Revision e4db5995
Added by Leszek Koltunski almost 5 years ago
src/main/java/org/distorted/effect/BaseEffect.java | ||
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{ |
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SIZECHANGE ( 20, 1, R.string.sizechange_effect , SizeChangeEffect.class), |
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SOLVE ( 20, 1, R.string.solve_effect , SolveEffect.class ), |
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SCRAMBLE ( 30, 1, R.string.scramble_effect , ScrambleEffect.class ),
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SCRAMBLE ( 60, 1, R.string.scramble_effect , ScrambleEffect.class ),
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WIN ( 20, 1, R.string.win_effect , WinEffect.class ), |
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; |
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src/main/java/org/distorted/effect/scramble/ScrambleEffect.java | ||
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87 | 87 |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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abstract void createEffects(int duration); |
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abstract void createEffects(int duration, int numScrambles);
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abstract void effectFinishedPlugin(final long effectID); |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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mListener = renderer; |
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int numScrambles = renderer.getNumScrambles(); |
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createBaseEffects(numScrambles*duration, numScrambles);
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createEffects(numScrambles*duration);
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int dura = (int)(duration*Math.pow(numScrambles,0.6f)); |
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createBaseEffects(dura,numScrambles);
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createEffects (dura,numScrambles);
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if( mCubeEffectNumber==0 && mNodeEffectNumber==0 ) |
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{ |
src/main/java/org/distorted/effect/scramble/ScrambleEffectNone.java | ||
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public class ScrambleEffectNone extends ScrambleEffect |
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{ |
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public void createEffects(int duration) |
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public void createEffects(int duration, int numScrambles)
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{ |
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Dynamic3D d0 = new Dynamic3D(1,0.5f); |
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d0.add(new Static3D(0,0,0)); |
src/main/java/org/distorted/effect/scramble/ScrambleEffectRotations.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void createEffects(int duration) |
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public void createEffects(int duration, int numScrambles)
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{ |
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mCubeEffectNumber = 2; |
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mNodeEffectNumber = 0; |
... | ... | |
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mRnd.setSeed(System.currentTimeMillis()); |
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int numRandomPoints = (int)(Math.pow(numScrambles,0.7f)); |
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DynamicQuat dq = new DynamicQuat(duration, 0.5f); |
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dq.setMode(Dynamic.MODE_PATH); |
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dq.add(new Static4D(0,0,0,1)); |
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dq.add(generateNewRandomPoint()); |
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dq.add(generateNewRandomPoint()); |
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dq.add(generateNewRandomPoint()); |
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for(int point=0; point<numRandomPoints; point++) |
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{ |
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dq.add(generateNewRandomPoint()); |
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} |
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dq.add(new Static4D(0,0,0,1)); |
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mCubeEffects[0] = new MatrixEffectQuaternion(dq, new Static3D(0,0,0)); |
src/main/java/org/distorted/magic/RubikActivity.java | ||
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private static final int[] button_ids = {R.id.rubikSize2, R.id.rubikSize3, R.id.rubikSize4, R.id.rubikSize5}; |
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public static final int MIN_SCRAMBLE = 1; |
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public static final int DEF_SCRAMBLE = 3;
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public static final int MAX_SCRAMBLE = 10;
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public static final int DEF_SCRAMBLE = 1;
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public static final int MAX_SCRAMBLE = 17;
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private static int mSize = DEFAULT_SIZE; |
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private HorizontalNumberPicker mPicker; |
Also available in: Unified diff
Correct scramble speed.