Revision c76be0a6
Added by Leszek Koltunski over 2 years ago
| src/main/java/org/distorted/solvers/SolverSkewb.java | ||
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import org.distorted.objectlib.main.ObjectSignatures; |
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import org.distorted.objectlib.main.TwistyObject; |
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import org.distorted.objectlib.tablebases.ImplementedTablebasesList; |
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import org.distorted.objectlib.tablebases.TBSkewb; |
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import org.distorted.objectlib.tablebases.TablebaseHelpers; |
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import org.distorted.objectlib.tablebases.TablebasesAbstract; |
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|
| ... | ... | |
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return 0; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// [1][] are the 3 quats the 1st 'fixed' corner will have when 'fakeTwisted' (which in case of |
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// the fixed corners is the same as the final twist) with respectively twist 0,1,2. |
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private final int[][] fixedQuats = { {0,1,2},{0,7,8},{0,6,5},{0,4,3} };
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// [1][2][] are the 3 quats the 1st free corner, when permuted to the location of the 2nd corner, |
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// will have when it is 'fakeTwisted' with fakeTwist 0,1,2. |
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// fakeTwist is an intermediate twist which needs yet to be translated to the final twist of the |
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// corners (which needs to sum up to something divisible by 3). |
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private final int[][][] freeQuats= |
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{
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{ {0,3,4},{9,8,1},{6,11,2},{7,10,5} },
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{ {9,2,7},{0,5,6},{1,10,3},{4,11,8} },
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{ {5,1,11},{2,4,10},{0,8,7},{9,3,6} },
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{ {8,6,10},{3,7,11},{9,5,4},{0,2,1} }
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}; |
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private void fillInQuats(int[] output, int[] perm, int[] twist) |
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{
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output[0] = fixedQuats[0][twist[0]]; |
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output[1] = freeQuats[0][perm[0]][twist[1]]; |
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output[2] = freeQuats[1][perm[1]][twist[2]]; |
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output[3] = fixedQuats[1][twist[3]]; |
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output[4] = freeQuats[2][perm[2]][twist[3]]; |
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output[5] = fixedQuats[2][twist[5]]; |
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output[6] = fixedQuats[3][twist[6]]; |
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output[7] = freeQuats[3][perm[3]][twist[7]]; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private int computeLocation(int quat) |
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{
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for(int i=0; i<4; i++) |
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{
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int[] q = freeQuats[0][i]; |
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if( quat==q[0] || quat==q[1] || quat==q[2] ) return i; |
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} |
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android.util.Log.e("D", "error in computeLocation, quat="+quat);
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return -1; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private int retFixed(int index, int quat) |
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{
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int[] qs = fixedQuats[index]; |
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if( quat==qs[0]) return 0; |
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if( quat==qs[1]) return 1; |
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if( quat==qs[2]) return 2; |
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android.util.Log.e("D", "error in retFixed, index="+index+" quat="+quat);
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return -1; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private int retFree(int index, int quat) |
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{
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int[][] qs = freeQuats[index]; |
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for(int i=0; i<4; i++) |
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{
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if( quat==qs[i][0]) return 0; |
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if( quat==qs[i][1]) return 1; |
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if( quat==qs[i][2]) return 2; |
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} |
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android.util.Log.e("D", "error in retFree, index="+index+" quat="+quat);
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return -1; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// In case of the four 'fixed' corners (0,3,5,6) which do not change their location, |
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// the twist is natural: 0 in the init positions and increasing 1 mod 3 on each CW turn. |
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// |
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// In case of the four 'free' corners their twist is relative to the position of the 'free' |
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// tetrahedron. And so, for example the twist of free corner 1 (whose 0th face is orange) is equal |
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// to 0 if free corner 7 is on the same face like 0th face of corner 1 (which is the case in init |
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// position); then once free corners 2,4,7 permute CW, twist of corner 1 increases by 1 mod 3. |
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private void computeCornerTwists(int[] twists, int[] quats) |
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{
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twists[0] = retFixed(0,quats[0]); |
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twists[3] = retFixed(1,quats[3]); |
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twists[5] = retFixed(2,quats[5]); |
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twists[6] = retFixed(3,quats[6]); |
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twists[1] = retFree(0,quats[1]); |
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twists[2] = retFree(1,quats[2]); |
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twists[4] = retFree(2,quats[4]); |
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twists[7] = retFree(3,quats[7]); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private int retCornerPerm(int index, int[] perm) |
| ... | ... | |
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else twists[i] = 2; |
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} |
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fillInQuats(quats,perm,twists); |
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TBSkewb.fillInQuats(quats,perm,twists);
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
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if( result4<0 ) return result4; |
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computeCornerQuats(quats,corners,freePerm); |
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computeCornerTwists(twist,quats); |
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TBSkewb.computeCornerTwists(twist,quats);
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/* |
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for(int i=0; i<4; i++) android.util.Log.e("D", "perm "+i+" : "+freePerm[i]);
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for(int i=0; i<8; i++) android.util.Log.e("D", "quat "+i+" : "+quats[i]);
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| ... | ... | |
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if( (total%3)!=0 ) return ERROR_CORNER_TWISTED; |
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int totalTwist = twist[0]+ 3*(twist[1]+ 3*(twist[2]+ 3*(twist[3]+ 3*(twist[4]+ 3*(twist[5]+ 3*twist[6]))))); |
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int locationOfFree0 = computeLocation(quats[1]); |
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int locationOfFree0 = TBSkewb.computeLocation(quats[1]);
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return center_perm_num+ 360*(totalTwist + 2187*locationOfFree0); |
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} |
| ... | ... | |
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if( mSolver!=null ) |
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{
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mSolver.createTablebase(-1);
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mSolver.pack(); |
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mSolver.createTablebase(2);
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// mSolver.pack();
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} |
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} |
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Also available in: Unified diff
Progess with Skewb solver.