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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2022 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is proprietary software licensed under an EULA which you should have received //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.overlays;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import org.distorted.library.effect.MatrixEffectRotate;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedNode;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshQuad;
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import org.distorted.library.message.EffectListener;
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import org.distorted.library.type.Dynamic1D;
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import org.distorted.library.type.Static1D;
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import org.distorted.library.type.Static3D;
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import org.distorted.main.R;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class OverlayStars extends OverlayGeneric implements EffectListener
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{
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private ListenerOverlay mListener;
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private DistortedNode mNode;
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private DistortedScreen mScreen;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private DistortedNode createNode(Resources res, int totS, int newS)
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{
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Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.star);
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DistortedTexture texture = new DistortedTexture();
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texture.setTexture(bmp);
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float scale = 10;
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Static1D point0 = new Static1D(0);
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Static1D point360 = new Static1D(360);
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Dynamic1D angle = new Dynamic1D();
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angle.add(point0);
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angle.add(point360);
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angle.setCount(1.0f);
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angle.setDuration(5000);
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Static3D axis = new Static3D(0,0,1);
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Static3D center = new Static3D(0,0,0);
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DistortedEffects effects = new DistortedEffects();
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MatrixEffectScale scaleEffect = new MatrixEffectScale(scale);
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MatrixEffectRotate rotateEffect = new MatrixEffectRotate(angle,axis,center);
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effects.apply(scaleEffect);
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effects.apply(rotateEffect);
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rotateEffect.notifyWhenFinished(this);
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MeshQuad mesh = new MeshQuad();
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return new DistortedNode(texture,effects,mesh);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public long startOverlay(DistortedScreen screen, ListenerOverlay listener, DataGeneric data)
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{
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mScreen = screen;
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mListener= listener;
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DataStars stars = (DataStars)data;
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int totS = stars.getTotal();
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int newS = stars.getNew();
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Resources res = stars.getResources();
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mNode = createNode(res,totS,newS);
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mScreen.attach(mNode);
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void effectFinished(long id)
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{
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mScreen.detach(mNode);
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mListener.overlayFinished(id);
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}
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}
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