Revision df9739f8
Added by Leszek Koltunski over 4 years ago
| src/main/java/org/distorted/objects/MovementJing.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2020 Leszek Koltunski // |
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// // |
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// This file is part of Magic Cube. // |
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// // |
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// Magic Cube is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// Magic Cube is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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package org.distorted.objects; |
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import org.distorted.library.type.Static3D; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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class MovementJing extends Movement |
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{
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static final float DIST3D = SQ6/12; |
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static final float DIST2D = SQ3/6; |
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static final Static3D[] FACE_AXIS = new Static3D[] |
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{
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new Static3D( 0,+SQ3/3,+SQ6/3), |
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new Static3D( 0,+SQ3/3,-SQ6/3), |
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new Static3D(-SQ6/3,-SQ3/3, 0), |
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new Static3D(+SQ6/3,-SQ3/3, 0), |
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}; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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MovementJing() |
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{
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super(TwistyJing.ROT_AXIS, FACE_AXIS, DIST3D, DIST2D); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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int computeRowFromOffset(int face, int axisIndex, int numLayers, float offset) |
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{
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return (int)(numLayers*offset/(SQ6/3)); |
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public float returnRotationFactor(int numLayers, int row) |
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{
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return ((float)numLayers)/(numLayers-row); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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boolean isInsideFace(int face, float[] p) |
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{
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float y = (face > 1 ? p[1] : -p[1]); |
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float x = p[0]; |
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return (y >= -DIST2D) && (y <= DIST2D*(2-6*x)) && (y <= DIST2D*(2+6*x)); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void computeEnabledAxis(int face, float[] touchPoint, int[] enabled) |
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{
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enabled[0] = 3; |
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switch(face) |
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{
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case 0: enabled[1]=1; enabled[2]=2; enabled[3]=3; break; |
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case 1: enabled[1]=0; enabled[2]=2; enabled[3]=3; break; |
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case 2: enabled[1]=0; enabled[2]=1; enabled[3]=3; break; |
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case 3: enabled[1]=0; enabled[2]=1; enabled[3]=2; break; |
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} |
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} |
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} |
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| src/main/java/org/distorted/objects/ObjectList.java | ||
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| 49 | 49 |
60 |
| 50 | 50 |
), |
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PYRA (
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JING (
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new int[][] {
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{3 , 10, 10, R.raw.pyra3, R.drawable.ui_small_pyra3, R.drawable.ui_medium_pyra3, R.drawable.ui_big_pyra3, R.drawable.ui_huge_pyra3} ,
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{4 , 15, 17, R.raw.pyra4, R.drawable.ui_small_pyra4, R.drawable.ui_medium_pyra4, R.drawable.ui_big_pyra4, R.drawable.ui_huge_pyra4} ,
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{5 , 20, 23, R.raw.pyra5, R.drawable.ui_small_pyra5, R.drawable.ui_medium_pyra5, R.drawable.ui_big_pyra5, R.drawable.ui_huge_pyra5}
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{2 , 10, 10, 0, R.drawable.ui_small_ulti, R.drawable.ui_medium_ulti, R.drawable.ui_big_ulti, R.drawable.ui_huge_ulti} ,
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}, |
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TwistyPyraminx.class,
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new MovementPyraminx(),
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TwistyJing.class,
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new MovementJing(),
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1, |
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30 |
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), |
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ULTI (
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PYRA (
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new int[][] {
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{2 , 18, 18, R.raw.ulti, R.drawable.ui_small_ulti, R.drawable.ui_medium_ulti, R.drawable.ui_big_ulti, R.drawable.ui_huge_ulti} ,
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{3 , 10, 10, R.raw.pyra3, R.drawable.ui_small_pyra3, R.drawable.ui_medium_pyra3, R.drawable.ui_big_pyra3, R.drawable.ui_huge_pyra3} ,
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{4 , 15, 17, R.raw.pyra4, R.drawable.ui_small_pyra4, R.drawable.ui_medium_pyra4, R.drawable.ui_big_pyra4, R.drawable.ui_huge_pyra4} ,
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{5 , 20, 23, R.raw.pyra5, R.drawable.ui_small_pyra5, R.drawable.ui_medium_pyra5, R.drawable.ui_big_pyra5, R.drawable.ui_huge_pyra5}
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}, |
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TwistyUltimate.class,
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new MovementUltimate(),
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TwistyPyraminx.class,
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new MovementPyraminx(),
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1, |
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30 |
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), |
| ... | ... | |
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6, |
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60 |
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), |
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ULTI ( |
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new int[][] {
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{2 , 18, 18, R.raw.ulti, R.drawable.ui_small_ulti, R.drawable.ui_medium_ulti, R.drawable.ui_big_ulti, R.drawable.ui_huge_ulti} ,
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}, |
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TwistyUltimate.class, |
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new MovementUltimate(), |
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7, |
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30 |
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), |
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; |
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public static final int NUM_OBJECTS = values().length; |
| ... | ... | |
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switch(ordinal()) |
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{
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case 0: return new TwistyCube (size, quat, texture, mesh, effects, moves, res, scrWidth); |
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case 1: return new TwistyPyraminx (size, quat, texture, mesh, effects, moves, res, scrWidth);
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case 2: return new TwistyUltimate (size, quat, texture, mesh, effects, moves, res, scrWidth);
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case 1: return new TwistyJing (size, quat, texture, mesh, effects, moves, res, scrWidth);
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case 2: return new TwistyPyraminx (size, quat, texture, mesh, effects, moves, res, scrWidth);
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case 3: return new TwistyKilominx (size, quat, texture, mesh, effects, moves, res, scrWidth); |
| 648 | 658 |
case 4: return new TwistyMegaminx (size, quat, texture, mesh, effects, moves, res, scrWidth); |
| 649 | 659 |
case 5: return new TwistyDino6 (size, quat, texture, mesh, effects, moves, res, scrWidth); |
| ... | ... | |
| 660 | 670 |
case 16: return new TwistyDiamond (size, quat, texture, mesh, effects, moves, res, scrWidth); |
| 661 | 671 |
case 17: return new TwistySquare1 (size, quat, texture, mesh, effects, moves, res, scrWidth); |
| 662 | 672 |
case 18: return new TwistySquare2 (size, quat, texture, mesh, effects, moves, res, scrWidth); |
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case 19: return new TwistyUltimate (size, quat, texture, mesh, effects, moves, res, scrWidth); |
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} |
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return null; |
| src/main/java/org/distorted/objects/TwistyJing.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2021 Leszek Koltunski // |
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// // |
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// This file is part of Magic Cube. // |
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// // |
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// Magic Cube is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// Magic Cube is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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| 14 |
// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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package org.distorted.objects; |
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import android.content.res.Resources; |
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import android.graphics.Canvas; |
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import android.graphics.Paint; |
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import org.distorted.helpers.FactoryCubit; |
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import org.distorted.helpers.FactorySticker; |
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import org.distorted.library.effect.MatrixEffectQuaternion; |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshBase; |
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import org.distorted.library.mesh.MeshSquare; |
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import org.distorted.library.type.Static3D; |
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import org.distorted.library.type.Static4D; |
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import org.distorted.main.R; |
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import java.util.Random; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public class TwistyJing extends TwistyObject |
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{
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static final float F = 0.24f; |
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static final Static3D[] ROT_AXIS = new Static3D[] |
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{
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new Static3D( 0,-SQ3/3,-SQ6/3), |
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new Static3D( 0,-SQ3/3,+SQ6/3), |
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new Static3D(+SQ6/3,+SQ3/3, 0), |
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new Static3D(-SQ6/3,+SQ3/3, 0), |
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}; |
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private static final int[] BASIC_ANGLE = new int[] { 3,3,3,3 };
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private static final int[] FACE_COLORS = new int[] |
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{
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COLOR_GREEN , COLOR_YELLOW, |
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COLOR_BLUE , COLOR_RED |
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}; |
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// computed with res/raw/compute_quats.c |
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private static final Static4D[] QUATS = new Static4D[] |
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{
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new Static4D( 0.0f, 0.0f, 0.0f, 1.0f), |
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new Static4D( 0.0f, 1.0f, 0.0f, 0.0f), |
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new Static4D( SQ2/2, 0.5f, 0.0f, 0.5f), |
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new Static4D(-SQ2/2, 0.5f, 0.0f, 0.5f), |
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new Static4D( 0.0f, -0.5f, -SQ2/2, 0.5f), |
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new Static4D( 0.0f, -0.5f, SQ2/2, 0.5f), |
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new Static4D( SQ2/2, 0.5f, 0.0f, -0.5f), |
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new Static4D(-SQ2/2, 0.5f, 0.0f, -0.5f), |
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new Static4D( 0.0f, -0.5f, -SQ2/2, -0.5f), |
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new Static4D( 0.0f, -0.5f, SQ2/2, -0.5f), |
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new Static4D( SQ2/2, 0.0f, SQ2/2, 0.0f), |
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new Static4D(-SQ2/2, 0.0f, SQ2/2, 0.0f) |
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}; |
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static float H = 0.120f; |
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static final float[][] CENTERS = new float[][] |
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{
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{ 0.000f, -SQ2/4, 0.500f },
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{ 0.000f, -SQ2/4, -0.500f },
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{-0.500f, SQ2/4, 0.000f },
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{ 0.500f, SQ2/4, 0.000f },
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{ 0.000f, -SQ2/4, 0.000f },
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{-0.250f, 0.000f, 0.250f },
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{ 0.250f, 0.000f, 0.250f },
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{-0.250f, 0.000f,-0.250f },
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{ 0.250f, 0.000f,-0.250f },
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{ 0.000f, SQ2/4, 0.000f },
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{ 0.000f, H, 1.0f/6 },
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{ 0.000f, H,-1.0f/6 },
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{-1.0f/6,-H, 0.000f },
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{ 1.0f/6,-H, 0.000f },
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}; |
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// Colors of the faces of cubits. |
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// GREEN 0 YELLOW 1 BLUE 2 RED 3 |
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// GREEN 4 YELLOW 5 BLUE 6 RED 7 |
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// GREEN 8 YELLOW 9 BLUE 10 RED 11 |
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private static final int[][] mFaceMap = new int[][] |
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{
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{ 2, 3, 1, 12, 12, 12 },
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{ 0, 1, 3, 12, 12, 12 },
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{ 0, 2, 1, 12, 12, 12 },
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{ 0, 3, 2, 12, 12, 12 },
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{ 7, 5, 12, 12, 12, 12 },
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{ 6, 5, 12, 12, 12, 12 },
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{ 7, 6, 12, 12, 12, 12 },
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{ 4, 5, 12, 12, 12, 12 },
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{ 7, 4, 12, 12, 12, 12 },
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{ 6, 4, 12, 12, 12, 12 },
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{ 10, 12, 12, 12, 12, 12 },
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{ 8, 12, 12, 12, 12, 12 },
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{ 9, 12, 12, 12, 12, 12 },
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{ 11, 12, 12, 12, 12, 12 },
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}; |
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private static final float X = F/2; |
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private static final float Y = F*SQ2/2; |
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private static final float Z =-F/2; |
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private static final float L = (1-3*F); |
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private static final float X2= L/2; |
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private static final float Y2= L*SQ2/2; |
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private static final float Z2=-L/2; |
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private static final float D = F/L; |
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|
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private static final double[][] VERTICES_CORNER = new double[][] |
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{
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{ 0.0, 0.0, 0.0 },
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{ X, Y, Z },
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{ 0.0, 2*Y, 2*Z },
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{ -X, Y, Z },
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{ 0.0, 0.0, -F },
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{ X, Y, Z-F },
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{ 0.0, 2*Y, 2*Z-F },
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{ -X, Y, Z-F },
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}; |
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|
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private static final int[][] VERT_INDEXES_CORNER = new int[][] |
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{
|
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{0,1,2,3},
|
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{1,0,4,5},
|
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{7,4,0,3},
|
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{1,5,6,2},
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{7,3,2,6},
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{4,7,6,5}
|
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}; |
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|
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private static final double[][] VERTICES_EDGE = new double[][] |
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{
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{ 0.0, 0.0, 0.5-F },
|
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{ X, Y, Z+0.5-F },
|
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{ 0.0, 2*Y, 2*Z+0.5-F },
|
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{ -X, Y, Z+0.5-F },
|
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{ 0.0, 0.0, -0.5+F },
|
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{ X, Y, -Z-0.5+F },
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{ 0.0, 2*Y,-2*Z-0.5+F },
|
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{ -X, Y, -Z-0.5+F },
|
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}; |
|
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|
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private static final int[][] VERT_INDEXES_EDGE = new int[][] |
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{
|
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{0,4,5,1},
|
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{3,7,4,0},
|
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| 172 |
{0,1,2,3},
|
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| 173 |
{4,7,6,5},
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| 174 |
{1,5,6,2},
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| 175 |
{2,6,7,3}
|
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}; |
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| 177 |
|
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| 178 |
private static final double[][] VERTICES_FACE = new double[][] |
|
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{
|
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{ 0.0, -2*Y2/3, -2*Z2/3 },
|
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{ X2, Y2/3, Z2/3 },
|
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{ -X2, Y2/3, Z2/3 },
|
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{ 0.0, -2*Y2/3,-2*Z2/3+2*D*Z2 },
|
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{ X2-D*X2, Y2/3-D*Y2, Z2/3+D*Z2 },
|
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{ -X2+D*X2, Y2/3-D*Y2, Z2/3+D*Z2 },
|
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| 186 |
}; |
|
| 187 |
|
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| 188 |
private static final int[][] VERT_INDEXES_FACE = new int[][] |
|
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{
|
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| 190 |
{0,1,2},
|
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{3,5,4},
|
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{0,3,4,1},
|
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{5,3,0,2},
|
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{4,5,2,1}
|
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}; |
|
| 196 |
|
|
| 197 |
private static final float[][] STICKERS = new float[][] |
|
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{
|
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{ 0.0f, -0.5f, 0.28867516f, 0.0f, 0.0f, 0.5f, -0.28867516f, 0.0f },
|
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{ -0.5f, 0.11983269f, 0.27964598f, -0.43146032f, 0.3200817f, 0.007388768f, -0.09972769f, 0.30423886f },
|
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{ 0.0f, -0.5f, 0.43301272f, 0.25f, -0.43301272f, 0.25f },
|
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}; |
|
| 203 |
|
|
| 204 |
private static MeshBase[] mMeshes; |
|
| 205 |
|
|
| 206 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 207 |
|
|
| 208 |
TwistyJing(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh, |
|
| 209 |
DistortedEffects effects, int[][] moves, Resources res, int scrWidth) |
|
| 210 |
{
|
|
| 211 |
super(size, size, quat, texture, mesh, effects, moves, ObjectList.JING, res, scrWidth); |
|
| 212 |
} |
|
| 213 |
|
|
| 214 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 215 |
|
|
| 216 |
float[][] getCubitPositions(int size) |
|
| 217 |
{
|
|
| 218 |
return CENTERS; |
|
| 219 |
} |
|
| 220 |
|
|
| 221 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 222 |
|
|
| 223 |
Static4D[] getQuats() |
|
| 224 |
{
|
|
| 225 |
return QUATS; |
|
| 226 |
} |
|
| 227 |
|
|
| 228 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 229 |
|
|
| 230 |
int getNumFaces() |
|
| 231 |
{
|
|
| 232 |
return FACE_COLORS.length; |
|
| 233 |
} |
|
| 234 |
|
|
| 235 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 236 |
|
|
| 237 |
int getNumStickerTypes(int numLayers) |
|
| 238 |
{
|
|
| 239 |
return STICKERS.length; |
|
| 240 |
} |
|
| 241 |
|
|
| 242 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 243 |
|
|
| 244 |
float[][] getCuts(int size) |
|
| 245 |
{
|
|
| 246 |
float[] cut = {F-0.5f};
|
|
| 247 |
return new float[][] { cut,cut,cut,cut };
|
|
| 248 |
} |
|
| 249 |
|
|
| 250 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 251 |
|
|
| 252 |
int getNumCubitFaces() |
|
| 253 |
{
|
|
| 254 |
return 6; |
|
| 255 |
} |
|
| 256 |
|
|
| 257 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 258 |
|
|
| 259 |
float getScreenRatio() |
|
| 260 |
{
|
|
| 261 |
return 1.64f; |
|
| 262 |
} |
|
| 263 |
|
|
| 264 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 265 |
|
|
| 266 |
boolean shouldResetTextureMaps() |
|
| 267 |
{
|
|
| 268 |
return false; |
|
| 269 |
} |
|
| 270 |
|
|
| 271 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 272 |
|
|
| 273 |
int getFaceColor(int cubit, int cubitface, int size) |
|
| 274 |
{
|
|
| 275 |
return mFaceMap[cubit][cubitface]; |
|
| 276 |
} |
|
| 277 |
|
|
| 278 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 279 |
|
|
| 280 |
private int getQuat(int cubit) |
|
| 281 |
{
|
|
| 282 |
switch(cubit) |
|
| 283 |
{
|
|
| 284 |
case 0: return 0; |
|
| 285 |
case 1: return 1; |
|
| 286 |
case 2: return 2; |
|
| 287 |
case 3: return 7; |
|
| 288 |
|
|
| 289 |
case 4: return 0; |
|
| 290 |
case 5: return 2; |
|
| 291 |
case 6: return 7; |
|
| 292 |
case 7: return 6; |
|
| 293 |
case 8: return 3; |
|
| 294 |
case 9: return 10; |
|
| 295 |
|
|
| 296 |
case 10: return 0; |
|
| 297 |
case 11: return 1; |
|
| 298 |
case 12: return 3; |
|
| 299 |
case 13: return 5; |
|
| 300 |
} |
|
| 301 |
|
|
| 302 |
return 0; |
|
| 303 |
} |
|
| 304 |
|
|
| 305 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 306 |
|
|
| 307 |
MeshBase createCubitMesh(int cubit, int numLayers) |
|
| 308 |
{
|
|
| 309 |
if( mMeshes==null ) |
|
| 310 |
{
|
|
| 311 |
FactoryCubit factory = FactoryCubit.getInstance(); |
|
| 312 |
factory.clear(); |
|
| 313 |
mMeshes = new MeshBase[3]; |
|
| 314 |
} |
|
| 315 |
|
|
| 316 |
MeshBase mesh; |
|
| 317 |
|
|
| 318 |
if( cubit<4 ) |
|
| 319 |
{
|
|
| 320 |
if( mMeshes[0]==null ) |
|
| 321 |
{
|
|
| 322 |
float[][] bands = new float[][] { {0.015f,35,0.5f*F,F,5,1,1},{0.001f,35,0.5f*F,F,5,1,1} };
|
|
| 323 |
int[] bandIndexes = new int[] { 0,0,0,1,1,1 };
|
|
| 324 |
float[][] corners = new float[][] { {0.10f,0.20f*F},{0.07f,0.20f*F} };
|
|
| 325 |
int[] cornerIndexes = new int[] { 0,1,1,-1,1,-1,-1,-1 };
|
|
| 326 |
float[][] centers = new float[][] { { 0.0f, F*SQ2/2, -F} };
|
|
| 327 |
int[] centerIndexes = new int[] { 0,0,0,-1,0,-1,-1,-1 };
|
|
| 328 |
|
|
| 329 |
FactoryCubit factory = FactoryCubit.getInstance(); |
|
| 330 |
|
|
| 331 |
factory.createNewFaceTransform(VERTICES_CORNER,VERT_INDEXES_CORNER); |
|
| 332 |
mMeshes[0] = factory.createRoundedSolid(VERTICES_CORNER, VERT_INDEXES_CORNER, |
|
| 333 |
bands, bandIndexes, |
|
| 334 |
corners, cornerIndexes, |
|
| 335 |
centers, centerIndexes, |
|
| 336 |
getNumCubitFaces() ); |
|
| 337 |
} |
|
| 338 |
mesh = mMeshes[0].copy(true); |
|
| 339 |
} |
|
| 340 |
else if( cubit<10 ) |
|
| 341 |
{
|
|
| 342 |
if( mMeshes[1]==null ) |
|
| 343 |
{
|
|
| 344 |
float[][] bands = new float[][] { {0.015f,35,0.5f*F,F,5,1,1},{0.001f,35,0.5f*F,F,5,1,1} };
|
|
| 345 |
int[] bandIndexes = new int[] { 0,0,1,1,1,1 };
|
|
| 346 |
float[][] corners = new float[][] { {0.07f,0.20f*F} };
|
|
| 347 |
int[] cornerIndexes = new int[] { 0,0,-1,0,0,0,-1,0 };
|
|
| 348 |
float[][] centers = new float[][] { { 0, F*SQ2/2, 0 } };
|
|
| 349 |
int[] centerIndexes = new int[] { 0,0,-1,0,0,0,-1,0 };
|
|
| 350 |
|
|
| 351 |
FactoryCubit factory = FactoryCubit.getInstance(); |
|
| 352 |
|
|
| 353 |
factory.createNewFaceTransform(VERTICES_EDGE,VERT_INDEXES_EDGE); |
|
| 354 |
mMeshes[1] = factory.createRoundedSolid(VERTICES_EDGE, VERT_INDEXES_EDGE, |
|
| 355 |
bands, bandIndexes, |
|
| 356 |
corners, cornerIndexes, |
|
| 357 |
centers, centerIndexes, |
|
| 358 |
getNumCubitFaces() ); |
|
| 359 |
|
|
| 360 |
factory.printStickerCoords(); |
|
| 361 |
} |
|
| 362 |
mesh = mMeshes[1].copy(true); |
|
| 363 |
} |
|
| 364 |
else |
|
| 365 |
{
|
|
| 366 |
if( mMeshes[2]==null ) |
|
| 367 |
{
|
|
| 368 |
float[][] bands = new float[][] { {0.020f,35,0.20f*(1-3*F),0.6f*(1-3*F),5,1,1},
|
|
| 369 |
{0.001f,35,0.05f*(1-3*F),0.1f*(1-3*F),5,1,1} };
|
|
| 370 |
int[] bandIndexes = new int[] { 0,1,1,1,1,1 };
|
|
| 371 |
float[][] corners = new float[][] { {0.04f,0.15f} };
|
|
| 372 |
int[] cornerIndexes = new int[] { 0,0,0,-1,-1,-1 };
|
|
| 373 |
float[][] centers = new float[][] { { 0, -2*Y/3, 4*Z/3 } };
|
|
| 374 |
int[] centerIndexes = new int[] { 0,0,0,-1,-1,-1 };
|
|
| 375 |
|
|
| 376 |
FactoryCubit factory = FactoryCubit.getInstance(); |
|
| 377 |
|
|
| 378 |
factory.createNewFaceTransform(VERTICES_FACE,VERT_INDEXES_FACE); |
|
| 379 |
mMeshes[2] = factory.createRoundedSolid(VERTICES_FACE, VERT_INDEXES_FACE, |
|
| 380 |
bands, bandIndexes, |
|
| 381 |
corners, cornerIndexes, |
|
| 382 |
centers, centerIndexes, |
|
| 383 |
getNumCubitFaces() ); |
|
| 384 |
|
|
| 385 |
factory.printStickerCoords(); |
|
| 386 |
} |
|
| 387 |
mesh = mMeshes[2].copy(true); |
|
| 388 |
} |
|
| 389 |
|
|
| 390 |
MatrixEffectQuaternion quat = new MatrixEffectQuaternion( QUATS[getQuat(cubit)], new Static3D(0,0,0) ); |
|
| 391 |
mesh.apply(quat,0xffffffff,0); |
|
| 392 |
|
|
| 393 |
return mesh; |
|
| 394 |
} |
|
| 395 |
|
|
| 396 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 397 |
|
|
| 398 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top) |
|
| 399 |
{
|
|
| 400 |
int COLORS = FACE_COLORS.length; |
|
| 401 |
int stickerType = face/COLORS; |
|
| 402 |
float R,S; |
|
| 403 |
|
|
| 404 |
switch(stickerType) |
|
| 405 |
{
|
|
| 406 |
case 0: R = 0.05f; S = 0.05f; break; |
|
| 407 |
case 1: R = 0.03f; S = 0.03f; break; |
|
| 408 |
default: R = 0.05f; S = 0.06f; break; |
|
| 409 |
} |
|
| 410 |
|
|
| 411 |
FactorySticker factory = FactorySticker.getInstance(); |
|
| 412 |
factory.drawRoundedPolygon(canvas, paint, left, top, STICKERS[stickerType], S, FACE_COLORS[face%COLORS], R); |
|
| 413 |
} |
|
| 414 |
|
|
| 415 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 416 |
// SQ6/3 = height of the tetrahedron |
|
| 417 |
|
|
| 418 |
float returnMultiplier() |
|
| 419 |
{
|
|
| 420 |
return getNumLayers()/(SQ6/3); |
|
| 421 |
} |
|
| 422 |
|
|
| 423 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 424 |
// PUBLIC API |
|
| 425 |
|
|
| 426 |
public Static3D[] getRotationAxis() |
|
| 427 |
{
|
|
| 428 |
return ROT_AXIS; |
|
| 429 |
} |
|
| 430 |
|
|
| 431 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 432 |
|
|
| 433 |
public int[] getBasicAngle() |
|
| 434 |
{
|
|
| 435 |
return BASIC_ANGLE; |
|
| 436 |
} |
|
| 437 |
|
|
| 438 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 439 |
|
|
| 440 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total) |
|
| 441 |
{
|
|
| 442 |
if( curr==0 ) |
|
| 443 |
{
|
|
| 444 |
scramble[curr][0] = rnd.nextInt(NUM_AXIS); |
|
| 445 |
} |
|
| 446 |
else |
|
| 447 |
{
|
|
| 448 |
int newVector = rnd.nextInt(NUM_AXIS-1); |
|
| 449 |
scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector); |
|
| 450 |
} |
|
| 451 |
|
|
| 452 |
scramble[curr][1] = rnd.nextInt(2); |
|
| 453 |
|
|
| 454 |
switch( rnd.nextInt(2) ) |
|
| 455 |
{
|
|
| 456 |
case 0: scramble[curr][2] = -1; break; |
|
| 457 |
case 1: scramble[curr][2] = 1; break; |
|
| 458 |
} |
|
| 459 |
} |
|
| 460 |
|
|
| 461 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 462 |
// JingPyraminx is solved iff |
|
| 463 |
// a) all of its corner and edge cubits are rotated with the same quat |
|
| 464 |
// b) its 4 face cubits might also be rotated along the axis perpendicular to the face. |
|
| 465 |
// |
|
| 466 |
// So: |
|
| 467 |
// [10] might be extra QUAT[] or QUAT[] |
|
| 468 |
// [11] might be extra QUAT[] or QUAT[] |
|
| 469 |
// [12] might be extra QUAT[] or QUAT[] |
|
| 470 |
// [13] might be extra QUAT[] or QUAT[] |
|
| 471 |
|
|
| 472 |
public boolean isSolved() |
|
| 473 |
{
|
|
| 474 |
int index = CUBITS[0].mQuatIndex; |
|
| 475 |
|
|
| 476 |
if( CUBITS[1].mQuatIndex != index ) return false; |
|
| 477 |
if( CUBITS[2].mQuatIndex != index ) return false; |
|
| 478 |
if( CUBITS[3].mQuatIndex != index ) return false; |
|
| 479 |
if( CUBITS[4].mQuatIndex != index ) return false; |
|
| 480 |
if( CUBITS[5].mQuatIndex != index ) return false; |
|
| 481 |
if( CUBITS[6].mQuatIndex != index ) return false; |
|
| 482 |
if( CUBITS[7].mQuatIndex != index ) return false; |
|
| 483 |
if( CUBITS[8].mQuatIndex != index ) return false; |
|
| 484 |
if( CUBITS[9].mQuatIndex != index ) return false; |
|
| 485 |
|
|
| 486 |
// TODO: face cubits |
|
| 487 |
|
|
| 488 |
return true; |
|
| 489 |
} |
|
| 490 |
|
|
| 491 |
//////////////////////////////////////////////////////////////////////// |
|
| 492 |
// only needed for solvers - there are no JingPyraminx solvers ATM) |
|
| 493 |
|
|
| 494 |
public String retObjectString() |
|
| 495 |
{
|
|
| 496 |
return ""; |
|
| 497 |
} |
|
| 498 |
|
|
| 499 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 500 |
|
|
| 501 |
public int getObjectName(int numLayers) |
|
| 502 |
{
|
|
| 503 |
return R.string.jing; |
|
| 504 |
} |
|
| 505 |
|
|
| 506 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 507 |
|
|
| 508 |
public int getInventor(int numLayers) |
|
| 509 |
{
|
|
| 510 |
return R.string.jing_inventor; |
|
| 511 |
} |
|
| 512 |
|
|
| 513 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 514 |
|
|
| 515 |
public int getComplexity(int numLayers) |
|
| 516 |
{
|
|
| 517 |
return 3; |
|
| 518 |
} |
|
| 519 |
} |
|
| src/main/res/values/strings.xml | ||
|---|---|---|
| 98 | 98 |
<string name="ulti2" translatable="false">Skewb Ultimate</string> |
| 99 | 99 |
<string name="squa1" translatable="false">Square-1</string> |
| 100 | 100 |
<string name="squa2" translatable="false">Square-2</string> |
| 101 |
<string name="jing" translatable="false">Jing Pyraminx</string> |
|
| 101 | 102 |
|
| 102 | 103 |
<string name="bandaged_fused" translatable="false">Fused Cube</string> |
| 103 | 104 |
<string name="bandaged_2bar" translatable="false">2Bar Cube</string> |
| ... | ... | |
| 128 | 129 |
<string name="ulti2_inventor" translatable="false">Tony Fisher, 2000</string> |
| 129 | 130 |
<string name="squa1_inventor" translatable="false">Vojtech Kopsky, Harel Hrsel, 1999</string> |
| 130 | 131 |
<string name="squa2_inventor" translatable="false">David Litwin, 1995</string> |
| 132 |
<string name="jing_inventor" translatable="false">Tony Fisher, 1991</string> |
|
| 131 | 133 |
|
| 132 | 134 |
<string name="bandaged_fused_inventor" translatable="false">who knows</string> |
| 133 | 135 |
<string name="bandaged_2bar_inventor" translatable="false">who knows</string> |
Also available in: Unified diff
New 'JingPyraminx' object.