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Revision de62316a

Added by Leszek Koltunski over 3 years ago

Minor adjustments for the UI.

View differences:

src/main/java/org/distorted/states/RubikStatePlay.java
53 53

  
54 54
  private static final int[] BUTTON_LABELS = { R.string.scores, R.string.patterns, R.string.solver, R.string.tutorials, R.string.about };
55 55
  private static final int NUM_BUTTONS = BUTTON_LABELS.length;
56
  private static final float LAST_BUTTON = 1.4f;
56
  private static final float LAST_BUTTON = 1.5f;
57 57

  
58 58
  private ImageButton mObjButton, mMenuButton, mSolveButton;
59 59
  private Button mPlayButton;
......
505 505
      mLevelValue=1;
506 506
      }
507 507

  
508
    float width = act.getScreenWidthInPixels();
509
    int margin  = (int)(width*RubikActivity.MARGIN);
510
    int padding = (int)(width*RubikActivity.PADDING);
508
    float width  = act.getScreenWidthInPixels();
509
    int margin   = (int)(width*RubikActivity.MARGIN);
510
    int padding  = (int)(width*RubikActivity.PADDING);
511
    int butWidth = mPlayLayoutWidth - 2*padding;
512
    int butHeight= (int)mMenuItemSize;
513
    int lastButH = (int)(mMenuItemSize*LAST_BUTTON) ;
511 514

  
512
    LinearLayout.LayoutParams pM = new LinearLayout.LayoutParams( mPlayLayoutWidth - 2*padding, (int)mMenuItemSize);
515
    LinearLayout.LayoutParams pM = new LinearLayout.LayoutParams( butWidth, butHeight );
513 516
    pM.setMargins(margin, 0, margin, margin);
514
    LinearLayout.LayoutParams pT = new LinearLayout.LayoutParams( mPlayLayoutWidth - 2*padding, (int)mMenuItemSize);
517
    LinearLayout.LayoutParams pT = new LinearLayout.LayoutParams( butWidth, butHeight );
515 518
    pT.setMargins(margin, margin, margin, margin);
516
    LinearLayout.LayoutParams pB = new LinearLayout.LayoutParams( mPlayLayoutWidth - 2*padding, (int)(mMenuItemSize*LAST_BUTTON) );
519
    LinearLayout.LayoutParams pB = new LinearLayout.LayoutParams( butWidth, lastButH  );
517 520
    pB.setMargins(margin, margin, margin, 2*margin);
518 521

  
519 522
    mPlayLayout.removeAllViews();

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