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magiccube / src / main / java / org / distorted / bandaged / BandagedPlayRenderer.java @ f404152d

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2022 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is proprietary software licensed under an EULA which you should have received      //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html        //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.bandaged;
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import android.app.ActivityManager;
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import android.content.Context;
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import android.content.pm.ConfigurationInfo;
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import android.content.res.Resources;
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import android.opengl.GLSurfaceView;
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import org.distorted.library.effect.EffectType;
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import org.distorted.library.effect.VertexEffectQuaternion;
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import org.distorted.library.effect.VertexEffectRotate;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.mesh.MeshBase;
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import org.distorted.objectlib.effects.BaseEffect;
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import org.distorted.objectlib.scrambling.ScrambleStateBandagedCuboid;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class BandagedPlayRenderer implements GLSurfaceView.Renderer, DistortedLibrary.LibraryUser
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{
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   private final BandagedPlayView mView;
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   private final Resources mResources;
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   private final DistortedScreen mScreen;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   BandagedPlayRenderer(BandagedPlayView v)
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     {
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     final float BRIGHTNESS = 0.333f;
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     mView = v;
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     mResources = v.getResources();
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     mScreen = new DistortedScreen();
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     mScreen.glClearColor(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS, 1.0f);
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   @Override
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   public void onDrawFrame(GL10 glUnused)
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     {
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     long time = System.currentTimeMillis();
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     mView.getObjectControl().preRender();
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     mScreen.render(time);
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   @Override
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   public void onSurfaceChanged(GL10 glUnused, int width, int height)
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      {
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      mScreen.resize(width,height);
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      mView.setScreenSize(width,height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   DistortedScreen getScreen()
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     {
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     return mScreen;
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   @Override
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   public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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      {
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      int maxS = ScrambleStateBandagedCuboid.MAX_SUPPORTED_SIZE;
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      int numComponents = maxS*maxS*maxS - (maxS-2)*(maxS-2)*(maxS-2);
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      DistortedLibrary.setMax(EffectType.VERTEX,25); // 24 quaternions + rotation
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      MeshBase.setMaxEffComponents(numComponents);
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      VertexEffectRotate.enable();
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      VertexEffectQuaternion.enable();
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      BaseEffect.Type.enableEffects();
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      DistortedLibrary.onSurfaceCreated(this,1);
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      DistortedLibrary.setCull(true);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   public void distortedException(Exception ex)
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     {
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     android.util.Log.e("BandagedPlay", "unexpected exception: "+ex.getMessage() );
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     }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   public InputStream localFile(int fileID)
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      {
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      return mResources.openRawResource(fileID);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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   public void logMessage(String message)
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      {
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      android.util.Log.e("BandagedPlay", message );
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      }
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}
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