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Revision bbc6471c

Added by Leszek Koltunski over 3 years ago

Change the automatic scramble API in the TwistyObject - in preparation for automatic scrambles in the Bandaged Objects.

View differences:

src/main/java/org/distorted/effects/scramble/ScrambleEffect.java
49 49
      }
50 50
    }
51 51

  
52
  private static int NUM_EFFECTS = Type.values().length;
52
  private static final int NUM_EFFECTS = Type.values().length;
53 53
  private static final int FAKE_EFFECT_ID  = -3;
54 54
  private static final Type[] types;
55 55

  
......
72 72
  private int mNumDoubleScramblesLeft, mNumScramblesLeft;
73 73
  private int mLastRotAxis, mLastRow;
74 74
  private long mDurationSingleTurn;
75
  private Random mRnd;
75
  private final Random mRnd;
76 76
  private int mBasicAngle;
77 77

  
78 78
  TwistyObject mObject;
......
81 81
  Effect[] mCubeEffects;
82 82
  int[] mCubeEffectPosition;
83 83
  int mCubeEffectNumber, mNodeEffectNumber;
84
  int mNumScrambles;
85
  int[] mScramble;
84 86

  
85 87
///////////////////////////////////////////////////////////////////////////////////////////////////
86 88

  
87 89
  ScrambleEffect()
88 90
    {
89 91
    mRnd = new Random( System.currentTimeMillis() );
92
    mScramble = new int[3];
90 93
    mLastRotAxis = START_AXIS;
91 94
    }
92 95

  
......
125 128
      }
126 129

  
127 130
    mDurationSingleTurn = duration/(mNumScramblesLeft+mNumDoubleScramblesLeft);
131
    mNumScrambles = 0;
128 132

  
129 133
    addNewScramble();
130 134
    }
......
136 140
    {
137 141
    if( mNumScramblesLeft>0 )
138 142
      {
139
      int lastRotAxis = mLastRotAxis;
140
      mLastRotAxis = mObject.randomizeNewRotAxis(mRnd,mLastRotAxis);
141
      mLastRow = mObject.randomizeNewRow(mRnd,lastRotAxis,mLastRow,mLastRotAxis);
143
      mNumScrambles++;
144

  
145
      mObject.randomizeNewScramble(mScramble, mRnd,mLastRotAxis, mLastRow, mNumScrambles,
146
                                  mNumScramblesLeft, mNumDoubleScramblesLeft);
147
      mLastRotAxis = mScramble[0];
148
      mLastRow     = mScramble[1];
149
      int angle    = mScramble[2];
142 150

  
143 151
      int rowBitmap  = (1<<mLastRow);
144
      int angle= randomizeAngle();
145 152
      int absAngle = (angle<0 ? -angle : angle);
146 153
      long durationMillis = absAngle*mDurationSingleTurn;
147 154

  
......
166 173
      }
167 174
    }
168 175

  
169
///////////////////////////////////////////////////////////////////////////////////////////////////
170
// only works for basicAngle<=5.
171

  
172
  private int randomizeAngle()
173
    {
174
    int random = mRnd.nextInt(mNumScramblesLeft);
175
    int result = random<mNumDoubleScramblesLeft ? 2:1;
176
    int sign   = mRnd.nextInt(2);
177

  
178
    return sign==0 ? result : -result;
179
    }
180

  
181 176
///////////////////////////////////////////////////////////////////////////////////////////////////
182 177

  
183 178
  private void assignEffects()
src/main/java/org/distorted/objects/ObjectList.java
61 61

  
62 62
  DIAM (
63 63
         new int[][] {
64
                       {2 , 10, R.raw.diamond, R.drawable.ui_small_diam, R.drawable.ui_medium_diam, R.drawable.ui_big_diam, R.drawable.ui_huge_diam} ,
64
                       {2 , 12, R.raw.diamond, R.drawable.ui_small_diam, R.drawable.ui_medium_diam, R.drawable.ui_big_diam, R.drawable.ui_huge_diam} ,
65 65
                     },
66 66
         TwistyDiamond.class,
67 67
         new MovementDiamond(),
......
71 71

  
72 72
  DINO (
73 73
         new int[][] {
74
                       {3 , 10, R.raw.dino, R.drawable.ui_small_dino, R.drawable.ui_medium_dino, R.drawable.ui_big_dino, R.drawable.ui_huge_dino} ,
74
                       {3 , 12, R.raw.dino, R.drawable.ui_small_dino, R.drawable.ui_medium_dino, R.drawable.ui_big_dino, R.drawable.ui_huge_dino} ,
75 75
                     },
76 76
         TwistyDino6.class,
77 77
         new MovementDino(),
......
91 91

  
92 92
  REDI (
93 93
         new int[][] {
94
                       {3 , 14, R.raw.redi, R.drawable.ui_small_redi, R.drawable.ui_medium_redi, R.drawable.ui_big_redi, R.drawable.ui_huge_redi} ,
94
                       {3 , 18, R.raw.redi, R.drawable.ui_small_redi, R.drawable.ui_medium_redi, R.drawable.ui_big_redi, R.drawable.ui_huge_redi} ,
95 95
                     },
96 96
         TwistyRedi.class,
97 97
         new MovementRedi(),
......
101 101

  
102 102
  HELI (
103 103
         new int[][] {
104
                       {3 , 18, R.raw.heli, R.drawable.ui_small_heli, R.drawable.ui_medium_heli, R.drawable.ui_big_heli, R.drawable.ui_huge_heli} ,
104
                       {3 , 20, R.raw.heli, R.drawable.ui_small_heli, R.drawable.ui_medium_heli, R.drawable.ui_big_heli, R.drawable.ui_huge_heli} ,
105 105
                     },
106 106
         TwistyHelicopter.class,
107 107
         new MovementHelicopter(),
......
111 111

  
112 112
  SKEW (
113 113
         new int[][] {
114
                       {2 , 11, R.raw.skewb, R.drawable.ui_small_skewb, R.drawable.ui_medium_skewb, R.drawable.ui_big_skewb, R.drawable.ui_huge_skewb} ,
115
                       {3 , 17, R.raw.skewm, R.drawable.ui_small_skewm, R.drawable.ui_medium_skewm, R.drawable.ui_big_skewm, R.drawable.ui_huge_skewm} ,
114
                       {2 , 12, R.raw.skewb, R.drawable.ui_small_skewb, R.drawable.ui_medium_skewb, R.drawable.ui_big_skewb, R.drawable.ui_huge_skewb} ,
115
                       {3 , 21, R.raw.skewm, R.drawable.ui_small_skewm, R.drawable.ui_medium_skewm, R.drawable.ui_big_skewm, R.drawable.ui_huge_skewm} ,
116 116
                     },
117 117
         TwistySkewb.class,
118 118
         new MovementSkewb(),
......
132 132

  
133 133
  REX  (
134 134
         new int[][] {
135
                       {3 , 16, R.raw.rex, R.drawable.ui_small_rex, R.drawable.ui_medium_rex, R.drawable.ui_big_rex, R.drawable.ui_huge_rex} ,
135
                       {3 , 18, R.raw.rex, R.drawable.ui_small_rex, R.drawable.ui_medium_rex, R.drawable.ui_big_rex, R.drawable.ui_huge_rex} ,
136 136
                     },
137 137
         TwistyRex.class,
138 138
         new MovementRex(),
......
152 152

  
153 153
  MEGA (
154 154
         new int[][] {
155
                       {3 , 21, R.raw.mega3, R.drawable.ui_small_mega3, R.drawable.ui_medium_mega3, R.drawable.ui_big_mega3, R.drawable.ui_huge_mega3} ,
155
                       {3 , 24, R.raw.mega3, R.drawable.ui_small_mega3, R.drawable.ui_medium_mega3, R.drawable.ui_big_mega3, R.drawable.ui_huge_mega3} ,
156 156
                       {5 , 35, R.raw.mega5, R.drawable.ui_small_mega5, R.drawable.ui_medium_mega5, R.drawable.ui_big_mega5, R.drawable.ui_huge_mega5} ,
157 157
                     },
158 158
         TwistyMegaminx.class,
src/main/java/org/distorted/objects/TwistyBandaged2Bar.java
29 29

  
30 30
import java.util.Random;
31 31

  
32
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
33

  
34 32
///////////////////////////////////////////////////////////////////////////////////////////////////
35 33

  
36 34
class TwistyBandaged2Bar extends TwistyBandagedAbstract
......
102 100
///////////////////////////////////////////////////////////////////////////////////////////////////
103 101
// PUBLIC API
104 102
// TODO
105
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
106
    {
107
    int numAxis = ROTATION_AXIS.length;
108 103

  
109
    if( oldRotAxis == START_AXIS )
104
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
105
                                   int numScramble, int remScrambles, int remDoubleScrambles)
106
    {
107
    if( numScramble==1 )
110 108
      {
111
      return rnd.nextInt(numAxis);
109
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
112 110
      }
113 111
    else
114 112
      {
115
      int newVector = rnd.nextInt(numAxis-1);
116
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
113
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
114
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
117 115
      }
118
    }
119 116

  
120
///////////////////////////////////////////////////////////////////////////////////////////////////
121
// TODO
122

  
123
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
124
    {
125 117
    float rowFloat = rnd.nextFloat();
126 118

  
127 119
    for(int row=0; row<mRowChances.length; row++)
128 120
      {
129
      if( rowFloat<=mRowChances[row] ) return row;
121
      if( rowFloat<=mRowChances[row] )
122
        {
123
        scramble[1] = row;
124
        break;
125
        }
130 126
      }
131 127

  
132
    return 0;
128
    int random = rnd.nextInt(remScrambles);
129
    int result = random<remDoubleScrambles ? 2:1;
130
    int sign   = rnd.nextInt(2);
131

  
132
    scramble[2] = sign==0 ? result : -result;
133 133
    }
134 134

  
135 135
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyBandaged3Plate.java
29 29

  
30 30
import java.util.Random;
31 31

  
32
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
33

  
34 32
///////////////////////////////////////////////////////////////////////////////////////////////////
35 33

  
36 34
class TwistyBandaged3Plate extends TwistyBandagedAbstract
......
108 106
///////////////////////////////////////////////////////////////////////////////////////////////////
109 107
// PUBLIC API
110 108
// TODO
111
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
112
    {
113
    int numAxis = ROTATION_AXIS.length;
114 109

  
115
    if( oldRotAxis == START_AXIS )
110
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
111
                                   int numScramble, int remScrambles, int remDoubleScrambles)
112
    {
113
    if( numScramble==1 )
116 114
      {
117
      return rnd.nextInt(numAxis);
115
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
118 116
      }
119 117
    else
120 118
      {
121
      int newVector = rnd.nextInt(numAxis-1);
122
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
119
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
120
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
123 121
      }
124
    }
125

  
126
///////////////////////////////////////////////////////////////////////////////////////////////////
127
// TODO
128 122

  
129
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
130
    {
131 123
    float rowFloat = rnd.nextFloat();
132 124

  
133 125
    for(int row=0; row<mRowChances.length; row++)
134 126
      {
135
      if( rowFloat<=mRowChances[row] ) return row;
127
      if( rowFloat<=mRowChances[row] )
128
        {
129
        scramble[1] = row;
130
        break;
131
        }
136 132
      }
137 133

  
138
    return 0;
134
    int random = rnd.nextInt(remScrambles);
135
    int result = random<remDoubleScrambles ? 2:1;
136
    int sign   = rnd.nextInt(2);
137

  
138
    scramble[2] = sign==0 ? result : -result;
139 139
    }
140 140

  
141 141
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyBandagedEvil.java
29 29

  
30 30
import java.util.Random;
31 31

  
32
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
33

  
34 32
///////////////////////////////////////////////////////////////////////////////////////////////////
35 33

  
36 34
class TwistyBandagedEvil extends TwistyBandagedAbstract
......
120 118
///////////////////////////////////////////////////////////////////////////////////////////////////
121 119
// PUBLIC API
122 120
// TODO
123
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
124
    {
125
    int numAxis = ROTATION_AXIS.length;
126 121

  
127
    if( oldRotAxis == START_AXIS )
122
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
123
                                   int numScramble, int remScrambles, int remDoubleScrambles)
124
    {
125
    if( numScramble==1 )
128 126
      {
129
      return rnd.nextInt(numAxis);
127
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
130 128
      }
131 129
    else
132 130
      {
133
      int newVector = rnd.nextInt(numAxis-1);
134
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
131
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
132
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
135 133
      }
136
    }
137 134

  
138
///////////////////////////////////////////////////////////////////////////////////////////////////
139
// TODO
140

  
141
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
142
    {
143 135
    float rowFloat = rnd.nextFloat();
144 136

  
145 137
    for(int row=0; row<mRowChances.length; row++)
146 138
      {
147
      if( rowFloat<=mRowChances[row] ) return row;
139
      if( rowFloat<=mRowChances[row] )
140
        {
141
        scramble[1] = row;
142
        break;
143
        }
148 144
      }
149 145

  
150
    return 0;
146
    int random = rnd.nextInt(remScrambles);
147
    int result = random<remDoubleScrambles ? 2:1;
148
    int sign   = rnd.nextInt(2);
149

  
150
    scramble[2] = sign==0 ? result : -result;
151 151
    }
152 152

  
153 153
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyBandagedFused.java
101 101
    }
102 102

  
103 103
///////////////////////////////////////////////////////////////////////////////////////////////////
104
// PUBLIC API
105 104

  
106
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
105
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
106
                                   int numScramble, int remScrambles, int remDoubleScrambles)
107 107
    {
108
    int numAxis = ROTATION_AXIS.length;
109

  
110
    if( oldRotAxis == START_AXIS )
108
    if( numScramble==1 )
111 109
      {
112
      return rnd.nextInt(numAxis);
110
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
113 111
      }
114 112
    else
115 113
      {
116
      int newVector = rnd.nextInt(numAxis-1);
117
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
114
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
115
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
118 116
      }
119
    }
120

  
121
///////////////////////////////////////////////////////////////////////////////////////////////////
122 117

  
123
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
124
    {
125 118
    float rowFloat = rnd.nextFloat();
126 119

  
127 120
    for(int row=0; row<mRowChances.length; row++)
128 121
      {
129
      if( rowFloat<=mRowChances[row] ) return row;
122
      if( rowFloat<=mRowChances[row] )
123
        {
124
        scramble[1] = row;
125
        break;
126
        }
130 127
      }
131 128

  
132
    return 0;
129
    int random = rnd.nextInt(remScrambles);
130
    int result = random<remDoubleScrambles ? 2:1;
131
    int sign   = rnd.nextInt(2);
132

  
133
    scramble[2] = sign==0 ? result : -result;
133 134
    }
134 135

  
135 136
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyCube.java
33 33

  
34 34
import java.util.Random;
35 35

  
36
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
37

  
38 36
///////////////////////////////////////////////////////////////////////////////////////////////////
39 37

  
40 38
class TwistyCube extends TwistyObject
......
256 254

  
257 255
///////////////////////////////////////////////////////////////////////////////////////////////////
258 256

  
259
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
257
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
258
                                   int numScramble, int remScrambles, int remDoubleScrambles)
260 259
    {
261
    int numAxis = ROTATION_AXIS.length;
262

  
263
    if( oldRotAxis == START_AXIS )
260
    if( numScramble==1 )
264 261
      {
265
      return rnd.nextInt(numAxis);
262
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
266 263
      }
267 264
    else
268 265
      {
269
      int newVector = rnd.nextInt(numAxis-1);
270
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
266
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
267
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
271 268
      }
272
    }
273

  
274
///////////////////////////////////////////////////////////////////////////////////////////////////
275 269

  
276
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
277
    {
278 270
    float rowFloat = rnd.nextFloat();
279 271

  
280 272
    for(int row=0; row<mRowChances.length; row++)
281 273
      {
282
      if( rowFloat<=mRowChances[row] ) return row;
274
      if( rowFloat<=mRowChances[row] )
275
        {
276
        scramble[1] = row;
277
        break;
278
        }
283 279
      }
284 280

  
285
    return 0;
281
    int random = rnd.nextInt(remScrambles);
282
    int result = random<remDoubleScrambles ? 2:1;
283
    int sign   = rnd.nextInt(2);
284

  
285
    scramble[2] = sign==0 ? result : -result;
286 286
    }
287 287

  
288 288
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyDiamond.java
35 35

  
36 36
import java.util.Random;
37 37

  
38
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
39

  
40 38
///////////////////////////////////////////////////////////////////////////////////////////////////
41 39

  
42 40
public class TwistyDiamond extends TwistyObject
......
293 291

  
294 292
///////////////////////////////////////////////////////////////////////////////////////////////////
295 293

  
296
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
294
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
295
                                   int numScramble, int remScrambles, int remDoubleScrambles)
297 296
    {
298
    int numAxis = ROTATION_AXIS.length;
299

  
300
    if( oldRotAxis == START_AXIS )
297
    if( numScramble==1 )
301 298
      {
302
      return rnd.nextInt(numAxis);
299
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
303 300
      }
304 301
    else
305 302
      {
306
      int newVector = rnd.nextInt(numAxis-1);
307
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
303
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
304
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
308 305
      }
309
    }
310 306

  
311
///////////////////////////////////////////////////////////////////////////////////////////////////
312

  
313
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
314
    {
315 307
    float rowFloat = rnd.nextFloat();
316 308

  
317 309
    for(int row=0; row<mRowChances.length; row++)
318 310
      {
319
      if( rowFloat<=mRowChances[row] ) return row;
311
      if( rowFloat<=mRowChances[row] )
312
        {
313
        scramble[1] = row;
314
        break;
315
        }
320 316
      }
321 317

  
322
    return 0;
318
    int random = rnd.nextInt(remScrambles);
319
    int result = random<remDoubleScrambles ? 2:1;
320
    int sign   = rnd.nextInt(2);
321

  
322
    scramble[2] = sign==0 ? result : -result;
323 323
    }
324 324

  
325 325
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyDino.java
32 32
import org.distorted.library.type.Static4D;
33 33
import org.distorted.main.RubikSurfaceView;
34 34

  
35
import java.util.Random;
36

  
37
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
38

  
39 35
///////////////////////////////////////////////////////////////////////////////////////////////////
40 36

  
41 37
public abstract class TwistyDino extends TwistyObject
......
250 246
    return 3;
251 247
    }
252 248

  
253
///////////////////////////////////////////////////////////////////////////////////////////////////
254

  
255
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
256
    {
257
    int numAxis = ROTATION_AXIS.length;
258

  
259
    if( oldRotAxis == START_AXIS )
260
      {
261
      return rnd.nextInt(numAxis);
262
      }
263
    else
264
      {
265
      int newVector = rnd.nextInt(numAxis-1);
266
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
267
      }
268
    }
269

  
270 249
///////////////////////////////////////////////////////////////////////////////////////////////////
271 250
// only needed for solvers - there are no Dino solvers ATM)
272 251

  
src/main/java/org/distorted/objects/TwistyDino4.java
29 29

  
30 30
import java.util.Random;
31 31

  
32
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
33

  
34 32
///////////////////////////////////////////////////////////////////////////////////////////////////
35 33

  
36 34
public class TwistyDino4 extends TwistyDino
......
68 66

  
69 67
///////////////////////////////////////////////////////////////////////////////////////////////////
70 68

  
71
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
69
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
70
                                   int numScramble, int remScrambles, int remDoubleScrambles)
72 71
    {
73
    return (oldRotAxis==START_AXIS) ? ((newRotAxis==1 || newRotAxis==2) ? 0:2) : (oldRotAxis+newRotAxis==3 ? 2-oldRow : oldRow);
72
    if( numScramble==1 )
73
      {
74
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
75
      }
76
    else
77
      {
78
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
79
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
80
      }
81

  
82
    scramble[1] = (numScramble==1) ? ((scramble[0]==1 || scramble[0]==2) ? 0:2) : (oldRotAxis+scramble[0]==3 ? 2-oldRow : oldRow);
83

  
84
    int random = rnd.nextInt(remScrambles);
85
    int result = random<remDoubleScrambles ? 2:1;
86
    int sign   = rnd.nextInt(2);
87

  
88
    scramble[2] = sign==0 ? result : -result;
74 89
    }
75 90

  
76 91
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyDino6.java
29 29

  
30 30
import java.util.Random;
31 31

  
32
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
33

  
34 32
///////////////////////////////////////////////////////////////////////////////////////////////////
35 33

  
36 34
public class TwistyDino6 extends TwistyDino
......
68 66

  
69 67
///////////////////////////////////////////////////////////////////////////////////////////////////
70 68

  
71
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
69
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
70
                                   int numScramble, int remScrambles, int remDoubleScrambles)
72 71
    {
73
    return (oldRotAxis==START_AXIS) ? (rnd.nextFloat()<=0.5f ? 0:2) : (oldRotAxis+newRotAxis==3 ? 2-oldRow : oldRow);
72
    if( numScramble==1 )
73
      {
74
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
75
      }
76
    else
77
      {
78
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
79
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
80
      }
81

  
82
    scramble[1] = (numScramble==1) ? (rnd.nextFloat()<=0.5f ? 0:2) : (oldRotAxis+scramble[0]==3 ? 2-oldRow : oldRow);
83

  
84
    int random = rnd.nextInt(remScrambles);
85
    int result = random<remDoubleScrambles ? 2:1;
86
    int sign   = rnd.nextInt(2);
87

  
88
    scramble[2] = sign==0 ? result : -result;
74 89
    }
75 90

  
76 91
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyHelicopter.java
35 35

  
36 36
import java.util.Random;
37 37

  
38
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
39

  
40 38
///////////////////////////////////////////////////////////////////////////////////////////////////
41 39

  
42 40
public class TwistyHelicopter extends TwistyObject
......
337 335

  
338 336
///////////////////////////////////////////////////////////////////////////////////////////////////
339 337

  
340
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
338
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
339
                                   int numScramble, int remScrambles, int remDoubleScrambles)
341 340
    {
342
    int numAxis = ROTATION_AXIS.length;
343

  
344
    if( oldRotAxis == START_AXIS )
341
    if( numScramble==1 )
345 342
      {
346
      return rnd.nextInt(numAxis);
343
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
347 344
      }
348 345
    else
349 346
      {
350
      int newVector = rnd.nextInt(numAxis-2);
347
      int newVector = rnd.nextInt(ROTATION_AXIS.length-2);
351 348

  
352 349
      switch(oldRotAxis)
353 350
        {
354 351
        case  0:
355
        case  1: return newVector+2;
352
        case  1: scramble[0] = newVector+2;
353
                 break;
356 354
        case  2:
357
        case  3: return (newVector==0 || newVector==1) ? newVector:newVector+2;
358
        default: return newVector;
355
        case  3: scramble[0] = (newVector==0 || newVector==1) ? newVector:newVector+2;
356
                 break;
357
        default: scramble[0] = newVector;
358
                 break;
359 359
        }
360 360
      }
361
    }
362

  
363
///////////////////////////////////////////////////////////////////////////////////////////////////
364 361

  
365
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
366
    {
367 362
    float rowFloat = rnd.nextFloat();
368 363

  
369 364
    for(int row=0; row<mRowChances.length; row++)
370 365
      {
371
      if( rowFloat<=mRowChances[row] ) return row;
366
      if( rowFloat<=mRowChances[row] )
367
        {
368
        scramble[1] = row;
369
        break;
370
        }
372 371
      }
373 372

  
374
    return 0;
373
    int random = rnd.nextInt(remScrambles);
374
    int result = random<remDoubleScrambles ? 2:1;
375
    int sign   = rnd.nextInt(2);
376

  
377
    scramble[2] = sign==0 ? result : -result;
375 378
    }
376 379

  
377 380
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyIvy.java
35 35

  
36 36
import java.util.Random;
37 37

  
38
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
39

  
40 38
///////////////////////////////////////////////////////////////////////////////////////////////////
41 39

  
42 40
public class TwistyIvy extends TwistyObject
......
283 281

  
284 282
///////////////////////////////////////////////////////////////////////////////////////////////////
285 283

  
286
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
284
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
285
                                   int numScramble, int remScrambles, int remDoubleScrambles)
287 286
    {
288
    int numAxis = ROTATION_AXIS.length;
289

  
290
    if( oldRotAxis == START_AXIS )
287
    if( numScramble==1 )
291 288
      {
292
      return rnd.nextInt(numAxis);
289
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
293 290
      }
294 291
    else
295 292
      {
296
      int newVector = rnd.nextInt(numAxis-1);
297
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
293
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
294
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
298 295
      }
299
    }
300

  
301
///////////////////////////////////////////////////////////////////////////////////////////////////
302 296

  
303
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
304
    {
305 297
    float rowFloat = rnd.nextFloat();
306 298

  
307 299
    for(int row=0; row<mRowChances.length; row++)
308 300
      {
309
      if( rowFloat<=mRowChances[row] ) return row;
301
      if( rowFloat<=mRowChances[row] )
302
        {
303
        scramble[1] = row;
304
        break;
305
        }
310 306
      }
311 307

  
312
    return 0;
308
    int random = rnd.nextInt(remScrambles);
309
    int result = random<remDoubleScrambles ? 2:1;
310
    int sign   = rnd.nextInt(2);
311

  
312
    scramble[2] = sign==0 ? result : -result;
313 313
    }
314 314

  
315 315
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyMinx.java
29 29

  
30 30
import java.util.Random;
31 31

  
32
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
33

  
34 32
///////////////////////////////////////////////////////////////////////////////////////////////////
35 33

  
36 34
abstract class TwistyMinx extends TwistyObject
......
282 280

  
283 281
///////////////////////////////////////////////////////////////////////////////////////////////////
284 282

  
285
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
283
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
284
                                   int numScramble, int remScrambles, int remDoubleScrambles)
286 285
    {
287
    int numAxis = ROTATION_AXIS.length;
288

  
289
    if( oldRotAxis == START_AXIS )
286
    if( numScramble==1 )
290 287
      {
291
      return rnd.nextInt(numAxis);
288
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
292 289
      }
293 290
    else
294 291
      {
295
      int newVector = rnd.nextInt(numAxis-1);
296
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
292
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
293
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
297 294
      }
298
    }
299

  
300
///////////////////////////////////////////////////////////////////////////////////////////////////
301 295

  
302
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
303
    {
304
    if( oldRotAxis<0 )
296
    if( numScramble==1 )
305 297
      {
306 298
      float rowFloat = rnd.nextFloat();
307 299

  
308 300
      for(int row=0; row<mRowChances.length; row++)
309 301
        {
310
        if( rowFloat<=mRowChances[row] ) return row;
302
        if( rowFloat<=mRowChances[row] )
303
          {
304
          scramble[1] = row;
305
          break;
306
          }
311 307
        }
312

  
313
      return 0;
314 308
      }
315 309
    else
316 310
      {
317 311
      int size = mRowChances.length;
318 312
      int num = (size-1)/2;
319 313
      int row = rnd.nextInt(num);
320
      boolean opposite = OPPOSITE_ROWS[oldRotAxis][newRotAxis];
314
      boolean opposite = OPPOSITE_ROWS[oldRotAxis][scramble[0]];
321 315
      boolean low = opposite^(oldRow<num);
322
      return low ? row : size-1-row;
316
      scramble[1] = low ? row : size-1-row;
323 317
      }
318

  
319
    int random = rnd.nextInt(remScrambles);
320
    int result = random<remDoubleScrambles ? 2:1;
321
    int sign   = rnd.nextInt(2);
322

  
323
    scramble[2] = sign==0 ? result : -result;
324 324
    }
325 325

  
326 326
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyObject.java
913 913
  public abstract Static3D[] getRotationAxis();
914 914
  public abstract int getBasicAngle();
915 915
  public abstract String retObjectString();
916
  public abstract int randomizeNewRotAxis(Random rnd, int oldRotAxis);
917
  public abstract int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis);
916
  public abstract void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow, int numScramble, int remScrambles, int remDoubleScrambles);
918 917
  public abstract int getObjectName(int numLayers);
919 918
  public abstract int getInventor(int numLayers);
920 919
  public abstract int getComplexity(int numLayers);
src/main/java/org/distorted/objects/TwistyPyraminx.java
33 33

  
34 34
import java.util.Random;
35 35

  
36
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
37

  
38 36
///////////////////////////////////////////////////////////////////////////////////////////////////
39 37

  
40 38
public class TwistyPyraminx extends TwistyObject
......
288 286

  
289 287
///////////////////////////////////////////////////////////////////////////////////////////////////
290 288

  
291
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
289
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
290
                                   int numScramble, int remScrambles, int remDoubleScrambles)
292 291
    {
293
    int numAxis = ROTATION_AXIS.length;
294

  
295
    if( oldRotAxis == START_AXIS )
292
    if( numScramble==1 )
296 293
      {
297
      return rnd.nextInt(numAxis);
294
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
298 295
      }
299 296
    else
300 297
      {
301
      int newVector = rnd.nextInt(numAxis-1);
302
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
298
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
299
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
303 300
      }
304
    }
305

  
306
///////////////////////////////////////////////////////////////////////////////////////////////////
307 301

  
308
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
309
    {
310 302
    float rowFloat = rnd.nextFloat();
311 303

  
312 304
    for(int row=0; row<mRowChances.length; row++)
313 305
      {
314
      if( rowFloat<=mRowChances[row] ) return row;
306
      if( rowFloat<=mRowChances[row] )
307
        {
308
        scramble[1] = row;
309
        break;
310
        }
315 311
      }
316 312

  
317
    return 0;
313
    int random = rnd.nextInt(remScrambles);
314
    int result = random<remDoubleScrambles ? 2:1;
315
    int sign   = rnd.nextInt(2);
316

  
317
    scramble[2] = sign==0 ? result : -result;
318 318
    }
319 319

  
320 320
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyRedi.java
34 34

  
35 35
import java.util.Random;
36 36

  
37
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
38

  
39 37
///////////////////////////////////////////////////////////////////////////////////////////////////
40 38

  
41 39
public class TwistyRedi extends TwistyObject
......
330 328

  
331 329
///////////////////////////////////////////////////////////////////////////////////////////////////
332 330

  
333
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
331
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
332
                                   int numScramble, int remScrambles, int remDoubleScrambles)
334 333
    {
335
    int numAxis = ROTATION_AXIS.length;
336

  
337
    if( oldRotAxis == START_AXIS )
334
    if( numScramble==1 )
338 335
      {
339
      return rnd.nextInt(numAxis);
336
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
340 337
      }
341 338
    else
342 339
      {
343
      int newVector = rnd.nextInt(numAxis-1);
344
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
340
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
341
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
345 342
      }
346
    }
347 343

  
348
///////////////////////////////////////////////////////////////////////////////////////////////////
344
    scramble[1] = (numScramble==1) ? (rnd.nextFloat()<=0.5f ? 0:2) : (oldRotAxis+scramble[0]==3 ? 2-oldRow : oldRow);
349 345

  
350
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
351
    {
352
    return (oldRotAxis==START_AXIS) ? (rnd.nextFloat()<=0.5f ? 0:2) : (oldRotAxis+newRotAxis==3 ? 2-oldRow : oldRow);
346
    int random = rnd.nextInt(remScrambles);
347
    int result = random<remDoubleScrambles ? 2:1;
348
    int sign   = rnd.nextInt(2);
349

  
350
    scramble[2] = sign==0 ? result : -result;
353 351
    }
354 352

  
355 353
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyRex.java
35 35

  
36 36
import java.util.Random;
37 37

  
38
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
39 38
import static org.distorted.objects.FactoryCubit.REX_D;
40 39

  
41 40
///////////////////////////////////////////////////////////////////////////////////////////////////
......
393 392

  
394 393
///////////////////////////////////////////////////////////////////////////////////////////////////
395 394

  
396
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
395
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
396
                                   int numScramble, int remScrambles, int remDoubleScrambles)
397 397
    {
398
    int numAxis = ROTATION_AXIS.length;
399

  
400
    if( oldRotAxis == START_AXIS )
398
    if( numScramble==1 )
401 399
      {
402
      return rnd.nextInt(numAxis);
400
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
403 401
      }
404 402
    else
405 403
      {
406
      int newVector = rnd.nextInt(numAxis-1);
407
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
404
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
405
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
408 406
      }
409
    }
410

  
411
///////////////////////////////////////////////////////////////////////////////////////////////////
412 407

  
413
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
414
    {
415 408
    float rowFloat = rnd.nextFloat();
416 409

  
417 410
    for(int row=0; row<mRowChances.length; row++)
418 411
      {
419
      if( rowFloat<=mRowChances[row] ) return row;
412
      if( rowFloat<=mRowChances[row] )
413
        {
414
        scramble[1] = row;
415
        break;
416
        }
420 417
      }
421 418

  
422
    return 0;
419
    int random = rnd.nextInt(remScrambles);
420
    int result = random<remDoubleScrambles ? 2:1;
421
    int sign   = rnd.nextInt(2);
422

  
423
    scramble[2] = sign==0 ? result : -result;
423 424
    }
424 425

  
425 426
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistySkewb.java
37 37

  
38 38
import java.util.Random;
39 39

  
40
import static org.distorted.effects.scramble.ScrambleEffect.START_AXIS;
41

  
42 40
///////////////////////////////////////////////////////////////////////////////////////////////////
43 41

  
44 42
public class TwistySkewb extends TwistyObject
......
541 539

  
542 540
///////////////////////////////////////////////////////////////////////////////////////////////////
543 541

  
544
  public int randomizeNewRotAxis(Random rnd, int oldRotAxis)
542
  public void randomizeNewScramble(int[] scramble, Random rnd, int oldRotAxis, int oldRow,
543
                                   int numScramble, int remScrambles, int remDoubleScrambles)
545 544
    {
546
    int numAxis = ROTATION_AXIS.length;
547

  
548
    if( oldRotAxis == START_AXIS )
545
    if( numScramble==1 )
549 546
      {
550
      return rnd.nextInt(numAxis);
547
      scramble[0] = rnd.nextInt(ROTATION_AXIS.length);
551 548
      }
552 549
    else
553 550
      {
554
      int newVector = rnd.nextInt(numAxis-1);
555
      return (newVector>=oldRotAxis ? newVector+1 : newVector);
551
      int newVector = rnd.nextInt(ROTATION_AXIS.length-1);
552
      scramble[0] = (newVector>=oldRotAxis ? newVector+1 : newVector);
556 553
      }
557
    }
558

  
559
///////////////////////////////////////////////////////////////////////////////////////////////////
560 554

  
561
  public int randomizeNewRow(Random rnd, int oldRotAxis, int oldRow, int newRotAxis)
562
    {
563 555
    float rowFloat = rnd.nextFloat();
564 556

  
565 557
    for(int row=0; row<mRowChances.length; row++)
566 558
      {
567
      if( rowFloat<=mRowChances[row] ) return row;
559
      if( rowFloat<=mRowChances[row] )
560
        {
561
        scramble[1] = row;
562
        break;
563
        }
568 564
      }
569 565

  
570
    return 0;
566
    int random = rnd.nextInt(remScrambles);
567
    int result = random<remDoubleScrambles ? 2:1;
568
    int sign   = rnd.nextInt(2);
569

  
570
    scramble[2] = sign==0 ? result : -result;
571 571
    }
572 572

  
573 573
///////////////////////////////////////////////////////////////////////////////////////////////////

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