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magiccube / src / main / java @ c7a98f94

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# Date Author Comment
c7a98f94 09/17/2021 03:57 PM Leszek Koltunski

Minor

be7c9190 09/17/2021 03:51 PM Leszek Koltunski

Abstract out some methods from the Movement classes. only two remain now: rowFromOffset and enabledAxis.

387b6326 09/17/2021 12:01 PM Leszek Koltunski

Make the Kilo and Megaminxes standard size (dodecahedron size=3,5, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

1b32d001 09/16/2021 12:27 AM Leszek Koltunski

Make the Ultimate standard size (dodecahedron size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

74d67e50 09/16/2021 12:00 AM Leszek Koltunski

Make the Skewbs standard size (cube size=2,3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

16861599 09/15/2021 11:24 PM Leszek Koltunski

Make Rex standard size (cube size=3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

d84768fe 09/15/2021 06:41 PM Leszek Koltunski

Make Jing standard size (tetra size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

4d27a99b 09/15/2021 01:48 PM Leszek Koltunski

Make Ivy standard size (cube size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

41c8d4d8 09/15/2021 01:34 PM Leszek Koltunski

Make Helicopter standard size (cube size=3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

7e338611 09/15/2021 10:37 AM Leszek Koltunski

On second thought, come back to Vector. The problem: before we had the potentially blocking function 'effectFinished' inside our synchronized block.

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