Revision ef018c1b
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objects/TwistyIvy.java | ||
---|---|---|
50 | 50 |
private ScrambleState[] mStates; |
51 | 51 |
private int[] mBasicAngle; |
52 | 52 |
private Static4D[] mQuats; |
53 |
private float[][] mCuts; |
|
54 |
private boolean[][] mLayerRotatable; |
|
53 | 55 |
private int[][] mFaceMap; |
54 | 56 |
private ObjectSticker[] mStickers; |
55 | 57 |
private Movement mMovement; |
... | ... | |
136 | 138 |
|
137 | 139 |
float[][] getCuts(int numLayers) |
138 | 140 |
{ |
139 |
float[] cut = new float[] {0.0f}; |
|
140 |
return new float[][] { cut,cut,cut,cut }; |
|
141 |
if( mCuts==null ) |
|
142 |
{ |
|
143 |
float[] cut = new float[] {0.0f}; |
|
144 |
mCuts = new float[][] { cut,cut,cut,cut }; |
|
145 |
} |
|
146 |
|
|
147 |
return mCuts; |
|
148 |
} |
|
149 |
|
|
150 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
151 |
|
|
152 |
private void getLayerRotatable(int numLayers) |
|
153 |
{ |
|
154 |
if( mLayerRotatable==null ) |
|
155 |
{ |
|
156 |
int numAxis = ROT_AXIS.length; |
|
157 |
boolean[] tmp = new boolean[numLayers]; |
|
158 |
for(int i=0; i<numLayers; i++) tmp[i] = true; |
|
159 |
mLayerRotatable = new boolean[numAxis][]; |
|
160 |
for(int i=0; i<numAxis; i++) mLayerRotatable[i] = tmp; |
|
161 |
} |
|
141 | 162 |
} |
142 | 163 |
|
143 | 164 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
420 | 441 |
|
421 | 442 |
public Movement getMovement() |
422 | 443 |
{ |
423 |
if( mMovement==null ) mMovement = new MovementIvy(); |
|
444 |
if( mMovement==null ) |
|
445 |
{ |
|
446 |
int numLayers = getNumLayers(); |
|
447 |
if( mCuts==null ) getCuts(numLayers); |
|
448 |
getLayerRotatable(numLayers); |
|
449 |
|
|
450 |
mMovement = new MovementIvy(mCuts,mLayerRotatable,numLayers); |
|
451 |
} |
|
424 | 452 |
return mMovement; |
425 | 453 |
} |
426 | 454 |
|
Also available in: Unified diff
Abstract the next function, computeRowFromOffset(), out of the individual Movement classes.
Still two issues:
1) mysterious 1.5 multiplier in Movement12
2) in Movement8, moving the offset works only if the rotAxis are face-turning, i.e. they connect the centers of the opposing faces of the octahedron.