Remove the concept of a 'TwistyActivity' altogether.
Hide most of the TwistyActivity methods inside objectlib.
Bugfix: we shouldn't be calling TwsityObject.solve() directly from the app, only through ObjectControl.solveOnly().
Simplifications
Move RubikControl to objectlib (as 'ObjectAutomator')Hide ObjectPreRender inside objectlib and move its APi to ObjectControl.
1. Remove 'db level' from objectlib (this belongs to the app!)2. change ScreenPlay's 'mObject' to be an ObjectType.
Remove from ObjectType info which row given object is supposed to be in. This belongs to the applcations.
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