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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.states;
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import android.content.SharedPreferences;
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import android.util.TypedValue;
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import android.view.LayoutInflater;
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import android.view.View;
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import android.widget.Button;
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import android.widget.ImageButton;
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import android.widget.LinearLayout;
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import android.widget.TextView;
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import org.distorted.main.R;
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import org.distorted.main.RubikActivity;
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import org.distorted.main.RubikPreRender;
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import org.distorted.objects.RubikObject;
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import org.distorted.objects.RubikObjectList;
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import org.distorted.scores.RubikScores;
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import java.util.ArrayList;
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import java.util.Timer;
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import java.util.TimerTask;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class RubikStateSolving extends RubikStateAbstract implements RubikPreRender.ActionFinishedListener
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{
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private static final int DURATION_MILLIS = 750;
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private TextView mTime;
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private Timer mTimer;
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private long mStartTime;
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private boolean mRunning;
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private RubikScores mScores;
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private ImageButton mPrevButton;
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private boolean mCanPrevMove;
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private ArrayList<Move> mMoves;
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private long mElapsed;
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private static class Move
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{
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private int mAxis, mRow, mAngle;
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Move(int axis, int row, int angle)
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{
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mAxis = axis;
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mRow = row;
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mAngle= angle;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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RubikStateSolving()
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{
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mScores = RubikScores.getInstance();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void leaveState(RubikActivity act)
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{
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stopCounting();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void enterState(final RubikActivity act)
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{
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float width = act.getScreenWidthInPixels();
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float buttonSize = width*RubikActivity.BUTTON_TEXT_SIZE;
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float titleSize = width*RubikActivity.TITLE_TEXT_SIZE;
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mCanPrevMove = true;
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startCounting(act);
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if( mMoves==null ) mMoves = new ArrayList<>();
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else mMoves.clear();
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LayoutInflater inflater = act.getLayoutInflater();
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// TOP ////////////////////////////
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LinearLayout layoutTop = act.findViewById(R.id.upperBar);
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layoutTop.removeAllViews();
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mTime = (TextView)inflater.inflate(R.layout.upper_text, null);
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int elapsed = (int)mElapsed/1000;
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mTime.setTextSize(TypedValue.COMPLEX_UNIT_PX, titleSize);
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mTime.setText(act.getString(R.string.tm_placeholder,elapsed/60,elapsed%60));
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layoutTop.addView(mTime);
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// BOT ////////////////////////////
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LinearLayout layoutLeft = act.findViewById(R.id.mainBarLeft);
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layoutLeft.removeAllViews();
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setupPrevMoveButtom(act,width);
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layoutLeft.addView(mPrevButton);
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LinearLayout layoutRight = act.findViewById(R.id.mainBarRight);
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layoutRight.removeAllViews();
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int padding = (int)(width*RubikActivity.PADDING);
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int margin = (int)(width*RubikActivity.MARGIN);
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LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT);
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params.topMargin = margin;
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params.bottomMargin = margin;
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params.leftMargin = margin;
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params.rightMargin = margin;
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Button back = new Button(act);
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back.setLayoutParams(params);
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back.setPadding(padding,0,padding,0);
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back.setTextSize(TypedValue.COMPLEX_UNIT_PX, buttonSize);
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back.setText(R.string.back);
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back.setOnClickListener( new View.OnClickListener()
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{
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@Override
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public void onClick(View v)
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{
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RubikState.goBack(act);
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}
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});
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layoutRight.addView(back);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void setupPrevMoveButtom(final RubikActivity act, float width)
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{
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int padding = (int)(width*RubikActivity.PADDING);
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int margin = (int)(width*RubikActivity.MARGIN);
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int widthBut= (int)(width/6);
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int icon = RubikActivity.getDrawable(R.drawable.ui_small_cube_back,R.drawable.ui_medium_cube_back, R.drawable.ui_big_cube_back, R.drawable.ui_huge_cube_back);
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LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(widthBut,LinearLayout.LayoutParams.MATCH_PARENT);
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params.topMargin = margin;
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params.bottomMargin = margin;
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params.leftMargin = margin;
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params.rightMargin = margin;
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mPrevButton = new ImageButton(act);
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mPrevButton.setLayoutParams(params);
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mPrevButton.setPadding(padding,0,padding,0);
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mPrevButton.setImageResource(icon);
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mPrevButton.setOnClickListener( new View.OnClickListener()
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{
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@Override
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public void onClick(View v)
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{
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RubikPreRender pre = act.getPreRender();
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backMove(pre);
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}
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});
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void backMove(RubikPreRender pre)
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{
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if( mCanPrevMove )
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{
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int numMoves = mMoves.size();
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if( numMoves>0 )
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{
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Move move = mMoves.remove(numMoves-1);
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RubikObject object = pre.getObject();
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int axis = move.mAxis;
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int row = (1<<move.mRow);
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int angle = move.mAngle;
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int numRot= Math.abs(angle*object.getBasicAngle()/360);
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if( angle!=0 )
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{
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mCanPrevMove = false;
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pre.addRotation(this, axis, row, -angle, numRot*DURATION_MILLIS);
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}
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else
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{
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android.util.Log.e("solution", "error: trying to back move of angle 0");
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}
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void addMove(int axis, int row, int angle)
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{
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mMoves.add(new Move(axis,row,angle));
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void savePreferences(SharedPreferences.Editor editor)
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{
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mElapsed = System.currentTimeMillis()-mStartTime;
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editor.putLong("stateSolving_elapsed" , mElapsed);
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mScores.savePreferences(editor);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void restorePreferences(SharedPreferences preferences)
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{
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mElapsed = preferences.getLong("stateSolving_elapsed" , 0 );
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mScores.restorePreferences(preferences);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void startCounting(final RubikActivity act)
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{
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if( !mRunning )
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{
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mRunning = true;
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mStartTime = System.currentTimeMillis() - mElapsed;
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mTimer = new Timer();
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mTimer.scheduleAtFixedRate(new TimerTask()
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{
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@Override
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public void run()
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{
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act.runOnUiThread(new Runnable()
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{
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@Override
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public void run()
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{
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int elapsed = (int)(System.currentTimeMillis()-mStartTime)/1000;
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mTime.setText(act.getString(R.string.tm_placeholder,elapsed/60,elapsed%60));
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}
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});
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}
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}, 0, 1000);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void stopCounting()
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{
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if( mTimer!=null )
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{
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mTimer.cancel();
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mTimer = null;
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}
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mRunning = false;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public long getRecord()
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{
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if( mRunning )
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{
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stopCounting();
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mElapsed = System.currentTimeMillis()-mStartTime;
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RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
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int object = play.getObject();
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int size = play.getSize();
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int level = play.getLevel();
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int realSize= RubikObjectList.getSizeIndex(object,size);
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boolean isNew = mScores.setRecord(object, realSize, level, mElapsed);
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return isNew ? mElapsed : -mElapsed;
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}
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void resetElapsed()
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{
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mElapsed = 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onActionFinished(final long effectID)
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{
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mCanPrevMove = true;
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}
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}
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