Revision f18e8fae
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/main/RubikPreRender.java | ||
---|---|---|
121 | 121 |
|
122 | 122 |
if( mScreenWidth!=0 ) |
123 | 123 |
{ |
124 |
mNewObject.recomputeScaleFactor(mScreenWidth, mScreenHeight);
|
|
124 |
mNewObject.recomputeScaleFactor(mScreenWidth); |
|
125 | 125 |
} |
126 | 126 |
|
127 | 127 |
mIsSolved = mNewObject.isSolved(); |
... | ... | |
361 | 361 |
if( mNewObject!=null ) |
362 | 362 |
{ |
363 | 363 |
mNewObject.createTexture(); |
364 |
mNewObject.recomputeScaleFactor(width,height);
|
|
364 |
mNewObject.recomputeScaleFactor(width); |
|
365 | 365 |
} |
366 | 366 |
|
367 | 367 |
mScreenHeight = height; |
src/main/java/org/distorted/objects/TwistyCube.java | ||
---|---|---|
127 | 127 |
// paint the square with upper-right corner at (left,top) and side length 'side' with texture |
128 | 128 |
// for face 'face'. |
129 | 129 |
|
130 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
130 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
131 | 131 |
{ |
132 |
final float R = side*0.10f;
|
|
133 |
final float M = side*0.05f;
|
|
132 |
final float R = TEXTURE_HEIGHT*0.10f;
|
|
133 |
final float M = TEXTURE_HEIGHT*0.05f;
|
|
134 | 134 |
|
135 | 135 |
paint.setColor(FACE_COLORS[face]); |
136 |
canvas.drawRoundRect( left+M, top+M, left+side-M, top+side-M, R, R, paint);
|
|
136 |
canvas.drawRoundRect( left+M, M, left+TEXTURE_HEIGHT-M, TEXTURE_HEIGHT-M, R, R, paint);
|
|
137 | 137 |
} |
138 | 138 |
|
139 | 139 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
210 | 210 |
|
211 | 211 |
int getFaceColor(int cubit, int cubitface, int size) |
212 | 212 |
{ |
213 |
boolean belongs = isOnFace(cubit, cubitface/2, cubitface%2==0 ? size-1:0 );
|
|
214 |
return belongs ? cubitface : NUM_FACES;
|
|
213 |
float diff = CUBITS[cubit].mRotationRow[cubitface/2] - (cubitface%2==0 ? size-1:0);
|
|
214 |
return diff*diff < 0.0001f ? cubitface : NUM_FACES;
|
|
215 | 215 |
} |
216 | 216 |
|
217 | 217 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objects/TwistyDiamond.java | ||
---|---|---|
246 | 246 |
|
247 | 247 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
248 | 248 |
|
249 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
249 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
250 | 250 |
{ |
251 |
float STROKE = 0.044f*side;
|
|
251 |
float STROKE = 0.044f*TEXTURE_HEIGHT;
|
|
252 | 252 |
float OFF = STROKE/2 -1; |
253 |
float OFF2 = 0.5f*side + OFF;
|
|
254 |
float HEIGHT = side - OFF;
|
|
255 |
float RADIUS = side/12.0f;
|
|
256 |
float ARC1_H = 0.2f*side;
|
|
257 |
float ARC1_W = side*0.5f;
|
|
258 |
float ARC2_W = 0.153f*side;
|
|
259 |
float ARC2_H = 0.905f*side;
|
|
260 |
float ARC3_W = side-ARC2_W;
|
|
253 |
float OFF2 = 0.5f*TEXTURE_HEIGHT + OFF;
|
|
254 |
float HEIGHT = TEXTURE_HEIGHT - OFF;
|
|
255 |
float RADIUS = TEXTURE_HEIGHT/12.0f;
|
|
256 |
float ARC1_H = 0.2f*TEXTURE_HEIGHT;
|
|
257 |
float ARC1_W = TEXTURE_HEIGHT*0.5f;
|
|
258 |
float ARC2_W = 0.153f*TEXTURE_HEIGHT;
|
|
259 |
float ARC2_H = 0.905f*TEXTURE_HEIGHT;
|
|
260 |
float ARC3_W = TEXTURE_HEIGHT-ARC2_W;
|
|
261 | 261 |
|
262 | 262 |
float M = SQ3/2; |
263 |
float D = (M/2 - 0.51f)*side;
|
|
263 |
float D = (M/2 - 0.51f)*TEXTURE_HEIGHT;
|
|
264 | 264 |
|
265 | 265 |
paint.setAntiAlias(true); |
266 | 266 |
paint.setStrokeWidth(STROKE); |
267 | 267 |
paint.setColor(FACE_COLORS[face]); |
268 | 268 |
paint.setStyle(Paint.Style.FILL); |
269 | 269 |
|
270 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
270 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
271 | 271 |
|
272 | 272 |
paint.setColor(INTERIOR_COLOR); |
273 | 273 |
paint.setStyle(Paint.Style.STROKE); |
274 | 274 |
|
275 |
canvas.drawLine( left, M*HEIGHT+D, side +left, M*HEIGHT+D, paint);
|
|
276 |
canvas.drawLine( OFF +left, M*side +D, OFF2 +left, D, paint);
|
|
277 |
canvas.drawLine((side-OFF)+left, M*side +D, (side-OFF2) +left, D, paint);
|
|
275 |
canvas.drawLine( left, M*HEIGHT+D, TEXTURE_HEIGHT +left, M*HEIGHT+D, paint);
|
|
276 |
canvas.drawLine( OFF +left, M*TEXTURE_HEIGHT+D, OFF2 +left, D, paint);
|
|
277 |
canvas.drawLine((TEXTURE_HEIGHT-OFF)+left, M*TEXTURE_HEIGHT+D, (TEXTURE_HEIGHT-OFF2) +left, D, paint);
|
|
278 | 278 |
|
279 | 279 |
canvas.drawArc( ARC1_W-RADIUS+left, M*(ARC1_H-RADIUS)+D, ARC1_W+RADIUS+left, M*(ARC1_H+RADIUS)+D, 225, 90, false, paint); |
280 | 280 |
canvas.drawArc( ARC2_W-RADIUS+left, M*(ARC2_H-RADIUS)+D, ARC2_W+RADIUS+left, M*(ARC2_H+RADIUS)+D, 105, 90, false, paint); |
src/main/java/org/distorted/objects/TwistyDino.java | ||
---|---|---|
206 | 206 |
|
207 | 207 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
208 | 208 |
|
209 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
209 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
210 | 210 |
{ |
211 |
float STROKE = 0.04f*side;
|
|
211 |
float STROKE = 0.04f*TEXTURE_HEIGHT;
|
|
212 | 212 |
float L= left; |
213 |
float H= 0.333f*side;
|
|
214 |
float LEN = 0.5f*side;
|
|
213 |
float H= 0.333f*TEXTURE_HEIGHT;
|
|
214 |
float LEN = 0.5f*TEXTURE_HEIGHT;
|
|
215 | 215 |
|
216 | 216 |
paint.setAntiAlias(true); |
217 | 217 |
paint.setStrokeWidth(STROKE); |
218 | 218 |
paint.setColor(FACE_COLORS[face]); |
219 | 219 |
paint.setStyle(Paint.Style.FILL); |
220 | 220 |
|
221 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
221 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
222 | 222 |
|
223 | 223 |
paint.setColor(INTERIOR_COLOR); |
224 | 224 |
paint.setStyle(Paint.Style.STROKE); |
... | ... | |
227 | 227 |
canvas.drawLine( L , H, L+ LEN, H+LEN, paint); |
228 | 228 |
canvas.drawLine( L+2*LEN, H, L+ LEN, H+LEN, paint); |
229 | 229 |
|
230 |
float S1 = 0.150f*side;
|
|
231 |
float S2 = 0.090f*side;
|
|
230 |
float S1 = 0.150f*TEXTURE_HEIGHT;
|
|
231 |
float S2 = 0.090f*TEXTURE_HEIGHT;
|
|
232 | 232 |
float X = 0.7f*S2; |
233 | 233 |
float Y = 0.2f*S1; |
234 | 234 |
|
235 |
float LA = left+0.500f*side;
|
|
235 |
float LA = left+0.500f*TEXTURE_HEIGHT;
|
|
236 | 236 |
float RA = left; |
237 |
float TA = 0.333f*side;
|
|
238 |
float BA = 0.833f*side;
|
|
237 |
float TA = 0.333f*TEXTURE_HEIGHT;
|
|
238 |
float BA = 0.833f*TEXTURE_HEIGHT;
|
|
239 | 239 |
|
240 |
canvas.drawArc( RA+X , TA , RA+X+S2 , TA+S2, 135,135, false, paint);
|
|
241 |
canvas.drawArc( RA+side-S2-X, TA , RA+side-X, TA+S2, 270,135, false, paint);
|
|
242 |
canvas.drawArc( LA-S1/2 , BA-S1-Y, LA+S1/2 , BA-Y , 45, 90, false, paint);
|
|
240 |
canvas.drawArc( RA+X , TA , RA+X+S2 , TA+S2, 135,135, false, paint);
|
|
241 |
canvas.drawArc( RA+TEXTURE_HEIGHT-S2-X, TA , RA+TEXTURE_HEIGHT-X, TA+S2, 270,135, false, paint);
|
|
242 |
canvas.drawArc( LA-S1/2 , BA-S1-Y, LA+S1/2 , BA-Y , 45, 90, false, paint);
|
|
243 | 243 |
} |
244 | 244 |
|
245 | 245 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objects/TwistyHelicopter.java | ||
---|---|---|
285 | 285 |
|
286 | 286 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
287 | 287 |
|
288 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
288 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
289 | 289 |
{ |
290 |
float STROKE = 0.035f*side;
|
|
291 |
float L= left+0.125f*side;
|
|
292 |
float H= 0.375f*side;
|
|
293 |
float LEN = 0.5f*side;
|
|
290 |
float STROKE = 0.035f*TEXTURE_HEIGHT;
|
|
291 |
float L= left+0.125f*TEXTURE_HEIGHT;
|
|
292 |
float H= 0.375f*TEXTURE_HEIGHT;
|
|
293 |
float LEN = 0.5f*TEXTURE_HEIGHT;
|
|
294 | 294 |
|
295 | 295 |
paint.setAntiAlias(true); |
296 | 296 |
paint.setStrokeWidth(STROKE); |
297 | 297 |
paint.setColor(FACE_COLORS[face]); |
298 | 298 |
paint.setStyle(Paint.Style.FILL); |
299 | 299 |
|
300 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
300 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
301 | 301 |
|
302 | 302 |
paint.setColor(INTERIOR_COLOR); |
303 | 303 |
paint.setStyle(Paint.Style.STROKE); |
... | ... | |
306 | 306 |
canvas.drawLine( L , H, L+LEN, H+LEN, paint); |
307 | 307 |
canvas.drawLine( L+LEN, H, L+LEN, H+LEN, paint); |
308 | 308 |
|
309 |
float S1 = 0.125f*side;
|
|
310 |
float S2 = 0.070f*side;
|
|
309 |
float S1 = 0.125f*TEXTURE_HEIGHT;
|
|
310 |
float S2 = 0.070f*TEXTURE_HEIGHT;
|
|
311 | 311 |
float X = 0.7f*S2; |
312 | 312 |
|
313 |
float LA = left+0.625f*side;
|
|
314 |
float RA = left+0.125f*side;
|
|
315 |
float TA = 0.375f*side;
|
|
316 |
float BA = 0.875f*side;
|
|
313 |
float LA = left+0.625f*TEXTURE_HEIGHT;
|
|
314 |
float RA = left+0.125f*TEXTURE_HEIGHT;
|
|
315 |
float TA = 0.375f*TEXTURE_HEIGHT;
|
|
316 |
float BA = 0.875f*TEXTURE_HEIGHT;
|
|
317 | 317 |
|
318 | 318 |
canvas.drawArc( LA-S1, TA , LA , TA+S1, 270, 90, false, paint); |
319 | 319 |
canvas.drawArc( RA+X , TA , RA+X+S2, TA+S2, 135,135, false, paint); |
src/main/java/org/distorted/objects/TwistyObject.java | ||
---|---|---|
73 | 73 |
private static final Static3D CENTER = new Static3D(0,0,0); |
74 | 74 |
static final int INTERIOR_COLOR = 0xff000000; |
75 | 75 |
private static final int POST_ROTATION_MILLISEC = 500; |
76 |
private static final int TEXTURE_HEIGHT = 256;
|
|
76 |
static final int TEXTURE_HEIGHT = 256; |
|
77 | 77 |
|
78 | 78 |
final Static3D[] ROTATION_AXIS; |
79 | 79 |
final Static4D[] QUATS; |
... | ... | |
340 | 340 |
} |
341 | 341 |
|
342 | 342 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
343 |
// we cannot use belongsToRotation for deciding if to texture a face. Counterexample: the 'rotated' |
|
344 |
// tetrahedrons of Pyraminx nearby the edge: they belong to rotation but their face which is rotated |
|
345 |
// away from the face of the Pyraminx shouldn't be textured. |
|
346 | 343 |
|
347 |
boolean isOnFace( int cubit, int axis, int row)
|
|
344 |
void drawRoundedPolygon()
|
|
348 | 345 |
{ |
349 |
final float MAX_ERROR = 0.0001f; |
|
350 |
float diff = CUBITS[cubit].mRotationRow[axis] - row; |
|
351 |
return diff*diff < MAX_ERROR; |
|
346 |
|
|
352 | 347 |
} |
353 | 348 |
|
354 | 349 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
409 | 404 |
|
410 | 405 |
for(int i=0; i<NUM_TEXTURES; i++) |
411 | 406 |
{ |
412 |
createFaceTexture(canvas, paint, i, i*TEXTURE_HEIGHT, 0, TEXTURE_HEIGHT);
|
|
407 |
createFaceTexture(canvas, paint, i, i*TEXTURE_HEIGHT); |
|
413 | 408 |
} |
414 | 409 |
|
415 | 410 |
mTexture.setTexture(bitmap); |
... | ... | |
438 | 433 |
|
439 | 434 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
440 | 435 |
|
441 |
public void recomputeScaleFactor(int scrWidth, int scrHeight)
|
|
436 |
public void recomputeScaleFactor(int scrWidth) |
|
442 | 437 |
{ |
443 | 438 |
mNodeScale.set(scrWidth,NODE_RATIO*scrWidth,scrWidth); |
444 | 439 |
} |
... | ... | |
700 | 695 |
abstract int getNumStickerTypes(); |
701 | 696 |
abstract int getNumCubitFaces(); |
702 | 697 |
abstract MeshBase createCubitMesh(int cubit); |
703 |
abstract void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side);
|
|
698 |
abstract void createFaceTexture(Canvas canvas, Paint paint, int face, int left); |
|
704 | 699 |
abstract int getFaceColor(int cubit, int cubitface, int size); |
705 | 700 |
abstract float returnMultiplier(); |
706 | 701 |
abstract float[] getRowChances(); |
src/main/java/org/distorted/objects/TwistyPyraminx.java | ||
---|---|---|
234 | 234 |
|
235 | 235 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
236 | 236 |
|
237 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
237 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
238 | 238 |
{ |
239 |
float STROKE = 0.044f*side;
|
|
239 |
float STROKE = 0.044f*TEXTURE_HEIGHT;
|
|
240 | 240 |
float OFF = STROKE/2 -1; |
241 |
float OFF2 = 0.5f*side + OFF;
|
|
242 |
float HEIGHT = side - OFF;
|
|
243 |
float RADIUS = side/12.0f;
|
|
244 |
float ARC1_H = 0.2f*side;
|
|
245 |
float ARC1_W = side*0.5f;
|
|
246 |
float ARC2_W = 0.153f*side;
|
|
247 |
float ARC2_H = 0.905f*side;
|
|
248 |
float ARC3_W = side-ARC2_W;
|
|
241 |
float OFF2 = 0.5f*TEXTURE_HEIGHT + OFF;
|
|
242 |
float HEIGHT = TEXTURE_HEIGHT - OFF;
|
|
243 |
float RADIUS = TEXTURE_HEIGHT/12.0f;
|
|
244 |
float ARC1_H = 0.2f*TEXTURE_HEIGHT;
|
|
245 |
float ARC1_W = TEXTURE_HEIGHT*0.5f;
|
|
246 |
float ARC2_W = 0.153f*TEXTURE_HEIGHT;
|
|
247 |
float ARC2_H = 0.905f*TEXTURE_HEIGHT;
|
|
248 |
float ARC3_W = TEXTURE_HEIGHT-ARC2_W;
|
|
249 | 249 |
|
250 | 250 |
float M = SQ3/2; |
251 |
float D = (M/2 - 0.51f)*side;
|
|
251 |
float D = (M/2 - 0.51f)*TEXTURE_HEIGHT;
|
|
252 | 252 |
|
253 | 253 |
paint.setAntiAlias(true); |
254 | 254 |
paint.setStrokeWidth(STROKE); |
255 | 255 |
paint.setColor(FACE_COLORS[face]); |
256 | 256 |
paint.setStyle(Paint.Style.FILL); |
257 | 257 |
|
258 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
258 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
259 | 259 |
|
260 | 260 |
paint.setColor(INTERIOR_COLOR); |
261 | 261 |
paint.setStyle(Paint.Style.STROKE); |
262 | 262 |
|
263 |
canvas.drawLine( left, M*HEIGHT+D, side +left, M*HEIGHT+D, paint);
|
|
264 |
canvas.drawLine( OFF +left, M*side +D, OFF2 +left, D, paint);
|
|
265 |
canvas.drawLine((side-OFF)+left, M*side +D, (side-OFF2) +left, D, paint);
|
|
263 |
canvas.drawLine( left, M*HEIGHT +D, TEXTURE_HEIGHT +left, M*HEIGHT+D, paint);
|
|
264 |
canvas.drawLine( OFF +left, M*TEXTURE_HEIGHT+D, OFF2 +left, D, paint);
|
|
265 |
canvas.drawLine((TEXTURE_HEIGHT-OFF)+left, M*TEXTURE_HEIGHT+D, (TEXTURE_HEIGHT-OFF2) +left, D, paint);
|
|
266 | 266 |
|
267 | 267 |
canvas.drawArc( ARC1_W-RADIUS+left, M*(ARC1_H-RADIUS)+D, ARC1_W+RADIUS+left, M*(ARC1_H+RADIUS)+D, 225, 90, false, paint); |
268 | 268 |
canvas.drawArc( ARC2_W-RADIUS+left, M*(ARC2_H-RADIUS)+D, ARC2_W+RADIUS+left, M*(ARC2_H+RADIUS)+D, 105, 90, false, paint); |
src/main/java/org/distorted/objects/TwistySkewb.java | ||
---|---|---|
247 | 247 |
|
248 | 248 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
249 | 249 |
|
250 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
250 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
251 | 251 |
{ |
252 | 252 |
int COLORS = FACE_COLORS.length; |
253 | 253 |
|
254 | 254 |
if( face<COLORS ) |
255 | 255 |
{ |
256 |
float STROKE = 0.035f*side;
|
|
257 |
float L= left+0.125f*side;
|
|
258 |
float H= 0.375f*side;
|
|
259 |
float LEN = 0.5f*side;
|
|
256 |
float STROKE = 0.035f*TEXTURE_HEIGHT;
|
|
257 |
float L= left+0.125f*TEXTURE_HEIGHT;
|
|
258 |
float H= 0.375f*TEXTURE_HEIGHT;
|
|
259 |
float LEN = 0.5f*TEXTURE_HEIGHT;
|
|
260 | 260 |
|
261 | 261 |
paint.setAntiAlias(true); |
262 | 262 |
paint.setStrokeWidth(STROKE); |
263 | 263 |
paint.setColor(FACE_COLORS[face]); |
264 | 264 |
paint.setStyle(Paint.Style.FILL); |
265 | 265 |
|
266 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
266 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
267 | 267 |
|
268 | 268 |
paint.setColor(INTERIOR_COLOR); |
269 | 269 |
paint.setStyle(Paint.Style.STROKE); |
... | ... | |
272 | 272 |
canvas.drawLine( L , H, L+LEN, H+LEN, paint); |
273 | 273 |
canvas.drawLine( L+LEN, H, L+LEN, H+LEN, paint); |
274 | 274 |
|
275 |
float S1 = 0.125f*side;
|
|
276 |
float S2 = 0.070f*side;
|
|
275 |
float S1 = 0.125f*TEXTURE_HEIGHT;
|
|
276 |
float S2 = 0.070f*TEXTURE_HEIGHT;
|
|
277 | 277 |
float X = 0.7f*S2; |
278 | 278 |
|
279 |
float LA = left+0.625f*side;
|
|
280 |
float RA = left+0.125f*side;
|
|
281 |
float TA = 0.375f*side;
|
|
282 |
float BA = 0.875f*side;
|
|
279 |
float LA = left+0.625f*TEXTURE_HEIGHT;
|
|
280 |
float RA = left+0.125f*TEXTURE_HEIGHT;
|
|
281 |
float TA = 0.375f*TEXTURE_HEIGHT;
|
|
282 |
float BA = 0.875f*TEXTURE_HEIGHT;
|
|
283 | 283 |
|
284 | 284 |
canvas.drawArc( LA-S1, TA , LA , TA+S1, 270, 90, false, paint); |
285 | 285 |
canvas.drawArc( RA+X , TA , RA+X+S2, TA+S2, 135,135, false, paint); |
... | ... | |
287 | 287 |
} |
288 | 288 |
else |
289 | 289 |
{ |
290 |
final float R = (SQ2/2)*side*0.10f;
|
|
291 |
final float M = side*(0.5f-SQ2/4+0.018f);
|
|
290 |
final float R = (SQ2/2)*TEXTURE_HEIGHT*0.10f;
|
|
291 |
final float M = TEXTURE_HEIGHT*(0.5f-SQ2/4+0.018f);
|
|
292 | 292 |
|
293 | 293 |
paint.setColor(FACE_COLORS[face-COLORS]); |
294 | 294 |
paint.setStyle(Paint.Style.FILL); |
295 |
canvas.drawRoundRect( left+M, top+M, left+side-M, top+side-M, R, R, paint);
|
|
295 |
canvas.drawRoundRect( left+M, M, left+TEXTURE_HEIGHT-M, TEXTURE_HEIGHT-M, R, R, paint);
|
|
296 | 296 |
} |
297 | 297 |
} |
298 | 298 |
|
Also available in: Unified diff
Simplify drawing textures.