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magiccube / src @ c7f9e82d

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# Date Author Comment
c7f9e82d 05/03/2020 03:53 PM Leszek Koltunski

One more fix for the latest bug from the field with Play state Spinner.

7b7d65ce 05/03/2020 03:43 PM Leszek Koltunski

- bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pattern or Solver states )

1780dcb0 04/30/2020 04:13 PM Leszek Koltunski

Fix clicking on the 'Distorted.org' link; get app version from build.gradle (and not from strings.xml)

c5c8be3f 04/26/2020 02:58 PM Leszek Koltunski

Add Crashlytics logs

f8ce34ab 04/26/2020 02:23 PM Leszek Koltunski

Fix for the previous fix :)

001cc0e4 04/26/2020 11:27 AM Leszek Koltunski

Fix a potential crasher ( do not set up a callback for end of rotation effect on the very first cubit that belongs to a rotation if all belonging cubits have not been set up yet )

716756fe 04/25/2020 10:47 PM Leszek Koltunski

Bump version to 1.1.1

2e8ec627 04/25/2020 10:45 PM Leszek Koltunski

Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(

1701e7ae 04/25/2020 09:23 PM Leszek Koltunski

Fix the Solver broken by the change of move notation when importing Pyraminx Patterns :(

4026e706 04/25/2020 05:57 PM Leszek Koltunski

Switch off Crashlytics in DEBUG builds.

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