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magiccube @ c5fca790

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.gitignore 676 Bytes
build.gradle 1.43 KB
proguard-rules.pro 751 Bytes

Latest revisions

# Date Author Comment
c5fca790 07/01/2022 11:16 PM Leszek Koltunski

Progress with new UI

cc8ab8e3 07/01/2022 01:21 PM Leszek Koltunski

Progress witth new UI.

113d9d67 06/29/2022 04:42 PM Leszek Koltunski

Progress with lower pane of the Play state.

876803e6 06/29/2022 03:42 PM Leszek Koltunski

Progress

85038b84 06/29/2022 03:27 PM Leszek Koltunski

New UI

01e57154 06/18/2022 11:59 PM Leszek Koltunski

A few code improvements.

1d33dab0 06/18/2022 10:14 AM Leszek Koltunski

Bump version to 1.10.5

b4a6e84d 06/06/2022 05:23 PM Leszek Koltunski

Make the 4 built-in BandagedCuboids use the introduced InitData concept and remove all specific bandaged object classes.

a0d89fd1 06/06/2022 03:48 PM Leszek Koltunski

Introduce InitData, a data structure used to initialize a TwistyObject.
Current (optional) members: int[] numLayers, int param [intended: type of the Crazy 3x3 planet], float[][] pos [position of a bandaged cube] )

109a2b68 05/18/2022 09:17 AM Leszek Koltunski

minor

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