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Revision efa8aa48

Added by Leszek Koltunski almost 4 years ago

Rename Meshes.

View differences:

src/main/java/org/distorted/objects/RubikPyraminx.java
32 32
import org.distorted.library.main.DistortedTexture;
33 33
import org.distorted.library.mesh.MeshBase;
34 34
import org.distorted.library.mesh.MeshJoined;
35
import org.distorted.library.mesh.MeshRectangles;
36
import org.distorted.library.mesh.MeshTriangles;
35
import org.distorted.library.mesh.MeshSquare;
36
import org.distorted.library.mesh.MeshTriangle;
37 37
import org.distorted.library.type.Static1D;
38 38
import org.distorted.library.type.Static3D;
39 39
import org.distorted.library.type.Static4D;
......
113 113
///////////////////////////////////////////////////////////////////////////////////////////////////
114 114

  
115 115
  RubikPyraminx(int size, Static4D quat, DistortedTexture texture,
116
                MeshRectangles mesh, DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
116
                MeshSquare mesh, DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
117 117
    {
118 118
    super(size, 30, quat, texture, mesh, effects, moves, RubikObjectList.PYRA, res, scrWidth);
119 119
    }
......
254 254
    final int MESHES=4;
255 255

  
256 256
    int association = 1;
257
    MeshBase[] meshes = new MeshTriangles[MESHES];
257
    MeshBase[] meshes = new MeshTriangle[MESHES];
258 258

  
259
    meshes[0] = new MeshTriangles(9);
259
    meshes[0] = new MeshTriangle(9);
260 260
    meshes[0].setEffectAssociation(0,association,0);
261 261

  
262 262
    for(int i=1; i<MESHES; i++)

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