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magiccube @ be755ac0

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Latest revisions

# Date Author Comment
be755ac0 05/23/2023 12:48 AM Leszek Koltunski

implement enumeration of permutations in linear time. This hopefully speeds up all solvers.

f8c52090 05/19/2023 05:25 PM Leszek Koltunski

generalize FactoryBandagedCuboid: start removing 'cuboidal' assumptions from it.

789769bd 05/16/2023 02:03 PM Leszek Koltunski

Progress with BandagedObjectPyraminx.

6c295be1 05/16/2023 02:01 AM Leszek Koltunski

Progress with BandagedObjectPyraminx.

462b983d 05/13/2023 11:35 AM Leszek Koltunski

Introduce BandagedObjectPyraminx.

b2de7562 05/13/2023 11:16 AM Leszek Koltunski

Progress with BandagedObject.

86308421 05/13/2023 12:19 AM Leszek Koltunski

Split bandagedObject into abstract part and BandagedCuboid.

afd7e804 05/12/2023 04:19 PM Leszek Koltunski

Everything about the nature of an object being bandaged should now hopefully be abstracted out in the single class - 'BandagedObject'

f404152d 05/12/2023 02:58 PM Leszek Koltunski

Introduce 'BandagedObject' - an abstraction and a step towards creator of Bandaged Pyraminxes.

f3b3c087 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

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