Revision de62316a
Added by Leszek Koltunski over 3 years ago
src/main/java/org/distorted/states/RubikStatePlay.java | ||
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53 | 53 |
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private static final int[] BUTTON_LABELS = { R.string.scores, R.string.patterns, R.string.solver, R.string.tutorials, R.string.about }; |
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private static final int NUM_BUTTONS = BUTTON_LABELS.length; |
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private static final float LAST_BUTTON = 1.4f;
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private static final float LAST_BUTTON = 1.5f;
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57 | 57 |
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private ImageButton mObjButton, mMenuButton, mSolveButton; |
59 | 59 |
private Button mPlayButton; |
... | ... | |
505 | 505 |
mLevelValue=1; |
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} |
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float width = act.getScreenWidthInPixels(); |
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int margin = (int)(width*RubikActivity.MARGIN); |
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int padding = (int)(width*RubikActivity.PADDING); |
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float width = act.getScreenWidthInPixels(); |
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int margin = (int)(width*RubikActivity.MARGIN); |
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int padding = (int)(width*RubikActivity.PADDING); |
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int butWidth = mPlayLayoutWidth - 2*padding; |
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int butHeight= (int)mMenuItemSize; |
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int lastButH = (int)(mMenuItemSize*LAST_BUTTON) ; |
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LinearLayout.LayoutParams pM = new LinearLayout.LayoutParams( mPlayLayoutWidth - 2*padding, (int)mMenuItemSize);
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LinearLayout.LayoutParams pM = new LinearLayout.LayoutParams( butWidth, butHeight );
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pM.setMargins(margin, 0, margin, margin); |
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LinearLayout.LayoutParams pT = new LinearLayout.LayoutParams( mPlayLayoutWidth - 2*padding, (int)mMenuItemSize);
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LinearLayout.LayoutParams pT = new LinearLayout.LayoutParams( butWidth, butHeight );
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pT.setMargins(margin, margin, margin, margin); |
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LinearLayout.LayoutParams pB = new LinearLayout.LayoutParams( mPlayLayoutWidth - 2*padding, (int)(mMenuItemSize*LAST_BUTTON) );
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LinearLayout.LayoutParams pB = new LinearLayout.LayoutParams( butWidth, lastButH );
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pB.setMargins(margin, margin, margin, 2*margin); |
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mPlayLayout.removeAllViews(); |
Also available in: Unified diff
Minor adjustments for the UI.