1 |
3b12e641
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
|
|
// Copyright 2019 Leszek Koltunski //
|
3 |
|
|
// //
|
4 |
fdec60a3
|
Leszek Koltunski
|
// This file is part of Magic Cube. //
|
5 |
3b12e641
|
Leszek Koltunski
|
// //
|
6 |
fdec60a3
|
Leszek Koltunski
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7 |
3b12e641
|
Leszek Koltunski
|
// it under the terms of the GNU General Public License as published by //
|
8 |
|
|
// the Free Software Foundation, either version 2 of the License, or //
|
9 |
|
|
// (at your option) any later version. //
|
10 |
|
|
// //
|
11 |
fdec60a3
|
Leszek Koltunski
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12 |
3b12e641
|
Leszek Koltunski
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14 |
|
|
// GNU General Public License for more details. //
|
15 |
|
|
// //
|
16 |
|
|
// You should have received a copy of the GNU General Public License //
|
17 |
fdec60a3
|
Leszek Koltunski
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18 |
3b12e641
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19 |
|
|
|
20 |
1f9772f3
|
Leszek Koltunski
|
package org.distorted.effects.scramble;
|
21 |
3b12e641
|
Leszek Koltunski
|
|
22 |
3f7a4363
|
Leszek Koltunski
|
import java.lang.reflect.Method;
|
23 |
|
|
import java.util.Random;
|
24 |
|
|
|
25 |
3b12e641
|
Leszek Koltunski
|
import org.distorted.library.effect.Effect;
|
26 |
|
|
import org.distorted.library.main.DistortedEffects;
|
27 |
8becce57
|
Leszek Koltunski
|
import org.distorted.library.main.DistortedScreen;
|
28 |
3b12e641
|
Leszek Koltunski
|
import org.distorted.library.message.EffectListener;
|
29 |
|
|
|
30 |
3f7a4363
|
Leszek Koltunski
|
import org.distorted.objectlib.main.ObjectList;
|
31 |
|
|
import org.distorted.objectlib.main.TwistyObject;
|
32 |
|
|
|
33 |
|
|
import org.distorted.effects.BaseEffect;
|
34 |
|
|
import org.distorted.effects.EffectController;
|
35 |
|
|
import org.distorted.helpers.MovesFinished;
|
36 |
3b12e641
|
Leszek Koltunski
|
|
37 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
38 |
|
|
|
39 |
55e6be1d
|
Leszek Koltunski
|
public abstract class ScrambleEffect extends BaseEffect implements EffectListener, MovesFinished
|
40 |
3b12e641
|
Leszek Koltunski
|
{
|
41 |
|
|
public enum Type
|
42 |
|
|
{
|
43 |
|
|
NONE (ScrambleEffectNone.class ),
|
44 |
a62aa9d7
|
Leszek Koltunski
|
ROTATIONS (ScrambleEffectRotations.class ),
|
45 |
3b12e641
|
Leszek Koltunski
|
;
|
46 |
|
|
|
47 |
|
|
final Class<? extends ScrambleEffect> effect;
|
48 |
|
|
|
49 |
|
|
Type(Class<? extends ScrambleEffect> effect)
|
50 |
|
|
{
|
51 |
|
|
this.effect= effect;
|
52 |
|
|
}
|
53 |
|
|
}
|
54 |
|
|
|
55 |
bbc6471c
|
Leszek Koltunski
|
private static final int NUM_EFFECTS = Type.values().length;
|
56 |
3b12e641
|
Leszek Koltunski
|
private static final int FAKE_EFFECT_ID = -3;
|
57 |
|
|
private static final Type[] types;
|
58 |
|
|
|
59 |
|
|
static
|
60 |
|
|
{
|
61 |
|
|
int i=0;
|
62 |
|
|
types = new Type[NUM_EFFECTS];
|
63 |
|
|
|
64 |
|
|
for(Type type: Type.values())
|
65 |
|
|
{
|
66 |
|
|
types[i++] = type;
|
67 |
|
|
}
|
68 |
|
|
}
|
69 |
|
|
|
70 |
af88bf2e
|
Leszek Koltunski
|
private EffectController mController;
|
71 |
e8764a49
|
Leszek Koltunski
|
private int mEffectReturned;
|
72 |
542ec777
|
Leszek Koltunski
|
private int mNumScramblesLeft;
|
73 |
|
|
private long mDurationPerDegree;
|
74 |
bbc6471c
|
Leszek Koltunski
|
private final Random mRnd;
|
75 |
925ed78f
|
Leszek Koltunski
|
private int[] mBasicAngle;
|
76 |
20dea800
|
Leszek Koltunski
|
private boolean mRotReady, mPluginReady;
|
77 |
3b12e641
|
Leszek Koltunski
|
|
78 |
9c2f0c91
|
Leszek Koltunski
|
TwistyObject mObject;
|
79 |
e8764a49
|
Leszek Koltunski
|
Effect[] mNodeEffects;
|
80 |
|
|
int[] mNodeEffectPosition;
|
81 |
|
|
Effect[] mCubeEffects;
|
82 |
|
|
int[] mCubeEffectPosition;
|
83 |
|
|
int mCubeEffectNumber, mNodeEffectNumber;
|
84 |
bbc6471c
|
Leszek Koltunski
|
int mNumScrambles;
|
85 |
5043d5d0
|
Leszek Koltunski
|
int[][] mScrambles;
|
86 |
3b12e641
|
Leszek Koltunski
|
|
87 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
88 |
|
|
|
89 |
|
|
ScrambleEffect()
|
90 |
|
|
{
|
91 |
e8764a49
|
Leszek Koltunski
|
mRnd = new Random( System.currentTimeMillis() );
|
92 |
0a7aa15b
|
Leszek Koltunski
|
mScrambles = new int[ObjectList.MAX_SCRAMBLE][3];
|
93 |
3b12e641
|
Leszek Koltunski
|
}
|
94 |
|
|
|
95 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
96 |
|
|
|
97 |
e4db5995
|
Leszek Koltunski
|
abstract void createEffects(int duration, int numScrambles);
|
98 |
a62aa9d7
|
Leszek Koltunski
|
abstract void effectFinishedPlugin(final long effectID);
|
99 |
3b12e641
|
Leszek Koltunski
|
|
100 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
101 |
e8764a49
|
Leszek Koltunski
|
|
102 |
a62aa9d7
|
Leszek Koltunski
|
private void createBaseEffects(int duration, int numScrambles)
|
103 |
3b12e641
|
Leszek Koltunski
|
{
|
104 |
e8764a49
|
Leszek Koltunski
|
mNumScramblesLeft = numScrambles;
|
105 |
542ec777
|
Leszek Koltunski
|
int absAngle, angle, axis, basicDegrees, totalDegrees = 0;
|
106 |
e8764a49
|
Leszek Koltunski
|
|
107 |
5043d5d0
|
Leszek Koltunski
|
for(int scramble=0; scramble<mNumScramblesLeft; scramble++)
|
108 |
e8764a49
|
Leszek Koltunski
|
{
|
109 |
9f171eba
|
Leszek Koltunski
|
mObject.randomizeNewScramble(mScrambles, mRnd, scramble, numScrambles);
|
110 |
542ec777
|
Leszek Koltunski
|
axis = mScrambles[scramble][0];
|
111 |
|
|
angle = mScrambles[scramble][2];
|
112 |
|
|
absAngle = (angle<0 ? -angle : angle);
|
113 |
|
|
basicDegrees = 360/mBasicAngle[axis];
|
114 |
|
|
totalDegrees += absAngle*basicDegrees;
|
115 |
e8764a49
|
Leszek Koltunski
|
}
|
116 |
|
|
|
117 |
542ec777
|
Leszek Koltunski
|
mDurationPerDegree = duration/totalDegrees;
|
118 |
bbc6471c
|
Leszek Koltunski
|
mNumScrambles = 0;
|
119 |
e8764a49
|
Leszek Koltunski
|
|
120 |
20dea800
|
Leszek Koltunski
|
mRotReady = false;
|
121 |
|
|
mPluginReady = false;
|
122 |
|
|
|
123 |
e8764a49
|
Leszek Koltunski
|
addNewScramble();
|
124 |
a62aa9d7
|
Leszek Koltunski
|
}
|
125 |
3b12e641
|
Leszek Koltunski
|
|
126 |
a62aa9d7
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
127 |
3b12e641
|
Leszek Koltunski
|
|
128 |
e8764a49
|
Leszek Koltunski
|
private void addNewScramble()
|
129 |
a62aa9d7
|
Leszek Koltunski
|
{
|
130 |
e8764a49
|
Leszek Koltunski
|
if( mNumScramblesLeft>0 )
|
131 |
|
|
{
|
132 |
5043d5d0
|
Leszek Koltunski
|
int axis = mScrambles[mNumScrambles][0];
|
133 |
|
|
int row = mScrambles[mNumScrambles][1];
|
134 |
|
|
int angle= mScrambles[mNumScrambles][2];
|
135 |
5cf34c5f
|
Leszek Koltunski
|
|
136 |
542ec777
|
Leszek Koltunski
|
int rowBitmap= (1<<row);
|
137 |
e8764a49
|
Leszek Koltunski
|
int absAngle = (angle<0 ? -angle : angle);
|
138 |
542ec777
|
Leszek Koltunski
|
int basicDegrees = 360/mBasicAngle[axis];
|
139 |
|
|
long durationMillis = absAngle*basicDegrees*mDurationPerDegree;
|
140 |
e8764a49
|
Leszek Koltunski
|
|
141 |
|
|
mNumScramblesLeft--;
|
142 |
542ec777
|
Leszek Koltunski
|
mController.addRotation(this, axis, rowBitmap, angle*basicDegrees, durationMillis);
|
143 |
5043d5d0
|
Leszek Koltunski
|
mNumScrambles++;
|
144 |
e8764a49
|
Leszek Koltunski
|
}
|
145 |
|
|
else
|
146 |
|
|
{
|
147 |
542ec777
|
Leszek Koltunski
|
mRotReady = true;
|
148 |
|
|
if( mPluginReady ) mController.effectFinished(FAKE_EFFECT_ID);
|
149 |
e8764a49
|
Leszek Koltunski
|
}
|
150 |
|
|
}
|
151 |
|
|
|
152 |
47ba5ddc
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
153 |
|
|
|
154 |
|
|
private void assignEffects()
|
155 |
|
|
{
|
156 |
|
|
for(int i=0; i<mCubeEffectNumber; i++)
|
157 |
|
|
{
|
158 |
27a70eae
|
Leszek Koltunski
|
mObject.apply(mCubeEffects[i],mCubeEffectPosition[i]);
|
159 |
47ba5ddc
|
Leszek Koltunski
|
mCubeEffects[i].notifyWhenFinished(this);
|
160 |
|
|
}
|
161 |
|
|
|
162 |
27a70eae
|
Leszek Koltunski
|
DistortedEffects nodeEffects = mObject.getEffects();
|
163 |
47ba5ddc
|
Leszek Koltunski
|
|
164 |
|
|
for(int i=0; i<mNodeEffectNumber; i++)
|
165 |
|
|
{
|
166 |
|
|
nodeEffects.apply(mNodeEffects[i],mNodeEffectPosition[i]);
|
167 |
|
|
mNodeEffects[i].notifyWhenFinished(this);
|
168 |
|
|
}
|
169 |
|
|
}
|
170 |
|
|
|
171 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
172 |
|
|
|
173 |
|
|
private void disassignEffects()
|
174 |
|
|
{
|
175 |
|
|
for(int i=0; i<mCubeEffectNumber; i++)
|
176 |
|
|
{
|
177 |
27a70eae
|
Leszek Koltunski
|
mObject.remove(mCubeEffects[i].getID());
|
178 |
47ba5ddc
|
Leszek Koltunski
|
}
|
179 |
|
|
|
180 |
27a70eae
|
Leszek Koltunski
|
DistortedEffects nodeEffects = mObject.getEffects();
|
181 |
47ba5ddc
|
Leszek Koltunski
|
|
182 |
|
|
for(int i=0; i<mNodeEffectNumber; i++)
|
183 |
|
|
{
|
184 |
|
|
nodeEffects.abortById(mNodeEffects[i].getID());
|
185 |
|
|
}
|
186 |
|
|
}
|
187 |
|
|
|
188 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
189 |
|
|
// PUBLIC API
|
190 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
191 |
|
|
|
192 |
|
|
@SuppressWarnings("unused")
|
193 |
|
|
public static String[] getNames()
|
194 |
|
|
{
|
195 |
|
|
String[] names = new String[NUM_EFFECTS];
|
196 |
|
|
|
197 |
|
|
for( int i=0; i<NUM_EFFECTS; i++)
|
198 |
|
|
{
|
199 |
|
|
names[i] = types[i].name();
|
200 |
|
|
}
|
201 |
|
|
|
202 |
|
|
return names;
|
203 |
|
|
}
|
204 |
|
|
|
205 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
206 |
|
|
|
207 |
|
|
@SuppressWarnings("unused")
|
208 |
|
|
public static ScrambleEffect create(int ordinal) throws InstantiationException, IllegalAccessException
|
209 |
|
|
{
|
210 |
|
|
return types[ordinal].effect.newInstance();
|
211 |
|
|
}
|
212 |
|
|
|
213 |
3b12e641
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
214 |
|
|
|
215 |
8becce57
|
Leszek Koltunski
|
public void onActionFinished(final long effectID)
|
216 |
3b12e641
|
Leszek Koltunski
|
{
|
217 |
8becce57
|
Leszek Koltunski
|
addNewScramble();
|
218 |
|
|
}
|
219 |
e8764a49
|
Leszek Koltunski
|
|
220 |
20dea800
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
221 |
|
|
|
222 |
|
|
private void effectFinishedAction(final long effectID, final long id)
|
223 |
|
|
{
|
224 |
|
|
mEffectReturned++;
|
225 |
|
|
effectFinishedPlugin(effectID);
|
226 |
|
|
|
227 |
|
|
if( mEffectReturned == mCubeEffectNumber+mNodeEffectNumber )
|
228 |
|
|
{
|
229 |
|
|
disassignEffects();
|
230 |
|
|
|
231 |
916f5dda
|
Leszek Koltunski
|
mPluginReady = true;
|
232 |
|
|
if( mRotReady ) mController.effectFinished(FAKE_EFFECT_ID);
|
233 |
20dea800
|
Leszek Koltunski
|
}
|
234 |
|
|
}
|
235 |
|
|
|
236 |
8becce57
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
237 |
|
|
|
238 |
|
|
public void effectFinished(final long effectID)
|
239 |
|
|
{
|
240 |
e8764a49
|
Leszek Koltunski
|
for(int i=0; i<mCubeEffectNumber; i++)
|
241 |
3b12e641
|
Leszek Koltunski
|
{
|
242 |
e8764a49
|
Leszek Koltunski
|
long id = mCubeEffects[i].getID();
|
243 |
|
|
|
244 |
|
|
if( effectID == id )
|
245 |
a62aa9d7
|
Leszek Koltunski
|
{
|
246 |
20dea800
|
Leszek Koltunski
|
effectFinishedAction(effectID,id);
|
247 |
e8764a49
|
Leszek Koltunski
|
return;
|
248 |
|
|
}
|
249 |
|
|
}
|
250 |
a62aa9d7
|
Leszek Koltunski
|
|
251 |
e8764a49
|
Leszek Koltunski
|
for(int i=0; i<mNodeEffectNumber; i++)
|
252 |
|
|
{
|
253 |
|
|
long id = mNodeEffects[i].getID();
|
254 |
a62aa9d7
|
Leszek Koltunski
|
|
255 |
e8764a49
|
Leszek Koltunski
|
if( effectID == id )
|
256 |
a62aa9d7
|
Leszek Koltunski
|
{
|
257 |
20dea800
|
Leszek Koltunski
|
effectFinishedAction(effectID,id);
|
258 |
e8764a49
|
Leszek Koltunski
|
return;
|
259 |
a62aa9d7
|
Leszek Koltunski
|
}
|
260 |
3b12e641
|
Leszek Koltunski
|
}
|
261 |
|
|
}
|
262 |
|
|
|
263 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
264 |
|
|
|
265 |
47ba5ddc
|
Leszek Koltunski
|
@SuppressWarnings("unused")
|
266 |
af88bf2e
|
Leszek Koltunski
|
public long start(int duration, DistortedScreen screen, EffectController cont)
|
267 |
3b12e641
|
Leszek Koltunski
|
{
|
268 |
af88bf2e
|
Leszek Koltunski
|
mObject = cont.getObject();
|
269 |
|
|
mController= cont;
|
270 |
a62aa9d7
|
Leszek Koltunski
|
|
271 |
d13df23d
|
Leszek Koltunski
|
// NOT mController.solve() !! This would be a very subtle bug. We need to do this immediately,
|
272 |
|
|
// because here we are already inside the mController.preRender() function (doing 'scrambleObjectNow')
|
273 |
|
|
// and doing a delayed 'solve()' here would mean we'd be sometimes first doing the first rotation,
|
274 |
|
|
// and only after it - the solve.
|
275 |
|
|
mObject.solve();
|
276 |
beb325a0
|
Leszek Koltunski
|
|
277 |
e844c116
|
Leszek Koltunski
|
mBasicAngle = mObject.getBasicAngle();
|
278 |
|
|
|
279 |
af88bf2e
|
Leszek Koltunski
|
int numScrambles = cont.getNumScrambles();
|
280 |
3ca97293
|
Leszek Koltunski
|
int dura = (int)(duration*Math.pow(numScrambles,0.66f));
|
281 |
e4db5995
|
Leszek Koltunski
|
createBaseEffects(dura,numScrambles);
|
282 |
|
|
createEffects (dura,numScrambles);
|
283 |
a62aa9d7
|
Leszek Koltunski
|
|
284 |
e8764a49
|
Leszek Koltunski
|
if( mCubeEffectNumber==0 && mNodeEffectNumber==0 )
|
285 |
a62aa9d7
|
Leszek Koltunski
|
{
|
286 |
|
|
throw new RuntimeException("Cube and Node Plugin Effects not created!");
|
287 |
|
|
}
|
288 |
|
|
|
289 |
e8764a49
|
Leszek Koltunski
|
assignEffects();
|
290 |
3b12e641
|
Leszek Koltunski
|
|
291 |
|
|
return FAKE_EFFECT_ID;
|
292 |
|
|
}
|
293 |
|
|
|
294 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
295 |
|
|
|
296 |
|
|
@SuppressWarnings("unused")
|
297 |
|
|
public static void enableEffects()
|
298 |
|
|
{
|
299 |
|
|
Method method;
|
300 |
|
|
|
301 |
|
|
for(Type type: Type.values())
|
302 |
|
|
{
|
303 |
|
|
try
|
304 |
|
|
{
|
305 |
|
|
method = type.effect.getDeclaredMethod("enable"); // enable not public, thus getDeclaredMethod
|
306 |
|
|
}
|
307 |
|
|
catch(NoSuchMethodException ex)
|
308 |
|
|
{
|
309 |
|
|
android.util.Log.e("ScrambleEffect", type.effect.getSimpleName()+": exception getting method: "+ex.getMessage());
|
310 |
|
|
method = null;
|
311 |
|
|
}
|
312 |
|
|
|
313 |
|
|
try
|
314 |
|
|
{
|
315 |
|
|
if( method!=null ) method.invoke(null);
|
316 |
|
|
}
|
317 |
|
|
catch(Exception ex)
|
318 |
|
|
{
|
319 |
|
|
android.util.Log.e("ScrambleEffect", type.effect.getSimpleName()+": exception invoking method: "+ex.getMessage());
|
320 |
|
|
}
|
321 |
|
|
}
|
322 |
|
|
}
|
323 |
|
|
}
|