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Revision be576d14

Added by Leszek Koltunski over 3 years ago

Rename some classes.

View differences:

src/main/java/org/distorted/dialogs/RubikDialogNewRecord.java
40 40
import org.distorted.main.RubikActivity;
41 41
import org.distorted.objects.ObjectList;
42 42
import org.distorted.scores.RubikScores;
43
import org.distorted.states.RubikState;
43
import org.distorted.states.StateList;
44 44
import org.distorted.states.RubikStatePlay;
45 45

  
46 46
///////////////////////////////////////////////////////////////////////////////////////////////////
......
98 98
        RubikScores scores = RubikScores.getInstance();
99 99
        String name = scores.getName();
100 100
        Bundle bundle = new Bundle();
101
        RubikState.switchState(act,RubikState.PLAY);
101
        StateList.switchState(act, StateList.PLAY);
102 102

  
103 103
        if( name.length()>0 )
104 104
          {
105
          RubikStatePlay play = (RubikStatePlay) RubikState.PLAY.getStateClass();
105
          RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
106 106
          int object = play.getObject();
107 107
          int size   = play.getSize();
108 108
          int sizeIndex = ObjectList.getSizeIndex(object,size);
......
131 131
      public void onClick(DialogInterface dialog, int which)
132 132
        {
133 133
        RubikActivity act = (RubikActivity)getActivity();
134
        RubikState.switchState(act,RubikState.PLAY);
134
        StateList.switchState(act, StateList.PLAY);
135 135
        }
136 136
      });
137 137

  
src/main/java/org/distorted/dialogs/RubikDialogPatternView.java
31 31
import org.distorted.objects.ObjectList;
32 32
import org.distorted.patterns.RubikPattern;
33 33
import org.distorted.patterns.RubikPatternList;
34
import org.distorted.states.RubikState;
34
import org.distorted.states.StateList;
35 35
import org.distorted.states.RubikStatePattern;
36 36

  
37 37
///////////////////////////////////////////////////////////////////////////////////////////////////
......
99 99

  
100 100
        ract.setupObject(list, size, moves);
101 101

  
102
        RubikStatePattern state = (RubikStatePattern) RubikState.PATT.getStateClass();
102
        RubikStatePattern state = (RubikStatePattern) StateList.PATT.getStateClass();
103 103

  
104 104
        state.setPattern(ract, mTab, groupPosition, childPosition);
105 105

  
src/main/java/org/distorted/dialogs/RubikDialogSetName.java
42 42
import org.distorted.main.RubikActivity;
43 43
import org.distorted.objects.ObjectList;
44 44
import org.distorted.scores.RubikScores;
45
import org.distorted.states.RubikState;
45
import org.distorted.states.StateList;
46 46
import org.distorted.states.RubikStatePlay;
47 47

  
48 48
///////////////////////////////////////////////////////////////////////////////////////////////////
......
142 142
            }
143 143

  
144 144
          RubikActivity act = (RubikActivity)getActivity();
145
          RubikState.switchState(act,RubikState.PLAY);
145
          StateList.switchState(act, StateList.PLAY);
146 146
          RubikScores.getInstance().setName(name);
147
          RubikStatePlay play = (RubikStatePlay) RubikState.PLAY.getStateClass();
147
          RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
148 148

  
149 149
          int object = play.getObject();
150 150
          int size   = play.getSize();
src/main/java/org/distorted/dialogs/RubikDialogSolved.java
38 38

  
39 39
import org.distorted.main.R;
40 40
import org.distorted.main.RubikActivity;
41
import org.distorted.states.RubikState;
41
import org.distorted.states.StateList;
42 42

  
43 43
///////////////////////////////////////////////////////////////////////////////////////////////////
44 44

  
......
70 70
      public void onClick(DialogInterface dialog, int which)
71 71
        {
72 72
        RubikActivity act = (RubikActivity)getActivity();
73
        RubikState.switchState(act,RubikState.PLAY);
73
        StateList.switchState(act, StateList.PLAY);
74 74
        }
75 75
      });
76 76

  
src/main/java/org/distorted/main/RubikActivity.java
41 41
import org.distorted.scores.RubikScores;
42 42
import org.distorted.scores.RubikScoresDownloader;
43 43
import org.distorted.objects.ObjectList;
44
import org.distorted.states.RubikState;
44
import org.distorted.states.StateList;
45 45
import org.distorted.states.RubikStatePlay;
46 46

  
47 47
import java.util.Locale;
......
204 204
      view.onResume();
205 205
      view.initialize();
206 206
      restorePreferences();
207
      RubikState.setState(this);
207
      StateList.setState(this);
208 208

  
209 209
      if( mJustStarted )
210 210
        {
......
215 215
        }
216 216

  
217 217
      boolean success = false;
218
      RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
218
      RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
219 219
      int object = play.getObject();
220 220
      int size   = play.getSize();
221 221

  
......
267 267
        BaseEffect.Type.getType(i).savePreferences(editor);
268 268
        }
269 269

  
270
      for (int i=0; i<RubikState.LENGTH; i++)
270
      for (int i = 0; i< StateList.LENGTH; i++)
271 271
        {
272
        RubikState.getState(i).getStateClass().savePreferences(editor);
272
        StateList.getState(i).getStateClass().savePreferences(editor);
273 273
        }
274 274

  
275
      RubikState.savePreferences(editor);
275
      StateList.savePreferences(editor);
276 276
      RubikSurfaceView view = findViewById(R.id.rubikSurfaceView);
277 277
      view.getPreRender().savePreferences(editor);
278 278

  
......
292 292
        BaseEffect.Type.getType(i).restorePreferences(preferences);
293 293
        }
294 294

  
295
      for (int i=0; i< RubikState.LENGTH; i++)
295
      for (int i = 0; i< StateList.LENGTH; i++)
296 296
        {
297
        RubikState.getState(i).getStateClass().restorePreferences(preferences);
297
        StateList.getState(i).getStateClass().restorePreferences(preferences);
298 298
        }
299 299

  
300
      RubikState.restorePreferences(preferences);
300
      StateList.restorePreferences(preferences);
301 301

  
302 302
      RubikSurfaceView view = findViewById(R.id.rubikSurfaceView);
303 303
      view.getPreRender().restorePreferences(preferences);
......
503 503

  
504 504
    public boolean isLocked()
505 505
      {
506
      RubikState state = RubikState.getCurrentState();
506
      StateList state = StateList.getCurrentState();
507 507

  
508
      if( state==RubikState.PLAY || state==RubikState.READ || state==RubikState.SOLV )
508
      if( state== StateList.PLAY || state== StateList.READ || state== StateList.SOLV )
509 509
        {
510 510
        return mIsLocked;
511 511
        }
src/main/java/org/distorted/main/RubikPreRender.java
31 31
import org.distorted.objects.TwistyObject;
32 32
import org.distorted.objects.ObjectList;
33 33
import org.distorted.scores.RubikScores;
34
import org.distorted.states.RubikState;
34
import org.distorted.states.StateList;
35 35
import org.distorted.states.RubikStateSolving;
36 36

  
37 37
///////////////////////////////////////////////////////////////////////////////////////////////////
......
156 156

  
157 157
    if( solved && !mIsSolved )
158 158
      {
159
      if( RubikState.getCurrentState()==RubikState.SOLV )
159
      if( StateList.getCurrentState()== StateList.SOLV )
160 160
        {
161
        RubikStateSolving solving = (RubikStateSolving)RubikState.SOLV.getStateClass();
161
        RubikStateSolving solving = (RubikStateSolving) StateList.SOLV.getStateClass();
162 162
        mNewRecord = solving.getRecord();
163 163

  
164 164
        if( mNewRecord< 0 )
......
544 544
              @Override
545 545
              public void run()
546 546
                {
547
                RubikState.switchState( act, RubikState.READ);
547
                StateList.switchState( act, StateList.READ);
548 548
                }
549 549
              });
550 550
            }
551 551

  
552 552
          if( i==BaseEffect.Type.WIN.ordinal() )
553 553
            {
554
            if( RubikState.getCurrentState()==RubikState.SOLV )
554
            if( StateList.getCurrentState()== StateList.SOLV )
555 555
              {
556 556
              final RubikActivity act = (RubikActivity)mView.getContext();
557 557
              Bundle bundle = new Bundle();
......
575 575
                @Override
576 576
                public void run()
577 577
                  {
578
                  RubikState.switchState( act, RubikState.DONE);
578
                  StateList.switchState( act, StateList.DONE);
579 579
                  }
580 580
                });
581 581
              }
src/main/java/org/distorted/main/RubikSurfaceView.java
35 35
import org.distorted.objects.TwistyObject;
36 36
import org.distorted.objects.Movement;
37 37
import org.distorted.solvers.SolverMain;
38
import org.distorted.states.RubikState;
38
import org.distorted.states.StateList;
39 39
import org.distorted.states.RubikStatePlay;
40 40
import org.distorted.states.RubikStateSolver;
41 41
import org.distorted.states.RubikStateSolving;
......
295 295

  
296 296
    private void setUpDragOrRotate(boolean down, float x, float y)
297 297
      {
298
      int mode = RubikState.getMode();
298
      int mode = StateList.getMode();
299 299

  
300 300
      if( mode==MODE_DRAG )
301 301
        {
......
324 324

  
325 325
            if( down )
326 326
              {
327
              RubikStateSolver solver = (RubikStateSolver) RubikState.SVER.getStateClass();
327
              RubikStateSolver solver = (RubikStateSolver) StateList.SVER.getStateClass();
328 328
              mLastCubitFace = mMovement.getTouchedFace();
329 329
              float[] point = mMovement.getTouchedPoint3D();
330 330
              int color = solver.getCurrentColor();
......
413 413

  
414 414
      if( angle!=0 )
415 415
        {
416
        if( RubikState.getCurrentState()==RubikState.SOLV )
416
        if( StateList.getCurrentState()== StateList.SOLV )
417 417
          {
418
          RubikStateSolving solving = (RubikStateSolving)RubikState.SOLV.getStateClass();
418
          RubikStateSolving solving = (RubikStateSolving) StateList.SOLV.getStateClass();
419 419
          solving.addMove(mCurrentAxis, mCurrentRow, angle);
420 420
          }
421
        if( RubikState.getCurrentState()==RubikState.PLAY )
421
        if( StateList.getCurrentState()== StateList.PLAY )
422 422
          {
423
          RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
423
          RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
424 424
          play.addMove(mCurrentAxis, mCurrentRow, angle);
425 425
          }
426 426
        }
......
474 474

  
475 475
      object.beginNewRotation( mCurrentAxis, mCurrentRow );
476 476

  
477
      if( RubikState.getCurrentState()==RubikState.READ )
477
      if( StateList.getCurrentState()== StateList.READ )
478 478
        {
479
        RubikStateSolving solving = (RubikStateSolving)RubikState.SOLV.getStateClass();
479
        RubikStateSolving solving = (RubikStateSolving) StateList.SOLV.getStateClass();
480 480
        solving.resetElapsed();
481 481

  
482 482
        final RubikActivity act = (RubikActivity)getContext();
......
486 486
          @Override
487 487
          public void run()
488 488
            {
489
            RubikState.switchState( act, RubikState.SOLV);
489
            StateList.switchState( act, StateList.SOLV);
490 490
            }
491 491
          });
492 492
        }
src/main/java/org/distorted/solvers/SolverMain.java
23 23

  
24 24
import org.distorted.main.R;
25 25
import org.distorted.objects.ObjectList;
26
import org.distorted.states.RubikState;
26
import org.distorted.states.StateList;
27 27
import org.distorted.states.RubikStateSolver;
28 28

  
29 29
///////////////////////////////////////////////////////////////////////////////////////////////////
......
119 119

  
120 120
  public void run()
121 121
    {
122
    RubikStateSolver solver = (RubikStateSolver) RubikState.SVER.getStateClass();
122
    RubikStateSolver solver = (RubikStateSolver) StateList.SVER.getStateClass();
123 123

  
124 124
    if( mObject == ObjectList.CUBE && mSize == 3)
125 125
      {
src/main/java/org/distorted/states/RubikState.java
1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2020 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
6
// Magic Cube is free software: you can redistribute it and/or modify                            //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Magic Cube is distributed in the hope that it will be useful,                                 //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

  
20
package org.distorted.states;
21

  
22
import android.content.SharedPreferences;
23
import android.os.Bundle;
24

  
25
import com.google.firebase.analytics.FirebaseAnalytics;
26

  
27
import org.distorted.main.RubikActivity;
28
import static org.distorted.main.RubikSurfaceView.*;
29

  
30
///////////////////////////////////////////////////////////////////////////////////////////////////
31

  
32
public enum RubikState
33
  {
34
  PLAY ( null , MODE_ROTATE , new RubikStatePlay()     ),
35
  SOLV ( PLAY , MODE_ROTATE , new RubikStateSolving()  ),
36
  PATT ( PLAY , MODE_DRAG   , new RubikStatePattern()  ),
37
  SVER ( PLAY , MODE_REPLACE, new RubikStateSolver()   ),
38
  SOLU ( SVER , MODE_DRAG   , new RubikStateSolution() ),
39
  READ ( PLAY , MODE_ROTATE , new RubikStateReady()    ),
40
  DONE ( PLAY , MODE_DRAG   , new RubikStateDone()     ),
41
  ;
42

  
43
  public static final int LENGTH = values().length;
44
  private final RubikState mBack;
45
  private int mMode;
46
  private final RubikStateAbstract mClass;
47
  private static final RubikState[] states;
48

  
49
  private static RubikState mCurrState;
50

  
51
  static
52
    {
53
    int i = 0;
54
    states = new RubikState[LENGTH];
55

  
56
    for(RubikState state: RubikState.values())
57
      {
58
      states[i] = state;
59
      i++;
60
      }
61
    }
62

  
63
///////////////////////////////////////////////////////////////////////////////////////////////////
64

  
65
  public static RubikState getState(int ordinal)
66
    {
67
    return ordinal>=0 && ordinal<LENGTH ?  states[ordinal] : PLAY;
68
    }
69

  
70
///////////////////////////////////////////////////////////////////////////////////////////////////
71

  
72
  public static RubikState getStateFromName(String name)
73
    {
74
    for(int i=0; i<LENGTH; i++)
75
      {
76
      if( name.equals(states[i].name()) )
77
        {
78
        return states[i];
79
        }
80
      }
81

  
82
    return PLAY;
83
    }
84

  
85
///////////////////////////////////////////////////////////////////////////////////////////////////
86

  
87
  public static RubikState getCurrentState()
88
    {
89
    return mCurrState;
90
    }
91

  
92
///////////////////////////////////////////////////////////////////////////////////////////////////
93

  
94
  public static int getMode()
95
    {
96
    return mCurrState.mMode;
97
    }
98

  
99
///////////////////////////////////////////////////////////////////////////////////////////////////
100

  
101
  public static void savePreferences(SharedPreferences.Editor editor)
102
    {
103
    editor.putString("curr_state_name", mCurrState.name() );
104
    }
105

  
106
///////////////////////////////////////////////////////////////////////////////////////////////////
107

  
108
  public static void restorePreferences(SharedPreferences preferences)
109
    {
110
    String currStateName = preferences.getString("curr_state_name", RubikState.PLAY.name() );
111
    mCurrState = getStateFromName(currStateName);
112
    }
113

  
114
///////////////////////////////////////////////////////////////////////////////////////////////////
115

  
116
  public static void goBack(RubikActivity act)
117
    {
118
    switchState(act, mCurrState.mBack );
119
    }
120

  
121
///////////////////////////////////////////////////////////////////////////////////////////////////
122

  
123
  public static void setState(RubikActivity act)
124
    {
125
    mCurrState.enterState(act);
126
    }
127

  
128
///////////////////////////////////////////////////////////////////////////////////////////////////
129

  
130
  public static void switchState(RubikActivity act, RubikState next)
131
    {
132
    if( next!=null )
133
      {
134
      FirebaseAnalytics analytics = act.getAnalytics();
135

  
136
      if( analytics!=null )
137
        {
138
        Bundle bundle = new Bundle();
139
        bundle.putString(FirebaseAnalytics.Param.ITEM_NAME, next.toString());
140
        analytics.logEvent(FirebaseAnalytics.Event.LEVEL_START, bundle);
141
        }
142

  
143
      if( mCurrState!=null ) mCurrState.leaveState(act);
144
      next.enterState(act);
145
      mCurrState = next;
146
      }
147
    else
148
      {
149
      act.finish();
150
      }
151
    }
152

  
153
///////////////////////////////////////////////////////////////////////////////////////////////////
154

  
155
  RubikState(RubikState back, int mode, RubikStateAbstract clazz)
156
    {
157
    mBack = back;
158
    mMode = mode;
159
    mClass= clazz;
160
    }
161

  
162
///////////////////////////////////////////////////////////////////////////////////////////////////
163

  
164
  public RubikStateAbstract getStateClass()
165
    {
166
    return mClass;
167
    }
168

  
169
///////////////////////////////////////////////////////////////////////////////////////////////////
170

  
171
  public void leaveState(RubikActivity act)
172
    {
173
    mClass.leaveState(act);
174
    }
175

  
176
///////////////////////////////////////////////////////////////////////////////////////////////////
177

  
178
  public void enterState(RubikActivity act)
179
    {
180
    mClass.enterState(act);
181
    }
182
  }
src/main/java/org/distorted/states/RubikStateDone.java
90 90
      @Override
91 91
      public void onClick(View v)
92 92
        {
93
        RubikState.goBack(act);
93
        StateList.goBack(act);
94 94
        }
95 95
      });
96 96

  
src/main/java/org/distorted/states/RubikStatePattern.java
60 60

  
61 61
  void leaveState(RubikActivity act)
62 62
    {
63
    RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
63
    RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
64 64

  
65 65
    ObjectList object = RubikPatternList.getObject(mPatternOrdinal);
66 66
    int size = RubikPatternList.getSize(mPatternOrdinal);
......
82 82
    mButtonSize = width*RubikActivity.BUTTON_TEXT_SIZE;
83 83
    mTitleSize  = width*RubikActivity.TITLE_TEXT_SIZE;
84 84

  
85
    RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
85
    RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
86 86
    int obj  = play.getObject();
87 87
    int size = play.getSize();
88 88

  
......
201 201
          {
202 202
          diag.rememberState();
203 203
          diag.dismiss();
204
          RubikState.goBack(act);
204
          StateList.goBack(act);
205 205
          }
206 206
        }
207 207
      });
src/main/java/org/distorted/states/RubikStatePlay.java
420 420
          @Override
421 421
          public void onClick(View v)
422 422
            {
423
            if( act.getPreRender().canPlay() && RubikState.getCurrentState()==RubikState.PLAY )
423
            if( act.getPreRender().canPlay() && StateList.getCurrentState()== StateList.PLAY )
424 424
              {
425 425
              mObject = obj;
426 426
              mSize   = sizes[index];
......
546 546
    {
547 547
    switch(button)
548 548
      {
549
      case 0: RubikStatePlay play = (RubikStatePlay) RubikState.PLAY.getStateClass();
549
      case 0: RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
550 550
              int object = play.getObject();
551 551
              int size   = play.getSize();
552 552
              int sizeIndex = ObjectList.getSizeIndex(object,size);
......
559 559
              scores.setArguments(bundle);
560 560
              scores.show(act.getSupportFragmentManager(), null);
561 561
              break;
562
      case 1: RubikState.switchState(act,RubikState.PATT);
562
      case 1: StateList.switchState(act, StateList.PATT);
563 563
              break;
564
      case 2: RubikState.switchState(act,RubikState.SVER);
564
      case 2: StateList.switchState(act, StateList.SVER);
565 565
              break;
566 566
      case 3: RubikDialogAbout diag = new RubikDialogAbout();
567 567
              diag.show(act.getSupportFragmentManager(), null);
src/main/java/org/distorted/states/RubikStateReady.java
109 109
      @Override
110 110
      public void onClick(View v)
111 111
        {
112
        RubikState.goBack(act);
112
        StateList.goBack(act);
113 113
        }
114 114
      });
115 115
    }
src/main/java/org/distorted/states/RubikStateSolution.java
213 213
      @Override
214 214
      public void onClick(View v)
215 215
        {
216
        RubikState.goBack(act);
216
        StateList.goBack(act);
217 217
        }
218 218
      });
219 219
    }
src/main/java/org/distorted/states/RubikStateSolver.java
87 87
    mCurrentObjectSize = ImplementedSolversList.getObjectSize(0);
88 88

  
89 89
    act.setupObject(mCurrentObject, mCurrentObjectSize, null);
90
    RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
90
    RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
91 91
    play.setObjectAndSize(act, mCurrentObject, mCurrentObjectSize);
92 92

  
93 93
    mFaceColors = ObjectList.retFaceColors(mCurrentObject);
......
257 257
        {
258 258
        RubikPreRender pre = act.getPreRender();
259 259
        pre.resetAllTextureMaps();
260
        RubikState.goBack(act);
260
        StateList.goBack(act);
261 261
        }
262 262
      });
263 263
    }
......
316 316
        @Override
317 317
        public void run()
318 318
          {
319
          RubikState.switchState(act,RubikState.SOLU);
320
          RubikStateSolution solution = (RubikStateSolution) RubikState.SOLU.getStateClass();
319
          StateList.switchState(act, StateList.SOLU);
320
          RubikStateSolution solution = (RubikStateSolution) StateList.SOLU.getStateClass();
321 321
          solution.setupMoves(act, moves);
322 322
          }
323 323
        });
src/main/java/org/distorted/states/RubikStateSolving.java
155 155
      @Override
156 156
      public void onClick(View v)
157 157
        {
158
        RubikState.goBack(act);
158
        StateList.goBack(act);
159 159
        }
160 160
      });
161 161
    }
......
347 347

  
348 348
      mElapsed = System.currentTimeMillis()-mStartTime;
349 349

  
350
      RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
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      RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
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      int object  = play.getObject();
352 352
      int size    = play.getSize();
353 353
      int level   = play.getLevel();
src/main/java/org/distorted/states/StateList.java
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.states;
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import android.content.SharedPreferences;
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import android.os.Bundle;
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import com.google.firebase.analytics.FirebaseAnalytics;
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import org.distorted.main.RubikActivity;
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import static org.distorted.main.RubikSurfaceView.*;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public enum StateList
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  {
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  PLAY ( null , MODE_ROTATE , new RubikStatePlay()     ),
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  SOLV ( PLAY , MODE_ROTATE , new RubikStateSolving()  ),
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  PATT ( PLAY , MODE_DRAG   , new RubikStatePattern()  ),
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  SVER ( PLAY , MODE_REPLACE, new RubikStateSolver()   ),
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  SOLU ( SVER , MODE_DRAG   , new RubikStateSolution() ),
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  READ ( PLAY , MODE_ROTATE , new RubikStateReady()    ),
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  DONE ( PLAY , MODE_DRAG   , new RubikStateDone()     ),
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  ;
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  public static final int LENGTH = values().length;
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  private final StateList mBack;
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  private int mMode;
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  private final RubikStateAbstract mClass;
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  private static final StateList[] states;
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  private static StateList mCurrState;
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  static
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    {
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    int i = 0;
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    states = new StateList[LENGTH];
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    for(StateList state: StateList.values())
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      {
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      states[i] = state;
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      i++;
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      }
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static StateList getState(int ordinal)
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    {
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    return ordinal>=0 && ordinal<LENGTH ?  states[ordinal] : PLAY;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static StateList getStateFromName(String name)
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    {
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    for(int i=0; i<LENGTH; i++)
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      {
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      if( name.equals(states[i].name()) )
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        {
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        return states[i];
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        }
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      }
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    return PLAY;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static StateList getCurrentState()
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    {
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    return mCurrState;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static int getMode()
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    {
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    return mCurrState.mMode;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static void savePreferences(SharedPreferences.Editor editor)
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    {
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    editor.putString("curr_state_name", mCurrState.name() );
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static void restorePreferences(SharedPreferences preferences)
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    {
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    String currStateName = preferences.getString("curr_state_name", StateList.PLAY.name() );
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    mCurrState = getStateFromName(currStateName);
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static void goBack(RubikActivity act)
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    {
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    switchState(act, mCurrState.mBack );
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static void setState(RubikActivity act)
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    {
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    mCurrState.enterState(act);
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static void switchState(RubikActivity act, StateList next)
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    {
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    if( next!=null )
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      {
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      FirebaseAnalytics analytics = act.getAnalytics();
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      if( analytics!=null )
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        {
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        Bundle bundle = new Bundle();
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        bundle.putString(FirebaseAnalytics.Param.ITEM_NAME, next.toString());
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        analytics.logEvent(FirebaseAnalytics.Event.LEVEL_START, bundle);
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        }
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      if( mCurrState!=null ) mCurrState.leaveState(act);
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      next.enterState(act);
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      mCurrState = next;
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      }
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    else
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      {
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      act.finish();
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      }
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  StateList(StateList back, int mode, RubikStateAbstract clazz)
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    {
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    mBack = back;
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    mMode = mode;
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    mClass= clazz;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public RubikStateAbstract getStateClass()
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    {
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    return mClass;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public void leaveState(RubikActivity act)
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    {
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    mClass.leaveState(act);
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public void enterState(RubikActivity act)
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    {
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    mClass.enterState(act);
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    }
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  }

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