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Revision d4415163

Added by Leszek Koltunski about 3 years ago

Standarize icon naming scheme.

View differences:

src/main/java/org/distorted/screens/RubikScreenPlay.java
233 233

  
234 234
  private void setupObjectWindow(final RubikActivity act, final float width, final float height)
235 235
    {
236
    int icon = RubikActivity.getDrawable(R.drawable.s_cube_2,R.drawable.m_cube_2, R.drawable.b_cube_2, R.drawable.h_cube_2);
236
    int icon = RubikActivity.getDrawable(R.drawable.cube_2s,R.drawable.cube_2m, R.drawable.cube_2b, R.drawable.cube_2h);
237 237

  
238 238
    BitmapDrawable bd = (BitmapDrawable) act.getResources().getDrawable(icon);
239 239
    int cubeWidth = bd.getIntrinsicWidth();

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