Revision bb11be2a
Added by Leszek Koltunski over 3 years ago
src/main/java/org/distorted/helpers/FactoryCubit.java | ||
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41 | 41 |
public class FactoryCubit |
42 | 42 |
{ |
43 | 43 |
private static final float SQ2 = (float)Math.sqrt(2); |
44 |
private static final float SQ5 = (float)Math.sqrt(5); |
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|
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46 | 44 |
private static final Static1D RADIUS = new Static1D(1); |
47 | 45 |
private static FactoryCubit mThis; |
48 | 46 |
|
... | ... | |
55 | 53 |
// REX |
56 | 54 |
public static final float REX_D = 0.2f; |
57 | 55 |
|
58 |
// KILO / MEGAMINX |
|
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public static final float SIN54 = (SQ5+1)/4; |
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public static final float COS54 = (float)(Math.sqrt(10-2*SQ5)/4); |
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public static final float SIN18 = (SQ5-1)/4; |
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public static final float COS18 = (float)(0.25f*Math.sqrt(10.0f+2.0f*SQ5)); |
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63 |
public static final float COS_HALFD= (float)(Math.sqrt(0.5f-0.1f*SQ5)); // cos(half the dihedral angle) |
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public static final float SIN_HALFD= (float)(Math.sqrt(0.5f+0.1f*SQ5)); // sin(half the dihedral angle) |
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public static final float DIHEDRAL1= (float)(Math.acos(-SQ5/5)*180/Math.PI); |
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public static final float DIHEDRAL2= (float)((180/Math.PI)*Math.asin((2*SIN54*SIN54-1)/COS54) - 90); |
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67 |
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68 | 56 |
private static final double[] mBuffer = new double[3]; |
69 | 57 |
private static final double[] mQuat1 = new double[4]; |
70 | 58 |
private static final double[] mQuat2 = new double[4]; |
... | ... | |
388 | 376 |
return new MeshJoined(meshes); |
389 | 377 |
} |
390 | 378 |
|
391 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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MeshBase createFacesMegaminxEdge(int numLayers, float width, float height) |
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{ |
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395 |
MeshBase[] meshes = new MeshPolygon[6]; |
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396 |
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float D = height/COS18; |
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float W = D*SIN18; |
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399 |
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float Y1 = 0.5f*width; |
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float Y2 = 0.5f*width + W; |
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402 |
float Y3 = 0.5f*width + 2*W; |
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403 |
float X2 = D*SIN54; |
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404 |
float X1 = 0.5f*height; |
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float Y4 = D*COS54; |
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406 |
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float[] vertices0 = { -X1, Y1, -X1, -Y1, X1, -Y2, X1, Y2 }; |
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float[] vertices1 = { -X1, Y3, -X1, -Y3, X1, -Y2, X1, Y2 }; |
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float[] vertices2 = { -X2, 0.0f, 0.0f, -Y4, X2, 0.0f, 0.0f, Y4 }; |
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410 |
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411 |
int numBands0 = numLayers==3 ? 5 : 3; |
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int numBands1 = numLayers==3 ? 2 : 2; |
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413 |
float h = numLayers==3 ? 0.03f : 0.03f; |
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float[] bands0 = computeBands(h ,34,0.2f,0.2f,numBands0); |
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float[] bands1 = computeBands(0.00f,34,0.3f,0.2f,numBands1); |
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417 |
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meshes[0] = new MeshPolygon(vertices0, bands0, 0, 0); |
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meshes[0].setEffectAssociation(0, 1,0); |
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meshes[1] = meshes[0].copy(true); |
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meshes[1].setEffectAssociation(0, 2,0); |
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422 |
meshes[2] = new MeshPolygon(vertices1, bands1, 0, 0); |
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meshes[2].setEffectAssociation(0, 4,0); |
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meshes[3] = meshes[2].copy(true); |
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meshes[3].setEffectAssociation(0, 8,0); |
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meshes[4] = new MeshPolygon(vertices2, bands1, 0, 0); |
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meshes[4].setEffectAssociation(0,16,0); |
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meshes[5] = meshes[4].copy(true); |
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meshes[5].setEffectAssociation(0,32,0); |
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430 |
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431 |
return new MeshJoined(meshes); |
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432 |
} |
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433 |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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435 |
|
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436 |
MeshBase createFacesMegaminxCenter(int numLayers) |
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437 |
{ |
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438 |
MeshBase[] meshes = new MeshPolygon[2]; |
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439 |
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440 |
float R = 0.5f; |
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441 |
float X1 = R*COS54; |
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442 |
float Y1 = R*SIN54; |
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443 |
float X2 = R*COS18; |
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444 |
float Y2 = R*SIN18; |
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445 |
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446 |
float[] vertices0 = { -X1,+Y1, -X2,-Y2, 0.0f,-R, +X2,-Y2, +X1,+Y1 }; |
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447 |
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448 |
int numBands0 = numLayers==3 ? 4 : 3; |
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int numBands1 = numLayers==3 ? 2 : 2; |
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450 |
float h = numLayers==3 ? 0.04f : 0.04f; |
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451 |
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452 |
float[] bands0 = computeBands( h ,45, R/3,0.2f, numBands0); |
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453 |
float[] bands1 = computeBands( 0.00f,34, R/3,0.2f, numBands1); |
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454 |
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meshes[0] = new MeshPolygon(vertices0, bands0, 0, 0); |
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meshes[0].setEffectAssociation(0,1,0); |
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meshes[1] = new MeshPolygon(vertices0, bands1, 0, 0); |
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458 |
meshes[1].setEffectAssociation(0,2,0); |
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459 |
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460 |
return new MeshJoined(meshes); |
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} |
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463 | 379 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
464 | 380 |
|
465 | 381 |
private float[] createVertices(int A, int B) |
... | ... | |
602 | 518 |
return effect; |
603 | 519 |
} |
604 | 520 |
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605 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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606 |
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VertexEffect[] createVertexEffectsMegaminxEdge(float width, float height) |
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608 |
{ |
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609 |
VertexEffect[] effect = new VertexEffect[11]; |
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610 |
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611 |
float X = 0.5f*height; |
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612 |
float Y = height*(COS54/COS18) + width*0.5f; |
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613 |
float Z = 2*height*COS_HALFD; |
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614 |
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615 |
float alpha = 90-DIHEDRAL1/2; |
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616 |
float beta = DIHEDRAL2; |
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617 |
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618 |
Static1D angle1 = new Static1D(alpha); |
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619 |
Static1D angle2 = new Static1D(180-alpha); |
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620 |
Static1D angle3 = new Static1D(beta); |
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621 |
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622 |
Static3D move1 = new Static3D(X,0,0); |
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623 |
Static3D move2 = new Static3D(X,0,-Z); |
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624 |
Static3D move3 = new Static3D(0,+Y,0); |
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625 |
Static3D move4 = new Static3D(0,-Y,0); |
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626 |
Static3D scale = new Static3D(+1,+1,-1); |
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627 |
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628 |
Static3D axisXplus = new Static3D(+1, 0, 0); |
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629 |
Static3D axisXminus= new Static3D(-1, 0, 0); |
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630 |
Static3D axisYplus = new Static3D( 0,+1, 0); |
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631 |
Static3D axisYminus= new Static3D( 0,-1, 0); |
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632 |
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633 |
Static3D center1= new Static3D( 0, 0, 0); |
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Static3D center2= new Static3D( 0, 0,-Z); |
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Static3D center3= new Static3D( 0,+width*0.5f, 0); |
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Static3D center4= new Static3D( 0,-width*0.5f, 0); |
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effect[ 0] = new VertexEffectMove(move1); |
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effect[ 1] = new VertexEffectMove(move2); |
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effect[ 2] = new VertexEffectMove(move3); |
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effect[ 3] = new VertexEffectMove(move4); |
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effect[ 4] = new VertexEffectScale(scale); |
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effect[ 5] = new VertexEffectRotate(angle1, axisYplus , center1); |
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effect[ 6] = new VertexEffectRotate(angle2, axisYplus , center1); |
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effect[ 7] = new VertexEffectRotate(angle1, axisYminus, center2); |
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effect[ 8] = new VertexEffectRotate(angle2, axisYminus, center2); |
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effect[ 9] = new VertexEffectRotate(angle3, axisXplus , center3); |
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effect[10] = new VertexEffectRotate(angle3, axisXminus, center4); |
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649 |
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effect[ 0].setMeshAssociation( 3,-1); // meshes 0,1 |
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effect[ 1].setMeshAssociation(12,-1); // meshes 2,3 |
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effect[ 2].setMeshAssociation(16,-1); // mesh 4 |
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effect[ 3].setMeshAssociation(32,-1); // mesh 5 |
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effect[ 4].setMeshAssociation( 2,-1); // mesh 1 |
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effect[ 5].setMeshAssociation( 1,-1); // mesh 0 |
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effect[ 6].setMeshAssociation( 2,-1); // mesh 1 |
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effect[ 7].setMeshAssociation( 4,-1); // mesh 2 |
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effect[ 8].setMeshAssociation( 8,-1); // mesh 3 |
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effect[ 9].setMeshAssociation(16,-1); // mesh 4 |
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effect[10].setMeshAssociation(32,-1); // mesh 5 |
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return effect; |
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} |
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664 |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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667 |
VertexEffect[] createVertexEffectsMegaminxCenter(float width) |
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{ |
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669 |
VertexEffect[] effect = new VertexEffect[2]; |
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Static1D angle = new Static1D(DIHEDRAL2); |
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Static3D axisX = new Static3D( 1.0f, 0.0f, 0.0f); |
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Static3D center= new Static3D( 0, 0, 0); |
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674 |
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effect[0] = new VertexEffectScale(width/COS54); |
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effect[1] = new VertexEffectRotate(angle, axisX, center); |
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677 |
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return effect; |
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} |
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680 |
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681 | 521 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
682 | 522 |
|
683 | 523 |
VertexEffect[] createCuboidEffects(int[] dimensions) |
... | ... | |
830 | 670 |
return mesh; |
831 | 671 |
} |
832 | 672 |
|
833 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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834 |
// numLayers==3 --> index=0; numLayers=5 --> index=1 ... |
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835 |
// type: 0,1,... 0 --> edge, 1 --> 1 layer deeper, etc |
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836 |
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public MeshBase createMegaminxEdgeMesh(int numLayers, float width, float height) |
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{ |
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MeshBase mesh = createFacesMegaminxEdge(numLayers,width,height); |
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840 |
VertexEffect[] effects = createVertexEffectsMegaminxEdge(width,height); |
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for( VertexEffect effect : effects ) mesh.apply(effect); |
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842 |
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mesh.mergeEffComponents(); |
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return mesh; |
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} |
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847 |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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849 |
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public MeshBase createMegaminxCenterMesh(int numLayers, float width) |
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{ |
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MeshBase mesh = createFacesMegaminxCenter(numLayers); |
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VertexEffect[] effects = createVertexEffectsMegaminxCenter(width); |
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for( VertexEffect effect : effects ) mesh.apply(effect); |
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mesh.mergeEffComponents(); |
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mesh.addEmptyTexComponent(); |
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mesh.addEmptyTexComponent(); |
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mesh.addEmptyTexComponent(); |
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860 |
mesh.addEmptyTexComponent(); |
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861 |
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return mesh; |
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} |
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864 |
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865 | 673 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
866 | 674 |
|
867 | 675 |
public MeshBase createCuboidMesh(int[] dimensions) |
... | ... | |
1535 | 1343 |
|
1536 | 1344 |
mNewFaceTransf.add(newT); |
1537 | 1345 |
} |
1538 |
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1539 |
printStickerCoords(); |
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1540 | 1346 |
} |
1541 | 1347 |
|
1542 | 1348 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objects/MovementMinx.java | ||
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20 | 20 |
package org.distorted.objects; |
21 | 21 |
|
22 | 22 |
import org.distorted.library.type.Static3D; |
23 |
import static org.distorted.objects.TwistyKilominx.C1; |
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import static org.distorted.objects.TwistyKilominx.C2; |
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import static org.distorted.objects.TwistyKilominx.LEN; |
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import static org.distorted.helpers.FactoryCubit.SIN54; |
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27 |
import static org.distorted.helpers.FactoryCubit.COS54; |
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import static org.distorted.objects.TwistyMinx.C2; |
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import static org.distorted.objects.TwistyMinx.LEN; |
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25 |
import static org.distorted.objects.TwistyMinx.SIN54; |
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import static org.distorted.objects.TwistyMinx.COS54; |
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28 | 27 |
import static org.distorted.objects.TwistyObject.SQ5; |
29 | 28 |
|
30 | 29 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
36 | 35 |
|
37 | 36 |
static final Static3D[] FACE_AXIS = new Static3D[] |
38 | 37 |
{ |
39 |
new Static3D( C2/LEN, C1/LEN, 0 ),
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new Static3D( C2/LEN,-C1/LEN, 0 ),
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new Static3D(-C2/LEN, C1/LEN, 0 ),
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new Static3D(-C2/LEN,-C1/LEN, 0 ),
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new Static3D( 0 , C2/LEN, C1/LEN ),
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new Static3D( 0 , C2/LEN,-C1/LEN ),
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new Static3D( 0 ,-C2/LEN, C1/LEN ),
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new Static3D( 0 ,-C2/LEN,-C1/LEN ),
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new Static3D( C1/LEN, 0 , C2/LEN ),
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new Static3D( C1/LEN, 0 ,-C2/LEN ),
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new Static3D(-C1/LEN, 0 , C2/LEN ),
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new Static3D(-C1/LEN, 0 ,-C2/LEN )
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38 |
new Static3D( C2/LEN, SIN54/LEN, 0 ),
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new Static3D( C2/LEN,-SIN54/LEN, 0 ),
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new Static3D( -C2/LEN, SIN54/LEN, 0 ),
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new Static3D( -C2/LEN,-SIN54/LEN, 0 ),
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new Static3D( 0 , C2/LEN, SIN54/LEN ),
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new Static3D( 0 , C2/LEN,-SIN54/LEN ),
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new Static3D( 0 , -C2/LEN, SIN54/LEN ),
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new Static3D( 0 , -C2/LEN,-SIN54/LEN ),
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new Static3D( SIN54/LEN, 0 , C2/LEN ),
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47 |
new Static3D( SIN54/LEN, 0 , -C2/LEN ),
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48 |
new Static3D(-SIN54/LEN, 0 , C2/LEN ),
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49 |
new Static3D(-SIN54/LEN, 0 , -C2/LEN )
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51 | 50 |
}; |
52 | 51 |
|
53 | 52 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objects/TwistyKilominx.java | ||
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35 | 35 |
import org.distorted.main.R; |
36 | 36 |
import org.distorted.main.RubikSurfaceView; |
37 | 37 |
|
38 |
import static org.distorted.helpers.FactoryCubit.COS18; |
|
39 |
import static org.distorted.helpers.FactoryCubit.COS54; |
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40 |
import static org.distorted.helpers.FactoryCubit.COS_HALFD; |
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41 |
import static org.distorted.helpers.FactoryCubit.SIN18; |
|
42 |
import static org.distorted.helpers.FactoryCubit.SIN54; |
|
43 |
import static org.distorted.helpers.FactoryCubit.SIN_HALFD; |
|
44 |
|
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45 | 38 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
46 | 39 |
|
47 | 40 |
public class TwistyKilominx extends TwistyMinx |
... | ... | |
65 | 58 |
2,2,2,2,2 |
66 | 59 |
}; |
67 | 60 |
|
61 |
private static final float CENTER_CORR = 0.87f; |
|
62 |
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|
63 |
private static final float[][] STICKERS = new float[][] |
|
64 |
{ |
|
65 |
{ -0.36616942f, -0.36327124f, 0.5f, -0.36327124f, 0.23233888f, 0.4605048f, -0.36616942f, 0.26603764f }, |
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66 |
{ -0.36327127f, -0.5f, 0.36327127f, -0.26393202f, 0.36327127f, 0.5f, -0.36327127f, 0.26393202f }, |
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67 |
{ -0.3249197f, -0.39442718f, 0.3249197f, -0.39442718f, 0.3249197f, 0.5f, -0.3249197f, 0.2888544f } |
|
68 |
}; |
|
69 |
|
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68 | 70 |
private static final int mNumCornerEdgeVariants; |
69 | 71 |
|
70 | 72 |
static |
... | ... | |
72 | 74 |
int[] sizes = ObjectList.KILO.getSizes(); |
73 | 75 |
int variants = sizes.length; |
74 | 76 |
mNumCornerEdgeVariants = sizes[0]==3 ? variants-1 : variants; |
77 |
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|
78 |
STICKERS[0][2] *= CENTER_CORR; |
|
79 |
STICKERS[0][3] *= CENTER_CORR; |
|
75 | 80 |
} |
76 | 81 |
|
77 | 82 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
116 | 121 |
{ |
117 | 122 |
float[] cuts = new float[numLayers-1]; |
118 | 123 |
float D = numLayers*MovementMinx.DIST3D; |
119 |
float E = 2*C1; // 2*cos(36 deg)
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|
124 |
float E = 2*SIN54;
|
|
120 | 125 |
float X = 2*D*E/(1+2*E); // height of the 'upper' part of a dodecahedron, i.e. put it on a table, |
121 | 126 |
// its height is then D*2*DIST3D, it has one 'lower' part of height X, one |
122 | 127 |
// 'middle' part of height Y and one upper part of height X again. |
... | ... | |
625 | 630 |
{ |
626 | 631 |
float R = 0.10f; |
627 | 632 |
float S = 0.09f; |
628 |
float A = 0.87f; |
|
629 |
float[] vertices = { -0.36616942f, -0.36327124f, 0.5f, -0.36327124f, 0.23233888f, 0.4605048f, -0.36616942f, 0.26603764f }; |
|
630 |
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|
631 |
float cx = vertices[2]; |
|
632 |
float cy = vertices[3]; |
|
633 |
vertices[2] *= A; |
|
634 |
vertices[3] *= A; |
|
633 |
float cx = STICKERS[0][2]/CENTER_CORR; |
|
634 |
float cy = STICKERS[0][3]/CENTER_CORR; |
|
635 | 635 |
|
636 | 636 |
FactorySticker factory = FactorySticker.getInstance(); |
637 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face%NUM_FACES], R);
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|
637 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[0], S, FACE_COLORS[face%NUM_FACES], R);
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|
638 | 638 |
canvas.drawCircle(left+(0.5f+cx)*TEXTURE_HEIGHT, top+(0.5f-cy)*TEXTURE_HEIGHT, 0.05f*TEXTURE_HEIGHT, paint); |
639 | 639 |
} |
640 | 640 |
else if( variant==0 ) // corner |
641 | 641 |
{ |
642 | 642 |
float R = 0.10f; |
643 | 643 |
float S = 0.11f; |
644 |
float[] vertices = { -0.36327127f, -0.5f, 0.36327127f, -0.26393202f, 0.36327127f, 0.5f, -0.36327127f, 0.26393202f }; |
|
645 |
|
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646 | 644 |
FactorySticker factory = FactorySticker.getInstance(); |
647 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face%COLORS], R);
|
|
645 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[1], S, FACE_COLORS[face%COLORS], R);
|
|
648 | 646 |
} |
649 | 647 |
else // edge |
650 | 648 |
{ |
651 | 649 |
float R = 0.10f; |
652 | 650 |
float S = 0.10f; |
653 |
float[] vertices = { -0.3249197f, -0.39442718f, 0.3249197f, -0.39442718f, 0.3249197f, 0.5f, -0.3249197f, 0.2888544f }; |
|
654 |
|
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655 | 651 |
FactorySticker factory = FactorySticker.getInstance(); |
656 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face%COLORS], R);
|
|
652 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[2], S, FACE_COLORS[face%COLORS], R);
|
|
657 | 653 |
} |
658 | 654 |
} |
659 | 655 |
|
src/main/java/org/distorted/objects/TwistyMegaminx.java | ||
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35 | 35 |
import org.distorted.main.R; |
36 | 36 |
import org.distorted.main.RubikSurfaceView; |
37 | 37 |
|
38 |
import static org.distorted.helpers.FactoryCubit.COS18; |
|
39 |
import static org.distorted.helpers.FactoryCubit.COS54; |
|
40 |
import static org.distorted.helpers.FactoryCubit.SIN18; |
|
41 |
import static org.distorted.helpers.FactoryCubit.SIN54; |
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42 |
|
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43 | 38 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
44 | 39 |
|
45 | 40 |
public class TwistyMegaminx extends TwistyMinx |
... | ... | |
54 | 49 |
private static MeshBase[] mCenterMeshes, mCornerMeshes; |
55 | 50 |
private static MeshBase[][] mEdgeMeshes; |
56 | 51 |
|
52 |
private static final float[][] STICKERS = new float[][] |
|
53 |
{ |
|
54 |
{ -0.36327127f, -0.5f, 0.36327127f, -0.26393202f, 0.36327127f, 0.5f, -0.36327127f, 0.26393202f }, |
|
55 |
{ -0.5f, -0.0914315f, 0.5f, -0.4163512f, 0.5f, 0.4163512f, -0.5f, 0.0914315f }, |
|
56 |
{ -0.49233657f, -0.18006028f, 0.49233657f, -0.5f, 0.49233657f, 0.5f, -0.49233657f, 0.18006028f }, |
|
57 |
{ -0.3002273f, -0.30490047f, 0.3002273f, -0.5f, 0.3002273f, 0.5f, -0.3002273f, 0.30490047f }, |
|
58 |
{ -0.29389262f, 0.4045085f, -0.47552824f, -0.1545085f, 0.0f, -0.5f, 0.47552824f, -0.1545085f, 0.29389262f, 0.4045085f } |
|
59 |
}; |
|
60 |
|
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57 | 61 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
58 | 62 |
|
59 | 63 |
TwistyMegaminx(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh, |
... | ... | |
96 | 100 |
{ |
97 | 101 |
float[] cuts = new float[numLayers-1]; |
98 | 102 |
float D = numLayers*MovementMinx.DIST3D; |
99 |
float E = 2*C1; // 2*cos(36 deg)
|
|
103 |
float E = 2*SIN54;
|
|
100 | 104 |
float X = 2*D*E/(1+2*E); // height of the 'upper' part of a dodecahedron, i.e. put it on a table, |
101 | 105 |
// its height is then D*2*DIST3D, it has one 'lower' part of height X, one |
102 | 106 |
// 'middle' part of height Y and one upper part of height X again. |
... | ... | |
266 | 270 |
return QUAT_CENTER_INDICES[center]; |
267 | 271 |
} |
268 | 272 |
|
273 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
274 |
|
|
275 |
MeshBase createEdgeMesh(int numLayers, float width, float height) |
|
276 |
{ |
|
277 |
double W = width/2; |
|
278 |
double X = height*SIN_HALFD; |
|
279 |
double Y = height*SIN18/COS18; |
|
280 |
double Z = height*COS_HALFD; |
|
281 |
|
|
282 |
double[][] vertices = new double[][] |
|
283 |
{ |
|
284 |
{ 0.0, W , 0.0 }, |
|
285 |
{ X, W+Y , -Z }, |
|
286 |
{ 0.0, W+2*Y ,-2*Z }, |
|
287 |
{ -X, W+Y , -Z }, |
|
288 |
{ 0.0, -W , 0.0 }, |
|
289 |
{ X,-W-Y , -Z }, |
|
290 |
{ 0.0,-W-2*Y ,-2*Z }, |
|
291 |
{ -X,-W-Y , -Z }, |
|
292 |
}; |
|
293 |
|
|
294 |
int[][] vertIndexes = new int[][] |
|
295 |
{ |
|
296 |
{4,5,1,0}, |
|
297 |
{7,4,0,3}, |
|
298 |
{7,6,2,3}, |
|
299 |
{6,5,1,2}, |
|
300 |
{0,1,2,3}, |
|
301 |
{4,5,6,7} |
|
302 |
}; |
|
303 |
|
|
304 |
int N = numLayers<=5 ? 5 : 3; |
|
305 |
|
|
306 |
float[][] bands = new float[][] |
|
307 |
{ |
|
308 |
{0.04f,34,0.2f,0.2f,N,0,0}, |
|
309 |
{0.00f, 0,0.3f,0.2f,2,0,0} |
|
310 |
}; |
|
311 |
int[] bandIndexes = new int[] { 0,0,1,1,1,1}; |
|
312 |
float[][] corners = new float[][] { {0.04f,0.10f} }; |
|
313 |
int[] cornerIndexes = new int[] { -1,-1,-1,-1, -1,-1,-1,-1 }; |
|
314 |
float[][] centers = new float[][] { {0.0f, 0.0f, (float)(-2*Z)} }; |
|
315 |
int[] centerIndexes = new int[] { -1,-1,-1,-1, -1,-1,-1,-1 }; |
|
316 |
|
|
317 |
FactoryCubit factory = FactoryCubit.getInstance(); |
|
318 |
factory.createNewFaceTransform(vertices,vertIndexes); |
|
319 |
|
|
320 |
return factory.createRoundedSolid(vertices, vertIndexes, |
|
321 |
bands, bandIndexes, |
|
322 |
corners, cornerIndexes, |
|
323 |
centers, centerIndexes, |
|
324 |
getNumCubitFaces() ); |
|
325 |
} |
|
326 |
|
|
327 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
328 |
|
|
329 |
MeshBase createCenterMesh(int numLayers, float width) |
|
330 |
{ |
|
331 |
final double V = 0.83; // ?? |
|
332 |
final double ANGLE = V*Math.PI; |
|
333 |
final double cosA = Math.cos(ANGLE); |
|
334 |
final double sinA = Math.sin(ANGLE); |
|
335 |
|
|
336 |
float R = 0.5f*width/COS54; |
|
337 |
float X1 = R*COS54; |
|
338 |
float Y1 = R*SIN54; |
|
339 |
float X2 = R*COS18; |
|
340 |
float Y2 = R*SIN18; |
|
341 |
|
|
342 |
double[][] vertices = new double[][] |
|
343 |
{ |
|
344 |
{-X1,+Y1*sinA, Y1*cosA}, |
|
345 |
{-X2,-Y2*sinA,-Y2*cosA}, |
|
346 |
{0.0f,-R*sinA, -R*cosA}, |
|
347 |
{+X2,-Y2*sinA,-Y2*cosA}, |
|
348 |
{+X1,+Y1*sinA, Y1*cosA} |
|
349 |
}; |
|
350 |
|
|
351 |
int[][] vertIndexes = new int[][] |
|
352 |
{ |
|
353 |
{0,1,2,3,4}, |
|
354 |
{0,1,2,3,4} |
|
355 |
}; |
|
356 |
|
|
357 |
int N = numLayers==3 ? 4 : 3; |
|
358 |
|
|
359 |
float[][] bands = new float[][] |
|
360 |
{ |
|
361 |
{0.04f,45, R/3,0.2f,N,0,0}, |
|
362 |
{0.00f, 0, R/3,0.2f,2,0,0} |
|
363 |
}; |
|
364 |
int[] bandIndexes = new int[] { 0,1 }; |
|
365 |
float[][] corners = new float[][] { {0.04f,0.10f} }; |
|
366 |
int[] cornerIndexes = new int[] { -1,-1,-1,-1, -1 }; |
|
367 |
float[][] centers = new float[][] { {0.0f, 0.0f, 0.0f} }; |
|
368 |
int[] centerIndexes = new int[] { -1,-1,-1,-1, -1 }; |
|
369 |
|
|
370 |
FactoryCubit factory = FactoryCubit.getInstance(); |
|
371 |
factory.createNewFaceTransform(vertices,vertIndexes); |
|
372 |
|
|
373 |
return factory.createRoundedSolid(vertices, vertIndexes, |
|
374 |
bands, bandIndexes, |
|
375 |
corners, cornerIndexes, |
|
376 |
centers, centerIndexes, |
|
377 |
getNumCubitFaces() ); |
|
378 |
} |
|
379 |
|
|
269 | 380 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
270 | 381 |
|
271 | 382 |
MeshBase createCubitMesh(int cubit, int numLayers) |
... | ... | |
299 | 410 |
float height= (numLayers/3.0f)*(0.5f-MEGA_D)*COS18/((numLayers-1)*0.5f); |
300 | 411 |
float width = (numLayers/3.0f)*2*MEGA_D + 2*type*height*SIN18/COS18; |
301 | 412 |
|
302 |
mEdgeMeshes[index][type] = FactoryCubit.getInstance().createMegaminxEdgeMesh(numLayers,width,height);
|
|
413 |
mEdgeMeshes[index][type] = createEdgeMesh(numLayers,width,height);
|
|
303 | 414 |
} |
304 | 415 |
|
305 | 416 |
mesh = mEdgeMeshes[index][type].copy(true); |
... | ... | |
309 | 420 |
if( mCenterMeshes[index]==null ) |
310 | 421 |
{ |
311 | 422 |
float width = 2 * (numLayers/3.0f) * (MEGA_D+(0.5f-MEGA_D)*SIN18); |
312 |
mCenterMeshes[index] = FactoryCubit.getInstance().createMegaminxCenterMesh(numLayers,width);
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|
423 |
mCenterMeshes[index] = createCenterMesh(numLayers,width);
|
|
313 | 424 |
} |
314 | 425 |
|
315 | 426 |
mesh = mCenterMeshes[index].copy(true); |
... | ... | |
412 | 523 |
{ |
413 | 524 |
int COLORS = FACE_COLORS.length; |
414 | 525 |
float R,S; |
415 |
float[] vertices;
|
|
526 |
int index,variant = face/COLORS;
|
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416 | 527 |
|
417 |
int variant = face/COLORS; |
|
418 |
|
|
419 |
if( variant==0 ) |
|
420 |
{ |
|
421 |
R = 0.080f; |
|
422 |
S = 0.10f; |
|
423 |
vertices = new float[] { -0.36327127f, -0.5f, 0.36327127f, -0.26393202f, 0.36327127f, 0.5f, -0.36327127f, 0.26393202f }; |
|
424 |
} |
|
528 |
if( variant==0 ) { R = 0.08f; S = 0.10f; index = 0; } |
|
425 | 529 |
else |
426 | 530 |
{ |
427 | 531 |
int numLayers = getNumLayers(); |
428 |
float height= (numLayers/3.0f)*(0.5f-MEGA_D)*COS18/((numLayers-1)*0.5f); |
|
429 |
float W = height*SIN18/COS18; |
|
430 |
float width = (numLayers/3.0f)*2*MEGA_D + 2*(variant-1)*W; |
|
431 | 532 |
|
432 | 533 |
if( variant < (numLayers+1)/2 ) |
433 | 534 |
{ |
434 |
float X1 = 0.5f*height; |
|
435 |
float Y1 = 0.5f*width; |
|
436 |
float Y2 = 0.5f*width + W; |
|
437 |
|
|
438 |
R = 0.045f; |
|
439 |
S = 0.055f; |
|
440 |
vertices = new float[] { -X1, Y1, -X1, -Y1, X1, -Y2, X1, Y2 }; |
|
441 |
} |
|
442 |
else |
|
443 |
{ |
|
444 |
float Z = 0.5f; |
|
445 |
float X1 = Z*COS54; |
|
446 |
float Y1 = Z*SIN54; |
|
447 |
float X2 = Z*COS18; |
|
448 |
float Y2 = Z*SIN18; |
|
449 |
|
|
450 |
R = 0.09f; |
|
451 |
S = 0.08f; |
|
452 |
vertices = new float[] { -X1,+Y1, -X2,-Y2, 0.0f,-Z, +X2,-Y2, +X1,+Y1 }; |
|
535 |
if( numLayers==3 ) { R = 0.12f; S = 0.12f; index = 1; } |
|
536 |
else |
|
537 |
{ |
|
538 |
if( variant==1 ) { R = 0.12f; S = 0.12f; index = 2; } |
|
539 |
else { R = 0.08f; S = 0.08f; index = 3; } |
|
540 |
} |
|
453 | 541 |
} |
542 |
else { R = 0.10f; S = 0.07f; index = 4; } |
|
454 | 543 |
} |
455 | 544 |
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456 | 545 |
FactorySticker factory = FactorySticker.getInstance(); |
457 |
factory.drawRoundedPolygon(canvas, paint, left, top, vertices, S, FACE_COLORS[face%COLORS], R);
|
|
546 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[index], S, FACE_COLORS[face%COLORS], R);
|
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458 | 547 |
} |
459 | 548 |
|
460 | 549 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objects/TwistyMinx.java | ||
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31 | 31 |
|
32 | 32 |
import java.util.Random; |
33 | 33 |
|
34 |
import static org.distorted.helpers.FactoryCubit.COS18; |
|
35 |
import static org.distorted.helpers.FactoryCubit.COS_HALFD; |
|
36 |
import static org.distorted.helpers.FactoryCubit.SIN18; |
|
37 |
import static org.distorted.helpers.FactoryCubit.SIN54; |
|
38 |
import static org.distorted.helpers.FactoryCubit.SIN_HALFD; |
|
39 |
|
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40 | 34 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
41 | 35 |
|
42 | 36 |
abstract class TwistyMinx extends TwistyObject |
... | ... | |
47 | 41 |
static final int NUM_CENTERS = 12; |
48 | 42 |
static final int NUM_EDGES = 30; |
49 | 43 |
|
50 |
static final float C0 = (SQ5-1)/4; // cos(72 deg) |
|
51 |
static final float C1 = (SQ5+1)/4; // cos(36 deg) |
|
52 |
static final float C2 = (SQ5+3)/4; |
|
53 |
static final float LEN= (float)(Math.sqrt(1.25f+0.5f*SQ5)); |
|
44 |
static final float C2 = (SQ5+3)/4; |
|
45 |
static final float LEN = (float)(Math.sqrt(1.25f+0.5f*SQ5)); |
|
46 |
static final float SIN54 = (SQ5+1)/4; |
|
47 |
static final float COS54 = (float)(Math.sqrt(10-2*SQ5)/4); |
|
48 |
static final float SIN18 = (SQ5-1)/4; |
|
49 |
static final float COS18 = (float)(0.25f*Math.sqrt(10.0f+2.0f*SQ5)); |
|
50 |
static final float COS_HALFD= (float)(Math.sqrt(0.5f-0.1f*SQ5)); // cos(half the dihedral angle) |
|
51 |
static final float SIN_HALFD= (float)(Math.sqrt(0.5f+0.1f*SQ5)); // sin(half the dihedral angle) |
|
54 | 52 |
|
55 | 53 |
// the six rotation axis of a Minx. Must be normalized. |
56 | 54 |
static final Static3D[] ROT_AXIS = new Static3D[] |
57 | 55 |
{ |
58 |
new Static3D( C2/LEN, C1/LEN, 0 ),
|
|
59 |
new Static3D(-C2/LEN, C1/LEN, 0 ),
|
|
60 |
new Static3D( 0 , C2/LEN, C1/LEN ),
|
|
61 |
new Static3D( 0 ,-C2/LEN, C1/LEN ),
|
|
62 |
new Static3D( C1/LEN, 0 , C2/LEN ),
|
|
63 |
new Static3D( C1/LEN, 0 ,-C2/LEN )
|
|
56 |
new Static3D( C2/LEN, SIN54/LEN, 0 ),
|
|
57 |
new Static3D( -C2/LEN, SIN54/LEN, 0 ),
|
|
58 |
new Static3D( 0 , C2/LEN, SIN54/LEN ),
|
|
59 |
new Static3D( 0 , -C2/LEN, SIN54/LEN ),
|
|
60 |
new Static3D( SIN54/LEN, 0 , C2/LEN ),
|
|
61 |
new Static3D( SIN54/LEN, 0 , -C2/LEN )
|
|
64 | 62 |
}; |
65 | 63 |
|
66 | 64 |
private static final int MINX_LGREEN = 0xff53aa00; |
... | ... | |
100 | 98 |
new Static4D( -0.5f, -0.5f, 0.5f, 0.5f ), |
101 | 99 |
new Static4D( -0.5f, -0.5f, -0.5f, 0.5f ), |
102 | 100 |
|
103 |
new Static4D( 0.5f, C1, C0, 0.0f ), // 12
|
|
104 |
new Static4D( 0.5f, C1, -C0, 0.0f ),
|
|
105 |
new Static4D( 0.5f, -C1, C0, 0.0f ),
|
|
106 |
new Static4D( 0.5f, -C1, -C0, 0.0f ),
|
|
107 |
new Static4D( C0, 0.5f, C1, 0.0f ),
|
|
108 |
new Static4D( C0, 0.5f, -C1, 0.0f ),
|
|
109 |
new Static4D( -C0, 0.5f, C1, 0.0f ),
|
|
110 |
new Static4D( -C0, 0.5f, -C1, 0.0f ),
|
|
111 |
new Static4D( C1, C0, 0.5f, 0.0f ),
|
|
112 |
new Static4D( C1, -C0, 0.5f, 0.0f ),
|
|
113 |
new Static4D( -C1, C0, 0.5f, 0.0f ),
|
|
114 |
new Static4D( -C1, -C0, 0.5f, 0.0f ),
|
|
115 |
|
|
116 |
new Static4D( 0.0f, C0, C1, 0.5f ), //24
|
|
117 |
new Static4D( 0.0f, C0, -C1, 0.5f ),
|
|
118 |
new Static4D( 0.0f, -C0, C1, 0.5f ),
|
|
119 |
new Static4D( 0.0f, -C0, -C1, 0.5f ),
|
|
120 |
new Static4D( C0, C1, 0.0f, 0.5f ),
|
|
121 |
new Static4D( C0, -C1, 0.0f, 0.5f ),
|
|
122 |
new Static4D( -C0, C1, 0.0f, 0.5f ),
|
|
123 |
new Static4D( -C0, -C1, 0.0f, 0.5f ),
|
|
124 |
new Static4D( C1, 0.0f, C0, 0.5f ),
|
|
125 |
new Static4D( C1, 0.0f, -C0, 0.5f ),
|
|
126 |
new Static4D( -C1, 0.0f, C0, 0.5f ),
|
|
127 |
new Static4D( -C1, 0.0f, -C0, 0.5f ),
|
|
128 |
|
|
129 |
new Static4D( 0.0f, C1, 0.5f, C0 ), //36
|
|
130 |
new Static4D( 0.0f, C1, -0.5f, C0 ),
|
|
131 |
new Static4D( 0.0f, -C1, 0.5f, C0 ),
|
|
132 |
new Static4D( 0.0f, -C1, -0.5f, C0 ),
|
|
133 |
new Static4D( 0.5f, 0.0f, C1, C0 ),
|
|
134 |
new Static4D( 0.5f, 0.0f, -C1, C0 ),
|
|
135 |
new Static4D( -0.5f, 0.0f, C1, C0 ),
|
|
136 |
new Static4D( -0.5f, 0.0f, -C1, C0 ),
|
|
137 |
new Static4D( C1, 0.5f, 0.0f, C0 ),
|
|
138 |
new Static4D( C1, -0.5f, 0.0f, C0 ),
|
|
139 |
new Static4D( -C1, 0.5f, 0.0f, C0 ),
|
|
140 |
new Static4D( -C1, -0.5f, 0.0f, C0 ),
|
|
141 |
|
|
142 |
new Static4D( 0.0f, 0.5f, C0, C1 ), //48
|
|
143 |
new Static4D( 0.0f, 0.5f, -C0, C1 ),
|
|
144 |
new Static4D( 0.0f, -0.5f, C0, C1 ),
|
|
145 |
new Static4D( 0.0f, -0.5f, -C0, C1 ),
|
|
146 |
new Static4D( 0.5f, C0, 0.0f, C1 ),
|
|
147 |
new Static4D( 0.5f, -C0, 0.0f, C1 ),
|
|
148 |
new Static4D( -0.5f, C0, 0.0f, C1 ),
|
|
149 |
new Static4D( -0.5f, -C0, 0.0f, C1 ),
|
|
150 |
new Static4D( C0, 0.0f, 0.5f, C1 ),
|
|
151 |
new Static4D( C0, 0.0f, -0.5f, C1 ),
|
|
152 |
new Static4D( -C0, 0.0f, 0.5f, C1 ),
|
|
153 |
new Static4D( -C0, 0.0f, -0.5f, C1 ),
|
|
101 |
new Static4D( 0.5f, SIN54, SIN18, 0.0f ), // 12
|
|
102 |
new Static4D( 0.5f, SIN54,-SIN18, 0.0f ),
|
|
103 |
new Static4D( 0.5f,-SIN54, SIN18, 0.0f ),
|
|
104 |
new Static4D( 0.5f,-SIN54,-SIN18, 0.0f ),
|
|
105 |
new Static4D( SIN18, 0.5f, SIN54, 0.0f ),
|
|
106 |
new Static4D( SIN18, 0.5f,-SIN54, 0.0f ),
|
|
107 |
new Static4D(-SIN18, 0.5f, SIN54, 0.0f ),
|
|
108 |
new Static4D(-SIN18, 0.5f,-SIN54, 0.0f ),
|
|
109 |
new Static4D( SIN54, SIN18, 0.5f, 0.0f ),
|
|
110 |
new Static4D( SIN54,-SIN18, 0.5f, 0.0f ),
|
|
111 |
new Static4D(-SIN54, SIN18, 0.5f, 0.0f ),
|
|
112 |
new Static4D(-SIN54,-SIN18, 0.5f, 0.0f ),
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113 |
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114 |
new Static4D( 0.0f, SIN18, SIN54, 0.5f ), //24
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115 |
new Static4D( 0.0f, SIN18,-SIN54, 0.5f ),
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116 |
new Static4D( 0.0f,-SIN18, SIN54, 0.5f ),
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117 |
new Static4D( 0.0f,-SIN18,-SIN54, 0.5f ),
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118 |
new Static4D( SIN18, SIN54, 0.0f, 0.5f ),
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119 |
new Static4D( SIN18,-SIN54, 0.0f, 0.5f ),
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120 |
new Static4D(-SIN18, SIN54, 0.0f, 0.5f ),
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121 |
new Static4D(-SIN18,-SIN54, 0.0f, 0.5f ),
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122 |
new Static4D( SIN54, 0.0f, SIN18, 0.5f ),
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123 |
new Static4D( SIN54, 0.0f,-SIN18, 0.5f ),
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124 |
new Static4D(-SIN54, 0.0f, SIN18, 0.5f ),
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125 |
new Static4D(-SIN54, 0.0f,-SIN18, 0.5f ),
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126 |
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127 |
new Static4D( 0.0f, SIN54, 0.5f, SIN18 ), //36
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128 |
new Static4D( 0.0f, SIN54, -0.5f, SIN18 ),
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129 |
new Static4D( 0.0f,-SIN54, 0.5f, SIN18 ),
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130 |
new Static4D( 0.0f,-SIN54, -0.5f, SIN18 ),
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131 |
new Static4D( 0.5f, 0.0f, SIN54, SIN18 ),
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132 |
new Static4D( 0.5f, 0.0f,-SIN54, SIN18 ),
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133 |
new Static4D( -0.5f, 0.0f, SIN54, SIN18 ),
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134 |
new Static4D( -0.5f, 0.0f,-SIN54, SIN18 ),
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135 |
new Static4D( SIN54, 0.5f, 0.0f, SIN18 ),
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136 |
new Static4D( SIN54, -0.5f, 0.0f, SIN18 ),
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137 |
new Static4D(-SIN54, 0.5f, 0.0f, SIN18 ),
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138 |
new Static4D(-SIN54, -0.5f, 0.0f, SIN18 ),
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139 |
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140 |
new Static4D( 0.0f, 0.5f, SIN18, SIN54 ), //48
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141 |
new Static4D( 0.0f, 0.5f,-SIN18, SIN54 ),
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142 |
new Static4D( 0.0f, -0.5f, SIN18, SIN54 ),
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143 |
new Static4D( 0.0f, -0.5f,-SIN18, SIN54 ),
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144 |
new Static4D( 0.5f, SIN18, 0.0f, SIN54 ),
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145 |
new Static4D( 0.5f,-SIN18, 0.0f, SIN54 ),
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146 |
new Static4D( -0.5f, SIN18, 0.0f, SIN54 ),
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147 |
new Static4D( -0.5f,-SIN18, 0.0f, SIN54 ),
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148 |
new Static4D( SIN18, 0.0f, 0.5f, SIN54 ),
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149 |
new Static4D( SIN18, 0.0f, -0.5f, SIN54 ),
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150 |
new Static4D(-SIN18, 0.0f, 0.5f, SIN54 ),
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151 |
new Static4D(-SIN18, 0.0f, -0.5f, SIN54 ),
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154 | 152 |
}; |
155 | 153 |
|
156 | 154 |
// Coordinates of all 20 corners of a Minx |
157 | 155 |
static final float[][] CORNERS = new float[][] |
158 | 156 |
{ |
159 |
{ 0.0f, 0.5f, C2},
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|
160 |
{ 0.0f, 0.5f, -C2},
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|
161 |
{ 0.0f,-0.5f, C2},
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|
162 |
{ 0.0f,-0.5f, -C2},
|
|
163 |
{ C2, 0.0f, 0.5f},
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|
164 |
{ C2, 0.0f,-0.5f},
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|
165 |
{ -C2, 0.0f, 0.5f},
|
|
166 |
{ -C2, 0.0f,-0.5f},
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|
167 |
{ 0.5f, C2, 0.0f},
|
|
168 |
{ 0.5f, -C2, 0.0f},
|
|
169 |
{-0.5f, C2, 0.0f},
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|
170 |
{-0.5f, -C2, 0.0f},
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|
171 |
{ C1, C1, C1},
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|
172 |
{ C1, C1, -C1},
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|
173 |
{ C1, -C1, C1},
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|
174 |
{ C1, -C1, -C1},
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|
175 |
{ -C1, C1, C1},
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|
176 |
{ -C1, C1, -C1},
|
|
177 |
{ -C1, -C1, C1},
|
|
178 |
{ -C1, -C1, -C1},
|
|
157 |
{ 0.0f, 0.5f, C2},
|
|
158 |
{ 0.0f, 0.5f, -C2},
|
|
159 |
{ 0.0f, -0.5f, C2},
|
|
160 |
{ 0.0f, -0.5f, -C2},
|
|
161 |
{ C2, 0.0f, 0.5f},
|
|
162 |
{ C2, 0.0f, -0.5f},
|
|
163 |
{ -C2, 0.0f, 0.5f},
|
|
164 |
{ -C2, 0.0f, -0.5f},
|
|
165 |
{ 0.5f, C2, 0.0f},
|
|
166 |
{ 0.5f, -C2, 0.0f},
|
|
167 |
{ -0.5f, C2, 0.0f},
|
|
168 |
{ -0.5f, -C2, 0.0f},
|
|
169 |
{ SIN54, SIN54, SIN54},
|
|
170 |
{ SIN54, SIN54,-SIN54},
|
|
171 |
{ SIN54,-SIN54, SIN54},
|
|
172 |
{ SIN54,-SIN54,-SIN54},
|
|
173 |
{-SIN54, SIN54, SIN54},
|
|
174 |
{-SIN54, SIN54,-SIN54},
|
|
175 |
{-SIN54,-SIN54, SIN54},
|
|
176 |
{-SIN54,-SIN54,-SIN54},
|
|
179 | 177 |
}; |
180 | 178 |
|
181 | 179 |
static final int[][] mCornerFaceMap = |
Also available in: Unified diff
New cubit engine: finish converting Kilominx & Megaminx.