Minor tweak.
Make the top three controls in the Play state reach all the way from the left to the right edge of the screen.
Move the 'Effects' thing to a button in the Play state.
Report to Firebase exceptions with dismissing the Main Dialog.
On object change, report FPS to Firebase
Two-fingered object rotation seems to be finished.
Progress with dragging.
Simplify dragging. Now there's only 1 Quat, rather than the old way with two (Accumulated, Current).
Progress with improvements for cube manipulation.
Initial attempt at two-finger rotation.Mostly works; still, one corner case doesnt:
- put two fingers down, start rotating- lift one of them up- put it back down
depending if we lifted the first or second finger, weird things may happen.
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