Project

General

Profile

Download (4.81 KB) Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / objects / MovementDino.java @ be7c9190

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2020 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
6
// Magic Cube is free software: you can redistribute it and/or modify                            //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Magic Cube is distributed in the hope that it will be useful,                                 //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

    
20
package org.distorted.objects;
21

    
22
///////////////////////////////////////////////////////////////////////////////////////////////////
23

    
24
class MovementDino extends Movement6
25
{
26

    
27
  MovementDino()
28
    {
29
    super(TwistyDino.ROT_AXIS);
30
    }
31

    
32
///////////////////////////////////////////////////////////////////////////////////////////////////
33

    
34
  int computeRowFromOffset(int face, int axisIndex, int numLayers, float offset)
35
    {
36
    return offset<DIST2D ? 0:2;
37
    }
38

    
39
///////////////////////////////////////////////////////////////////////////////////////////////////
40
// _____________
41
// |  \  0  /  |
42
// |   \   /   |
43
// | 3 |   | 1 |
44
// |   /   \   |
45
// |  /  2  \  |
46
// -------------
47

    
48
  private int getQuarter(float[] touchPoint)
49
    {
50
    boolean p0 = touchPoint[1] >= touchPoint[0];
51
    boolean p1 = touchPoint[1] >=-touchPoint[0];
52

    
53
    if( p0 )  return p1 ? 0:3;
54
    else      return p1 ? 1:2;
55
    }
56

    
57
///////////////////////////////////////////////////////////////////////////////////////////////////
58

    
59
  void computeEnabledAxis(int face, float[] touchPoint, int[] enabled)
60
    {
61
    enabled[0] = 2;
62

    
63
    int quarter = getQuarter(touchPoint);
64

    
65
    switch(face)
66
      {
67
      case 0: switch(quarter)
68
                {
69
                case 0: enabled[1]=0; enabled[2]=1; break;
70
                case 1: enabled[1]=3; enabled[2]=1; break;
71
                case 2: enabled[1]=2; enabled[2]=3; break;
72
                case 3: enabled[1]=0; enabled[2]=2; break;
73
                }
74
              break;
75
      case 1: switch(quarter)
76
                {
77
                case 0: enabled[1]=2; enabled[2]=3; break;
78
                case 1: enabled[1]=3; enabled[2]=1; break;
79
                case 2: enabled[1]=0; enabled[2]=1; break;
80
                case 3: enabled[1]=0; enabled[2]=2; break;
81
                }
82
              break;
83
      case 2: switch(quarter)
84
                {
85
                case 0: enabled[1]=1; enabled[2]=2; break;
86
                case 1: enabled[1]=0; enabled[2]=1; break;
87
                case 2: enabled[1]=0; enabled[2]=3; break;
88
                case 3: enabled[1]=2; enabled[2]=3; break;
89
                }
90
              break;
91
      case 3: switch(quarter)
92
                {
93
                case 0: enabled[1]=1; enabled[2]=2; break;
94
                case 1: enabled[1]=2; enabled[2]=3; break;
95
                case 2: enabled[1]=0; enabled[2]=3; break;
96
                case 3: enabled[1]=0; enabled[2]=1; break;
97
                }
98
              break;
99
      case 4: switch(quarter)
100
                {
101
                case 0: enabled[1]=0; enabled[2]=3; break;
102
                case 1: enabled[1]=0; enabled[2]=2; break;
103
                case 2: enabled[1]=1; enabled[2]=2; break;
104
                case 3: enabled[1]=1; enabled[2]=3; break;
105
                }
106
              break;
107
      case 5: switch(quarter)
108
                {
109
                case 0: enabled[1]=1; enabled[2]=2; break;
110
                case 1: enabled[1]=0; enabled[2]=2; break;
111
                case 2: enabled[1]=0; enabled[2]=3; break;
112
                case 3: enabled[1]=1; enabled[2]=3; break;
113
                }
114
              break;
115
      }
116
    }
117
}
(9-9/47)