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magiccube / src / main / java / org / distorted / objects @ ccf9fec5

Latest revisions

# Date Author Comment
ccf9fec5 06/13/2020 10:43 PM Leszek Koltunski

Read the meshes from .dmesh files (rather than compute them dynamically).
This (along with single-mesh mode) hopefully makes the rendering much faster, while keeping the time needed for Object Change low.

The only downside: this increases the size of the release APK from 6 MB to 9.6 MB.

55fa2499 06/10/2020 10:49 AM Leszek Koltunski

Speedup for rendering: cubes 2,3 contain better quality cubit faces (more vertices) than cubes 4,5.

2fcad75d 06/09/2020 12:20 PM Leszek Koltunski

Bugfixes.

ad73edd5 06/07/2020 11:17 PM Leszek Koltunski

Minor speedup

818431ed 06/07/2020 10:51 PM Leszek Koltunski

Bump version to 1.2.2

98904e45 06/07/2020 09:42 PM Leszek Koltunski

More progreess porting RubikCube. Rotation mostly working now.

10585385 06/07/2020 08:42 PM Leszek Koltunski

More progreess porting RubikCube.

8cccfb10 06/07/2020 05:18 PM Leszek Koltunski

More progreess porting RubikCube.

27e6c301 06/07/2020 03:29 PM Leszek Koltunski

Progreess porting RubikCube to the new SingleMesh mode.

470820a7 06/06/2020 11:28 PM Leszek Koltunski

Begin porting RubikCube to the new SingleMesh library. This will make rendering much faster - e.g. in case of Cube 5, instead of 98 renders of individual Cubits, there will be one render of the whole Mesh.

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