Rename some assets for consistency
Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.
Important bugfix.
Remove redundant variable.
Do away with the last method in the object Movement classes. Remove the object Movement classes altogether.From now on the implementation of a TwistyPuzzle is 100% data, no code at all.Next step: make the implementation a (generated?) (XML?) file.
Next step on the way to completely do away with object Movement classes.
Correct the cuts of Mega/Kilominx.
Major abstraction - automatically compute the 'computeRowFromOffset()' function from CUTS.Still one thing left: it appears like the CUTS of Mega/Kilominxes are not correct.
Abstract the next function, computeRowFromOffset(), out of the individual Movement classes.Still two issues:
1) mysterious 1.5 multiplier in Movement122) in Movement8, moving the offset works only if the rotAxis are face-turning, i.e. they connect the centers of the opposing faces of the octahedron.
Remove class referencees from ObjectList.
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