Revision f5da732a
Added by Leszek Koltunski almost 3 years ago
src/main/java/org/distorted/screens/RubikScreenSolver.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void leaveState(RubikActivity act)
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void leaveScreen(RubikActivity act)
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{ |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void enterState(final RubikActivity act)
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void enterScreen(final RubikActivity act)
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{ |
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float width = act.getScreenWidthInPixels(); |
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float heigh = act.getScreenHeightInPixels(); |
... | ... | |
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mCurrentObjectSize = ImplementedSolversList.getObjectSize(0); |
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act.setupObject(mCurrentObject, mCurrentObjectSize, null); |
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RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
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RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
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play.setObjectAndSize(act, mCurrentObject, mCurrentObjectSize); |
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mFaceColors = ObjectList.retFaceColors(mCurrentObject); |
... | ... | |
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@Override |
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public void run() |
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{ |
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ScreenList.switchState(act, ScreenList.SOLU);
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RubikScreenSolution solution = (RubikScreenSolution) ScreenList.SOLU.getStateClass();
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ScreenList.switchScreen(act, ScreenList.SOLU);
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RubikScreenSolution solution = (RubikScreenSolution) ScreenList.SOLU.getScreenClass();
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solution.setupMoves(act, moves); |
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} |
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}); |
Also available in: Unified diff
Cube Control: step 2.