Revision be7c9190
Added by Leszek Koltunski about 4 years ago
| src/main/java/org/distorted/objects/MovementDino.java | ||
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package org.distorted.objects; |
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import org.distorted.library.type.Static3D; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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class MovementDino extends Movement |
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class MovementDino extends Movement6
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{
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static final float DIST3D = 0.5f; |
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static final float DIST2D = 0.5f; |
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static final Static3D[] FACE_AXIS = new Static3D[] |
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{
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new Static3D(1,0,0), new Static3D(-1,0,0), |
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new Static3D(0,1,0), new Static3D(0,-1,0), |
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new Static3D(0,0,1), new Static3D(0,0,-1) |
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}; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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MovementDino() |
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{
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super(TwistyDino.ROT_AXIS, FACE_AXIS, DIST3D, DIST2D);
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super(TwistyDino.ROT_AXIS); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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return offset<DIST2D ? 0:2; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public float returnRotationFactor(int numLayers, int row) |
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{
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return 1.0f; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// _____________ |
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// | \ 0 / | |
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else return p1 ? 1:2; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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boolean isInsideFace(int face, float[] p) |
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{
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return ( p[0]<=DIST2D && p[0]>=-DIST2D && p[1]<=DIST2D && p[1]>=-DIST2D ); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void computeEnabledAxis(int face, float[] touchPoint, int[] enabled) |
Also available in: Unified diff
Abstract out some methods from the Movement classes. only two remain now: rowFromOffset and enabledAxis.