Continue unifying all the dialogs under one RubikDialogAbstract.
Start unifying all the dialogs under one RubikDialogAbstract.
Support RTL in Bandaged Creator Activity.
More fixes for UI in case of extreme screen (w/h) ratios ( from 1.0 to 2.0 ).
Move the control of object scaling out the objectlib.Thee xact way the object is scaled needs to be decided in the app, as only the app knows that e.g. in the Rubik main screen, if it is a square, then obejct needs to be a bit smaller than in case of Config screen (if that one happens to be a square)
TutorialActivity: link to PurchaseActivity.
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