Revision ef018c1b
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objects/MovementCornerTwisting.java | ||
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class MovementCornerTwisting extends Movement6 |
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{ |
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MovementCornerTwisting() |
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{ |
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super(TwistySkewb.ROT_AXIS); |
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} |
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private static final int[][][] ENABLED = new int[][][] |
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{ |
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{{2,0,1},{2,3,1},{2,2,3},{2,0,2}}, |
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{{2,2,3},{2,3,1},{2,0,1},{2,0,2}}, |
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{{2,1,2},{2,0,1},{2,0,3},{2,2,3}}, |
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{{2,1,2},{2,2,3},{2,0,3},{2,0,1}}, |
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{{2,0,3},{2,0,2},{2,1,2},{2,1,3}}, |
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{{2,1,2},{2,0,2},{2,0,3},{2,1,3}}, |
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}; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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int computeRowFromOffset(int face, int axisIndex, int numLayers, float offset)
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MovementCornerTwisting(float[][] cuts, boolean[][] rotatable, int numLayers)
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{ |
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return offset<0 ? 0 : numLayers-1;
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super(TwistySkewb.ROT_AXIS,cuts,rotatable,numLayers);
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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// | / 2 \ | |
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// ------------- |
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private int getQuarter(float[] touchPoint)
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void computeEnabledAxis(int face, float[] touchPoint, int[] enabled)
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{ |
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boolean p0 = touchPoint[1] >= touchPoint[0]; |
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boolean p1 = touchPoint[1] >=-touchPoint[0]; |
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int quarter = p0 ? (p1 ? 0:3) : (p1 ? 1:2); |
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if( p0 ) return p1 ? 0:3; |
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else return p1 ? 1:2; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void computeEnabledAxis(int face, float[] touchPoint, int[] enabled) |
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{ |
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enabled[0] = 2; |
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int quarter = getQuarter(touchPoint); |
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switch(face) |
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{ |
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case 0: switch(quarter) |
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{ |
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case 0: enabled[1]=0; enabled[2]=1; break; |
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case 1: enabled[1]=3; enabled[2]=1; break; |
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case 2: enabled[1]=2; enabled[2]=3; break; |
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case 3: enabled[1]=0; enabled[2]=2; break; |
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} |
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break; |
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case 1: switch(quarter) |
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{ |
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case 0: enabled[1]=2; enabled[2]=3; break; |
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case 1: enabled[1]=3; enabled[2]=1; break; |
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case 2: enabled[1]=0; enabled[2]=1; break; |
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case 3: enabled[1]=0; enabled[2]=2; break; |
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} |
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break; |
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case 2: switch(quarter) |
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{ |
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case 0: enabled[1]=1; enabled[2]=2; break; |
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case 1: enabled[1]=0; enabled[2]=1; break; |
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case 2: enabled[1]=0; enabled[2]=3; break; |
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case 3: enabled[1]=2; enabled[2]=3; break; |
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} |
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break; |
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case 3: switch(quarter) |
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{ |
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case 0: enabled[1]=1; enabled[2]=2; break; |
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case 1: enabled[1]=2; enabled[2]=3; break; |
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case 2: enabled[1]=0; enabled[2]=3; break; |
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case 3: enabled[1]=0; enabled[2]=1; break; |
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} |
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break; |
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case 4: switch(quarter) |
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{ |
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case 0: enabled[1]=0; enabled[2]=3; break; |
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case 1: enabled[1]=0; enabled[2]=2; break; |
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case 2: enabled[1]=1; enabled[2]=2; break; |
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case 3: enabled[1]=1; enabled[2]=3; break; |
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} |
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break; |
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case 5: switch(quarter) |
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{ |
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case 0: enabled[1]=1; enabled[2]=2; break; |
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case 1: enabled[1]=0; enabled[2]=2; break; |
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case 2: enabled[1]=0; enabled[2]=3; break; |
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case 3: enabled[1]=1; enabled[2]=3; break; |
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} |
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break; |
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} |
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enabled[0] = ENABLED[face][quarter][0]; |
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enabled[1] = ENABLED[face][quarter][1]; |
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enabled[2] = ENABLED[face][quarter][2]; |
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} |
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} |
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Also available in: Unified diff
Abstract the next function, computeRowFromOffset(), out of the individual Movement classes.
Still two issues:
1) mysterious 1.5 multiplier in Movement12
2) in Movement8, moving the offset works only if the rotAxis are face-turning, i.e. they connect the centers of the opposing faces of the octahedron.