Fix for the previous fix :)
Fix a potential crasher ( do not set up a callback for end of rotation effect on the very first cubit that belongs to a rotation if all belonging cubits have not been set up yet )
Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(
Fix the Solver broken by the change of move notation when importing Pyraminx Patterns :(
Add two new UI States: Ready and Done.
Correct the last 6 patterns of the Pyra5.
Do not crash if we are running on device which does not support OpenGL ES 3.0
Fix for another crash from the field.
There's a real crash from the field in Firebase Crashlytics which must mean that Cubit.returnRotationAngle() returned null.Leave some message in case this happens again.
Add Pyraminx5 Pretty Patterns.
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