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magiccube / src / main / java / org / distorted / states @ eaf87d1d

Latest revisions

# Date Author Comment
eaf87d1d 04/14/2021 09:51 AM Leszek Koltunski

Rename packages

c5b4af4a 03/27/2021 11:27 AM Leszek Koltunski

Fix the 6fad862b commit and remove the UI block in a proper way (i.e. the problem was that popping up the Object, Play or Menu windows was impossible while the 'WIN' glow was active)

6fad862b 03/23/2021 11:06 AM Leszek Koltunski

Remove some of the UI blocks:

No need to block the three top dialogs - the Object, Menu and Play popups.

0501a4b8 03/19/2021 10:28 PM Leszek Koltunski

Transpose the Object Popup

b4a9a34f 03/14/2021 10:04 AM Leszek Koltunski

Properly solve the issue with Qualcomm driver V@331 having buggy UBO size.

42661133 03/12/2021 10:33 PM Leszek Koltunski

Another attempt at fixing tthings on early Qualcomm OpenGL ES 3.0 drivers.

The previous version does not work on Adreno 405 driver V@100, present for example in a Asus ZenPad 8.
Revert the packed 'ivec2' UBO in the vertex shader back to a 'std140' ivec4. This comes at a price if bumping into the bug on Qualcomm driver version 331 on Adreno 308 - i.e. Samsung Galaxy J4+ again....

00af5060 03/09/2021 10:02 PM Leszek Koltunski

Always use only (max) 10 levels - (max) 9 'initial' Levels + Full Scramble.

985f3dfa 02/24/2021 01:35 PM Leszek Koltunski

Do not block the UI if, for some reason, some of the effects failed to get added to the Queue. Just fail to rotate.

a19943bf 12/08/2020 08:54 AM Leszek Koltunski

UI.

234a7582 11/23/2020 10:23 AM Leszek Koltunski

Progress creating the Tutorial Dialog.

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