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magiccube / src / main / java / org / distorted / main @ e365b6c2

Latest revisions

# Date Author Comment
e365b6c2 09/20/2020 05:09 PM Leszek Koltunski

Make the keyboard visible again

ffd68f35 09/20/2020 10:15 AM Leszek Koltunski

Make it so that the Navigation Bar does not re-appear when we pop up a DialogFragment.

Now there's noly 1 case when it still reappears: it's when we pop up a PopupWindow.

0254cfd7 09/19/2020 09:49 PM Leszek Koltunski

Add hiding the Navigation bar (still unfinished, the bar re-appears when a DialogFragment or a PopupWindow appears)
Integrate the Level Spinner and the Play button into one
Move the Menu button up

fcc0e034 09/16/2020 08:49 PM Leszek Koltunski

Correct the Dino mesh.

2f5783d4 09/14/2020 10:33 PM Leszek Koltunski

Skewb Mesh.

e35247b8 09/10/2020 02:06 PM Leszek Koltunski

Improve Pyraminx Mesh

49595e4b 08/26/2020 02:53 PM Leszek Koltunski

Fix for one bug seen in Firebase and additional debugging for another.

935f3663 08/11/2020 06:12 PM Leszek Koltunski

Fix the way we continue rotation: when rotating a layer, we need to be doing it with respect to the RotAxis which has been first casted to the touched face, and only then this casted one is casted to the surface of the screen.

Before we were casting the rotAxis directly to the screen without the intermediate casting to the face, which doesn't really work in case of the Dino: if the touched face is rotated away by quite a lot, the rotAxis is then completely counterintuitive.

fb377dae 08/11/2020 02:19 PM Leszek Koltunski

Major progress with Dino; rotations (almost?) work now.

c7e79b69 08/10/2020 09:31 PM Leszek Koltunski

Progress with Dino Movement

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