Revision ccf9fec5
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/main/RubikPreRender.java | ||
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package org.distorted.main; |
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import android.content.Context; |
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import android.content.SharedPreferences; |
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import android.content.res.Resources; |
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import android.os.Bundle; |
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import org.distorted.dialogs.RubikDialogNewRecord; |
... | ... | |
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if( mOldObject!=null ) mOldObject.releaseResources(); |
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mOldObject = mNewObject; |
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mNewObject = object.create(size, mView.getQuatCurrent(), mView.getQuatAccumulated(), moves); |
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Context con = mView.getContext(); |
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Resources res = con.getResources(); |
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mNewObject = object.create(size, mView.getQuatCurrent(), mView.getQuatAccumulated(), moves, res); |
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if( mNewObject!=null ) |
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{ |
src/main/java/org/distorted/objects/RubikCube.java | ||
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package org.distorted.objects; |
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import android.content.res.Resources; |
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import android.graphics.Canvas; |
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import android.graphics.Paint; |
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|
... | ... | |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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RubikCube(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, MeshRectangles mesh, DistortedEffects effects, int[][] moves) |
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RubikCube(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, |
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MeshRectangles mesh, DistortedEffects effects, int[][] moves, Resources res) |
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{ |
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super(size, 60, quatCur,quatAcc,texture,mesh,effects,moves, RubikObjectList.CUBE); |
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super(size, 60, quatCur,quatAcc,texture,mesh,effects,moves, RubikObjectList.CUBE, res);
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objects/RubikObject.java | ||
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package org.distorted.objects; |
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import android.content.SharedPreferences; |
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import android.content.res.Resources; |
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import android.graphics.Bitmap; |
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import android.graphics.Canvas; |
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import android.graphics.Paint; |
... | ... | |
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import com.google.firebase.crashlytics.FirebaseCrashlytics; |
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import org.distorted.library.effect.Effect; |
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import org.distorted.library.effect.MatrixEffectMove; |
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import org.distorted.library.effect.MatrixEffectQuaternion; |
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import org.distorted.library.effect.MatrixEffectScale; |
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import org.distorted.library.effect.VertexEffectQuaternion; |
... | ... | |
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import org.distorted.library.main.DistortedNode; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshBase; |
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import org.distorted.library.mesh.MeshJoined;
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import org.distorted.library.mesh.MeshFile;
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import org.distorted.library.mesh.MeshRectangles; |
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import org.distorted.library.message.EffectListener; |
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import org.distorted.library.type.Dynamic1D; |
... | ... | |
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import org.distorted.library.type.Static3D; |
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import org.distorted.library.type.Static4D; |
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import java.io.DataInputStream; |
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import java.io.IOException; |
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import java.io.InputStream; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public abstract class RubikObject extends DistortedNode |
... | ... | |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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RubikObject(int size, int fov, Static4D quatCur, Static4D quatAcc, DistortedTexture nodeTexture, |
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MeshRectangles nodeMesh, DistortedEffects nodeEffects, int[][] moves, RubikObjectList list) |
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MeshRectangles nodeMesh, DistortedEffects nodeEffects, int[][] moves, RubikObjectList list, Resources res)
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{ |
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super(nodeTexture,nodeEffects,nodeMesh); |
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|
... | ... | |
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mCubits = new Cubit[NUM_CUBITS]; |
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mTexture = new DistortedTexture(); |
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MeshBase[] cubitMesh = new MeshBase[NUM_CUBITS]; |
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int sizeIndex = RubikObjectList.getSizeIndex(list.ordinal(),mSize); |
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int resourceID= list.getResourceIDs()[sizeIndex]; |
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InputStream is = res.openRawResource(resourceID); |
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DataInputStream dos = new DataInputStream(is); |
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mMesh = new MeshFile(dos); |
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try |
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{ |
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is.close(); |
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} |
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catch(IOException e) |
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{ |
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android.util.Log.e("meshFile", "Error closing InputStream: "+e.toString()); |
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} |
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for(int i=0; i<NUM_CUBITS; i++) |
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{ |
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mCubits[i] = new Cubit(this,mOrigPos[i]); |
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cubitMesh[i] = createCubitMesh(i); |
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cubitMesh[i].apply(new MatrixEffectMove(mOrigPos[i]),1,0); |
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cubitMesh[i].setEffectAssociation(0, mCubits[i].computeAssociation(), 0); |
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mMesh.setEffectAssociation(i, mCubits[i].computeAssociation(), 0); |
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} |
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mMesh = new MeshJoined(cubitMesh); |
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resetAllTextureMaps(); |
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mEffects = new DistortedEffects(); |
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int num_quats = QUATS.length; |
src/main/java/org/distorted/objects/RubikObjectList.java | ||
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package org.distorted.objects; |
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import android.content.res.Resources; |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshRectangles; |
... | ... | |
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{ |
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CUBE ( |
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new int[][] { |
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{2 , 12, R.drawable.cube2} , |
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{3 , 16, R.drawable.cube3} , |
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{4 , 20, R.drawable.cube4} , |
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{5 , 24, R.drawable.cube5} |
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{2 , 12, R.drawable.cube2, R.raw.cube2} ,
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{3 , 16, R.drawable.cube3, R.raw.cube3} ,
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{4 , 20, R.drawable.cube4, R.raw.cube4} ,
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{5 , 24, R.drawable.cube5, R.raw.cube5}
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}, |
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RubikCube.class, |
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new RubikCubeMovement() |
... | ... | |
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PYRA ( |
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new int[][] { |
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{3 , 10, R.drawable.pyra3} , |
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{4 , 15, R.drawable.pyra4} , |
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{5 , 20, R.drawable.pyra5} |
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{3 , 10, R.drawable.pyra3, R.raw.pyra3} ,
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{4 , 15, R.drawable.pyra4, R.raw.pyra4} ,
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{5 , 20, R.drawable.pyra5, R.raw.pyra5}
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}, |
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RubikPyraminx.class, |
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new RubikPyraminxMovement() |
... | ... | |
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public static final int MAX_LEVEL; |
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public static final int MAX_OBJECT_SIZE; |
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private final int[] mObjectSizes, mMaxLevels, mIconIDs; |
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private final int[] mObjectSizes, mMaxLevels, mIconIDs, mResourceIDs;
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private final Class<? extends RubikObject> mObjectClass; |
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private final RubikObjectMovement mObjectMovementClass; |
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private static final RubikObjectList[] objects; |
... | ... | |
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mObjectSizes= new int[length]; |
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mMaxLevels = new int[length]; |
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mIconIDs = new int[length]; |
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mResourceIDs= new int[length]; |
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for(int i=0; i<length; i++) |
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{ |
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mObjectSizes[i] = info[i][0]; |
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mMaxLevels[i] = info[i][1]; |
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mIconIDs[i] = info[i][2]; |
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mResourceIDs[i] = info[i][3]; |
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} |
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mObjectClass = object; |
... | ... | |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public RubikObject create(int size, Static4D quatCur, Static4D quatAcc, int[][] moves) |
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public int[] getResourceIDs() |
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{ |
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return mResourceIDs; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public RubikObject create(int size, Static4D quatCur, Static4D quatAcc, int[][] moves, Resources res) |
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{ |
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DistortedTexture texture = new DistortedTexture(); |
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DistortedEffects effects = new DistortedEffects(); |
... | ... | |
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switch(ordinal()) |
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{ |
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case 0: return new RubikCube (size, quatCur, quatAcc, texture, mesh, effects, moves); |
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case 1: return new RubikPyraminx(size, quatCur, quatAcc, texture, mesh, effects, moves); |
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case 0: return new RubikCube (size, quatCur, quatAcc, texture, mesh, effects, moves, res);
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case 1: return new RubikPyraminx(size, quatCur, quatAcc, texture, mesh, effects, moves, res);
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} |
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return null; |
src/main/java/org/distorted/objects/RubikPyraminx.java | ||
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package org.distorted.objects; |
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import android.content.res.Resources; |
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import android.graphics.Canvas; |
23 | 24 |
import android.graphics.Paint; |
24 | 25 |
|
... | ... | |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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RubikPyraminx(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, MeshRectangles mesh, DistortedEffects effects, int[][] moves) |
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RubikPyraminx(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, |
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MeshRectangles mesh, DistortedEffects effects, int[][] moves, Resources res) |
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{ |
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super(size, 30, quatCur,quatAcc,texture,mesh,effects,moves, RubikObjectList.PYRA); |
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super(size, 30, quatCur,quatAcc,texture,mesh,effects,moves, RubikObjectList.PYRA, res);
|
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Read the meshes from .dmesh files (rather than compute them dynamically).
This (along with single-mesh mode) hopefully makes the rendering much faster, while keeping the time needed for Object Change low.
The only downside: this increases the size of the release APK from 6 MB to 9.6 MB.