
@Override
|
375 |
|
|
public void run()
|
376 |
|
|
{
|
377 |
|
|
RubikState.switchState( act, RubikState.SOLV);
|
378 |
|
|
}
|
379 |
|
|
});
|
380 |
|
|
}
|
381 |
45686da2
|
Leszek Koltunski
|
break;
|
382 |
|
|
}
|
383 |
|
|
}
|
384 |
3b12e641
|
Leszek Koltunski
|
}
|
385 |
34747dd1
|
Leszek Koltunski
|
}
|
386 |
f291130e
|
Leszek Koltunski
|
|
387 |
0c52af30
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
388 |
|
|
|
389 |
27a70eae
|
Leszek Koltunski
|
public RubikObject getObject()
|
390 |
8197c92d
|
Leszek Koltunski
|
{
|
391 |
27a70eae
|
Leszek Koltunski
|
return mNewObject;
|
392 |
8197c92d
|
Leszek Koltunski
|
}
|
393 |
|
|
|
394 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
395 |
|
|
|
396 |
27a70eae
|
Leszek Koltunski
|
public RubikObject getOldObject()
|
397 |
8197c92d
|
Leszek Koltunski
|
{
|
398 |
27a70eae
|
Leszek Koltunski
|
return mOldObject;
|
399 |
8197c92d
|
Leszek Koltunski
|
}
|
400 |
|
|
|
401 |
434f2f5a
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
402 |
|
|
|
403 |
64975793
|
Leszek Koltunski
|
public DistortedScreen getScreen()
|
404 |
434f2f5a
|
Leszek Koltunski
|
{
|
405 |
64975793
|
Leszek Koltunski
|
return mScreen;
|
406 |
434f2f5a
|
Leszek Koltunski
|
}
|
407 |
|
|
|
408 |
8197c92d
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
409 |
|
|
|
410 |
64975793
|
Leszek Koltunski
|
public int getNumScrambles()
|
411 |
8197c92d
|
Leszek Koltunski
|
{
|
412 |
27a70eae
|
Leszek Koltunski
|
return mScrambleObjectNum;
|
413 |
8197c92d
|
Leszek Koltunski
|
}
|
414 |
0c52af30
|
Leszek Koltunski
|
}
|