More progreess porting RubikCube.
Progreess porting RubikCube to the new SingleMesh mode.
Begin porting RubikCube to the new SingleMesh library. This will make rendering much faster - e.g. in case of Cube 5, instead of 98 renders of individual Cubits, there will be one render of the whole Mesh.
Port RubikCube to the new library.
Only show the OpenGL Error dialog when the underlying hardwarre does not support OpenGL ES 3.0.
Add OpenGL Error dialog.
Progress making it possible to apply Vertex Effects only to some Components of a Mesh.
Correct a crasher introduced in 1.2.0
Switch off showing FPS.
View revisions
Also available in: Atom