Project

General

Profile

Download (7.46 KB) Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / solvers / SolverCube3.java @ db4775f7

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2023 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
6
// Magic Cube is proprietary software licensed under an EULA which you should have received      //
7
// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html        //
8
///////////////////////////////////////////////////////////////////////////////////////////////////
9

    
10
package org.distorted.solvers;
11

    
12
import android.content.res.Resources;
13

    
14
import org.distorted.main.R;
15
import org.distorted.objectlib.main.TwistyObject;
16
import org.distorted.screens.RubikScreenSolver;
17
import org.distorted.solvers.cube3.SolverSearch;
18

    
19
///////////////////////////////////////////////////////////////////////////////////////////////////
20

    
21
public class SolverCube3
22
{
23
  private final Resources mRes;
24
  private final TwistyObject mObject;
25
  private int mColorID;
26

    
27
///////////////////////////////////////////////////////////////////////////////////////////////////
28

    
29
  private int mapCubitToFace(int cubit, int face)
30
    {
31
    if( cubit<8 )
32
      {
33
      switch(face)
34
        {
35
        case 0: return 1;
36
        case 1: if( cubit==2 ) return 5;
37
                if( cubit==1 ) return 3;
38
                return 1;
39
        case 2: return cubit==7 ? 5 : 3;
40
        case 3: if( cubit==1 ) return 1;
41
                return cubit==4 ? 5 : 3;
42
        case 4: return cubit==7 ? 3 : 5;
43
        case 5: if( cubit==2 ) return 1;
44
                if( cubit==4 ) return 3;
45
                return 5;
46
        }
47
      }
48

    
49
    if( cubit>19 ) return 4;
50

    
51
    switch(face)
52
      {
53
      case 0: return cubit==15 || cubit==18 ? 3 : 5;
54
      case 1: return cubit==13 || cubit==16 ? 3 : 5;
55
      case 2: return cubit==10              ? 5 : 3;
56
      case 3: return cubit== 8              ? 3 : 5;
57
      case 4: return cubit== 9              ? 3 : 5;
58
      case 5: return cubit== 8              ? 5 : 3;
59
      }
60

    
61
    return -1;
62
    }
63

    
64
///////////////////////////////////////////////////////////////////////////////////////////////////
65

    
66
  private int checkPosition(String position)
67
    {
68
    int[] numColors = new int[6];
69
    int len = position.length();
70

    
71
    for(int i=0; i<len; i++)
72
      {
73
      char ch = position.charAt(i);
74

    
75
      switch(ch)
76
        {
77
        case 'R': numColors[0]++; break;
78
        case 'L': numColors[1]++; break;
79
        case 'U': numColors[2]++; break;
80
        case 'D': numColors[3]++; break;
81
        case 'F': numColors[4]++; break;
82
        case 'B': numColors[5]++; break;
83
        }
84
      }
85

    
86
    if( numColors[0]<9 ) { mColorID = R.string.color_yellow1; return numColors[0]; }
87
    if( numColors[1]<9 ) { mColorID = R.string.color_white1 ; return numColors[1]; }
88
    if( numColors[2]<9 ) { mColorID = R.string.color_blue1  ; return numColors[2]; }
89
    if( numColors[3]<9 ) { mColorID = R.string.color_green1 ; return numColors[3]; }
90
    if( numColors[4]<9 ) { mColorID = R.string.color_red1   ; return numColors[4]; }
91
    if( numColors[5]<9 ) { mColorID = R.string.color_orange1; return numColors[5]; }
92

    
93
    return -1;
94
    }
95

    
96
///////////////////////////////////////////////////////////////////////////////////////////////////
97
// order: Up --> Right --> Front --> Down --> Left --> Back
98
// (because the first implemented Solver - the two-phase Cube3 one - expects such order)
99
//
100
// Solved 3x3x3 Cube maps to "UUUUUUUUURRRRRRRRRFFFFFFFFFDDDDDDDDDLLLLLLLLLBBBBBBBBB"
101

    
102
  private String preparePosition()
103
    {
104
    StringBuilder objectString = new StringBuilder();
105

    
106
    final int R = 0;
107
    final int L = 1;
108
    final int U = 2;
109
    final int D = 3;
110
    final int F = 4;
111
    final int B = 5;
112

    
113
    // 'I' - interior, theoretically can happen
114
    final char[] FACE_NAMES = { 'R', 'L', 'U', 'D', 'F', 'B', 'I'};
115

    
116
    final int[] U_INDEX = { 2,10, 6,17,22,19, 3,11, 7};
117
    final int[] R_INDEX = { 7,19, 6,15,20,14, 5,18, 4};
118
    final int[] F_INDEX = { 3,11, 7,13,24,15, 1, 9, 5};
119
    final int[] D_INDEX = { 1, 9, 5,16,23,18, 0, 8, 4};
120
    final int[] L_INDEX = { 2,17, 3,12,21,13, 0,16, 1};
121
    final int[] B_INDEX = { 6,10, 2,14,25,12, 4, 8, 0};
122

    
123
    for(int i=0; i<9; i++)
124
      {
125
      int face = mapCubitToFace(U_INDEX[i],U);
126
      int color = mObject.getCubitFaceStickerIndex(U_INDEX[i], face);
127
      objectString.append(FACE_NAMES[color]);
128
      }
129
    for(int i=0; i<9; i++)
130
      {
131
      int face = mapCubitToFace(R_INDEX[i],R);
132
      int color = mObject.getCubitFaceStickerIndex(R_INDEX[i], face);
133
      objectString.append(FACE_NAMES[color]);
134
      }
135
    for(int i=0; i<9; i++)
136
      {
137
      int face = mapCubitToFace(F_INDEX[i],F);
138
      int color = mObject.getCubitFaceStickerIndex(F_INDEX[i], face);
139
      objectString.append(FACE_NAMES[color]);
140
      }
141
    for(int i=0; i<9; i++)
142
      {
143
      int face = mapCubitToFace(D_INDEX[i],D);
144
      int color = mObject.getCubitFaceStickerIndex(D_INDEX[i], face);
145
      objectString.append(FACE_NAMES[color]);
146
      }
147
    for(int i=0; i<9; i++)
148
      {
149
      int face = mapCubitToFace(L_INDEX[i],L);
150
      int color = mObject.getCubitFaceStickerIndex(L_INDEX[i], face);
151
      objectString.append(FACE_NAMES[color]);
152
      }
153
    for(int i=0; i<9; i++)
154
      {
155
      int face = mapCubitToFace(B_INDEX[i],B);
156
      int color = mObject.getCubitFaceStickerIndex(B_INDEX[i], face);
157
      objectString.append(FACE_NAMES[color]);
158
      }
159

    
160
    return objectString.toString();
161
    }
162

    
163
///////////////////////////////////////////////////////////////////////////////////////////////////
164
// PUBLIC API
165
///////////////////////////////////////////////////////////////////////////////////////////////////
166

    
167
  public SolverCube3(Resources res, TwistyObject object)
168
    {
169
    mRes   = res;
170
    mObject= object;
171
    }
172

    
173
///////////////////////////////////////////////////////////////////////////////////////////////////
174

    
175
  public void solve(RubikScreenSolver solver)
176
    {
177
    String result;
178

    
179
    SolverSearch.prepare(mRes);
180
    String objectPosition = preparePosition();
181
    int check = checkPosition(objectPosition);
182

    
183
    if( check<0 )
184
      {
185
      result = SolverSearch.solution(objectPosition, 24, 20);
186

    
187
      if (result.contains("Error"))
188
        {
189
        switch (result.charAt(result.length() - 1))
190
          {
191
          case '1': result = mRes.getString(R.string.solver_cube3_error1); break;
192
          case '2': result = mRes.getString(R.string.solver_cube3_error2); break;
193
          case '3': result = mRes.getString(R.string.solver_generic_edge_twist); break;
194
          case '4': result = mRes.getString(R.string.solver_cube3_error4); break;
195
          case '5': result = mRes.getString(R.string.solver_generic_corner_twist); break;
196
          case '6': result = mRes.getString(R.string.solver_cube3_error6); break;
197
          case '7': result = mRes.getString(R.string.solver_cube3_error7); break;
198
          case '8': result = mRes.getString(R.string.solver_cube3_error8); break;
199
          case '9': result = mRes.getString(R.string.solver_cube3_error9); break;
200
          }
201

    
202
        solver.displayErrorDialog(result);
203
        }
204
      else
205
        {
206
        solver.setSolved(result);
207
        }
208
      }
209
    else
210
      {
211
      String color = mRes.getString(mColorID);
212
      result = mRes.getString(R.string.solver_cube3_error1,check,color);
213
      solver.displayErrorDialog(result);
214
      }
215
    }
216
}  
217

    
(3-3/13)