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Revision f5da732a

Added by Leszek Koltunski almost 3 years ago

Cube Control: step 2.

View differences:

src/main/java/org/distorted/control/RubikControl.java
1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2021 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Magic Cube is distributed in the hope that it will be useful,                                 //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

  
20
package org.distorted.control;
21

  
22
import org.distorted.library.message.EffectListener;
23
import org.distorted.main.RubikActivity;
24

  
25
import java.lang.ref.WeakReference;
26

  
27
///////////////////////////////////////////////////////////////////////////////////////////////////
28

  
29
public class RubikControl implements EffectListener, Runnable
30
  {
31
  WeakReference<RubikActivity> mRefAct;
32
  long mWholeID, mRotateID;
33
  boolean mWholeReturned, mRotateReturned;
34

  
35
long mRetID;
36

  
37
///////////////////////////////////////////////////////////////////////////////////////////////////
38

  
39
  private void addWholeObjects()
40
    {
41
    mWholeID = 0;
42

  
43
    mRetID = mWholeID;
44

  
45
    Thread networkThrd = new Thread(this);
46
    networkThrd.start();
47
    }
48

  
49
///////////////////////////////////////////////////////////////////////////////////////////////////
50

  
51
  private void addWholeEffects()
52
    {
53

  
54
    }
55

  
56
///////////////////////////////////////////////////////////////////////////////////////////////////
57

  
58
  private void removeWholeObjects()
59
    {
60

  
61
    }
62

  
63
///////////////////////////////////////////////////////////////////////////////////////////////////
64

  
65
  private void addRotateObjects()
66
    {
67
    mRotateID = 1;
68

  
69
    mRetID = mRotateID;
70

  
71
    Thread networkThrd = new Thread(this);
72
    networkThrd.start();
73
    }
74

  
75
///////////////////////////////////////////////////////////////////////////////////////////////////
76

  
77
  private void addRotateEffects()
78
    {
79

  
80
    }
81

  
82
///////////////////////////////////////////////////////////////////////////////////////////////////
83

  
84
  private void removeRotateObjects()
85
    {
86

  
87
    }
88

  
89
///////////////////////////////////////////////////////////////////////////////////////////////////
90

  
91
  private void animateCubeWhole()
92
    {
93
    addWholeObjects();
94
    addWholeEffects();
95
    }
96

  
97
///////////////////////////////////////////////////////////////////////////////////////////////////
98

  
99
  private void finishWhole()
100
    {
101
    removeWholeObjects();
102

  
103
    mWholeReturned = true;
104

  
105
    if( !mRotateReturned ) animateCubeRotate();
106
    }
107

  
108
///////////////////////////////////////////////////////////////////////////////////////////////////
109

  
110
  private void animateCubeRotate()
111
    {
112
    addRotateObjects();
113
    addRotateEffects();
114
    }
115

  
116
///////////////////////////////////////////////////////////////////////////////////////////////////
117

  
118
  private void finishRotate()
119
    {
120
    removeRotateObjects();
121

  
122
    mRotateReturned= true;
123

  
124
    RubikActivity act = mRefAct.get();
125
    if( act!=null ) act.unblockEverything();
126
    }
127

  
128
///////////////////////////////////////////////////////////////////////////////////////////////////
129
// PUBLIC
130

  
131
  @Override
132
  public void run()
133
    {
134
    android.util.Log.e("D", "running...");
135

  
136
    try
137
      {
138
      Thread.sleep(4000);
139
      }
140
    catch(InterruptedException ex)
141
      {
142
      // ignore
143
      }
144

  
145
    android.util.Log.e("D", "end running...");
146

  
147
    effectFinished(mRetID);
148
    }
149

  
150
///////////////////////////////////////////////////////////////////////////////////////////////////
151

  
152
  public void effectFinished(long effectID)
153
    {
154
    if( effectID==mWholeID  ) finishWhole();
155
    if( effectID==mRotateID ) finishRotate();
156
    }
157

  
158
///////////////////////////////////////////////////////////////////////////////////////////////////
159

  
160
  public void animateAll(RubikActivity act)
161
    {
162
    act.blockEverything();
163
    mRefAct = new WeakReference<>(act);
164

  
165
    mWholeReturned = false;
166
    mRotateReturned= false;
167

  
168
    animateCubeWhole();
169
    }
170

  
171
///////////////////////////////////////////////////////////////////////////////////////////////////
172

  
173
  public void animateRotate(RubikActivity act)
174
    {
175
    act.blockEverything();
176
    mRefAct = new WeakReference<>(act);
177

  
178
    mWholeReturned = true;
179
    mRotateReturned= false;
180

  
181
    animateCubeRotate();
182
    }
183
  }
src/main/java/org/distorted/dialogs/RubikDialogNewRecord.java
75 75
        RubikScores scores = RubikScores.getInstance();
76 76
        String name = scores.getName();
77 77
        Bundle bundle = new Bundle();
78
        ScreenList.switchState(act, ScreenList.PLAY);
78
        ScreenList.switchScreen(act, ScreenList.PLAY);
79 79

  
80 80
        if( name.length()>0 )
81 81
          {
82
          RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
82
          RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
83 83
          int object = play.getObject();
84 84
          int size   = play.getSize();
85 85
          int sizeIndex = ObjectList.getSizeIndex(object,size);
......
108 108
      public void onClick(DialogInterface dialog, int which)
109 109
        {
110 110
        RubikActivity act = (RubikActivity)getActivity();
111
        ScreenList.switchState(act, ScreenList.PLAY);
111
        ScreenList.switchScreen(act, ScreenList.PLAY);
112 112
        }
113 113
      });
114 114

  
src/main/java/org/distorted/dialogs/RubikDialogPatternView.java
98 98

  
99 99
        ract.setupObject(list, size, moves);
100 100

  
101
        ScreenList.switchState(ract, ScreenList.PATT);
102
        RubikScreenPattern state = (RubikScreenPattern) ScreenList.PATT.getStateClass();
101
        ScreenList.switchScreen(ract, ScreenList.PATT);
102
        RubikScreenPattern state = (RubikScreenPattern) ScreenList.PATT.getScreenClass();
103 103
        state.setPattern(ract, mTab, groupPosition, childPosition);
104 104

  
105 105
        mDialog.rememberState();
src/main/java/org/distorted/dialogs/RubikDialogSetName.java
144 144
          name = name.replace(' ', '_');
145 145

  
146 146
          RubikActivity act = (RubikActivity)getActivity();
147
          ScreenList.switchState(act, ScreenList.PLAY);
147
          ScreenList.switchScreen(act, ScreenList.PLAY);
148 148
          RubikScores.getInstance().setName(name);
149
          RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
149
          RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
150 150

  
151 151
          int object = play.getObject();
152 152
          int size   = play.getSize();
src/main/java/org/distorted/dialogs/RubikDialogSolved.java
69 69
      public void onClick(DialogInterface dialog, int which)
70 70
        {
71 71
        RubikActivity act = (RubikActivity)getActivity();
72
        ScreenList.switchState(act, ScreenList.PLAY);
72
        ScreenList.switchScreen(act, ScreenList.PLAY);
73 73
        }
74 74
      });
75 75

  
src/main/java/org/distorted/main/RubikActivity.java
87 87
    private static int mScreenWidth, mScreenHeight;
88 88
    private boolean mPolicyAccepted, mIsChinese;
89 89
    private int mCurrentApiVersion;
90
    private boolean mIsLocked;
90
    private boolean mIsLocked, mRemLocked;
91 91

  
92 92
///////////////////////////////////////////////////////////////////////////////////////////////////
93 93

  
......
242 242
      view.onResume();
243 243
      view.initialize();
244 244
      restorePreferences();
245
      ScreenList.setState(this);
245
      ScreenList.setScreen(this);
246 246

  
247 247
      if( mJustStarted )
248 248
        {
......
253 253
        }
254 254

  
255 255
      boolean success = false;
256
      RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
256
      RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
257 257
      int object = play.getObject();
258 258
      int size   = play.getSize();
259 259

  
......
307 307

  
308 308
      for (int i = 0; i< ScreenList.LENGTH; i++)
309 309
        {
310
        ScreenList.getState(i).getStateClass().savePreferences(editor);
310
        ScreenList.getScreen(i).getScreenClass().savePreferences(editor);
311 311
        }
312 312

  
313 313
      ScreenList.savePreferences(editor);
......
332 332

  
333 333
      for (int i = 0; i< ScreenList.LENGTH; i++)
334 334
        {
335
        ScreenList.getState(i).getStateClass().restorePreferences(preferences);
335
        ScreenList.getScreen(i).getScreenClass().restorePreferences(preferences);
336 336
        }
337 337

  
338 338
      ScreenList.restorePreferences(preferences);
......
545 545

  
546 546
    public boolean isLocked()
547 547
      {
548
      ScreenList state = ScreenList.getCurrentState();
548
      ScreenList state = ScreenList.getCurrentScreen();
549 549

  
550 550
      if( state== ScreenList.PLAY || state== ScreenList.READ || state== ScreenList.SOLV )
551 551
        {
......
555 555
      return false;
556 556
      }
557 557

  
558
///////////////////////////////////////////////////////////////////////////////////////////////////
559

  
560
    public void blockEverything()
561
      {
562
      mRemLocked = mIsLocked;
563
      mIsLocked = true;
564

  
565
      RubikPreRender pre = getPreRender();
566
      pre.blockEverything();
567
      }
568

  
569
///////////////////////////////////////////////////////////////////////////////////////////////////
570

  
571
    public void unblockEverything()
572
      {
573
      mIsLocked = mRemLocked;
574

  
575
      RubikPreRender pre = getPreRender();
576
      pre.unblockEverything();
577
      }
578

  
558 579
///////////////////////////////////////////////////////////////////////////////////////////////////
559 580

  
560 581
    public boolean retLocked()
src/main/java/org/distorted/main/RubikPreRender.java
172 172

  
173 173
    if( solved && !mIsSolved )
174 174
      {
175
      if( ScreenList.getCurrentState()== ScreenList.SOLV )
175
      if( ScreenList.getCurrentScreen()== ScreenList.SOLV )
176 176
        {
177
        RubikScreenSolving solving = (RubikScreenSolving) ScreenList.SOLV.getStateClass();
177
        RubikScreenSolving solving = (RubikScreenSolving) ScreenList.SOLV.getScreenClass();
178 178
        mNewRecord = solving.getRecord();
179 179

  
180 180
        if( mNewRecord< 0 )
......
349 349

  
350 350
  private void reportRecord()
351 351
    {
352
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
352
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
353 353
    RubikScores scores = RubikScores.getInstance();
354 354

  
355 355
    int object      = play.getObject();
......
556 556
    return mCanPlay;
557 557
    }
558 558

  
559
///////////////////////////////////////////////////////////////////////////////////////////////////
560

  
561
  public void blockEverything()
562
    {
563
    mCanRotate = false;
564
    mCanPlay   = false;
565
    }
566

  
567
///////////////////////////////////////////////////////////////////////////////////////////////////
568

  
569
  public void unblockEverything()
570
    {
571
    mCanRotate = true;
572
    mCanPlay   = true;
573
    }
574

  
559 575
///////////////////////////////////////////////////////////////////////////////////////////////////
560 576

  
561 577
  void setQuatOnNextRender()
......
693 709
              @Override
694 710
              public void run()
695 711
                {
696
                ScreenList.switchState( act, ScreenList.READ);
712
                ScreenList.switchScreen( act, ScreenList.READ);
697 713
                }
698 714
              });
699 715
            }
700 716

  
701 717
          if( i==BaseEffect.Type.WIN.ordinal() )
702 718
            {
703
            if( ScreenList.getCurrentState()== ScreenList.SOLV )
719
            if( ScreenList.getCurrentScreen()== ScreenList.SOLV )
704 720
              {
705 721
              final RubikActivity act = (RubikActivity)mView.getContext();
706 722
              Bundle bundle = new Bundle();
......
727 743
                @Override
728 744
                public void run()
729 745
                  {
730
                  ScreenList.switchState( act, ScreenList.DONE);
746
                  ScreenList.switchScreen( act, ScreenList.DONE);
731 747
                  }
732 748
                });
733 749
              }
src/main/java/org/distorted/main/RubikSurfaceView.java
327 327

  
328 328
            if( down )
329 329
              {
330
              RubikScreenSolver solver = (RubikScreenSolver) ScreenList.SVER.getStateClass();
330
              RubikScreenSolver solver = (RubikScreenSolver) ScreenList.SVER.getScreenClass();
331 331
              mLastCubitFace = mMovement.getTouchedFace();
332 332
              float[] point = mMovement.getTouchedPoint3D();
333 333
              int color = solver.getCurrentColor();
......
416 416

  
417 417
      if( angle!=0 )
418 418
        {
419
        if( ScreenList.getCurrentState()== ScreenList.SOLV )
419
        if( ScreenList.getCurrentScreen()== ScreenList.SOLV )
420 420
          {
421
          RubikScreenSolving solving = (RubikScreenSolving) ScreenList.SOLV.getStateClass();
421
          RubikScreenSolving solving = (RubikScreenSolving) ScreenList.SOLV.getScreenClass();
422 422
          solving.addMove(mCurrentAxis, mCurrentRow, angle);
423 423
          }
424
        if( ScreenList.getCurrentState()== ScreenList.PLAY )
424
        if( ScreenList.getCurrentScreen()== ScreenList.PLAY )
425 425
          {
426
          RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
426
          RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
427 427
          play.addMove(mCurrentAxis, mCurrentRow, angle);
428 428
          }
429 429
        }
......
477 477

  
478 478
      object.beginNewRotation( mCurrentAxis, mCurrentRow );
479 479

  
480
      if( ScreenList.getCurrentState()== ScreenList.READ )
480
      if( ScreenList.getCurrentScreen()== ScreenList.READ )
481 481
        {
482
        RubikScreenSolving solving = (RubikScreenSolving) ScreenList.SOLV.getStateClass();
482
        RubikScreenSolving solving = (RubikScreenSolving) ScreenList.SOLV.getScreenClass();
483 483
        solving.resetElapsed();
484 484

  
485 485
        final RubikActivity act = (RubikActivity)getContext();
......
489 489
          @Override
490 490
          public void run()
491 491
            {
492
            ScreenList.switchState( act, ScreenList.SOLV);
492
            ScreenList.switchScreen( act, ScreenList.SOLV);
493 493
            }
494 494
          });
495 495
        }
src/main/java/org/distorted/screens/RubikScreenAbstract.java
32 32
  {
33 33
  int getPatternOrdinal()
34 34
    {
35
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
35
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
36 36
    int obj  = play.getObject();
37 37
    int size = play.getSize();
38 38
    int ret = RubikPatternList.getOrdinal(obj,size);
......
49 49

  
50 50
  int getTutorialOrdinal()
51 51
    {
52
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
52
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
53 53
    int obj  = play.getObject();
54 54
    int size = play.getSize();
55 55

  
......
65 65

  
66 66
///////////////////////////////////////////////////////////////////////////////////////////////////
67 67

  
68
  abstract void enterState(RubikActivity act);
69
  abstract void leaveState(RubikActivity act);
68
  abstract void enterScreen(RubikActivity act);
69
  abstract void leaveScreen(RubikActivity act);
70 70
  public abstract void savePreferences(SharedPreferences.Editor editor);
71 71
  public abstract void restorePreferences(SharedPreferences preferences);
72 72
  }
src/main/java/org/distorted/screens/RubikScreenDone.java
42 42

  
43 43
///////////////////////////////////////////////////////////////////////////////////////////////////
44 44

  
45
  void leaveState(RubikActivity act)
45
  void leaveScreen(RubikActivity act)
46 46
    {
47 47

  
48 48
    }
49 49

  
50 50
///////////////////////////////////////////////////////////////////////////////////////////////////
51 51

  
52
  void enterState(final RubikActivity act)
52
  void enterScreen(final RubikActivity act)
53 53
    {
54 54
    float width = act.getScreenWidthInPixels();
55 55
    float titleSize = width*RubikActivity.TITLE_TEXT_SIZE;
src/main/java/org/distorted/screens/RubikScreenPattern.java
58 58

  
59 59
///////////////////////////////////////////////////////////////////////////////////////////////////
60 60

  
61
  void leaveState(RubikActivity act)
61
  void leaveScreen(RubikActivity act)
62 62
    {
63
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
63
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
64 64

  
65 65
    ObjectList object = RubikPatternList.getObject(mPatternOrdinal);
66 66
    int size = RubikPatternList.getSize(mPatternOrdinal);
......
76 76

  
77 77
///////////////////////////////////////////////////////////////////////////////////////////////////
78 78

  
79
  void enterState(final RubikActivity act)
79
  void enterScreen(final RubikActivity act)
80 80
    {
81 81
    float width = act.getScreenWidthInPixels();
82 82
    mButtonSize = width*RubikActivity.BUTTON_TEXT_SIZE;
src/main/java/org/distorted/screens/RubikScreenPlay.java
33 33
import android.widget.LinearLayout;
34 34
import android.widget.PopupWindow;
35 35

  
36
import org.distorted.control.RubikControl;
36 37
import org.distorted.dialogs.RubikDialogAbout;
37 38
import org.distorted.dialogs.RubikDialogPattern;
38 39
import org.distorted.dialogs.RubikDialogScores;
......
71 72
  private float mButtonSize, mMenuItemSize, mMenuTextSize;
72 73
  private int mColCount, mRowCount;
73 74
  private LinearLayout mPlayLayout;
75
  private RubikControl mControlWhole;
74 76

  
75 77
///////////////////////////////////////////////////////////////////////////////////////////////////
76 78

  
77
  void leaveState(RubikActivity act)
79
  void leaveScreen(RubikActivity act)
78 80
    {
79 81

  
80 82
    }
81 83

  
82 84
///////////////////////////////////////////////////////////////////////////////////////////////////
83 85

  
84
  void enterState(final RubikActivity act)
86
  void enterScreen(final RubikActivity act)
85 87
    {
86 88
    float width = act.getScreenWidthInPixels();
87 89

  
......
285 287
          @Override
286 288
          public void onClick(View v)
287 289
            {
288
            if( act.getPreRender().canPlay() && ScreenList.getCurrentState()== ScreenList.PLAY )
290
            if( act.getPreRender().canPlay() && ScreenList.getCurrentScreen()== ScreenList.PLAY )
289 291
              {
290 292
              mObject = obj;
291 293
              mSize   = sizes[index];
......
369 371
    adjustLevels(act);
370 372
    }
371 373

  
372
///////////////////////////////////////////////////////////////////////////////////////////////////
373

  
374
  private void controlTheCube()
375
    {
376
    android.util.Log.e("D", "Control");
377
    }
378

  
379 374
///////////////////////////////////////////////////////////////////////////////////////////////////
380 375

  
381 376
  private void MenuAction(RubikActivity act, int button)
382 377
    {
383 378
    switch(button)
384 379
      {
385
      case 0: RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
380
      case 0: RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
386 381
              int object = play.getObject();
387 382
              int size   = play.getSize();
388 383
              int sizeIndex = ObjectList.getSizeIndex(object,size);
......
400 395
              pDiag.setArguments(pBundle);
401 396
              pDiag.show( act.getSupportFragmentManager(), RubikDialogPattern.getDialogTag() );
402 397
              break;
403
      case 2: controlTheCube();
398
      case 2: if( mControlWhole==null ) mControlWhole = new RubikControl();
399
              mControlWhole.animateAll(act);
404 400
              break;
405
      case 3: ScreenList.switchState(act, ScreenList.SVER);
401
      case 3: ScreenList.switchScreen(act, ScreenList.SVER);
406 402
              break;
407 403
      case 4: RubikDialogTutorial tDiag = new RubikDialogTutorial();
408 404
              Bundle tBundle = new Bundle();
src/main/java/org/distorted/screens/RubikScreenReady.java
38 38

  
39 39
///////////////////////////////////////////////////////////////////////////////////////////////////
40 40

  
41
  void leaveState(RubikActivity act)
41
  void leaveScreen(RubikActivity act)
42 42
    {
43 43

  
44 44
    }
45 45

  
46 46
///////////////////////////////////////////////////////////////////////////////////////////////////
47 47

  
48
  void enterState(final RubikActivity act)
48
  void enterScreen(final RubikActivity act)
49 49
    {
50 50
    float width = act.getScreenWidthInPixels();
51 51
    float titleSize = width*RubikActivity.TITLE_TEXT_SIZE;
src/main/java/org/distorted/screens/RubikScreenSolution.java
49 49

  
50 50
///////////////////////////////////////////////////////////////////////////////////////////////////
51 51

  
52
  void leaveState(RubikActivity act)
52
  void leaveScreen(RubikActivity act)
53 53
    {
54 54
    TwistyObject object = act.getObject();
55 55
    object.solve();
......
57 57

  
58 58
///////////////////////////////////////////////////////////////////////////////////////////////////
59 59

  
60
  void enterState(final RubikActivity act)
60
  void enterScreen(final RubikActivity act)
61 61
    {
62 62
    float width = act.getScreenWidthInPixels();
63 63
    mButtonSize = width*RubikActivity.BUTTON_TEXT_SIZE;
src/main/java/org/distorted/screens/RubikScreenSolver.java
62 62

  
63 63
///////////////////////////////////////////////////////////////////////////////////////////////////
64 64

  
65
  void leaveState(RubikActivity act)
65
  void leaveScreen(RubikActivity act)
66 66
    {
67 67

  
68 68
    }
69 69

  
70 70
///////////////////////////////////////////////////////////////////////////////////////////////////
71 71

  
72
  void enterState(final RubikActivity act)
72
  void enterScreen(final RubikActivity act)
73 73
    {
74 74
    float width = act.getScreenWidthInPixels();
75 75
    float heigh = act.getScreenHeightInPixels();
......
87 87
    mCurrentObjectSize = ImplementedSolversList.getObjectSize(0);
88 88

  
89 89
    act.setupObject(mCurrentObject, mCurrentObjectSize, null);
90
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
90
    RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
91 91
    play.setObjectAndSize(act, mCurrentObject, mCurrentObjectSize);
92 92

  
93 93
    mFaceColors = ObjectList.retFaceColors(mCurrentObject);
......
292 292
        @Override
293 293
        public void run()
294 294
          {
295
          ScreenList.switchState(act, ScreenList.SOLU);
296
          RubikScreenSolution solution = (RubikScreenSolution) ScreenList.SOLU.getStateClass();
295
          ScreenList.switchScreen(act, ScreenList.SOLU);
296
          RubikScreenSolution solution = (RubikScreenSolution) ScreenList.SOLU.getScreenClass();
297 297
          solution.setupMoves(act, moves);
298 298
          }
299 299
        });
src/main/java/org/distorted/screens/RubikScreenSolving.java
56 56

  
57 57
///////////////////////////////////////////////////////////////////////////////////////////////////
58 58

  
59
  void leaveState(RubikActivity act)
59
  void leaveScreen(RubikActivity act)
60 60
    {
61 61
    stopCounting();
62 62
    }
63 63

  
64 64
///////////////////////////////////////////////////////////////////////////////////////////////////
65 65

  
66
  void enterState(final RubikActivity act)
66
  void enterScreen(final RubikActivity act)
67 67
    {
68 68
    float width = act.getScreenWidthInPixels();
69 69
    float titleSize  = width*RubikActivity.TITLE_TEXT_SIZE;
......
171 171

  
172 172
      mElapsed = System.currentTimeMillis()-mStartTime;
173 173

  
174
      RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
174
      RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
175 175
      int object  = play.getObject();
176 176
      int size    = play.getSize();
177 177
      int level   = play.getLevel();
src/main/java/org/distorted/screens/ScreenList.java
41 41
  ;
42 42

  
43 43
  public static final int LENGTH = values().length;
44
  private static final ScreenList[] screens;
44 45
  private final ScreenList mBack;
45
  private int mMode;
46
  private final int mMode;
46 47
  private final RubikScreenAbstract mClass;
47
  private static final ScreenList[] states;
48 48

  
49
  private static ScreenList mCurrState;
49
  private static ScreenList mCurrScreen;
50 50

  
51 51
  static
52 52
    {
53 53
    int i = 0;
54
    states = new ScreenList[LENGTH];
55

  
56
    for(ScreenList state: ScreenList.values())
57
      {
58
      states[i] = state;
59
      i++;
60
      }
54
    screens = new ScreenList[LENGTH];
55
    for(ScreenList state: ScreenList.values()) screens[i++] = state;
61 56
    }
62 57

  
63 58
///////////////////////////////////////////////////////////////////////////////////////////////////
64 59

  
65
  public static ScreenList getState(int ordinal)
60
  public static ScreenList getScreen(int ordinal)
66 61
    {
67
    return ordinal>=0 && ordinal<LENGTH ?  states[ordinal] : PLAY;
62
    return ordinal>=0 && ordinal<LENGTH ?  screens[ordinal] : PLAY;
68 63
    }
69 64

  
70 65
///////////////////////////////////////////////////////////////////////////////////////////////////
71 66

  
72
  public static ScreenList getStateFromName(String name)
67
  public static ScreenList getScreenFromName(String name)
73 68
    {
74 69
    for(int i=0; i<LENGTH; i++)
75 70
      {
76
      if( name.equals(states[i].name()) )
71
      if( name.equals(screens[i].name()) )
77 72
        {
78
        return states[i];
73
        return screens[i];
79 74
        }
80 75
      }
81 76

  
......
84 79

  
85 80
///////////////////////////////////////////////////////////////////////////////////////////////////
86 81

  
87
  public static ScreenList getCurrentState()
82
  public static ScreenList getCurrentScreen()
88 83
    {
89
    return mCurrState;
84
    return mCurrScreen;
90 85
    }
91 86

  
92 87
///////////////////////////////////////////////////////////////////////////////////////////////////
93 88

  
94 89
  public static int getMode()
95 90
    {
96
    return mCurrState.mMode;
91
    return mCurrScreen.mMode;
97 92
    }
98 93

  
99 94
///////////////////////////////////////////////////////////////////////////////////////////////////
100 95

  
101 96
  public static void savePreferences(SharedPreferences.Editor editor)
102 97
    {
103
    editor.putString("curr_state_name", mCurrState.name() );
98
    editor.putString("curr_state_name", mCurrScreen.name() );
104 99
    }
105 100

  
106 101
///////////////////////////////////////////////////////////////////////////////////////////////////
107 102

  
108 103
  public static void restorePreferences(SharedPreferences preferences)
109 104
    {
110
    String currStateName = preferences.getString("curr_state_name", ScreenList.PLAY.name() );
111
    mCurrState = getStateFromName(currStateName);
105
    String currScreenName = preferences.getString("curr_state_name", ScreenList.PLAY.name() );
106
    mCurrScreen = getScreenFromName(currScreenName);
112 107
    }
113 108

  
114 109
///////////////////////////////////////////////////////////////////////////////////////////////////
115 110

  
116 111
  public static void goBack(RubikActivity act)
117 112
    {
118
    switchState(act, mCurrState.mBack );
113
    switchScreen(act, mCurrScreen.mBack );
119 114
    }
120 115

  
121 116
///////////////////////////////////////////////////////////////////////////////////////////////////
122 117

  
123
  public static void setState(RubikActivity act)
118
  public static void setScreen(RubikActivity act)
124 119
    {
125
    mCurrState.enterState(act);
120
    mCurrScreen.enterScreen(act);
126 121
    }
127 122

  
128 123
///////////////////////////////////////////////////////////////////////////////////////////////////
129 124

  
130
  public static void switchState(RubikActivity act, ScreenList next)
125
  public static void switchScreen(RubikActivity act, ScreenList next)
131 126
    {
132 127
    if( next!=null )
133 128
      {
......
140 135
        analytics.logEvent(FirebaseAnalytics.Event.LEVEL_START, bundle);
141 136
        }
142 137

  
143
      if( mCurrState!=null ) mCurrState.leaveState(act);
144
      next.enterState(act);
145
      mCurrState = next;
138
      if( mCurrScreen !=null ) mCurrScreen.leaveScreen(act);
139
      next.enterScreen(act);
140
      mCurrScreen = next;
146 141
      }
147 142
    else
148 143
      {
......
161 156

  
162 157
///////////////////////////////////////////////////////////////////////////////////////////////////
163 158

  
164
  public RubikScreenAbstract getStateClass()
159
  public RubikScreenAbstract getScreenClass()
165 160
    {
166 161
    return mClass;
167 162
    }
168 163

  
169 164
///////////////////////////////////////////////////////////////////////////////////////////////////
170 165

  
171
  public void leaveState(RubikActivity act)
166
  public void leaveScreen(RubikActivity act)
172 167
    {
173
    mClass.leaveState(act);
168
    mClass.leaveScreen(act);
174 169
    }
175 170

  
176 171
///////////////////////////////////////////////////////////////////////////////////////////////////
177 172

  
178
  public void enterState(RubikActivity act)
173
  public void enterScreen(RubikActivity act)
179 174
    {
180
    mClass.enterState(act);
175
    mClass.enterScreen(act);
181 176
    }
182 177
  }
src/main/java/org/distorted/solvers/SolverMain.java
119 119

  
120 120
  public void run()
121 121
    {
122
    RubikScreenSolver solver = (RubikScreenSolver) ScreenList.SVER.getStateClass();
122
    RubikScreenSolver solver = (RubikScreenSolver) ScreenList.SVER.getScreenClass();
123 123

  
124 124
    if( mObject == ObjectList.CUBE && mSize == 3)
125 125
      {
src/main/java/org/distorted/tutorials/TutorialActivity.java
339 339

  
340 340
    public boolean isLocked()
341 341
      {
342
      ScreenList state = ScreenList.getCurrentState();
342
      ScreenList state = ScreenList.getCurrentScreen();
343 343

  
344 344
      if( state== ScreenList.PLAY || state== ScreenList.READ || state== ScreenList.SOLV )
345 345
        {
src/main/java/org/distorted/tutorials/TutorialState.java
176 176
      @Override
177 177
      public void onClick(View v)
178 178
        {
179
        RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
179
        RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
180 180
        int size = play.getSize();
181 181
        int object= play.getObject();
182 182
        int sizeIndex = ObjectList.getSizeIndex(object,size);

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