Revision f18e8fae
Added by Leszek Koltunski about 5 years ago
| src/main/java/org/distorted/main/RubikPreRender.java | ||
|---|---|---|
| 121 | 121 |
|
| 122 | 122 |
if( mScreenWidth!=0 ) |
| 123 | 123 |
{
|
| 124 |
mNewObject.recomputeScaleFactor(mScreenWidth, mScreenHeight);
|
|
| 124 |
mNewObject.recomputeScaleFactor(mScreenWidth); |
|
| 125 | 125 |
} |
| 126 | 126 |
|
| 127 | 127 |
mIsSolved = mNewObject.isSolved(); |
| ... | ... | |
| 361 | 361 |
if( mNewObject!=null ) |
| 362 | 362 |
{
|
| 363 | 363 |
mNewObject.createTexture(); |
| 364 |
mNewObject.recomputeScaleFactor(width,height);
|
|
| 364 |
mNewObject.recomputeScaleFactor(width); |
|
| 365 | 365 |
} |
| 366 | 366 |
|
| 367 | 367 |
mScreenHeight = height; |
| src/main/java/org/distorted/objects/TwistyCube.java | ||
|---|---|---|
| 127 | 127 |
// paint the square with upper-right corner at (left,top) and side length 'side' with texture |
| 128 | 128 |
// for face 'face'. |
| 129 | 129 |
|
| 130 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
| 130 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
| 131 | 131 |
{
|
| 132 |
final float R = side*0.10f;
|
|
| 133 |
final float M = side*0.05f;
|
|
| 132 |
final float R = TEXTURE_HEIGHT*0.10f;
|
|
| 133 |
final float M = TEXTURE_HEIGHT*0.05f;
|
|
| 134 | 134 |
|
| 135 | 135 |
paint.setColor(FACE_COLORS[face]); |
| 136 |
canvas.drawRoundRect( left+M, top+M, left+side-M, top+side-M, R, R, paint);
|
|
| 136 |
canvas.drawRoundRect( left+M, M, left+TEXTURE_HEIGHT-M, TEXTURE_HEIGHT-M, R, R, paint);
|
|
| 137 | 137 |
} |
| 138 | 138 |
|
| 139 | 139 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 210 | 210 |
|
| 211 | 211 |
int getFaceColor(int cubit, int cubitface, int size) |
| 212 | 212 |
{
|
| 213 |
boolean belongs = isOnFace(cubit, cubitface/2, cubitface%2==0 ? size-1:0 );
|
|
| 214 |
return belongs ? cubitface : NUM_FACES;
|
|
| 213 |
float diff = CUBITS[cubit].mRotationRow[cubitface/2] - (cubitface%2==0 ? size-1:0);
|
|
| 214 |
return diff*diff < 0.0001f ? cubitface : NUM_FACES;
|
|
| 215 | 215 |
} |
| 216 | 216 |
|
| 217 | 217 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyDiamond.java | ||
|---|---|---|
| 246 | 246 |
|
| 247 | 247 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 248 | 248 |
|
| 249 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
| 249 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
| 250 | 250 |
{
|
| 251 |
float STROKE = 0.044f*side;
|
|
| 251 |
float STROKE = 0.044f*TEXTURE_HEIGHT;
|
|
| 252 | 252 |
float OFF = STROKE/2 -1; |
| 253 |
float OFF2 = 0.5f*side + OFF;
|
|
| 254 |
float HEIGHT = side - OFF;
|
|
| 255 |
float RADIUS = side/12.0f;
|
|
| 256 |
float ARC1_H = 0.2f*side;
|
|
| 257 |
float ARC1_W = side*0.5f;
|
|
| 258 |
float ARC2_W = 0.153f*side;
|
|
| 259 |
float ARC2_H = 0.905f*side;
|
|
| 260 |
float ARC3_W = side-ARC2_W;
|
|
| 253 |
float OFF2 = 0.5f*TEXTURE_HEIGHT + OFF;
|
|
| 254 |
float HEIGHT = TEXTURE_HEIGHT - OFF;
|
|
| 255 |
float RADIUS = TEXTURE_HEIGHT/12.0f;
|
|
| 256 |
float ARC1_H = 0.2f*TEXTURE_HEIGHT;
|
|
| 257 |
float ARC1_W = TEXTURE_HEIGHT*0.5f;
|
|
| 258 |
float ARC2_W = 0.153f*TEXTURE_HEIGHT;
|
|
| 259 |
float ARC2_H = 0.905f*TEXTURE_HEIGHT;
|
|
| 260 |
float ARC3_W = TEXTURE_HEIGHT-ARC2_W;
|
|
| 261 | 261 |
|
| 262 | 262 |
float M = SQ3/2; |
| 263 |
float D = (M/2 - 0.51f)*side;
|
|
| 263 |
float D = (M/2 - 0.51f)*TEXTURE_HEIGHT;
|
|
| 264 | 264 |
|
| 265 | 265 |
paint.setAntiAlias(true); |
| 266 | 266 |
paint.setStrokeWidth(STROKE); |
| 267 | 267 |
paint.setColor(FACE_COLORS[face]); |
| 268 | 268 |
paint.setStyle(Paint.Style.FILL); |
| 269 | 269 |
|
| 270 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
| 270 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
| 271 | 271 |
|
| 272 | 272 |
paint.setColor(INTERIOR_COLOR); |
| 273 | 273 |
paint.setStyle(Paint.Style.STROKE); |
| 274 | 274 |
|
| 275 |
canvas.drawLine( left, M*HEIGHT+D, side +left, M*HEIGHT+D, paint);
|
|
| 276 |
canvas.drawLine( OFF +left, M*side +D, OFF2 +left, D, paint);
|
|
| 277 |
canvas.drawLine((side-OFF)+left, M*side +D, (side-OFF2) +left, D, paint);
|
|
| 275 |
canvas.drawLine( left, M*HEIGHT+D, TEXTURE_HEIGHT +left, M*HEIGHT+D, paint);
|
|
| 276 |
canvas.drawLine( OFF +left, M*TEXTURE_HEIGHT+D, OFF2 +left, D, paint);
|
|
| 277 |
canvas.drawLine((TEXTURE_HEIGHT-OFF)+left, M*TEXTURE_HEIGHT+D, (TEXTURE_HEIGHT-OFF2) +left, D, paint);
|
|
| 278 | 278 |
|
| 279 | 279 |
canvas.drawArc( ARC1_W-RADIUS+left, M*(ARC1_H-RADIUS)+D, ARC1_W+RADIUS+left, M*(ARC1_H+RADIUS)+D, 225, 90, false, paint); |
| 280 | 280 |
canvas.drawArc( ARC2_W-RADIUS+left, M*(ARC2_H-RADIUS)+D, ARC2_W+RADIUS+left, M*(ARC2_H+RADIUS)+D, 105, 90, false, paint); |
| src/main/java/org/distorted/objects/TwistyDino.java | ||
|---|---|---|
| 206 | 206 |
|
| 207 | 207 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 208 | 208 |
|
| 209 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
| 209 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
| 210 | 210 |
{
|
| 211 |
float STROKE = 0.04f*side;
|
|
| 211 |
float STROKE = 0.04f*TEXTURE_HEIGHT;
|
|
| 212 | 212 |
float L= left; |
| 213 |
float H= 0.333f*side;
|
|
| 214 |
float LEN = 0.5f*side;
|
|
| 213 |
float H= 0.333f*TEXTURE_HEIGHT;
|
|
| 214 |
float LEN = 0.5f*TEXTURE_HEIGHT;
|
|
| 215 | 215 |
|
| 216 | 216 |
paint.setAntiAlias(true); |
| 217 | 217 |
paint.setStrokeWidth(STROKE); |
| 218 | 218 |
paint.setColor(FACE_COLORS[face]); |
| 219 | 219 |
paint.setStyle(Paint.Style.FILL); |
| 220 | 220 |
|
| 221 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
| 221 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
| 222 | 222 |
|
| 223 | 223 |
paint.setColor(INTERIOR_COLOR); |
| 224 | 224 |
paint.setStyle(Paint.Style.STROKE); |
| ... | ... | |
| 227 | 227 |
canvas.drawLine( L , H, L+ LEN, H+LEN, paint); |
| 228 | 228 |
canvas.drawLine( L+2*LEN, H, L+ LEN, H+LEN, paint); |
| 229 | 229 |
|
| 230 |
float S1 = 0.150f*side;
|
|
| 231 |
float S2 = 0.090f*side;
|
|
| 230 |
float S1 = 0.150f*TEXTURE_HEIGHT;
|
|
| 231 |
float S2 = 0.090f*TEXTURE_HEIGHT;
|
|
| 232 | 232 |
float X = 0.7f*S2; |
| 233 | 233 |
float Y = 0.2f*S1; |
| 234 | 234 |
|
| 235 |
float LA = left+0.500f*side;
|
|
| 235 |
float LA = left+0.500f*TEXTURE_HEIGHT;
|
|
| 236 | 236 |
float RA = left; |
| 237 |
float TA = 0.333f*side;
|
|
| 238 |
float BA = 0.833f*side;
|
|
| 237 |
float TA = 0.333f*TEXTURE_HEIGHT;
|
|
| 238 |
float BA = 0.833f*TEXTURE_HEIGHT;
|
|
| 239 | 239 |
|
| 240 |
canvas.drawArc( RA+X , TA , RA+X+S2 , TA+S2, 135,135, false, paint);
|
|
| 241 |
canvas.drawArc( RA+side-S2-X, TA , RA+side-X, TA+S2, 270,135, false, paint);
|
|
| 242 |
canvas.drawArc( LA-S1/2 , BA-S1-Y, LA+S1/2 , BA-Y , 45, 90, false, paint);
|
|
| 240 |
canvas.drawArc( RA+X , TA , RA+X+S2 , TA+S2, 135,135, false, paint);
|
|
| 241 |
canvas.drawArc( RA+TEXTURE_HEIGHT-S2-X, TA , RA+TEXTURE_HEIGHT-X, TA+S2, 270,135, false, paint);
|
|
| 242 |
canvas.drawArc( LA-S1/2 , BA-S1-Y, LA+S1/2 , BA-Y , 45, 90, false, paint);
|
|
| 243 | 243 |
} |
| 244 | 244 |
|
| 245 | 245 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyHelicopter.java | ||
|---|---|---|
| 285 | 285 |
|
| 286 | 286 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 287 | 287 |
|
| 288 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
| 288 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
| 289 | 289 |
{
|
| 290 |
float STROKE = 0.035f*side;
|
|
| 291 |
float L= left+0.125f*side;
|
|
| 292 |
float H= 0.375f*side;
|
|
| 293 |
float LEN = 0.5f*side;
|
|
| 290 |
float STROKE = 0.035f*TEXTURE_HEIGHT;
|
|
| 291 |
float L= left+0.125f*TEXTURE_HEIGHT;
|
|
| 292 |
float H= 0.375f*TEXTURE_HEIGHT;
|
|
| 293 |
float LEN = 0.5f*TEXTURE_HEIGHT;
|
|
| 294 | 294 |
|
| 295 | 295 |
paint.setAntiAlias(true); |
| 296 | 296 |
paint.setStrokeWidth(STROKE); |
| 297 | 297 |
paint.setColor(FACE_COLORS[face]); |
| 298 | 298 |
paint.setStyle(Paint.Style.FILL); |
| 299 | 299 |
|
| 300 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
| 300 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
| 301 | 301 |
|
| 302 | 302 |
paint.setColor(INTERIOR_COLOR); |
| 303 | 303 |
paint.setStyle(Paint.Style.STROKE); |
| ... | ... | |
| 306 | 306 |
canvas.drawLine( L , H, L+LEN, H+LEN, paint); |
| 307 | 307 |
canvas.drawLine( L+LEN, H, L+LEN, H+LEN, paint); |
| 308 | 308 |
|
| 309 |
float S1 = 0.125f*side;
|
|
| 310 |
float S2 = 0.070f*side;
|
|
| 309 |
float S1 = 0.125f*TEXTURE_HEIGHT;
|
|
| 310 |
float S2 = 0.070f*TEXTURE_HEIGHT;
|
|
| 311 | 311 |
float X = 0.7f*S2; |
| 312 | 312 |
|
| 313 |
float LA = left+0.625f*side;
|
|
| 314 |
float RA = left+0.125f*side;
|
|
| 315 |
float TA = 0.375f*side;
|
|
| 316 |
float BA = 0.875f*side;
|
|
| 313 |
float LA = left+0.625f*TEXTURE_HEIGHT;
|
|
| 314 |
float RA = left+0.125f*TEXTURE_HEIGHT;
|
|
| 315 |
float TA = 0.375f*TEXTURE_HEIGHT;
|
|
| 316 |
float BA = 0.875f*TEXTURE_HEIGHT;
|
|
| 317 | 317 |
|
| 318 | 318 |
canvas.drawArc( LA-S1, TA , LA , TA+S1, 270, 90, false, paint); |
| 319 | 319 |
canvas.drawArc( RA+X , TA , RA+X+S2, TA+S2, 135,135, false, paint); |
| src/main/java/org/distorted/objects/TwistyObject.java | ||
|---|---|---|
| 73 | 73 |
private static final Static3D CENTER = new Static3D(0,0,0); |
| 74 | 74 |
static final int INTERIOR_COLOR = 0xff000000; |
| 75 | 75 |
private static final int POST_ROTATION_MILLISEC = 500; |
| 76 |
private static final int TEXTURE_HEIGHT = 256;
|
|
| 76 |
static final int TEXTURE_HEIGHT = 256; |
|
| 77 | 77 |
|
| 78 | 78 |
final Static3D[] ROTATION_AXIS; |
| 79 | 79 |
final Static4D[] QUATS; |
| ... | ... | |
| 340 | 340 |
} |
| 341 | 341 |
|
| 342 | 342 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 343 |
// we cannot use belongsToRotation for deciding if to texture a face. Counterexample: the 'rotated' |
|
| 344 |
// tetrahedrons of Pyraminx nearby the edge: they belong to rotation but their face which is rotated |
|
| 345 |
// away from the face of the Pyraminx shouldn't be textured. |
|
| 346 | 343 |
|
| 347 |
boolean isOnFace( int cubit, int axis, int row)
|
|
| 344 |
void drawRoundedPolygon()
|
|
| 348 | 345 |
{
|
| 349 |
final float MAX_ERROR = 0.0001f; |
|
| 350 |
float diff = CUBITS[cubit].mRotationRow[axis] - row; |
|
| 351 |
return diff*diff < MAX_ERROR; |
|
| 346 |
|
|
| 352 | 347 |
} |
| 353 | 348 |
|
| 354 | 349 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 409 | 404 |
|
| 410 | 405 |
for(int i=0; i<NUM_TEXTURES; i++) |
| 411 | 406 |
{
|
| 412 |
createFaceTexture(canvas, paint, i, i*TEXTURE_HEIGHT, 0, TEXTURE_HEIGHT);
|
|
| 407 |
createFaceTexture(canvas, paint, i, i*TEXTURE_HEIGHT); |
|
| 413 | 408 |
} |
| 414 | 409 |
|
| 415 | 410 |
mTexture.setTexture(bitmap); |
| ... | ... | |
| 438 | 433 |
|
| 439 | 434 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 440 | 435 |
|
| 441 |
public void recomputeScaleFactor(int scrWidth, int scrHeight)
|
|
| 436 |
public void recomputeScaleFactor(int scrWidth) |
|
| 442 | 437 |
{
|
| 443 | 438 |
mNodeScale.set(scrWidth,NODE_RATIO*scrWidth,scrWidth); |
| 444 | 439 |
} |
| ... | ... | |
| 700 | 695 |
abstract int getNumStickerTypes(); |
| 701 | 696 |
abstract int getNumCubitFaces(); |
| 702 | 697 |
abstract MeshBase createCubitMesh(int cubit); |
| 703 |
abstract void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side);
|
|
| 698 |
abstract void createFaceTexture(Canvas canvas, Paint paint, int face, int left); |
|
| 704 | 699 |
abstract int getFaceColor(int cubit, int cubitface, int size); |
| 705 | 700 |
abstract float returnMultiplier(); |
| 706 | 701 |
abstract float[] getRowChances(); |
| src/main/java/org/distorted/objects/TwistyPyraminx.java | ||
|---|---|---|
| 234 | 234 |
|
| 235 | 235 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 236 | 236 |
|
| 237 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
| 237 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
| 238 | 238 |
{
|
| 239 |
float STROKE = 0.044f*side;
|
|
| 239 |
float STROKE = 0.044f*TEXTURE_HEIGHT;
|
|
| 240 | 240 |
float OFF = STROKE/2 -1; |
| 241 |
float OFF2 = 0.5f*side + OFF;
|
|
| 242 |
float HEIGHT = side - OFF;
|
|
| 243 |
float RADIUS = side/12.0f;
|
|
| 244 |
float ARC1_H = 0.2f*side;
|
|
| 245 |
float ARC1_W = side*0.5f;
|
|
| 246 |
float ARC2_W = 0.153f*side;
|
|
| 247 |
float ARC2_H = 0.905f*side;
|
|
| 248 |
float ARC3_W = side-ARC2_W;
|
|
| 241 |
float OFF2 = 0.5f*TEXTURE_HEIGHT + OFF;
|
|
| 242 |
float HEIGHT = TEXTURE_HEIGHT - OFF;
|
|
| 243 |
float RADIUS = TEXTURE_HEIGHT/12.0f;
|
|
| 244 |
float ARC1_H = 0.2f*TEXTURE_HEIGHT;
|
|
| 245 |
float ARC1_W = TEXTURE_HEIGHT*0.5f;
|
|
| 246 |
float ARC2_W = 0.153f*TEXTURE_HEIGHT;
|
|
| 247 |
float ARC2_H = 0.905f*TEXTURE_HEIGHT;
|
|
| 248 |
float ARC3_W = TEXTURE_HEIGHT-ARC2_W;
|
|
| 249 | 249 |
|
| 250 | 250 |
float M = SQ3/2; |
| 251 |
float D = (M/2 - 0.51f)*side;
|
|
| 251 |
float D = (M/2 - 0.51f)*TEXTURE_HEIGHT;
|
|
| 252 | 252 |
|
| 253 | 253 |
paint.setAntiAlias(true); |
| 254 | 254 |
paint.setStrokeWidth(STROKE); |
| 255 | 255 |
paint.setColor(FACE_COLORS[face]); |
| 256 | 256 |
paint.setStyle(Paint.Style.FILL); |
| 257 | 257 |
|
| 258 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
| 258 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
| 259 | 259 |
|
| 260 | 260 |
paint.setColor(INTERIOR_COLOR); |
| 261 | 261 |
paint.setStyle(Paint.Style.STROKE); |
| 262 | 262 |
|
| 263 |
canvas.drawLine( left, M*HEIGHT+D, side +left, M*HEIGHT+D, paint);
|
|
| 264 |
canvas.drawLine( OFF +left, M*side +D, OFF2 +left, D, paint);
|
|
| 265 |
canvas.drawLine((side-OFF)+left, M*side +D, (side-OFF2) +left, D, paint);
|
|
| 263 |
canvas.drawLine( left, M*HEIGHT +D, TEXTURE_HEIGHT +left, M*HEIGHT+D, paint);
|
|
| 264 |
canvas.drawLine( OFF +left, M*TEXTURE_HEIGHT+D, OFF2 +left, D, paint);
|
|
| 265 |
canvas.drawLine((TEXTURE_HEIGHT-OFF)+left, M*TEXTURE_HEIGHT+D, (TEXTURE_HEIGHT-OFF2) +left, D, paint);
|
|
| 266 | 266 |
|
| 267 | 267 |
canvas.drawArc( ARC1_W-RADIUS+left, M*(ARC1_H-RADIUS)+D, ARC1_W+RADIUS+left, M*(ARC1_H+RADIUS)+D, 225, 90, false, paint); |
| 268 | 268 |
canvas.drawArc( ARC2_W-RADIUS+left, M*(ARC2_H-RADIUS)+D, ARC2_W+RADIUS+left, M*(ARC2_H+RADIUS)+D, 105, 90, false, paint); |
| src/main/java/org/distorted/objects/TwistySkewb.java | ||
|---|---|---|
| 247 | 247 |
|
| 248 | 248 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 249 | 249 |
|
| 250 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side)
|
|
| 250 |
void createFaceTexture(Canvas canvas, Paint paint, int face, int left) |
|
| 251 | 251 |
{
|
| 252 | 252 |
int COLORS = FACE_COLORS.length; |
| 253 | 253 |
|
| 254 | 254 |
if( face<COLORS ) |
| 255 | 255 |
{
|
| 256 |
float STROKE = 0.035f*side;
|
|
| 257 |
float L= left+0.125f*side;
|
|
| 258 |
float H= 0.375f*side;
|
|
| 259 |
float LEN = 0.5f*side;
|
|
| 256 |
float STROKE = 0.035f*TEXTURE_HEIGHT;
|
|
| 257 |
float L= left+0.125f*TEXTURE_HEIGHT;
|
|
| 258 |
float H= 0.375f*TEXTURE_HEIGHT;
|
|
| 259 |
float LEN = 0.5f*TEXTURE_HEIGHT;
|
|
| 260 | 260 |
|
| 261 | 261 |
paint.setAntiAlias(true); |
| 262 | 262 |
paint.setStrokeWidth(STROKE); |
| 263 | 263 |
paint.setColor(FACE_COLORS[face]); |
| 264 | 264 |
paint.setStyle(Paint.Style.FILL); |
| 265 | 265 |
|
| 266 |
canvas.drawRect(left,top,left+side,top+side,paint);
|
|
| 266 |
canvas.drawRect(left,0,left+TEXTURE_HEIGHT,TEXTURE_HEIGHT,paint);
|
|
| 267 | 267 |
|
| 268 | 268 |
paint.setColor(INTERIOR_COLOR); |
| 269 | 269 |
paint.setStyle(Paint.Style.STROKE); |
| ... | ... | |
| 272 | 272 |
canvas.drawLine( L , H, L+LEN, H+LEN, paint); |
| 273 | 273 |
canvas.drawLine( L+LEN, H, L+LEN, H+LEN, paint); |
| 274 | 274 |
|
| 275 |
float S1 = 0.125f*side;
|
|
| 276 |
float S2 = 0.070f*side;
|
|
| 275 |
float S1 = 0.125f*TEXTURE_HEIGHT;
|
|
| 276 |
float S2 = 0.070f*TEXTURE_HEIGHT;
|
|
| 277 | 277 |
float X = 0.7f*S2; |
| 278 | 278 |
|
| 279 |
float LA = left+0.625f*side;
|
|
| 280 |
float RA = left+0.125f*side;
|
|
| 281 |
float TA = 0.375f*side;
|
|
| 282 |
float BA = 0.875f*side;
|
|
| 279 |
float LA = left+0.625f*TEXTURE_HEIGHT;
|
|
| 280 |
float RA = left+0.125f*TEXTURE_HEIGHT;
|
|
| 281 |
float TA = 0.375f*TEXTURE_HEIGHT;
|
|
| 282 |
float BA = 0.875f*TEXTURE_HEIGHT;
|
|
| 283 | 283 |
|
| 284 | 284 |
canvas.drawArc( LA-S1, TA , LA , TA+S1, 270, 90, false, paint); |
| 285 | 285 |
canvas.drawArc( RA+X , TA , RA+X+S2, TA+S2, 135,135, false, paint); |
| ... | ... | |
| 287 | 287 |
} |
| 288 | 288 |
else |
| 289 | 289 |
{
|
| 290 |
final float R = (SQ2/2)*side*0.10f;
|
|
| 291 |
final float M = side*(0.5f-SQ2/4+0.018f);
|
|
| 290 |
final float R = (SQ2/2)*TEXTURE_HEIGHT*0.10f;
|
|
| 291 |
final float M = TEXTURE_HEIGHT*(0.5f-SQ2/4+0.018f);
|
|
| 292 | 292 |
|
| 293 | 293 |
paint.setColor(FACE_COLORS[face-COLORS]); |
| 294 | 294 |
paint.setStyle(Paint.Style.FILL); |
| 295 |
canvas.drawRoundRect( left+M, top+M, left+side-M, top+side-M, R, R, paint);
|
|
| 295 |
canvas.drawRoundRect( left+M, M, left+TEXTURE_HEIGHT-M, TEXTURE_HEIGHT-M, R, R, paint);
|
|
| 296 | 296 |
} |
| 297 | 297 |
} |
| 298 | 298 |
|
Also available in: Unified diff
Simplify drawing textures.