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Revision f3b3c087

Added by Leszek Koltunski almost 1 year ago

Implement the android.opengl.Matrix functions ourselves.

View differences:

src/main/java/org/distorted/bandaged/BandagedCubit.java
21 21
import org.distorted.library.main.DistortedEffects;
22 22
import org.distorted.library.main.DistortedNode;
23 23
import org.distorted.library.main.DistortedTexture;
24
import org.distorted.library.main.QuatHelper;
24
import org.distorted.library.helpers.QuatHelper;
25 25
import org.distorted.library.mesh.MeshBase;
26 26
import org.distorted.library.type.Static1D;
27 27
import org.distorted.library.type.Static3D;

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