Revision bb11be2a
Added by Leszek Koltunski over 4 years ago
| src/main/java/org/distorted/helpers/FactoryCubit.java | ||
|---|---|---|
| 41 | 41 |
public class FactoryCubit |
| 42 | 42 |
{
|
| 43 | 43 |
private static final float SQ2 = (float)Math.sqrt(2); |
| 44 |
private static final float SQ5 = (float)Math.sqrt(5); |
|
| 45 |
|
|
| 46 | 44 |
private static final Static1D RADIUS = new Static1D(1); |
| 47 | 45 |
private static FactoryCubit mThis; |
| 48 | 46 |
|
| ... | ... | |
| 55 | 53 |
// REX |
| 56 | 54 |
public static final float REX_D = 0.2f; |
| 57 | 55 |
|
| 58 |
// KILO / MEGAMINX |
|
| 59 |
public static final float SIN54 = (SQ5+1)/4; |
|
| 60 |
public static final float COS54 = (float)(Math.sqrt(10-2*SQ5)/4); |
|
| 61 |
public static final float SIN18 = (SQ5-1)/4; |
|
| 62 |
public static final float COS18 = (float)(0.25f*Math.sqrt(10.0f+2.0f*SQ5)); |
|
| 63 |
public static final float COS_HALFD= (float)(Math.sqrt(0.5f-0.1f*SQ5)); // cos(half the dihedral angle) |
|
| 64 |
public static final float SIN_HALFD= (float)(Math.sqrt(0.5f+0.1f*SQ5)); // sin(half the dihedral angle) |
|
| 65 |
public static final float DIHEDRAL1= (float)(Math.acos(-SQ5/5)*180/Math.PI); |
|
| 66 |
public static final float DIHEDRAL2= (float)((180/Math.PI)*Math.asin((2*SIN54*SIN54-1)/COS54) - 90); |
|
| 67 |
|
|
| 68 | 56 |
private static final double[] mBuffer = new double[3]; |
| 69 | 57 |
private static final double[] mQuat1 = new double[4]; |
| 70 | 58 |
private static final double[] mQuat2 = new double[4]; |
| ... | ... | |
| 388 | 376 |
return new MeshJoined(meshes); |
| 389 | 377 |
} |
| 390 | 378 |
|
| 391 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 392 |
|
|
| 393 |
MeshBase createFacesMegaminxEdge(int numLayers, float width, float height) |
|
| 394 |
{
|
|
| 395 |
MeshBase[] meshes = new MeshPolygon[6]; |
|
| 396 |
|
|
| 397 |
float D = height/COS18; |
|
| 398 |
float W = D*SIN18; |
|
| 399 |
|
|
| 400 |
float Y1 = 0.5f*width; |
|
| 401 |
float Y2 = 0.5f*width + W; |
|
| 402 |
float Y3 = 0.5f*width + 2*W; |
|
| 403 |
float X2 = D*SIN54; |
|
| 404 |
float X1 = 0.5f*height; |
|
| 405 |
float Y4 = D*COS54; |
|
| 406 |
|
|
| 407 |
float[] vertices0 = { -X1, Y1, -X1, -Y1, X1, -Y2, X1, Y2 };
|
|
| 408 |
float[] vertices1 = { -X1, Y3, -X1, -Y3, X1, -Y2, X1, Y2 };
|
|
| 409 |
float[] vertices2 = { -X2, 0.0f, 0.0f, -Y4, X2, 0.0f, 0.0f, Y4 };
|
|
| 410 |
|
|
| 411 |
int numBands0 = numLayers==3 ? 5 : 3; |
|
| 412 |
int numBands1 = numLayers==3 ? 2 : 2; |
|
| 413 |
float h = numLayers==3 ? 0.03f : 0.03f; |
|
| 414 |
|
|
| 415 |
float[] bands0 = computeBands(h ,34,0.2f,0.2f,numBands0); |
|
| 416 |
float[] bands1 = computeBands(0.00f,34,0.3f,0.2f,numBands1); |
|
| 417 |
|
|
| 418 |
meshes[0] = new MeshPolygon(vertices0, bands0, 0, 0); |
|
| 419 |
meshes[0].setEffectAssociation(0, 1,0); |
|
| 420 |
meshes[1] = meshes[0].copy(true); |
|
| 421 |
meshes[1].setEffectAssociation(0, 2,0); |
|
| 422 |
meshes[2] = new MeshPolygon(vertices1, bands1, 0, 0); |
|
| 423 |
meshes[2].setEffectAssociation(0, 4,0); |
|
| 424 |
meshes[3] = meshes[2].copy(true); |
|
| 425 |
meshes[3].setEffectAssociation(0, 8,0); |
|
| 426 |
meshes[4] = new MeshPolygon(vertices2, bands1, 0, 0); |
|
| 427 |
meshes[4].setEffectAssociation(0,16,0); |
|
| 428 |
meshes[5] = meshes[4].copy(true); |
|
| 429 |
meshes[5].setEffectAssociation(0,32,0); |
|
| 430 |
|
|
| 431 |
return new MeshJoined(meshes); |
|
| 432 |
} |
|
| 433 |
|
|
| 434 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 435 |
|
|
| 436 |
MeshBase createFacesMegaminxCenter(int numLayers) |
|
| 437 |
{
|
|
| 438 |
MeshBase[] meshes = new MeshPolygon[2]; |
|
| 439 |
|
|
| 440 |
float R = 0.5f; |
|
| 441 |
float X1 = R*COS54; |
|
| 442 |
float Y1 = R*SIN54; |
|
| 443 |
float X2 = R*COS18; |
|
| 444 |
float Y2 = R*SIN18; |
|
| 445 |
|
|
| 446 |
float[] vertices0 = { -X1,+Y1, -X2,-Y2, 0.0f,-R, +X2,-Y2, +X1,+Y1 };
|
|
| 447 |
|
|
| 448 |
int numBands0 = numLayers==3 ? 4 : 3; |
|
| 449 |
int numBands1 = numLayers==3 ? 2 : 2; |
|
| 450 |
float h = numLayers==3 ? 0.04f : 0.04f; |
|
| 451 |
|
|
| 452 |
float[] bands0 = computeBands( h ,45, R/3,0.2f, numBands0); |
|
| 453 |
float[] bands1 = computeBands( 0.00f,34, R/3,0.2f, numBands1); |
|
| 454 |
|
|
| 455 |
meshes[0] = new MeshPolygon(vertices0, bands0, 0, 0); |
|
| 456 |
meshes[0].setEffectAssociation(0,1,0); |
|
| 457 |
meshes[1] = new MeshPolygon(vertices0, bands1, 0, 0); |
|
| 458 |
meshes[1].setEffectAssociation(0,2,0); |
|
| 459 |
|
|
| 460 |
return new MeshJoined(meshes); |
|
| 461 |
} |
|
| 462 |
|
|
| 463 | 379 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 464 | 380 |
|
| 465 | 381 |
private float[] createVertices(int A, int B) |
| ... | ... | |
| 602 | 518 |
return effect; |
| 603 | 519 |
} |
| 604 | 520 |
|
| 605 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 606 |
|
|
| 607 |
VertexEffect[] createVertexEffectsMegaminxEdge(float width, float height) |
|
| 608 |
{
|
|
| 609 |
VertexEffect[] effect = new VertexEffect[11]; |
|
| 610 |
|
|
| 611 |
float X = 0.5f*height; |
|
| 612 |
float Y = height*(COS54/COS18) + width*0.5f; |
|
| 613 |
float Z = 2*height*COS_HALFD; |
|
| 614 |
|
|
| 615 |
float alpha = 90-DIHEDRAL1/2; |
|
| 616 |
float beta = DIHEDRAL2; |
|
| 617 |
|
|
| 618 |
Static1D angle1 = new Static1D(alpha); |
|
| 619 |
Static1D angle2 = new Static1D(180-alpha); |
|
| 620 |
Static1D angle3 = new Static1D(beta); |
|
| 621 |
|
|
| 622 |
Static3D move1 = new Static3D(X,0,0); |
|
| 623 |
Static3D move2 = new Static3D(X,0,-Z); |
|
| 624 |
Static3D move3 = new Static3D(0,+Y,0); |
|
| 625 |
Static3D move4 = new Static3D(0,-Y,0); |
|
| 626 |
Static3D scale = new Static3D(+1,+1,-1); |
|
| 627 |
|
|
| 628 |
Static3D axisXplus = new Static3D(+1, 0, 0); |
|
| 629 |
Static3D axisXminus= new Static3D(-1, 0, 0); |
|
| 630 |
Static3D axisYplus = new Static3D( 0,+1, 0); |
|
| 631 |
Static3D axisYminus= new Static3D( 0,-1, 0); |
|
| 632 |
|
|
| 633 |
Static3D center1= new Static3D( 0, 0, 0); |
|
| 634 |
Static3D center2= new Static3D( 0, 0,-Z); |
|
| 635 |
Static3D center3= new Static3D( 0,+width*0.5f, 0); |
|
| 636 |
Static3D center4= new Static3D( 0,-width*0.5f, 0); |
|
| 637 |
|
|
| 638 |
effect[ 0] = new VertexEffectMove(move1); |
|
| 639 |
effect[ 1] = new VertexEffectMove(move2); |
|
| 640 |
effect[ 2] = new VertexEffectMove(move3); |
|
| 641 |
effect[ 3] = new VertexEffectMove(move4); |
|
| 642 |
effect[ 4] = new VertexEffectScale(scale); |
|
| 643 |
effect[ 5] = new VertexEffectRotate(angle1, axisYplus , center1); |
|
| 644 |
effect[ 6] = new VertexEffectRotate(angle2, axisYplus , center1); |
|
| 645 |
effect[ 7] = new VertexEffectRotate(angle1, axisYminus, center2); |
|
| 646 |
effect[ 8] = new VertexEffectRotate(angle2, axisYminus, center2); |
|
| 647 |
effect[ 9] = new VertexEffectRotate(angle3, axisXplus , center3); |
|
| 648 |
effect[10] = new VertexEffectRotate(angle3, axisXminus, center4); |
|
| 649 |
|
|
| 650 |
effect[ 0].setMeshAssociation( 3,-1); // meshes 0,1 |
|
| 651 |
effect[ 1].setMeshAssociation(12,-1); // meshes 2,3 |
|
| 652 |
effect[ 2].setMeshAssociation(16,-1); // mesh 4 |
|
| 653 |
effect[ 3].setMeshAssociation(32,-1); // mesh 5 |
|
| 654 |
effect[ 4].setMeshAssociation( 2,-1); // mesh 1 |
|
| 655 |
effect[ 5].setMeshAssociation( 1,-1); // mesh 0 |
|
| 656 |
effect[ 6].setMeshAssociation( 2,-1); // mesh 1 |
|
| 657 |
effect[ 7].setMeshAssociation( 4,-1); // mesh 2 |
|
| 658 |
effect[ 8].setMeshAssociation( 8,-1); // mesh 3 |
|
| 659 |
effect[ 9].setMeshAssociation(16,-1); // mesh 4 |
|
| 660 |
effect[10].setMeshAssociation(32,-1); // mesh 5 |
|
| 661 |
|
|
| 662 |
return effect; |
|
| 663 |
} |
|
| 664 |
|
|
| 665 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 666 |
|
|
| 667 |
VertexEffect[] createVertexEffectsMegaminxCenter(float width) |
|
| 668 |
{
|
|
| 669 |
VertexEffect[] effect = new VertexEffect[2]; |
|
| 670 |
|
|
| 671 |
Static1D angle = new Static1D(DIHEDRAL2); |
|
| 672 |
Static3D axisX = new Static3D( 1.0f, 0.0f, 0.0f); |
|
| 673 |
Static3D center= new Static3D( 0, 0, 0); |
|
| 674 |
|
|
| 675 |
effect[0] = new VertexEffectScale(width/COS54); |
|
| 676 |
effect[1] = new VertexEffectRotate(angle, axisX, center); |
|
| 677 |
|
|
| 678 |
return effect; |
|
| 679 |
} |
|
| 680 |
|
|
| 681 | 521 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 682 | 522 |
|
| 683 | 523 |
VertexEffect[] createCuboidEffects(int[] dimensions) |
| ... | ... | |
| 830 | 670 |
return mesh; |
| 831 | 671 |
} |
| 832 | 672 |
|
| 833 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 834 |
// numLayers==3 --> index=0; numLayers=5 --> index=1 ... |
|
| 835 |
// type: 0,1,... 0 --> edge, 1 --> 1 layer deeper, etc |
|
| 836 |
|
|
| 837 |
public MeshBase createMegaminxEdgeMesh(int numLayers, float width, float height) |
|
| 838 |
{
|
|
| 839 |
MeshBase mesh = createFacesMegaminxEdge(numLayers,width,height); |
|
| 840 |
VertexEffect[] effects = createVertexEffectsMegaminxEdge(width,height); |
|
| 841 |
for( VertexEffect effect : effects ) mesh.apply(effect); |
|
| 842 |
|
|
| 843 |
mesh.mergeEffComponents(); |
|
| 844 |
|
|
| 845 |
return mesh; |
|
| 846 |
} |
|
| 847 |
|
|
| 848 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 849 |
|
|
| 850 |
public MeshBase createMegaminxCenterMesh(int numLayers, float width) |
|
| 851 |
{
|
|
| 852 |
MeshBase mesh = createFacesMegaminxCenter(numLayers); |
|
| 853 |
VertexEffect[] effects = createVertexEffectsMegaminxCenter(width); |
|
| 854 |
for( VertexEffect effect : effects ) mesh.apply(effect); |
|
| 855 |
|
|
| 856 |
mesh.mergeEffComponents(); |
|
| 857 |
mesh.addEmptyTexComponent(); |
|
| 858 |
mesh.addEmptyTexComponent(); |
|
| 859 |
mesh.addEmptyTexComponent(); |
|
| 860 |
mesh.addEmptyTexComponent(); |
|
| 861 |
|
|
| 862 |
return mesh; |
|
| 863 |
} |
|
| 864 |
|
|
| 865 | 673 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 866 | 674 |
|
| 867 | 675 |
public MeshBase createCuboidMesh(int[] dimensions) |
| ... | ... | |
| 1535 | 1343 |
|
| 1536 | 1344 |
mNewFaceTransf.add(newT); |
| 1537 | 1345 |
} |
| 1538 |
|
|
| 1539 |
printStickerCoords(); |
|
| 1540 | 1346 |
} |
| 1541 | 1347 |
|
| 1542 | 1348 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/MovementMinx.java | ||
|---|---|---|
| 20 | 20 |
package org.distorted.objects; |
| 21 | 21 |
|
| 22 | 22 |
import org.distorted.library.type.Static3D; |
| 23 |
import static org.distorted.objects.TwistyKilominx.C1; |
|
| 24 |
import static org.distorted.objects.TwistyKilominx.C2; |
|
| 25 |
import static org.distorted.objects.TwistyKilominx.LEN; |
|
| 26 |
import static org.distorted.helpers.FactoryCubit.SIN54; |
|
| 27 |
import static org.distorted.helpers.FactoryCubit.COS54; |
|
| 23 |
import static org.distorted.objects.TwistyMinx.C2; |
|
| 24 |
import static org.distorted.objects.TwistyMinx.LEN; |
|
| 25 |
import static org.distorted.objects.TwistyMinx.SIN54; |
|
| 26 |
import static org.distorted.objects.TwistyMinx.COS54; |
|
| 28 | 27 |
import static org.distorted.objects.TwistyObject.SQ5; |
| 29 | 28 |
|
| 30 | 29 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 36 | 35 |
|
| 37 | 36 |
static final Static3D[] FACE_AXIS = new Static3D[] |
| 38 | 37 |
{
|
| 39 |
new Static3D( C2/LEN, C1/LEN, 0 ),
|
|
| 40 |
new Static3D( C2/LEN,-C1/LEN, 0 ),
|
|
| 41 |
new Static3D(-C2/LEN, C1/LEN, 0 ),
|
|
| 42 |
new Static3D(-C2/LEN,-C1/LEN, 0 ),
|
|
| 43 |
new Static3D( 0 , C2/LEN, C1/LEN ),
|
|
| 44 |
new Static3D( 0 , C2/LEN,-C1/LEN ),
|
|
| 45 |
new Static3D( 0 ,-C2/LEN, C1/LEN ),
|
|
| 46 |
new Static3D( 0 ,-C2/LEN,-C1/LEN ),
|
|
| 47 |
new Static3D( C1/LEN, 0 , C2/LEN ),
|
|
| 48 |
new Static3D( C1/LEN, 0 ,-C2/LEN ),
|
|
| 49 |
new Static3D(-C1/LEN, 0 , C2/LEN ),
|
|
| 50 |
new Static3D(-C1/LEN, 0 ,-C2/LEN )
|
|
| 38 |
new Static3D( C2/LEN, SIN54/LEN, 0 ),
|
|
| 39 |
new Static3D( C2/LEN,-SIN54/LEN, 0 ),
|
|
| 40 |
new Static3D( -C2/LEN, SIN54/LEN, 0 ),
|
|
| 41 |
new Static3D( -C2/LEN,-SIN54/LEN, 0 ),
|
|
| 42 |
new Static3D( 0 , C2/LEN, SIN54/LEN ),
|
|
| 43 |
new Static3D( 0 , C2/LEN,-SIN54/LEN ),
|
|
| 44 |
new Static3D( 0 , -C2/LEN, SIN54/LEN ),
|
|
| 45 |
new Static3D( 0 , -C2/LEN,-SIN54/LEN ),
|
|
| 46 |
new Static3D( SIN54/LEN, 0 , C2/LEN ),
|
|
| 47 |
new Static3D( SIN54/LEN, 0 , -C2/LEN ),
|
|
| 48 |
new Static3D(-SIN54/LEN, 0 , C2/LEN ),
|
|
| 49 |
new Static3D(-SIN54/LEN, 0 , -C2/LEN )
|
|
| 51 | 50 |
}; |
| 52 | 51 |
|
| 53 | 52 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyKilominx.java | ||
|---|---|---|
| 35 | 35 |
import org.distorted.main.R; |
| 36 | 36 |
import org.distorted.main.RubikSurfaceView; |
| 37 | 37 |
|
| 38 |
import static org.distorted.helpers.FactoryCubit.COS18; |
|
| 39 |
import static org.distorted.helpers.FactoryCubit.COS54; |
|
| 40 |
import static org.distorted.helpers.FactoryCubit.COS_HALFD; |
|
| 41 |
import static org.distorted.helpers.FactoryCubit.SIN18; |
|
| 42 |
import static org.distorted.helpers.FactoryCubit.SIN54; |
|
| 43 |
import static org.distorted.helpers.FactoryCubit.SIN_HALFD; |
|
| 44 |
|
|
| 45 | 38 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 46 | 39 |
|
| 47 | 40 |
public class TwistyKilominx extends TwistyMinx |
| ... | ... | |
| 65 | 58 |
2,2,2,2,2 |
| 66 | 59 |
}; |
| 67 | 60 |
|
| 61 |
private static final float CENTER_CORR = 0.87f; |
|
| 62 |
|
|
| 63 |
private static final float[][] STICKERS = new float[][] |
|
| 64 |
{
|
|
| 65 |
{ -0.36616942f, -0.36327124f, 0.5f, -0.36327124f, 0.23233888f, 0.4605048f, -0.36616942f, 0.26603764f },
|
|
| 66 |
{ -0.36327127f, -0.5f, 0.36327127f, -0.26393202f, 0.36327127f, 0.5f, -0.36327127f, 0.26393202f },
|
|
| 67 |
{ -0.3249197f, -0.39442718f, 0.3249197f, -0.39442718f, 0.3249197f, 0.5f, -0.3249197f, 0.2888544f }
|
|
| 68 |
}; |
|
| 69 |
|
|
| 68 | 70 |
private static final int mNumCornerEdgeVariants; |
| 69 | 71 |
|
| 70 | 72 |
static |
| ... | ... | |
| 72 | 74 |
int[] sizes = ObjectList.KILO.getSizes(); |
| 73 | 75 |
int variants = sizes.length; |
| 74 | 76 |
mNumCornerEdgeVariants = sizes[0]==3 ? variants-1 : variants; |
| 77 |
|
|
| 78 |
STICKERS[0][2] *= CENTER_CORR; |
|
| 79 |
STICKERS[0][3] *= CENTER_CORR; |
|
| 75 | 80 |
} |
| 76 | 81 |
|
| 77 | 82 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 116 | 121 |
{
|
| 117 | 122 |
float[] cuts = new float[numLayers-1]; |
| 118 | 123 |
float D = numLayers*MovementMinx.DIST3D; |
| 119 |
float E = 2*C1; // 2*cos(36 deg)
|
|
| 124 |
float E = 2*SIN54;
|
|
| 120 | 125 |
float X = 2*D*E/(1+2*E); // height of the 'upper' part of a dodecahedron, i.e. put it on a table, |
| 121 | 126 |
// its height is then D*2*DIST3D, it has one 'lower' part of height X, one |
| 122 | 127 |
// 'middle' part of height Y and one upper part of height X again. |
| ... | ... | |
| 625 | 630 |
{
|
| 626 | 631 |
float R = 0.10f; |
| 627 | 632 |
float S = 0.09f; |
| 628 |
float A = 0.87f; |
|
| 629 |
float[] vertices = { -0.36616942f, -0.36327124f, 0.5f, -0.36327124f, 0.23233888f, 0.4605048f, -0.36616942f, 0.26603764f };
|
|
| 630 |
|
|
| 631 |
float cx = vertices[2]; |
|
| 632 |
float cy = vertices[3]; |
|
| 633 |
vertices[2] *= A; |
|
| 634 |
vertices[3] *= A; |
|
| 633 |
float cx = STICKERS[0][2]/CENTER_CORR; |
|
| 634 |
float cy = STICKERS[0][3]/CENTER_CORR; |
|
| 635 | 635 |
|
| 636 | 636 |
FactorySticker factory = FactorySticker.getInstance(); |
| 637 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face%NUM_FACES], R);
|
|
| 637 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[0], S, FACE_COLORS[face%NUM_FACES], R);
|
|
| 638 | 638 |
canvas.drawCircle(left+(0.5f+cx)*TEXTURE_HEIGHT, top+(0.5f-cy)*TEXTURE_HEIGHT, 0.05f*TEXTURE_HEIGHT, paint); |
| 639 | 639 |
} |
| 640 | 640 |
else if( variant==0 ) // corner |
| 641 | 641 |
{
|
| 642 | 642 |
float R = 0.10f; |
| 643 | 643 |
float S = 0.11f; |
| 644 |
float[] vertices = { -0.36327127f, -0.5f, 0.36327127f, -0.26393202f, 0.36327127f, 0.5f, -0.36327127f, 0.26393202f };
|
|
| 645 |
|
|
| 646 | 644 |
FactorySticker factory = FactorySticker.getInstance(); |
| 647 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face%COLORS], R);
|
|
| 645 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[1], S, FACE_COLORS[face%COLORS], R);
|
|
| 648 | 646 |
} |
| 649 | 647 |
else // edge |
| 650 | 648 |
{
|
| 651 | 649 |
float R = 0.10f; |
| 652 | 650 |
float S = 0.10f; |
| 653 |
float[] vertices = { -0.3249197f, -0.39442718f, 0.3249197f, -0.39442718f, 0.3249197f, 0.5f, -0.3249197f, 0.2888544f };
|
|
| 654 |
|
|
| 655 | 651 |
FactorySticker factory = FactorySticker.getInstance(); |
| 656 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face%COLORS], R);
|
|
| 652 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[2], S, FACE_COLORS[face%COLORS], R);
|
|
| 657 | 653 |
} |
| 658 | 654 |
} |
| 659 | 655 |
|
| src/main/java/org/distorted/objects/TwistyMegaminx.java | ||
|---|---|---|
| 35 | 35 |
import org.distorted.main.R; |
| 36 | 36 |
import org.distorted.main.RubikSurfaceView; |
| 37 | 37 |
|
| 38 |
import static org.distorted.helpers.FactoryCubit.COS18; |
|
| 39 |
import static org.distorted.helpers.FactoryCubit.COS54; |
|
| 40 |
import static org.distorted.helpers.FactoryCubit.SIN18; |
|
| 41 |
import static org.distorted.helpers.FactoryCubit.SIN54; |
|
| 42 |
|
|
| 43 | 38 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 44 | 39 |
|
| 45 | 40 |
public class TwistyMegaminx extends TwistyMinx |
| ... | ... | |
| 54 | 49 |
private static MeshBase[] mCenterMeshes, mCornerMeshes; |
| 55 | 50 |
private static MeshBase[][] mEdgeMeshes; |
| 56 | 51 |
|
| 52 |
private static final float[][] STICKERS = new float[][] |
|
| 53 |
{
|
|
| 54 |
{ -0.36327127f, -0.5f, 0.36327127f, -0.26393202f, 0.36327127f, 0.5f, -0.36327127f, 0.26393202f },
|
|
| 55 |
{ -0.5f, -0.0914315f, 0.5f, -0.4163512f, 0.5f, 0.4163512f, -0.5f, 0.0914315f },
|
|
| 56 |
{ -0.49233657f, -0.18006028f, 0.49233657f, -0.5f, 0.49233657f, 0.5f, -0.49233657f, 0.18006028f },
|
|
| 57 |
{ -0.3002273f, -0.30490047f, 0.3002273f, -0.5f, 0.3002273f, 0.5f, -0.3002273f, 0.30490047f },
|
|
| 58 |
{ -0.29389262f, 0.4045085f, -0.47552824f, -0.1545085f, 0.0f, -0.5f, 0.47552824f, -0.1545085f, 0.29389262f, 0.4045085f }
|
|
| 59 |
}; |
|
| 60 |
|
|
| 57 | 61 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 58 | 62 |
|
| 59 | 63 |
TwistyMegaminx(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh, |
| ... | ... | |
| 96 | 100 |
{
|
| 97 | 101 |
float[] cuts = new float[numLayers-1]; |
| 98 | 102 |
float D = numLayers*MovementMinx.DIST3D; |
| 99 |
float E = 2*C1; // 2*cos(36 deg)
|
|
| 103 |
float E = 2*SIN54;
|
|
| 100 | 104 |
float X = 2*D*E/(1+2*E); // height of the 'upper' part of a dodecahedron, i.e. put it on a table, |
| 101 | 105 |
// its height is then D*2*DIST3D, it has one 'lower' part of height X, one |
| 102 | 106 |
// 'middle' part of height Y and one upper part of height X again. |
| ... | ... | |
| 266 | 270 |
return QUAT_CENTER_INDICES[center]; |
| 267 | 271 |
} |
| 268 | 272 |
|
| 273 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 274 |
|
|
| 275 |
MeshBase createEdgeMesh(int numLayers, float width, float height) |
|
| 276 |
{
|
|
| 277 |
double W = width/2; |
|
| 278 |
double X = height*SIN_HALFD; |
|
| 279 |
double Y = height*SIN18/COS18; |
|
| 280 |
double Z = height*COS_HALFD; |
|
| 281 |
|
|
| 282 |
double[][] vertices = new double[][] |
|
| 283 |
{
|
|
| 284 |
{ 0.0, W , 0.0 },
|
|
| 285 |
{ X, W+Y , -Z },
|
|
| 286 |
{ 0.0, W+2*Y ,-2*Z },
|
|
| 287 |
{ -X, W+Y , -Z },
|
|
| 288 |
{ 0.0, -W , 0.0 },
|
|
| 289 |
{ X,-W-Y , -Z },
|
|
| 290 |
{ 0.0,-W-2*Y ,-2*Z },
|
|
| 291 |
{ -X,-W-Y , -Z },
|
|
| 292 |
}; |
|
| 293 |
|
|
| 294 |
int[][] vertIndexes = new int[][] |
|
| 295 |
{
|
|
| 296 |
{4,5,1,0},
|
|
| 297 |
{7,4,0,3},
|
|
| 298 |
{7,6,2,3},
|
|
| 299 |
{6,5,1,2},
|
|
| 300 |
{0,1,2,3},
|
|
| 301 |
{4,5,6,7}
|
|
| 302 |
}; |
|
| 303 |
|
|
| 304 |
int N = numLayers<=5 ? 5 : 3; |
|
| 305 |
|
|
| 306 |
float[][] bands = new float[][] |
|
| 307 |
{
|
|
| 308 |
{0.04f,34,0.2f,0.2f,N,0,0},
|
|
| 309 |
{0.00f, 0,0.3f,0.2f,2,0,0}
|
|
| 310 |
}; |
|
| 311 |
int[] bandIndexes = new int[] { 0,0,1,1,1,1};
|
|
| 312 |
float[][] corners = new float[][] { {0.04f,0.10f} };
|
|
| 313 |
int[] cornerIndexes = new int[] { -1,-1,-1,-1, -1,-1,-1,-1 };
|
|
| 314 |
float[][] centers = new float[][] { {0.0f, 0.0f, (float)(-2*Z)} };
|
|
| 315 |
int[] centerIndexes = new int[] { -1,-1,-1,-1, -1,-1,-1,-1 };
|
|
| 316 |
|
|
| 317 |
FactoryCubit factory = FactoryCubit.getInstance(); |
|
| 318 |
factory.createNewFaceTransform(vertices,vertIndexes); |
|
| 319 |
|
|
| 320 |
return factory.createRoundedSolid(vertices, vertIndexes, |
|
| 321 |
bands, bandIndexes, |
|
| 322 |
corners, cornerIndexes, |
|
| 323 |
centers, centerIndexes, |
|
| 324 |
getNumCubitFaces() ); |
|
| 325 |
} |
|
| 326 |
|
|
| 327 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 328 |
|
|
| 329 |
MeshBase createCenterMesh(int numLayers, float width) |
|
| 330 |
{
|
|
| 331 |
final double V = 0.83; // ?? |
|
| 332 |
final double ANGLE = V*Math.PI; |
|
| 333 |
final double cosA = Math.cos(ANGLE); |
|
| 334 |
final double sinA = Math.sin(ANGLE); |
|
| 335 |
|
|
| 336 |
float R = 0.5f*width/COS54; |
|
| 337 |
float X1 = R*COS54; |
|
| 338 |
float Y1 = R*SIN54; |
|
| 339 |
float X2 = R*COS18; |
|
| 340 |
float Y2 = R*SIN18; |
|
| 341 |
|
|
| 342 |
double[][] vertices = new double[][] |
|
| 343 |
{
|
|
| 344 |
{-X1,+Y1*sinA, Y1*cosA},
|
|
| 345 |
{-X2,-Y2*sinA,-Y2*cosA},
|
|
| 346 |
{0.0f,-R*sinA, -R*cosA},
|
|
| 347 |
{+X2,-Y2*sinA,-Y2*cosA},
|
|
| 348 |
{+X1,+Y1*sinA, Y1*cosA}
|
|
| 349 |
}; |
|
| 350 |
|
|
| 351 |
int[][] vertIndexes = new int[][] |
|
| 352 |
{
|
|
| 353 |
{0,1,2,3,4},
|
|
| 354 |
{0,1,2,3,4}
|
|
| 355 |
}; |
|
| 356 |
|
|
| 357 |
int N = numLayers==3 ? 4 : 3; |
|
| 358 |
|
|
| 359 |
float[][] bands = new float[][] |
|
| 360 |
{
|
|
| 361 |
{0.04f,45, R/3,0.2f,N,0,0},
|
|
| 362 |
{0.00f, 0, R/3,0.2f,2,0,0}
|
|
| 363 |
}; |
|
| 364 |
int[] bandIndexes = new int[] { 0,1 };
|
|
| 365 |
float[][] corners = new float[][] { {0.04f,0.10f} };
|
|
| 366 |
int[] cornerIndexes = new int[] { -1,-1,-1,-1, -1 };
|
|
| 367 |
float[][] centers = new float[][] { {0.0f, 0.0f, 0.0f} };
|
|
| 368 |
int[] centerIndexes = new int[] { -1,-1,-1,-1, -1 };
|
|
| 369 |
|
|
| 370 |
FactoryCubit factory = FactoryCubit.getInstance(); |
|
| 371 |
factory.createNewFaceTransform(vertices,vertIndexes); |
|
| 372 |
|
|
| 373 |
return factory.createRoundedSolid(vertices, vertIndexes, |
|
| 374 |
bands, bandIndexes, |
|
| 375 |
corners, cornerIndexes, |
|
| 376 |
centers, centerIndexes, |
|
| 377 |
getNumCubitFaces() ); |
|
| 378 |
} |
|
| 379 |
|
|
| 269 | 380 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 270 | 381 |
|
| 271 | 382 |
MeshBase createCubitMesh(int cubit, int numLayers) |
| ... | ... | |
| 299 | 410 |
float height= (numLayers/3.0f)*(0.5f-MEGA_D)*COS18/((numLayers-1)*0.5f); |
| 300 | 411 |
float width = (numLayers/3.0f)*2*MEGA_D + 2*type*height*SIN18/COS18; |
| 301 | 412 |
|
| 302 |
mEdgeMeshes[index][type] = FactoryCubit.getInstance().createMegaminxEdgeMesh(numLayers,width,height);
|
|
| 413 |
mEdgeMeshes[index][type] = createEdgeMesh(numLayers,width,height);
|
|
| 303 | 414 |
} |
| 304 | 415 |
|
| 305 | 416 |
mesh = mEdgeMeshes[index][type].copy(true); |
| ... | ... | |
| 309 | 420 |
if( mCenterMeshes[index]==null ) |
| 310 | 421 |
{
|
| 311 | 422 |
float width = 2 * (numLayers/3.0f) * (MEGA_D+(0.5f-MEGA_D)*SIN18); |
| 312 |
mCenterMeshes[index] = FactoryCubit.getInstance().createMegaminxCenterMesh(numLayers,width);
|
|
| 423 |
mCenterMeshes[index] = createCenterMesh(numLayers,width);
|
|
| 313 | 424 |
} |
| 314 | 425 |
|
| 315 | 426 |
mesh = mCenterMeshes[index].copy(true); |
| ... | ... | |
| 412 | 523 |
{
|
| 413 | 524 |
int COLORS = FACE_COLORS.length; |
| 414 | 525 |
float R,S; |
| 415 |
float[] vertices;
|
|
| 526 |
int index,variant = face/COLORS;
|
|
| 416 | 527 |
|
| 417 |
int variant = face/COLORS; |
|
| 418 |
|
|
| 419 |
if( variant==0 ) |
|
| 420 |
{
|
|
| 421 |
R = 0.080f; |
|
| 422 |
S = 0.10f; |
|
| 423 |
vertices = new float[] { -0.36327127f, -0.5f, 0.36327127f, -0.26393202f, 0.36327127f, 0.5f, -0.36327127f, 0.26393202f };
|
|
| 424 |
} |
|
| 528 |
if( variant==0 ) { R = 0.08f; S = 0.10f; index = 0; }
|
|
| 425 | 529 |
else |
| 426 | 530 |
{
|
| 427 | 531 |
int numLayers = getNumLayers(); |
| 428 |
float height= (numLayers/3.0f)*(0.5f-MEGA_D)*COS18/((numLayers-1)*0.5f); |
|
| 429 |
float W = height*SIN18/COS18; |
|
| 430 |
float width = (numLayers/3.0f)*2*MEGA_D + 2*(variant-1)*W; |
|
| 431 | 532 |
|
| 432 | 533 |
if( variant < (numLayers+1)/2 ) |
| 433 | 534 |
{
|
| 434 |
float X1 = 0.5f*height; |
|
| 435 |
float Y1 = 0.5f*width; |
|
| 436 |
float Y2 = 0.5f*width + W; |
|
| 437 |
|
|
| 438 |
R = 0.045f; |
|
| 439 |
S = 0.055f; |
|
| 440 |
vertices = new float[] { -X1, Y1, -X1, -Y1, X1, -Y2, X1, Y2 };
|
|
| 441 |
} |
|
| 442 |
else |
|
| 443 |
{
|
|
| 444 |
float Z = 0.5f; |
|
| 445 |
float X1 = Z*COS54; |
|
| 446 |
float Y1 = Z*SIN54; |
|
| 447 |
float X2 = Z*COS18; |
|
| 448 |
float Y2 = Z*SIN18; |
|
| 449 |
|
|
| 450 |
R = 0.09f; |
|
| 451 |
S = 0.08f; |
|
| 452 |
vertices = new float[] { -X1,+Y1, -X2,-Y2, 0.0f,-Z, +X2,-Y2, +X1,+Y1 };
|
|
| 535 |
if( numLayers==3 ) { R = 0.12f; S = 0.12f; index = 1; }
|
|
| 536 |
else |
|
| 537 |
{
|
|
| 538 |
if( variant==1 ) { R = 0.12f; S = 0.12f; index = 2; }
|
|
| 539 |
else { R = 0.08f; S = 0.08f; index = 3; }
|
|
| 540 |
} |
|
| 453 | 541 |
} |
| 542 |
else { R = 0.10f; S = 0.07f; index = 4; }
|
|
| 454 | 543 |
} |
| 455 | 544 |
|
| 456 | 545 |
FactorySticker factory = FactorySticker.getInstance(); |
| 457 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face%COLORS], R);
|
|
| 546 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[index], S, FACE_COLORS[face%COLORS], R);
|
|
| 458 | 547 |
} |
| 459 | 548 |
|
| 460 | 549 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyMinx.java | ||
|---|---|---|
| 31 | 31 |
|
| 32 | 32 |
import java.util.Random; |
| 33 | 33 |
|
| 34 |
import static org.distorted.helpers.FactoryCubit.COS18; |
|
| 35 |
import static org.distorted.helpers.FactoryCubit.COS_HALFD; |
|
| 36 |
import static org.distorted.helpers.FactoryCubit.SIN18; |
|
| 37 |
import static org.distorted.helpers.FactoryCubit.SIN54; |
|
| 38 |
import static org.distorted.helpers.FactoryCubit.SIN_HALFD; |
|
| 39 |
|
|
| 40 | 34 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 41 | 35 |
|
| 42 | 36 |
abstract class TwistyMinx extends TwistyObject |
| ... | ... | |
| 47 | 41 |
static final int NUM_CENTERS = 12; |
| 48 | 42 |
static final int NUM_EDGES = 30; |
| 49 | 43 |
|
| 50 |
static final float C0 = (SQ5-1)/4; // cos(72 deg) |
|
| 51 |
static final float C1 = (SQ5+1)/4; // cos(36 deg) |
|
| 52 |
static final float C2 = (SQ5+3)/4; |
|
| 53 |
static final float LEN= (float)(Math.sqrt(1.25f+0.5f*SQ5)); |
|
| 44 |
static final float C2 = (SQ5+3)/4; |
|
| 45 |
static final float LEN = (float)(Math.sqrt(1.25f+0.5f*SQ5)); |
|
| 46 |
static final float SIN54 = (SQ5+1)/4; |
|
| 47 |
static final float COS54 = (float)(Math.sqrt(10-2*SQ5)/4); |
|
| 48 |
static final float SIN18 = (SQ5-1)/4; |
|
| 49 |
static final float COS18 = (float)(0.25f*Math.sqrt(10.0f+2.0f*SQ5)); |
|
| 50 |
static final float COS_HALFD= (float)(Math.sqrt(0.5f-0.1f*SQ5)); // cos(half the dihedral angle) |
|
| 51 |
static final float SIN_HALFD= (float)(Math.sqrt(0.5f+0.1f*SQ5)); // sin(half the dihedral angle) |
|
| 54 | 52 |
|
| 55 | 53 |
// the six rotation axis of a Minx. Must be normalized. |
| 56 | 54 |
static final Static3D[] ROT_AXIS = new Static3D[] |
| 57 | 55 |
{
|
| 58 |
new Static3D( C2/LEN, C1/LEN, 0 ),
|
|
| 59 |
new Static3D(-C2/LEN, C1/LEN, 0 ),
|
|
| 60 |
new Static3D( 0 , C2/LEN, C1/LEN ),
|
|
| 61 |
new Static3D( 0 ,-C2/LEN, C1/LEN ),
|
|
| 62 |
new Static3D( C1/LEN, 0 , C2/LEN ),
|
|
| 63 |
new Static3D( C1/LEN, 0 ,-C2/LEN )
|
|
| 56 |
new Static3D( C2/LEN, SIN54/LEN, 0 ),
|
|
| 57 |
new Static3D( -C2/LEN, SIN54/LEN, 0 ),
|
|
| 58 |
new Static3D( 0 , C2/LEN, SIN54/LEN ),
|
|
| 59 |
new Static3D( 0 , -C2/LEN, SIN54/LEN ),
|
|
| 60 |
new Static3D( SIN54/LEN, 0 , C2/LEN ),
|
|
| 61 |
new Static3D( SIN54/LEN, 0 , -C2/LEN )
|
|
| 64 | 62 |
}; |
| 65 | 63 |
|
| 66 | 64 |
private static final int MINX_LGREEN = 0xff53aa00; |
| ... | ... | |
| 100 | 98 |
new Static4D( -0.5f, -0.5f, 0.5f, 0.5f ), |
| 101 | 99 |
new Static4D( -0.5f, -0.5f, -0.5f, 0.5f ), |
| 102 | 100 |
|
| 103 |
new Static4D( 0.5f, C1, C0, 0.0f ), // 12
|
|
| 104 |
new Static4D( 0.5f, C1, -C0, 0.0f ),
|
|
| 105 |
new Static4D( 0.5f, -C1, C0, 0.0f ),
|
|
| 106 |
new Static4D( 0.5f, -C1, -C0, 0.0f ),
|
|
| 107 |
new Static4D( C0, 0.5f, C1, 0.0f ),
|
|
| 108 |
new Static4D( C0, 0.5f, -C1, 0.0f ),
|
|
| 109 |
new Static4D( -C0, 0.5f, C1, 0.0f ),
|
|
| 110 |
new Static4D( -C0, 0.5f, -C1, 0.0f ),
|
|
| 111 |
new Static4D( C1, C0, 0.5f, 0.0f ),
|
|
| 112 |
new Static4D( C1, -C0, 0.5f, 0.0f ),
|
|
| 113 |
new Static4D( -C1, C0, 0.5f, 0.0f ),
|
|
| 114 |
new Static4D( -C1, -C0, 0.5f, 0.0f ),
|
|
| 115 |
|
|
| 116 |
new Static4D( 0.0f, C0, C1, 0.5f ), //24
|
|
| 117 |
new Static4D( 0.0f, C0, -C1, 0.5f ),
|
|
| 118 |
new Static4D( 0.0f, -C0, C1, 0.5f ),
|
|
| 119 |
new Static4D( 0.0f, -C0, -C1, 0.5f ),
|
|
| 120 |
new Static4D( C0, C1, 0.0f, 0.5f ),
|
|
| 121 |
new Static4D( C0, -C1, 0.0f, 0.5f ),
|
|
| 122 |
new Static4D( -C0, C1, 0.0f, 0.5f ),
|
|
| 123 |
new Static4D( -C0, -C1, 0.0f, 0.5f ),
|
|
| 124 |
new Static4D( C1, 0.0f, C0, 0.5f ),
|
|
| 125 |
new Static4D( C1, 0.0f, -C0, 0.5f ),
|
|
| 126 |
new Static4D( -C1, 0.0f, C0, 0.5f ),
|
|
| 127 |
new Static4D( -C1, 0.0f, -C0, 0.5f ),
|
|
| 128 |
|
|
| 129 |
new Static4D( 0.0f, C1, 0.5f, C0 ), //36
|
|
| 130 |
new Static4D( 0.0f, C1, -0.5f, C0 ),
|
|
| 131 |
new Static4D( 0.0f, -C1, 0.5f, C0 ),
|
|
| 132 |
new Static4D( 0.0f, -C1, -0.5f, C0 ),
|
|
| 133 |
new Static4D( 0.5f, 0.0f, C1, C0 ),
|
|
| 134 |
new Static4D( 0.5f, 0.0f, -C1, C0 ),
|
|
| 135 |
new Static4D( -0.5f, 0.0f, C1, C0 ),
|
|
| 136 |
new Static4D( -0.5f, 0.0f, -C1, C0 ),
|
|
| 137 |
new Static4D( C1, 0.5f, 0.0f, C0 ),
|
|
| 138 |
new Static4D( C1, -0.5f, 0.0f, C0 ),
|
|
| 139 |
new Static4D( -C1, 0.5f, 0.0f, C0 ),
|
|
| 140 |
new Static4D( -C1, -0.5f, 0.0f, C0 ),
|
|
| 141 |
|
|
| 142 |
new Static4D( 0.0f, 0.5f, C0, C1 ), //48
|
|
| 143 |
new Static4D( 0.0f, 0.5f, -C0, C1 ),
|
|
| 144 |
new Static4D( 0.0f, -0.5f, C0, C1 ),
|
|
| 145 |
new Static4D( 0.0f, -0.5f, -C0, C1 ),
|
|
| 146 |
new Static4D( 0.5f, C0, 0.0f, C1 ),
|
|
| 147 |
new Static4D( 0.5f, -C0, 0.0f, C1 ),
|
|
| 148 |
new Static4D( -0.5f, C0, 0.0f, C1 ),
|
|
| 149 |
new Static4D( -0.5f, -C0, 0.0f, C1 ),
|
|
| 150 |
new Static4D( C0, 0.0f, 0.5f, C1 ),
|
|
| 151 |
new Static4D( C0, 0.0f, -0.5f, C1 ),
|
|
| 152 |
new Static4D( -C0, 0.0f, 0.5f, C1 ),
|
|
| 153 |
new Static4D( -C0, 0.0f, -0.5f, C1 ),
|
|
| 101 |
new Static4D( 0.5f, SIN54, SIN18, 0.0f ), // 12
|
|
| 102 |
new Static4D( 0.5f, SIN54,-SIN18, 0.0f ),
|
|
| 103 |
new Static4D( 0.5f,-SIN54, SIN18, 0.0f ),
|
|
| 104 |
new Static4D( 0.5f,-SIN54,-SIN18, 0.0f ),
|
|
| 105 |
new Static4D( SIN18, 0.5f, SIN54, 0.0f ),
|
|
| 106 |
new Static4D( SIN18, 0.5f,-SIN54, 0.0f ),
|
|
| 107 |
new Static4D(-SIN18, 0.5f, SIN54, 0.0f ),
|
|
| 108 |
new Static4D(-SIN18, 0.5f,-SIN54, 0.0f ),
|
|
| 109 |
new Static4D( SIN54, SIN18, 0.5f, 0.0f ),
|
|
| 110 |
new Static4D( SIN54,-SIN18, 0.5f, 0.0f ),
|
|
| 111 |
new Static4D(-SIN54, SIN18, 0.5f, 0.0f ),
|
|
| 112 |
new Static4D(-SIN54,-SIN18, 0.5f, 0.0f ),
|
|
| 113 |
|
|
| 114 |
new Static4D( 0.0f, SIN18, SIN54, 0.5f ), //24
|
|
| 115 |
new Static4D( 0.0f, SIN18,-SIN54, 0.5f ),
|
|
| 116 |
new Static4D( 0.0f,-SIN18, SIN54, 0.5f ),
|
|
| 117 |
new Static4D( 0.0f,-SIN18,-SIN54, 0.5f ),
|
|
| 118 |
new Static4D( SIN18, SIN54, 0.0f, 0.5f ),
|
|
| 119 |
new Static4D( SIN18,-SIN54, 0.0f, 0.5f ),
|
|
| 120 |
new Static4D(-SIN18, SIN54, 0.0f, 0.5f ),
|
|
| 121 |
new Static4D(-SIN18,-SIN54, 0.0f, 0.5f ),
|
|
| 122 |
new Static4D( SIN54, 0.0f, SIN18, 0.5f ),
|
|
| 123 |
new Static4D( SIN54, 0.0f,-SIN18, 0.5f ),
|
|
| 124 |
new Static4D(-SIN54, 0.0f, SIN18, 0.5f ),
|
|
| 125 |
new Static4D(-SIN54, 0.0f,-SIN18, 0.5f ),
|
|
| 126 |
|
|
| 127 |
new Static4D( 0.0f, SIN54, 0.5f, SIN18 ), //36
|
|
| 128 |
new Static4D( 0.0f, SIN54, -0.5f, SIN18 ),
|
|
| 129 |
new Static4D( 0.0f,-SIN54, 0.5f, SIN18 ),
|
|
| 130 |
new Static4D( 0.0f,-SIN54, -0.5f, SIN18 ),
|
|
| 131 |
new Static4D( 0.5f, 0.0f, SIN54, SIN18 ),
|
|
| 132 |
new Static4D( 0.5f, 0.0f,-SIN54, SIN18 ),
|
|
| 133 |
new Static4D( -0.5f, 0.0f, SIN54, SIN18 ),
|
|
| 134 |
new Static4D( -0.5f, 0.0f,-SIN54, SIN18 ),
|
|
| 135 |
new Static4D( SIN54, 0.5f, 0.0f, SIN18 ),
|
|
| 136 |
new Static4D( SIN54, -0.5f, 0.0f, SIN18 ),
|
|
| 137 |
new Static4D(-SIN54, 0.5f, 0.0f, SIN18 ),
|
|
| 138 |
new Static4D(-SIN54, -0.5f, 0.0f, SIN18 ),
|
|
| 139 |
|
|
| 140 |
new Static4D( 0.0f, 0.5f, SIN18, SIN54 ), //48
|
|
| 141 |
new Static4D( 0.0f, 0.5f,-SIN18, SIN54 ),
|
|
| 142 |
new Static4D( 0.0f, -0.5f, SIN18, SIN54 ),
|
|
| 143 |
new Static4D( 0.0f, -0.5f,-SIN18, SIN54 ),
|
|
| 144 |
new Static4D( 0.5f, SIN18, 0.0f, SIN54 ),
|
|
| 145 |
new Static4D( 0.5f,-SIN18, 0.0f, SIN54 ),
|
|
| 146 |
new Static4D( -0.5f, SIN18, 0.0f, SIN54 ),
|
|
| 147 |
new Static4D( -0.5f,-SIN18, 0.0f, SIN54 ),
|
|
| 148 |
new Static4D( SIN18, 0.0f, 0.5f, SIN54 ),
|
|
| 149 |
new Static4D( SIN18, 0.0f, -0.5f, SIN54 ),
|
|
| 150 |
new Static4D(-SIN18, 0.0f, 0.5f, SIN54 ),
|
|
| 151 |
new Static4D(-SIN18, 0.0f, -0.5f, SIN54 ),
|
|
| 154 | 152 |
}; |
| 155 | 153 |
|
| 156 | 154 |
// Coordinates of all 20 corners of a Minx |
| 157 | 155 |
static final float[][] CORNERS = new float[][] |
| 158 | 156 |
{
|
| 159 |
{ 0.0f, 0.5f, C2},
|
|
| 160 |
{ 0.0f, 0.5f, -C2},
|
|
| 161 |
{ 0.0f,-0.5f, C2},
|
|
| 162 |
{ 0.0f,-0.5f, -C2},
|
|
| 163 |
{ C2, 0.0f, 0.5f},
|
|
| 164 |
{ C2, 0.0f,-0.5f},
|
|
| 165 |
{ -C2, 0.0f, 0.5f},
|
|
| 166 |
{ -C2, 0.0f,-0.5f},
|
|
| 167 |
{ 0.5f, C2, 0.0f},
|
|
| 168 |
{ 0.5f, -C2, 0.0f},
|
|
| 169 |
{-0.5f, C2, 0.0f},
|
|
| 170 |
{-0.5f, -C2, 0.0f},
|
|
| 171 |
{ C1, C1, C1},
|
|
| 172 |
{ C1, C1, -C1},
|
|
| 173 |
{ C1, -C1, C1},
|
|
| 174 |
{ C1, -C1, -C1},
|
|
| 175 |
{ -C1, C1, C1},
|
|
| 176 |
{ -C1, C1, -C1},
|
|
| 177 |
{ -C1, -C1, C1},
|
|
| 178 |
{ -C1, -C1, -C1},
|
|
| 157 |
{ 0.0f, 0.5f, C2},
|
|
| 158 |
{ 0.0f, 0.5f, -C2},
|
|
| 159 |
{ 0.0f, -0.5f, C2},
|
|
| 160 |
{ 0.0f, -0.5f, -C2},
|
|
| 161 |
{ C2, 0.0f, 0.5f},
|
|
| 162 |
{ C2, 0.0f, -0.5f},
|
|
| 163 |
{ -C2, 0.0f, 0.5f},
|
|
| 164 |
{ -C2, 0.0f, -0.5f},
|
|
| 165 |
{ 0.5f, C2, 0.0f},
|
|
| 166 |
{ 0.5f, -C2, 0.0f},
|
|
| 167 |
{ -0.5f, C2, 0.0f},
|
|
| 168 |
{ -0.5f, -C2, 0.0f},
|
|
| 169 |
{ SIN54, SIN54, SIN54},
|
|
| 170 |
{ SIN54, SIN54,-SIN54},
|
|
| 171 |
{ SIN54,-SIN54, SIN54},
|
|
| 172 |
{ SIN54,-SIN54,-SIN54},
|
|
| 173 |
{-SIN54, SIN54, SIN54},
|
|
| 174 |
{-SIN54, SIN54,-SIN54},
|
|
| 175 |
{-SIN54,-SIN54, SIN54},
|
|
| 176 |
{-SIN54,-SIN54,-SIN54},
|
|
| 179 | 177 |
}; |
| 180 | 178 |
|
| 181 | 179 |
static final int[][] mCornerFaceMap = |
Also available in: Unified diff
New cubit engine: finish converting Kilominx & Megaminx.