Project

General

Profile

Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / objects @ e36b59bc

Latest revisions

# Date Author Comment
e36b59bc 06/08/2020 12:17 PM Leszek Koltunski

Improve rotations of the Pyraminx.

82d6e038 06/08/2020 10:56 AM Leszek Koltunski

Port changes to ObjectList from the deferred-jobs branch.

7e8b9852 06/08/2020 10:30 AM Leszek Koltunski

Correct RubikCube for the new library.

226c8cfa 05/29/2020 03:48 PM Leszek Koltunski

Progress making it possible to apply Vertex Effects only to some Components of a Mesh.

14bd7976 05/26/2020 12:53 PM Leszek Koltunski

1) Cube: convert it to the latest library. Main difference: objects are rendered better, individual cubits have rounded corners.
2) Examples: some adjustments to MeshJoin & Predeform
3) Library: fix a bug in main_vertex_shader's 'degree' function, which didn't work proprely in case of a vertex which was exactly at the center (i.e. vector PS was zero)

40ab026e 05/24/2020 09:03 PM Leszek Koltunski

In library: allow a mixture of a deep and shallow copy of a Mesh ( mVertAttribs1 might be copied deeply or shallowly, mVertAttribs2 are always copied deeeply).
Port RubikCube to the new library.

d5032ac8 05/08/2020 10:13 AM Leszek Koltunski

Fix for the next crash seen in the field.

b972c160 05/04/2020 04:01 PM Leszek Koltunski

Fix for the next crasher from the field.

f8ce34ab 04/26/2020 02:23 PM Leszek Koltunski

Fix for the previous fix :)

001cc0e4 04/26/2020 11:27 AM Leszek Koltunski

Fix a potential crasher ( do not set up a callback for end of rotation effect on the very first cubit that belongs to a rotation if all belonging cubits have not been set up yet )

View revisions

Also available in: Atom