Revision f5da732a
Added by Leszek Koltunski almost 3 years ago
src/main/java/org/distorted/screens/RubikScreenSolving.java | ||
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void leaveState(RubikActivity act)
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void leaveScreen(RubikActivity act)
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{ |
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stopCounting(); |
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} |
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void enterState(final RubikActivity act)
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void enterScreen(final RubikActivity act)
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{ |
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float width = act.getScreenWidthInPixels(); |
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float titleSize = width*RubikActivity.TITLE_TEXT_SIZE; |
... | ... | |
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mElapsed = System.currentTimeMillis()-mStartTime; |
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RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
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RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass();
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int object = play.getObject(); |
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int size = play.getSize(); |
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int level = play.getLevel(); |
Also available in: Unified diff
Cube Control: step 2.